The Filmic Tonemap removes overexposed areas by compressing the dynamic range and adding overall contrast, while the LUT is a colour grade pre-set used to achieve a certain look.
do you plan to add a sky generator on the vray sky ? it s something i hope to see maybe with procedural clouds, or ai generated hdri to complet the current vray sky.
Hlo sir... I'm eagerly waiting for the UPDATE 2 for the REVIT.. And i facing liscene problem in installation of v ray 5.. Plz make it possible for me..
Hello, Yuva. Please reach out to our Support team if you have any are experiencing any licensing issues: support.chaos.com/hc/en-us/requests/new. News about V-Ray for Revit are coming soon -- stay tuned!
Thank you for this overview tutorial. Putting the HDRI in the Environment (at the usual place of the VRaySky) makes it act as "Global Illumination / indirect lighting" : is there a way to have the HDRI act as DIRECT lighting (not as GI / indirect light) in addition to the VRaySun? Best regards.
Can you share your PC hardware? I'm sorry for this question, no hope for answer, everybody know that this channel never answer for any questions 😂. Just ask and wait for any designer reply.
Hey, Vjay. You can weigh up different configurations with our comparison feature, check out V-Ray Benchmark: benchmark.chaos.com/v5/vray?index=1&ordering=desc&by=max
@@Jez1963UK Vray comes with three, their one, nvidia's ai one and intels one. I think the intel one works best, especially because it does not require a GPU (no decent gpu in my render nodes). The results of the vray one is just clearly inferior in terms of quality. If you test it you will see.
What was the star material applied to? The domelight?
can you explain how you did star material.. please
i like the futuristic "mirror edge like" music you guys always have going on in these videos
Great job, Boyan! Keep it up! Thanks for the video!
I'm very glad. Your all the videos are great.
👌👌👌Great Tutorial! Thank you!
Thankyou so much 👍👍
Would have been nice to have gotten a more thorough explanation of the stars in sky. Please can you elaborate further ?
for stars that procedural maps that u have created in which object u have applied to glitter up in sky?
Mapa vraydenoiser y vraylightmix 0:57, Auto exposicion camara 3:16 , sombras nitidas 3:45, PRG clear Skay, 4:39, hdri 6:01
I learnt something new. 😊
Glad it was helpful!
Thks for the vdo,. my actual workflow it´s not bad at all after watching this tutorial, all good. thks.
How did you do the stars??? Everyone wants to know.
Thanks for a lovely exterior tutorial
Can you make an interior tutorial as well for more understanding..
Soon ;)
Hi sir
thank you for useful video
I want to ask how coud you adjust in front view while opening camera scene in frame buffer?
thanks
thank you ! question : what about LUT and filmic tonemap are used for these scene ??
The Filmic Tonemap removes overexposed areas by compressing the dynamic range and adding overall contrast, while the LUT is a colour grade pre-set used to achieve a certain look.
how did starry sky do
do you plan to add a sky generator on the vray sky ? it s something i hope to see maybe with procedural clouds, or ai generated hdri to complet the current vray sky.
wonderful tips.. Thank you..
So useful
Thank you
Thanks for share, hope version: Interior lighting techniques to enhance your scene.
is it possible to mess with the Turbidity Parameter on the PRG clear sky model?
will chaos scatter be available for 3dsmax in the future??
awesome its really helpful
Can we get the scene for practicing?
Beautiful
Which colour picker is that being used at 9.57 in the video by the way?
The lightmix adjustment options
@@chriscole3624 Thanks!
Hlo sir... I'm eagerly waiting for the UPDATE 2 for the REVIT..
And i facing liscene problem in installation of v ray 5..
Plz make it possible for me..
Hello, Yuva. Please reach out to our Support team if you have any are experiencing any licensing issues: support.chaos.com/hc/en-us/requests/new. News about V-Ray for Revit are coming soon -- stay tuned!
Thank You
Thank you for this overview tutorial.
Putting the HDRI in the Environment (at the usual place of the VRaySky) makes it act as "Global Illumination / indirect lighting" : is there a way to have the HDRI act as DIRECT lighting (not as GI / indirect light) in addition to the VRaySun?
Best regards.
set the vray sun on the position of sun in hdri
amazing
did any one manage to recreate the stars in the sky?
why u guys talking about only vray??? whare is corona?'🤔🤔
Can you share your PC hardware? I'm sorry for this question, no hope for answer, everybody know that this channel never answer for any questions 😂. Just ask and wait for any designer reply.
Hey, Vjay. You can weigh up different configurations with our comparison feature, check out V-Ray Benchmark: benchmark.chaos.com/v5/vray?index=1&ordering=desc&by=max
Ehh sorry Chaos but your denoiser is the worst one imo
Why? And which is the best?
@@Jez1963UK Vray comes with three, their one, nvidia's ai one and intels one. I think the intel one works best, especially because it does not require a GPU (no decent gpu in my render nodes). The results of the vray one is just clearly inferior in terms of quality. If you test it you will see.