Still hitching for me but I really don't mind that much. I really appreciate how they are slowly turning the game into one focused on Open World. I'm hooked!
Have you restored the foliage? You could also try to restore all caves with thumper. I cant even walk in my save that you filmed. Im gonna make a backup of it and then go in and restore everything i can back to origin. Thanks for video as always.
Nice update! Not much going on here that you can put a finger on. I wonder if some of the changes that were made will manifest more strongly with entirely new maps made after the changes to optimize are in place? Of course I'd rather they apply to the extant saves but.... RE the new dogs - I must say, why not fix the dogs we already have first? Dogs are so bloody annoying. Their pathing abilities seem to be subpar compared with other animals, they constantly glitch looking for food in the walls or in equipment, sometimes when the food is literally 2 feet away from them. They don't reliably follow you when you set them to follow. As in, they don't even start to initiate the following procedure. A bloody chicken is better at following you and that is saying something.. Dogs should be the most reliable of the pets for things like that, easily as good as a mount. I do think that they should include an option for dogs, cats, sheep, chickens and anything that is a "non-mount" so that you can carry them in your G slot. This would make repositioning them far easier. Particularly important for chickens who can't seem to navigate stepping on the bottom of ramps (although they have no problem going over half-walls). Fix the pups before giving us new skins. Another thing that might be good would be to establish a "tether" item or two where the animal doesn't wander too far from the tether (you can set the distance). This might make base building less clunky, eliminating the need to have multiple encasements just to contain animals (chickens and dogs) within certain areas. Finally, could we have a smaller chicken coop alternative - a nesting box. Something that doesn't require as much space as a foundry and could be easily incorporated into a construction vs requiring any indoor space where chickens are located to be two stories high and many building sections in area? With nesting boxes you could even assign a box to each chicken, they could be roughly the size of a kitchen cabinet.... Thanks for letting me rant my friend! Cheers, JW.
Yah pets are so annoying atm. I’m getting rid of most of mine. The changes were meant for late game or bases like ours. Looks like it didn’t work or not 💯
Still not an improvement, hitching the same even on my Nasa PC... cpu, gpu only at 30%. And the largest base i have still at 25 fps with drops to 1 fps jajajajja
Still hitching for me but I really don't mind that much. I really appreciate how they are slowly turning the game into one focused on Open World. I'm hooked!
Yah hitching for me too. Only game I play that does this.
Strobe lights in the waterfalls. Cool.
Been there for coming on 3 years now
How well are your Open Worlds Playing? Comment Below!
Thanks Josh. These videos are more entertaining than the game itself.
Glad you like them!
Have you restored the foliage? You could also try to restore all caves with thumper. I cant even walk in my save that you filmed. Im gonna make a backup of it and then go in and restore everything i can back to origin. Thanks for video as always.
Yes I have, thanks for watching!
Nice update! Not much going on here that you can put a finger on. I wonder if some of the changes that were made will manifest more strongly with entirely new maps made after the changes to optimize are in place? Of course I'd rather they apply to the extant saves but.... RE the new dogs - I must say, why not fix the dogs we already have first? Dogs are so bloody annoying. Their pathing abilities seem to be subpar compared with other animals, they constantly glitch looking for food in the walls or in equipment, sometimes when the food is literally 2 feet away from them. They don't reliably follow you when you set them to follow. As in, they don't even start to initiate the following procedure. A bloody chicken is better at following you and that is saying something.. Dogs should be the most reliable of the pets for things like that, easily as good as a mount.
I do think that they should include an option for dogs, cats, sheep, chickens and anything that is a "non-mount" so that you can carry them in your G slot. This would make repositioning them far easier. Particularly important for chickens who can't seem to navigate stepping on the bottom of ramps (although they have no problem going over half-walls). Fix the pups before giving us new skins. Another thing that might be good would be to establish a "tether" item or two where the animal doesn't wander too far from the tether (you can set the distance). This might make base building less clunky, eliminating the need to have multiple encasements just to contain animals (chickens and dogs) within certain areas. Finally, could we have a smaller chicken coop alternative - a nesting box. Something that doesn't require as much space as a foundry and could be easily incorporated into a construction vs requiring any indoor space where chickens are located to be two stories high and many building sections in area? With nesting boxes you could even assign a box to each chicken, they could be roughly the size of a kitchen cabinet.... Thanks for letting me rant my friend! Cheers, JW.
Yah pets are so annoying atm. I’m getting rid of most of mine. The changes were meant for late game or bases like ours. Looks like it didn’t work or not 💯
Once we build entire base on this game (i mean all items and building pieces) the game crashes all the time btw all the graphic settings are low
They need optimizations.
optimization.. meanwhile waterfall behind the guy is flickering like strobe light.. jeez
Basically. It’s a buggy nightmare
Still not an improvement, hitching the same even on my Nasa PC... cpu, gpu only at 30%. And the largest base i have still at 25 fps with drops to 1 fps jajajajja
Yah I think it’s another one of those hey we fixed it but not really