Dunking on US Foreign Policy - Hoi4 Speedrun Commentary
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- Опубліковано 4 чер 2024
- I explain how the new Monroe doctrine in Hearts of Iron 4 completely ruined the United States foreign policy in the game, plus bonus skit. The run was done with Trial of Allegiance / v1.14.
Join my Discord: / discord
Full unedited run: (coming soon)
This campaign is primarily about fast justifications and the Monroe Doctrine mechanic in version 1.14, although we of course also cap the Allies rather quickly. I hope you enjoyed the little spy comic at the start. It was great fun making it, but if it's not your cup of tea:
00:00 - Herr Hinkel returns from Washington
00:49 - Speedrun Commentary
If you're curious about Hoi4 speedrunning, feel free to check out the leaderboards and Discord community. But please, for the love of god, read the rules before recording and submitting your runs!
Leaderboards: www.speedrun.com/hoi4
Hoi4 Speedrun Discord: / discord
Music:
World of Warships OST - German Port Theme
Hearts of Iron IV OST - Axis Theme
Hearts of Iron IV OST - Bring Forth the Tanks
Hearts of Iron IV OST - The Attack
Hearts of Iron IV OST - Heroes of El Alamein
Hearts of Iron IV OST - Tag der Heimkehr - Ігри
Me: Can't defeat the allies until 1943/44 usually
M3an: Casually does it in 1936.
Just one (maybe two) more videos and I'll do a semi-regular run. I want to do something akin to a tutorial that I pour all my knowledge from 4k hours in.
The Roman Empire can be formed by like December '36 lol
Comical speedrun, agreeing to cease hostilities with countries that no longer exist.
You know bro has been going run after run if you immediately see the bugged Air Map when he opens the Air Map Mode by clicking on an Airfield.
Finally, somebody understands the pain.
USA: You are to cease hostilities immediately or face war!
M3an: *Yoink* Of course, sorry to bother you.
Damn. I should've named this the 'Yoink speedrun'.
babe, wake up, the hoi4 speedrun man just posted again
Production value is getting higher
I love these videos! I see you've been speedrunning editing a new one. ;)
I got this game a few weeks ago and I'm just starting to feel like I'm getting the hang of it.
Then I see your videos just breaking the game wide open and I think "I've barely scratched the surface"
Excellent video m3an, I love your content! I recently found a new version of order 66 from sejozwak and just wanted to make sure you knew about it. By deleting and rerequesting units from your puppets while declaring war on your target nation (Directly or Indirectly) you are still able to order 66 nations. I’m sure you can find a way to use it in a speed run
Thank you! Always great if knowledge is spread =) I talked with sejozwak about it and plan to use it in the sequel to this video.
@@m3anI think it could be especially useful as nationalist China, typically after the Subjugate the Warlords focus the warlords who submit to you are a hindrance, but using those warlords troops to order 66 nations could be very useful and done early in the game.
Love the intro
>Jokes about US electoral gridlock effecting foreign policy
>Aid bill passes three days later out of nowhere
Did Mike Johnson watch this video? That's the only logical conclusion I can draw from this.
Very nice video! I was wondering how fast Japan could cap China after going for the Marco Polo focus but I didn't see anyone make a video on it. Could you maybe do a speedrun on that?
The intro is gold
Great content as always, you did not disappoint !
Thank you!
“I’ll assume that you’re familiar with the game”.
Yeah familiar enough to admit that I have no clue how any of this is possible
I loved the new strat, thanks for showing! Please continue this run with all majors!
Paradox: We're going to fix these issues. M3an: All of the allies and South America capitulates in 1936. That was a lot of angry letters the US sent you.
Great run as always!
lovely analysis
Fantastic stuff
lmao loved the intro
Nice of you to say! It was fun to make =)
You can get an extra immediate 2.2% world tension by disbanding your faction and forming one with Italy. You can boot them by April 28th and then reform with Yugoslavia. However that costs an early 10 political power so ...
Alternatively, you could send volunteers to ethiopia or Italy to get a slight boost.
I tried the faction method extensively. It was still fresh on my mind from the Italy world conquest. But I couldn't get it to work. The 10pp are the problem. It delays justifying on the USA and if you do it after, you can't kick Italy in time. Volunteers though...
Not clicking events in paradox games is so broken lmao, you can do a bunch of exploits in eu4 for example just by not clicking events, and that game is even more generous with the amount of time you have
You used to be able to get two focus paths unlocked in the spanish civil war. You could be Monarchist & Fascist at the same time, or Anarchist and Republican. Kinda neat~
Very good vídeos hug from Portugal
You can increase world tension by sending volunteers to Ethiopia!
We want Frederick the Great as an advisor
Question - When you said you have 15 to 21 days before you have to select an event option (1-7 excluding the event cooldown period), did you find this in the game files? I say this because I'm looking through the game files now, and this is the code that I've found:
common/on_actions/10_toa_on_actions.txt, line 737 is what triggers the event for the USA about an American country coming under attack, and fires 24 hours after your declaration of war.
events/TOA_generic_events.txt, line 2638 contains south_american_events.50, which contains "is_triggered_only = yes" as opposed to "trigger = { }", so it's firing for the USA is not random. From here, we will assume that the AI will always pick the option to send you the ultimatum, which fires event south_american_events.51 for the aggressor country (The AI will always pick event options immediately upon them getting the event).
At lines 2677 & 2678, the event is fired with "days = 5, random_days = 3". This adds five days (120 hours) onto the initial 24 delay the USA, plus a random number of hours (0-72 inclusive) from when you declare war to when you receive the event from the USA telling you to back down (south_american_events.51).
Doing the maths, you have the 24h initial delay for the USA to get the event, 120 hours + 0-72 random hours for you to get the event demanding you leave, and 336 hours for the event to time out, giving you anywhere from 480-552 hours (20-23 days) to end the war.
Wow, very impressive. I tried looking through the code, but I couldn't quite make sense of it and have had some bad experience with timers nor working as expected, too, so I pretty much just went by experience. Should've known better, since that's always a trap. Thank you for digging into the details!
Yo, I don't know if you know about that, but via a bug in the Spanish Focus tree, Republican Spain can core the entire world, even colony states. Thought, if there is one person who figures out how to speed run it, that would be you. Would be then a speed run to not only conquer but also coring the entire world
Funny how these things go. I just talked with hatlessspider about your suggestion and now you comment it here =D We'll cook something up.
@@m3angreat ^^
@@m3an actually, there is second nation which can core the entire world via a bug. I won't say it until sejozwak has uploaded his video, however unlike spain, it is more reliable and easier to do, however it is a bit slower to realize in singleplayer, like around 1 and a half years.
it is Slovakia
@@Vaipts I think Italy or Japan WC speedrun into Spain All Cores could be interesting. I assume you have Discord?
I really would like an all majors campaign from this 😊
what could’ve happened if this man was alive irl in 1933
Not much, gamers are not war strategists irl
“Hitler, we need to build 9/2 infantry templates”
“What the fuck are you talking about?”
@@brunomoretti7594 just joking ofc nothing would’ve happened just saying the expression of how good he is at hoi4
A man who can change 50000 cavalry into paratroopers overnight you mean? Guess we would have had no war as he could change tanks into horses too. But then there would be no war games in 2023+
Can you send volunteers to Italy to put world tension up? Might only be a percent of two but still something for little effort
I'd like to see your speedrun of the norway cheese achievement.
Could you do a Speedrun involving getting rid of the man with the funny moustache? There has to be a fast way to form the HRE no? at least faster than the usual late 43/44
I did a speedrun to form the HRE, but it's on an older version and it involves exploits that have since been patched. You can nevertheless use this exact opening and transition into the civil war right after.
It takes slightly longer, since you of course cannot take the Rhineland focus. And make sure to avoid a delay between the end of the war with the Allies and the start of the civil war to avoid the Hindenburg event from triggering.
@@m3an well the question remains if you have to keep the Netherlands and Britain alive so they refuse to lift the exile on Wilhelm II and you can still click the decisions to get Victoria onto the throne or if this works if they are technically gone
and if there's a way around the insane justification time against Switzerland because you will never be able to do the corresponding focus since France is dead
@@12345DJay Yes, you would need to take the Netherlands afterwards. Britain doesn't matter. Afaik the decisions work with Britain annexed as well, but you can also release them as a puppet if needed.
Justification time against Switzerland is indeed an issue. Even with max modifiers and the backroom stabber, it takes 220 days or something. I would suggest to disable By Blood Alone to get rid of Switzerlands nat spirit or suffer through the justification time.
@@m3an so i sort of got this to work, or rather would have, i don't know why but i almost never get enough air superiority over southwest germany to fire off my paratroopers which turns into a major bottleneck considering the timing is already tight because of the Hindenburg.
This is a massive issue. Is there any way to guarantee that the paradrop works aka the Allied airforce not being around? (not deploying your own airforce doesn't work for some reason)
@@12345DJay You're jumping from the wrong airport then. Use the one north of Dortmund, it's in a different air region. There's also another way to go about it, but it's very time sensitive. Happy to explain if jumping from a different airport doesn't fix it.
Minors auto capitulating with the faction leader is just such a mess but it opens a hatch to the cheese cellar.
I had a super complex world conquest strategy in the works when the change dropped. Couldn't believe my eyes when I had the first peace conference post-update.
he beat half the world before italy beat ethiopia
can you update the trotsky world conquest since order 66 was patched?
Does military access reduce justification time??? 10:18
Why can you place military factories in Rhineland at the beginning? That is not possible for me in my savegames
Are you playing with mods maybe? Because there's nothing in the base game that prevents you from building in DMZs. You just cannot place divisions there.
@@m3an Thank you for you fast respond. you were right. it is possible. is was wrong, just checked it
Did you win?
Turan speedrun please
expand it! i wanna see
You didnt annex cuba actually
Ha! I didn't see that until now :D
"Exactly 2 or 3 weeks."
Hey Hans, go look up the word exact in the dictionary & GTFO!
Be more precise
Oh sorry the reaction will be delayed by 15 to 21 days.
As a German let me ask one question: Excuse me, what the fuck???