Warhammer Regiments of Renown Tier List

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  • Опубліковано 22 лип 2022
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    Total War: Warhammer tier list ranking the regiments of renown for the Empire, Dwarfs, Vampire and Greenskin factions.
    Join the discord for community conversations. / discord
    Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com
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КОМЕНТАРІ • 437

  • @LegendofTotalWar
    @LegendofTotalWar  Рік тому +93

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      @SuperMewKittyKatGaming Рік тому

      rancid sack cursed by Nurgle

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      @MrGodaoo Рік тому +1

      @@alifarsani2469 About ALL products I don't know what to say. But what I bought, I have nothing to complain about. It's very rare to find open-front boxers here where I live, and the quality is also superior.

    • @kamilerbilek4342
      @kamilerbilek4342 Рік тому

      I swear Legend I never watch the ad but this I sat the whole thing down. xDD

    • @SPINCTDAILY
      @SPINCTDAILY Рік тому +2

      What a world where women want men to be shaved like little boys but I can't comment on a woman's armpit or leg hair hahahaha

  • @darthplagueis13
    @darthplagueis13 Рік тому +1122

    One thing you missed about Stirlands Revenge: They have flipped AP values. Regular Free Company get 2 AP and 12 non-AP damage per shot. Stirlands Revenge gets 14 AP and 2 Non-AP, which combined with their higher model count and faster reload means they'll actually outdamage Handgunners quite significantly.

    • @kommentier9884
      @kommentier9884 Рік тому +191

      Yeah, those armorpiercing bullets
      are pretty much their biggest deal and he completely missed it :(

    • @micahhurst8845
      @micahhurst8845 Рік тому +34

      Instantly thought the same thing

    • @dimapetrov2367
      @dimapetrov2367 Рік тому +73

      Legend not paying attention :(

    • @plutonicquasar9069
      @plutonicquasar9069 Рік тому +18

      Meh I feel like this matters a lot more in MP for value and not campaign. Definitely don’t feel better than standard handgunners because of the range difference. Other than with maybe Volkmar, FCM are awful in general. Same with Corsair handbows and chameleon skinks without Lokhir and Oxyotl.

    • @ashleychaplin5855
      @ashleychaplin5855 Рік тому +2

      @@plutonicquasar9069 we're talking about the armour piercing of the free company not the range of the handgunners?

  • @mmessier39
    @mmessier39 Рік тому +183

    Dragonback slayers also reduce the speed of the target they catch in melee by 35%, means a lot for the dwarves!

    • @TheWhiteDragon3
      @TheWhiteDragon3 Рік тому +18

      They also have charge defense against large foes which regular slayers don't have

    • @spoof6023
      @spoof6023 Рік тому

      I'm an idiot don't read my comment

  • @Mithguar
    @Mithguar Рік тому +326

    Worth mentioning about fire attacks, in WH3, it also reduces all healing by 50% so it will be a lot better now.

    • @erensametkaratas6593
      @erensametkaratas6593 Рік тому +10

      It'll be a lot better against healing, yes. But will it be a lot better in general? Like, how often do you go up against that something regenerates extensively? Aside from Vampire counts(looking at you Vlad), and nurgle, i don't remember having difficulties against healing.

    • @ahriisnotakitsune
      @ahriisnotakitsune Рік тому +17

      @@erensametkaratas6593 doesnt matter much in pve, highly valuable in pvp

    • @erensametkaratas6593
      @erensametkaratas6593 Рік тому +5

      @@ahriisnotakitsune true. But this video is all about SP

    • @iamdopeasfcuk
      @iamdopeasfcuk Рік тому

      @@erensametkaratas6593 if you're not going up against something that regenerates extensively, then why use fire damage in the first place? for it's niche use, it is a lot better. the general use doesn't matter, because you don't use fire attacks for general use.

    • @erensametkaratas6593
      @erensametkaratas6593 Рік тому +4

      @@iamdopeasfcuk if it's already better against regens, and if the change doesn't make it any more viable against non regeners, then it doesn't make it "a lot better". cuz you still use it against the same type of enemies and it has already been good against said enemy type. the change doesn't make it any more present in the game

  • @dagitman3634
    @dagitman3634 Рік тому +341

    Da Swamp Fings actually had Poison Attacks on their melee that you hadn’t mentioned. Though I doubt that would make much difference if you don’t hold much value for poison.

    • @14sixtyone
      @14sixtyone Рік тому +22

      Its value on a large slow unit isn't just that great. Trolls are fast enough to catch most infantry anyhow, so it doesn't affect them that much. In melee, they are most likely going to get surrounded and ganked, and while the reduced damage is going to increase their survivability slightly, it's not exactly a huge boost.
      But true poison and terror are upgrades compared to losing 1 MA, so rating them worse is a weird decision.
      Though, in the end poison is best combined with skirmishers and such or in single entity duels, so its value is kinda situational, but definitely not a deprovement.

    • @guillaume9102
      @guillaume9102 Рік тому +18

      For melee units, he does value poison (just look at the skeleton warriors RoR that get in a higher tier just thanks to poison). Greenskills trolls can be used in a doomstack and fight in a blob which means if one units brings poison, it benefits the entirer blob of trolls.

    • @Lones555
      @Lones555 Рік тому +4

      @@guillaume9102 only as Grom as he can make them unbreakable, otherwise mixing a team of stone trolls and river trolls is an expensive way of getting an average army that is outperformed by the usual scrap upgraded skulker armies.

    • @jamesespinosa690
      @jamesespinosa690 Рік тому +5

      @@14sixtyone The poison combined with their mass is the sweet spot. The poison should help them catch and lock down enemy calv, heroes, monstrous infantry, ect ect.
      Granted trolls have pretty low damage output so it's still not that amazing as you'll need to use other units to kill whatever they catch.

    • @ChadtronicFan
      @ChadtronicFan Рік тому +1

      I think that losing 1 MA for Poison and Terror is enough to put it in slightly better. I really disagree with putting it in worse.

  • @Daemonioros
    @Daemonioros Рік тому +214

    Feels like you overlooked that the ROR free company militia has armour piercing whilst the normal free company does not. That is actually a rather massive difference that you didn't mention

    • @jabloko992
      @jabloko992 Рік тому +7

      Indeed, that imo should put them into the top of the chart

    • @stefan1360
      @stefan1360 Рік тому

      @@jabloko992 no quite

    • @Slagtheangry
      @Slagtheangry Рік тому +4

      It's kind of funky with their limited range. It helps but it's pretty niche. Especially when you consider what Volkmar can do to the whole standard free company militia, which is armor piercing to all normal free company militia, rendering it completely normal.

    • @changliu7346
      @changliu7346 Рік тому +1

      @@jabloko992 no way, only the things that have a complete change mechanically or simply deals more damage overall, and make the unit work better in all situations deserve to be on the top, see with higher ap it’s good but if you’re shooting at something with low or no armor, it’s pretty much the same. And sometime the ap not even matter like for the green skin horse archer things.

    • @Philipp1500
      @Philipp1500 Рік тому +4

      He overlooked quite a lot of little things.

  • @Landrisslg
    @Landrisslg Рік тому +104

    Ekrund's miners have a 200% ammo increase compared to regular miners with blasting charges. For a unit that's only real damage dealing potential is in its blasting charges, it's a HUGE boost. It's like bringing 3 units worth of damage before it does its duty of holding the line.

    • @jabloko992
      @jabloko992 Рік тому +16

      I would agree, it should have been 'better than the original'. If it was 10+2 ammo it wouldn't be a big deal, but 1+2 is triple the amount of shots. That turns this unit from a disposable (by dwarven standards) unit with a slight benefit of a single nade, to a grenadier unit with 3 shots. I'd say that's a big deal.

    • @benstaffordson7163
      @benstaffordson7163 Рік тому

      It's likely to be in combat before it's throwing extra charges. And then it's just a miner squad.

    • @jabloko992
      @jabloko992 Рік тому +21

      @@benstaffordson7163 why would that be likely? you can just...put it behind another dwarf unit, I hear those guys are decent at holding. Then, after it threw all those bombs it goes into melee.
      Legend always (rightly) stresses the importance of trading up in balance of power. These guys will trade MASSIVELY up in balance of power.

    • @calebbarnhouse496
      @calebbarnhouse496 Рік тому +1

      Beyond all that, because they have such low ammo, but still have more ammo then base Miners, that means if you have an engineer in the army, you can use restock on them early and by the time the battle is over they've fired about 5 volleys, realistically all of them at the dwarf lord who clumped up the enemy around him

    • @benstaffordson7163
      @benstaffordson7163 Рік тому

      @@jabloko992 The explosive hits will hit your own units, with their garbage range.
      Or, you could just get another ranged unit behind it. You want to talk about trading up in power, the blasting cap miners aren't it.

  • @lucynamarzec8000
    @lucynamarzec8000 Рік тому +84

    Legend, look at the attack modifiers.
    Stirlands Revenge has Armour Piercing Missles.
    Swamp things have Poison Attacks.

  • @jackhamilton1442
    @jackhamilton1442 Рік тому +66

    The absolute madlad actually did it...

  • @soky8216
    @soky8216 Рік тому +111

    The stirlands revenge also have armour piercing missles

    • @grantalbury3710
      @grantalbury3710 Рік тому +12

      Was just about to comment this lol. Yeah definitely better and not just slightly better

    • @alirezarezaei2976
      @alirezarezaei2976 Рік тому +9

      Just came here for comment the same thing but you got me in this
      Yeah they are far far superior not slightly superior

    • @ascopa2539
      @ascopa2539 Рік тому +2

      yes it is the best ROR of all. i have use then in every tournament. All time over ther cost

    • @Daemonioros
      @Daemonioros Рік тому +5

      and The swamp things have poison attacks. He also didn't mention that

    • @maltemuller4062
      @maltemuller4062 Рік тому

      Not sure if it actually makes a big difference in campaign though...one unit with more ap is nice, but with limited range and if its just one unit, it doesnt necessarily change that much.

  • @aldb2989
    @aldb2989 Рік тому +98

    U dont need to activate the the grumbling guard ability btw, its a passive ability that occur every ~25s

    • @ryanmaris1917
      @ryanmaris1917 Рік тому +16

      Sounds like a fairly long time for grumbling to not being going on.

    • @magmacanon4657
      @magmacanon4657 Рік тому +39

      @@ryanmaris1917 it just takes them 25 seconds to find something new to grumble about

    • @calebbarnhouse496
      @calebbarnhouse496 Рік тому +5

      @@ryanmaris1917 the abylity alone let's you keep an entire chunk of your army fighting at the rate the enemy will be at when they get to your lines

  • @NewVegasNerd
    @NewVegasNerd Рік тому +4

    25:38 "I'm just kidding"
    Legend knows he has way too many entries in the great book of grudges already, he can't get any more.

  • @Witch_King
    @Witch_King Рік тому +33

    Manscaped Ads in video with Dawi? That's another grudge in the volume 6 of The Book of Grudges dedicated to Legend.

  • @janheikel7751
    @janheikel7751 Рік тому +37

    You missed that the Black Lions can hide. That alone in my books makes it hit top tier. A hiding, relatively mobile siege attacker that can be recruited when needed. The fact it's a hellblaster is just a minor bonus after that.

  • @dana-nh9xp
    @dana-nh9xp Рік тому +24

    While I know all RoR get the same instant recruitment, I do think its worth mentioning when the regular version is particularly hard to recruit. Units like the Claw of Nagash or The Big Un are getting a much bigger benifit from instant recruitment than The TIthe or Deathjacks.

    • @pierre-mariecaulliez6285
      @pierre-mariecaulliez6285 Рік тому +4

      I think the debate here is wether you should hire them permanently into your main army(ies) or keep them as an "emergency unit" to buff up the defence of a soon-to-be-besieged settlement... So instant-recruit is already part of the equation as if you perma-recruit them they relpace one of their OG.

  • @Tavlin
    @Tavlin Рік тому +26

    I think using twwstats could help for this kinda video, because all the hidden stats like AOE attacks are listed there and the unit information is, in general, a bit nicer for comparison imo.

    • @_lionezzz
      @_lionezzz Рік тому +3

      yeah, twwstats would be amazing for comparison like this

  • @BoilingHades
    @BoilingHades Рік тому +17

    i want an avalanche mortars rank , it' s just for them

  • @ShadowDraft
    @ShadowDraft Рік тому +64

    The format is defo good. Especially to decide wether to keep a regiment active in your armies or for emergency recruitments.
    For these examples there's maybe a handful you'd want to keep around at all times.
    Really interested to see if there's a race which has more than one unit at the very top.

    • @Witch_King
      @Witch_King Рік тому

      Maybe High Elves or Dark Elves

    • @orseonovakovic8521
      @orseonovakovic8521 Рік тому +3

      Skaven have 2 that come to mind. Avalanche mortars (obviously, the most op RoR unit) and i believe a stormvermin version that can summon decoy units

    • @Witch_King
      @Witch_King Рік тому

      @@orseonovakovic8521 it's Eshin Triads

    • @albericdecarrere8436
      @albericdecarrere8436 Рік тому +1

      @@orseonovakovic8521 it's the Esh9n triads that summons decoys but the stromvermin RoR is unbreakable which compensates one of their main weakness

    • @donmongoose
      @donmongoose Рік тому +2

      I like the format, but I kept getting the feeling he was judging the RoR version on wether it was a good unit, not whether it was better than its original. Good case in point is the 8peek loonies. Sure, they're still goblins but them being unbreakable maes them WAY better than bog standard goblins. Same goes for rusty arrows

  • @chickenhunt5163
    @chickenhunt5163 Рік тому +5

    This is a really good video. Instead of using them as emergencies, so many people use these in regular armies to spice things up.

  • @mjr543
    @mjr543 Рік тому +11

    A fair amount of the value in RoR is that you can recruit at max XP, very useful to pad out a fresh army or early campaign.

  • @Turdman12
    @Turdman12 Рік тому +2

    This is a great video. Learned a few things about stats that I had honestly never thought about before, such as melee stats for hunters from the Empire hurting you due to balance of power. Honestly makes sense, just had never thought of that until now.

  • @Aetherion_
    @Aetherion_ Рік тому +28

    Legend this video seems like a really difficult one to make, there is so much nuance that can be had in one-off units. Instead of just assessing what perks upgrade a unit most, there could be more interesting discussion on their added strategic value compared to the additional tactical strengths they have.
    The context of ease of recruitment (RoR with high recruit time or inconvenient recruitment buildings is worth more than a commonly recruited unit that has easy rank ups) feels like an important factor to consider. Some units function best as a one-off instead of a doomstack, instead of building a whole chain, the convenience is of much great value than others. Mortis Engine is really high tier and you don't really need to spam it, so having one on call is great.
    Another criterion could be any single RoR that adds such a tactical option as to be worth keeping all the time or against a particular faction. The Rogue Idol is such an example, being an exceptional artillery monster that GS otherwise don't have, whereas Teef Robbers, being bad units to begin with, go to the baseline of emergency unit that would otherwise never see the light of day.

    • @Ulfberht59
      @Ulfberht59 Рік тому +2

      good assessment

    • @Wyrmvonsturm
      @Wyrmvonsturm Рік тому +1

      This is just meant to be a more straightforward assessment of their abilities vs their standard counterparts and it's already nearly an hour long for just the WH1 races. Doing what you suggest WOULD be interesting, but trying to do it with even jsut 50 RoR units would probably end up with a 20+ hour long video with comments starting off with "But Legend! What about....." and never ending. Again, not that your thoughts don't have merit, but it would require a deep dive into either a single race's RoR, or even a deep look into specific RoR. Might be something to bring up to him in a livestream as an Idea.

    • @Aetherion_
      @Aetherion_ Рік тому

      @@Wyrmvonsturm oh totally, which is why i thought tier list for RoR is a difficult video to make. I felt like after the Empire RoRs, Legend sounded like he was losing interest in making the video (or it could just be that GS RoRs are just so uninteresting other than Rogue Idol)

  • @deemerald3990
    @deemerald3990 Рік тому +5

    you absolute magnificent dude. Thanks for actually pulling through with it!

  • @sim.frischh9781
    @sim.frischh9781 Рік тому +16

    Especially with missile units they get much higher accuracy when leveling up, the RoR missile units thus have instant max accuracy compared to the regular ones.
    Sadly this is not represented in the stats, Zerkovich made a video about that. Would be helpful to have proper info on that.

  • @SpartanSkittles510
    @SpartanSkittles510 Рік тому

    Been looking forward to this for a while! Keep up the great work Legend!

  • @catamite255
    @catamite255 Рік тому +4

    From a campaign perspective the Ekrund Miners have a massive advantage via Auto-resolve.
    AI values satchel charges and these guys really highly.

  • @TheTurtlenator1
    @TheTurtlenator1 Рік тому +1

    Format was great and this idea of a tier list is a+, one thing that would be cool is briefly going over any of the niche uses some of them might have or that you have found for them personally in your journeys. I think just rating them compared to their base unit is good since nobody usually really cares about price when it comes to these imo.

  • @blessthecheese9584
    @blessthecheese9584 Рік тому +1

    Manscaped be the only sponsoring product in across youtube that is ACTUALLY worth it! atta go legend . another epic tierlist !

  • @thatepicwizardguy
    @thatepicwizardguy Рік тому +1

    very cool! wasn't expecting this video at all so this is a nice surprise

  • @LordofIsleofTritone
    @LordofIsleofTritone Рік тому +1

    Looking forward to the next pack of regiments, this analysis is very interesting to me

  • @TheVIdeosOnly
    @TheVIdeosOnly Рік тому

    Been looking forward to you ranking these

  • @drakeredwing1910
    @drakeredwing1910 Рік тому

    I like this format. Its fun and helpful.
    Thanks mate!

  • @Muck006
    @Muck006 Рік тому +5

    Best part of RoRs is INSTANT RECRUITMENT ...
    The best "special unit" is the elector count mortar unit, because they have "no friendly fire", which is perfect for firing into the melee defense line.

    • @Marmamartha
      @Marmamartha Рік тому +1

      Do note that this is only the blast radius. The projectile itself does have friendly fire

  • @christopherknetzer9982
    @christopherknetzer9982 Рік тому

    Love the format, thank you!

  • @Jaggaraz218
    @Jaggaraz218 Рік тому +5

    I've found armor sundering to be extremely useful when fighting enemy lords and heroes, attack them with a sundering unit that reduces their armour, and have your own hero or lord fight the enemy lord inside the block of armour sundering infantry.

  • @erensametkaratas6593
    @erensametkaratas6593 Рік тому +10

    Tierlists for the tierlist god!!

  • @animewarrior3
    @animewarrior3 Рік тому +5

    Stirland revenge have ap missiles compared to other free company. That's a pretty big difference.

  • @clydedopheide1033
    @clydedopheide1033 Рік тому

    I enjoyed this and thought it was helpful. I'm interested in seeing your thoughts on the rest. Thanks Legend

  • @bryan-7997
    @bryan-7997 Рік тому

    I remembered asking this in one of the tier list comments. Glad this made.

  • @GeraltofRivia22
    @GeraltofRivia22 Рік тому +5

    Would love to see a unique units tier list, with things like the Elector count state troops.

  • @klinktastic
    @klinktastic Рік тому

    Enjoyed this format!

  • @alexiaofarc2739
    @alexiaofarc2739 Рік тому +3

    "I've been wearing Manscaped underwear for over a year" - You should probably switch them for a fresh pair by now Ledge.

  • @urmaskaapala5421
    @urmaskaapala5421 Рік тому

    Nice work again with that list!

  • @ajsp14011
    @ajsp14011 Рік тому

    Really enjoyed the bits on vampire counts!

  • @iReadFiction
    @iReadFiction Рік тому

    THIS is the tier list I have been waiting for!!!

  • @Roman-vj6pt
    @Roman-vj6pt Рік тому +3

    Can you do tier list videos of the best landmark buildings for each race? That sounds pretty cool.

  • @amonzon106
    @amonzon106 Рік тому

    Haven't played Warhammer in months, but you make such great videos regardless of my current interest in the game. Love the content Legend, hoping to greener pastures ahead for you when IE comes out.

  • @markmccoy8832
    @markmccoy8832 Рік тому

    Great vid, defo want the others please👍

  • @likeaboss4402
    @likeaboss4402 Рік тому +6

    You should do a landmark tier list next. I don't how many they are but if there a a lot maybe you could do per each faction.

  • @thesadcrab6685
    @thesadcrab6685 Рік тому +2

    No way ,literally yesterday I searched whether you made a regiments of renown tierlist

  • @TheTurtlenator1
    @TheTurtlenator1 Рік тому

    I really love this idea! Excited to see more :D

  • @skadooshwarrior6978
    @skadooshwarrior6978 Рік тому

    I think its a good format; works well like the other tier lists you have done. Maybe you could add something at the end about what surprised you with certain units i.e. which ones you thought were better or worse. For example, you went into the VC thinking their units were going to be relatively meh given that they havent had much of an update since WH1 but you did seem genuinely surprised that the Tithe (zombies) were better than you thought.

  • @mousewifegames
    @mousewifegames Рік тому

    Seems like a good format! The only thing I might add would be for any given RoR: Should you recruit this early or save it for when you need fast recruiting in a pinch?

  • @timothykurdt7645
    @timothykurdt7645 Рік тому +1

    Before 2:17 you had the bottom 2 rows text switched.
    I usually wouldn't notice this sort of thing, but this time I did! and I didn't see any other comments mentioning it.

  • @SofaMuncher
    @SofaMuncher Рік тому +5

    Its not really a huge difference, but the river troll hag ROR does have poison attacks as well.

  • @ashleychaplin5855
    @ashleychaplin5855 Рік тому +7

    You didn't comment on it as far as I saw but stirlands revenge having armour piercing bullets while regular free company don't can be big

    • @Devil-tz3xl
      @Devil-tz3xl Рік тому

      yeah and also +4 in weapon strength (dunno if thats due relode time or actual dmg)

  • @davidbohn1874
    @davidbohn1874 Рік тому

    Yay!! My birthday RoR Tier List, thanks! :D

  • @nuclearwalnut998
    @nuclearwalnut998 Рік тому

    I love this, great job!

  • @DeepeyeLV
    @DeepeyeLV Рік тому +1

    Great video, useful, love it! BUT the units for now imminent IE have already been changed, like speed for Reiksguard (75 speed now from 66) and War wagons (50 from 35ish?), ethereal changes (-phys res 25% to 50% + 25% hp pool). Most likely this will drastically impact RoR units and even counterparts, do you plan to just fill the void now with some informative videos on the topic like this one for other races and then update where necessary after the changes are live (not just announced)?
    For auto resolve - vanguard deployment always troubles me... some units are massacred because of it.
    Otherwise poison for Hags make them at least the same if not slightly better and as others mentioned the armor piercing / normal damage ratio changes to Empire RoR ranged units.
    Format is great, seems thought through already on gradations. Maybe one more category for which units are good in emergency recruit, but I suppose it is somewhat answered in their positions in categories here. If it sucks compared to original unit and original unit is shit in emergency - not much to expect there, + other factors can strongly affect this emergency scenario drastically, sometimes just +1-3 units makes a difference, sometimes a second army will not help.

  • @KGAnims
    @KGAnims Рік тому +1

    I think one more thing about Helblaster version of War Wagon is that cannon itself better shooting angles since it resides on top of a wagon, compared to being just on a ground. I think it can even shoot over your troop heads, but cannot recall exactly.

    • @caelestigladii
      @caelestigladii Рік тому

      Yes, they shoot over the heads of infantry. You don’t have to open a gap for it to shoot.

  • @danielhall6354
    @danielhall6354 Рік тому

    i hope we get more videos like this - i'm looking forward to Bretonia and the Dark Elves

  • @charlesthomas4363
    @charlesthomas4363 Рік тому

    Fantastic, thanks Legend

  • @TheRevan1337
    @TheRevan1337 Рік тому

    I like the format ^^

  • @ricwalker6600
    @ricwalker6600 Рік тому +3

    5:40 you have a slight misconception here. yes, higher stats are more valued in auto resolve. but in the manual fight, stats of a unit dont matter for the army loss. that its the gold value of the unit. and as you can see: standard huntsman are considerd 29 gold more worth than their RR. that means losing the standard huntsman of that experiance would hurt your balance of power slightly more.

  • @Olav_Hansen
    @Olav_Hansen Рік тому +3

    10:25 you forgot the armour piercing part. That is also quite the upgrade against the right opponnents.
    43:25 they also have poison.

  • @vojislavjovanovic6596
    @vojislavjovanovic6596 Рік тому

    Hey legend, could you make tier lists for landmarks ?
    Also some kind of tier list/comparison of certain types of units would be nice. For example tier list for all artillery, or melee monsters etc...

  • @Sylinnilys
    @Sylinnilys Рік тому +1

    I'd say chilling aura on the Mortis engine can also help prevent cavalry which charge near it from being able to wheel around and get out. Making the Vampire Counts blobs or pile on even stronger. Same thing for trapping enemy heroes or lords. Having less speed, (in so far as I know) means the unit struggles to push entities out of the way with less acceleration. Probably also, though not of great importance, that speed may be enough to apply faster and stronger enemies nearby onto most infantry or on foot small size single entities. Making them break a little sooner. While not as valuable as the Chillgheists, I think it is still very valuable.
    Thoughts?

  • @KuroniX
    @KuroniX Рік тому

    My computer can't handle WH2 anymore and I still love listening to Legend talk and analyze the game and units like this. 10/10

  • @bluemilkalienmonster522
    @bluemilkalienmonster522 Рік тому

    I like this format. So I’d imagine that next you’ll do regiments of renown tier lists for the Warhammer 2 base races, then the DLC races of 1 and 2, and then the Warhammer 3 races, right?

  • @Bert16252
    @Bert16252 Рік тому +3

    i will say the dwarf's dragonfire warrior's fire attacks do get better with runsmiths giving weakness to fire to near by units

  • @Simmerian
    @Simmerian Рік тому

    Great video!

  • @darthplagueis13
    @darthplagueis13 Рік тому +5

    You know, I've always felt like the Moon Howlerz should get anti-large, which would kind of bring them in line with other RoR hound units like the Dire Pack and the Beasts of Tashnar. Particularily, since their combat stats are a bit shit and fear really isn't super helpful for a unit that will not stay in melee for long.

  • @Grivehn
    @Grivehn Рік тому

    This is a great format for it. 1 more video on Brets, Norsca etc. For Wh2... well, since its only Vcoast and TK new faction, maybe put one base race with them. Like Skaven, who have Ikit's special units, too. If you wanna mention campaign exclusive 'green' units. That equals 4 videos altogether. (Not sure you wanna do one for WH3, probably not yet haha)

  • @peterrehm490
    @peterrehm490 Рік тому

    Great idea for a tier list!

  • @mikedrzka6701
    @mikedrzka6701 Рік тому +1

    It is a very nice walkthrough of all regiments of renown. Thank you for that! But the rating is very subjective, I think that some extra abilities of the units you massively undervalue. No single unit can chance the campaign but it can have an impact in battle. But for me the crucial is the actual comparison with the original unit from the roster. And in that case some regiments are simply way better. Example: luminark. Extra free spell coming with a unit. How many units bring such a benefit to the table?

  • @CipherXXIV
    @CipherXXIV Рік тому

    Loved this one

  • @svenbrede6151
    @svenbrede6151 Рік тому

    Dragonback slayers also work really well with the banner which imbues flaming attacks and +6% weaponstrength
    As for the goblobber: triple rune of discouragement and a flamethrower +goblobber makes breaking enemies fun

  • @DeMause
    @DeMause Рік тому +6

    you missed Striland's revenge missiles being armour piercing while regular ones have almost no ability to pierce armour. Far superior to original because of that IMO.

  • @kylehunt4673
    @kylehunt4673 Рік тому +3

    I hope when you do High Elves you include Imriks dragons. Gotta love dragons

  • @graljoffrewithoutanarmy860
    @graljoffrewithoutanarmy860 Рік тому

    I agree with basically the entire tier list, and outside of Stirland's Revenge that other comments already mentioned, I wanted to add that the Broken Tusk Mob suffer a lot from power creep. Boar Boys and Boar Boy Big'Uns used to have WAY lower Armour values (about 55 for the big'uns) and the upgrade the ROR used to have was having actually high Armour (90 iirc vs the base 55). Now they just have +15 Armour, which is such a non-upgrade they need some form of buff/ability to be notable from the regular unit they are supposed to outshine.

  • @TheCurler66
    @TheCurler66 Рік тому +1

    Hey Legend
    Appreciate the video as always
    Just as a question: There is much new content given for Immortal Empires from the starting locations up to the new mechanics for some races and the confederation-thing. Do you plan to adress any of it before the release?

    • @houndofculann1793
      @houndofculann1793 Рік тому

      He doesn't, he's getting asked that constantly in stream chat and the only answer he will give is he doesn't care about any of it and time will tell if IE will be good enough for him to cover it

  • @cp1cupcake
    @cp1cupcake Рік тому

    I don't know if you have this planned, and I think you might have done this for some of them, but have you planned on similar videos for special units like Elector Count units?

  • @DaVihm
    @DaVihm Рік тому

    I liked it a lot. I would prefer every race to have its own video or at least have timestamps when a new race begins

  • @gamf5996
    @gamf5996 Рік тому +3

    Honestly feel like a lot of the old RORs deserve some love by CA just a little reajustment will do to make them feel special

  • @stevebruce7157
    @stevebruce7157 Рік тому

    The Black Lions (The Hellblaster Volley Guns on War Wagons) are also higher than the standard Hellblaster Volley Guns. In some situations it can make it easier to shoot above your own troops.

  • @johnj.spurgin7037
    @johnj.spurgin7037 Рік тому

    I'd be great to see this redone when IE is out and the changes are live, because a considerable number of things are changing. FIRE damage will be invaluable against Vamps and tomb kings because of healing being %based on things like mortis engines, corpse carts with lodestone, and the tomb kings' faction effect in battles being cyclical.
    Likewise, dragons and knights got faster and pack more mass.

  • @derfderf0
    @derfderf0 Рік тому

    Hey Legend, at the end can you give your opinion on the overall best (biggest improvement, and overall best unit) across the whole roster? My guess is Avalanche Morters.

  • @Veltsted
    @Veltsted Рік тому

    Love that line 'blessed or cursed by slaneesh' best ad ever

  • @robbedoes8619
    @robbedoes8619 Рік тому +1

    You forgot with the wolfriders: most units in the game have armor (not alot, but they have it), so an armour-piercing unit will deal out damage more against most units.

  • @jarosawmarekgopek6639
    @jarosawmarekgopek6639 Рік тому

    Format is good, as someone wrote, maybe some more focus on the case if we should keep it in armies or just as an emergency :) Best regards

  • @Eliwood29
    @Eliwood29 Рік тому

    Liking the format i wanna see how much (if at all) things have progressed/powercrept as the newer stuff comes up (as we sorta already did with the Rogue idol RoR being great and its relatively new compared to most of the others)
    Also the river troll RoR had poison attack and the original didnt and it looked like u missed that lol.

  • @leolinguini260
    @leolinguini260 Рік тому +1

    I would value Stirlands Revenge Higher, and I would definitely add the Templehof Luminarc to S tier. A free Net of Amentoch is just way to good to pass up, especially in an army that has a Fire or Life Wizard and lacks a light wizard.

  • @taipenn2358
    @taipenn2358 Рік тому +1

    Of course another video involving Dwarves has a Manscaped ad. Legend is just building up those grudges.

  • @lachlain4070
    @lachlain4070 Рік тому

    Loved it!

  • @LBDA81
    @LBDA81 Рік тому

    That's a nice summarise, but hopefully you do bretonnia, my favourite race

  • @gregoryshinn9805
    @gregoryshinn9805 Рік тому

    Thanks for the video

  • @UkeRocket
    @UkeRocket Рік тому

    More tier lists, yay! New world RoR next?? 😃

  • @Dan-vo7vc
    @Dan-vo7vc Рік тому

    This is extremely useful

  • @colbycharlton7259
    @colbycharlton7259 Рік тому

    If you do the rest, will you add the top bar ones to the next list? To get a good cross reference perspective?

  • @maksymokolot4648
    @maksymokolot4648 Рік тому

    Hammer of Witches also has physical resist which might be helpful at times