Guard's Guide to ALL Lasguns, Autoguns, Bolter, Plasma Gun and MORE Guns -||- Warhammer 40K Darktide

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  • Опубліковано 13 чер 2024
  • Includes Revolvers, machinepistols / autopistols, lasguns, Lucius / Krieg, Kantrael and Accatran Lasguns, the Laspistol, Boltgun and Plasma Gun - we have it all down here in Tertium!
    THIS WAS AT DIFFICULTY 3 (MALICE) for all meat simulation sections
    I apologize for any mistakes made in this video, as this was done in a blur of 40-hours without sleep with the exception of doing multiple consistency checks the next morning and afternoon. I also apologize for only having memes be introductions into the categories of guns, as I was getting to the end of my willpower and RAM.
    This is all done in the Pre-Release. Any new releases of ranged weapons will be covered IMMEDIATELY UPON GETTING IT IN-GAME. It will be separate from this video rather than completely re-doing this video and wasting your time.
    Until then, I will be working towards psyker and Ogryn ranged weapons next, then coming back through all of the classes' melee weapons.
    ...I may be releasing some 'specialist' guides in the future as well... you will see what I mean :)
    Thank you again, Guardsman.
    Praise be to the Emperor, and may we see eachother in Tertium.
    Little Riley dude on the bottom left is by b0x0d / d_b0x0d_b
    Below is the times for all weapons in the video by category followed by a singular unique
    If there is a [##] that's the level it's unlocked at.
    00:00 Welcome to Tertium, Guardsman
    00:49 Introduction
    01:13 Overview of Ranged Weapons
    01:50 The Kantrael Lasguns
    02:23 [1] Light Kantrael (MG IV Infantry)
    03:30 [1] Medium Kantrael (MG Ia Infantry)
    04:28 [4] Heavy Kantrael (MG XII Infantry)
    05:37 [5] LASPISTOL (Accatran MkII Heavy)
    06:43 The Infantry Autoguns
    06:59 [6] Light Infantry Autogun (Mk V)
    07:53 [2] Medium Infantry Autogun (Mk I)
    08:45 [2] Heavy Infantry Autogun (Mk VIII)
    09:26 [2] AUTOPISTOL (Mk III Shredder)
    10:11 Braced Autoguns
    10:16 [12] Light Braced Autogun (Mk IV)
    11:04 [7] Medium Braced Autogun (Mk II)
    11:50 [15] Heavy Braced Autogun (Mk VIII)
    12:51 [8] SHOTGUN (Mk VI Combat)
    14:00 The Accatran Lasguns
    14:32 [13] Light Accatran (Mk VId Recon)
    15:37 [18] Medium Accatran (Mk II Recon)
    16:29 [10] Heavy Accatran (Mk VIIa Recon)
    17:35 [2] REVOLVER (Mk IIa Quickdraw Stub)
    18:38 The Headhunter Autoguns
    18:55 [2] Light Headhunter (Vraks Mk III)
    19:43 [5] Medium Headhunter (Agripinaa Mk VIII)
    20:18 [14] Heavy Headhunter (Vraks Mk VII)
    20:58 [15] BOLTER (Locke Mk IIb Spearhead Boltgun)
    22:04 Krieg's Lucius Lasguns
    22:39 [7] Light Lucius (Mk II Helbore)
    23:30 [5] Medium Lucius (Mk I Helbore)
    24:11 [12] Heavy Lucius (Mk III Helbore)
    24:48 [16] PLASMA GUN (M35 Magnacore Mk II)
    26:19 Thank You Again, Guardsman
    #gaming #memes #vtuber #pngtuber #warhammer #warhammer40k #darktide #twitch #lasgun #Guardsman #astramilitarum #creedlives
  • Ігри

КОМЕНТАРІ • 816

  • @ipatchymakouli415
    @ipatchymakouli415 Рік тому +996

    Imo the plasma gun isn't used properly by most players. They *need* to pick both reload perks (+20% speed if you still have ammo, and +50% speed on elite kill), because reloading isn't just reloading, it's also going back to 0% overheat. And when it takes 9 seconds, it hurts IRL.
    Then, with a high roll on its damage bar, it can one shot any elite, even Crushers (yes yes) on difficulty 5, with a charged shot of course. Also a boss killer.
    The only clunky point I find about this weapon is the damage while venting the coils, I hope they change that (at least make it damage toughness first, not HP).

    • @muter34567
      @muter34567 Рік тому +48

      Absolutely blessed advice. It makes an okay situational crowd damager (not clearer) when enemies are packed together, but it's easily the best bit of kit the Veteran has for Special/Elite/Crusher killing when perked properly. The Bolter is good for everything, the Plasma excels at killing heavy armored targets.

    • @Creepler89
      @Creepler89 Рік тому +23

      Another pro compared to some other weapons is that its quick to pull out and fire in a pinch, no rack animation like for instance the bolter. Great for short/mid ranged hybrid gameplay.

    • @Thekentuckyrebel
      @Thekentuckyrebel Рік тому +5

      I agree I ran the plasma gun for a whole day, it's my favorite weapon now. So good on any difficulty.

    • @charlesdaugherty321
      @charlesdaugherty321 Рік тому +1

      Plasma guns shouldn't loose heat even that fast.
      Lore demands overheating and killing yourself.

    • @scelonferdi
      @scelonferdi Рік тому +6

      It seems just very specialized. That'ss good, due to it being a special weapon on the TT.
      The damage on vent feels kind of appropriat. Plasma being very powerful but (potentially) damaging the user is how they work in pretty much anything. That's their deal!

  • @CorgiusLord
    @CorgiusLord Рік тому +821

    Hail Guardsman, a important piece of information for the Rejects making their way up the ranks.
    Feel free to sell off old guns as you rank up, but once you are properly in the Circle of Trust (Level 30) and feel like tackling the hardest zones and missions in the name of the Imperium and the Inquisition, you're gonna need weapons that are up to snuff!
    Buying them ain't gonna cut it. A gun's Rating is made up of more than their base stats, unfortunately. Indeed, the Rating is the weapon's base stats, plus it's modifier(s), plus it's trait(s).
    This means that a Master Crafted (orange) weapon that was purchased or built from a Blue or Purple weapon will be significantly weaker than one you built up from the humblest of beginnings: White.
    Once you hit Level 30, you should be keeping an eye out for White weapons with a base statline of 330+, and present them to your Tech Priest for the Holy Rituals of Repair... and upgrade it from White all the way to Orange to make a truly, overwhelmingly powerful weapon to handle the greatest and deadliest of heretics and traitors, found deep in the Heresy and Damnation difficulties. These weapons will always ben stronger, because all 330+ of that Rating will go into the base statline of the weapon, which is where it's true power comes from.
    If you want to know more, please check your Imperial Guardsmen's Uplifting Primer and find the youtube video breaking down Weapon Stats. This is the TL;DR/DW version just to get you on the right path.
    Good Luck, and Good Hunting. The Emperor Protects.
    ua-cam.com/video/9QlBkFN9RRw/v-deo.html

    • @Furzkampfbomber
      @Furzkampfbomber Рік тому +20

      Thanks a lot, I am just level 15 right now, but I will keep that in mind. When it comes to explaining stats and perks etc., this game definitely needs some work. The names of the perks downright... counter-intuitive sometimes (Collateral = Crit DMG?) for instance. But hey, I get to play a game as a Guardist with a Lasgun, I am happy.

    • @IrrelevantPlease
      @IrrelevantPlease Рік тому +3

      wow, thats very good information. thanks!

    • @CorgiusLord
      @CorgiusLord Рік тому +12

      Glad to help. With the updated stats in the full release and being able to -see- all the stats now we know for sure that A: the original information in my post is correct and B: the maximum Rating a basic weapon can have is 380.
      That is -incredibly- rare, so keep your eyes peeled. If you happen across 350, 360, so on so forth, snap it up, 330 and 340 is acceptable.
      Good luck Rejects!

    • @talkingmudcrab718
      @talkingmudcrab718 Рік тому +2

      Interesting. Thanks for the tip, soldier.

    • @ASH_HYPES_ALONE
      @ASH_HYPES_ALONE Рік тому +6

      Dats some gud wisdom, thank you sah

  • @alexandarvoncarsteinzarovi3723
    @alexandarvoncarsteinzarovi3723 Рік тому +401

    I love the fact that they have the regular weapons of Elysium Drop Troops & Death Korps of Krieg, hope we get a special skin for them someday,

    • @Furzkampfbomber
      @Furzkampfbomber Рік тому +33

      I would _so_ love to have a 'First & Only' Tanith themed weapon with a Nalwood shaft. Maybe even a 'Mad Larkin' sniper version and a 'Once Again!' spray and pray heavy hitter. A Guardist can dream...

    • @alexandarvoncarsteinzarovi3723
      @alexandarvoncarsteinzarovi3723 Рік тому +18

      @@Furzkampfbomber That would be cool, I am hoping for Tempustus Scion weapons, Hot Shot Lasgun, Hell Guns, pistol, regular or heavy flamer, melta, plasma weapons,

    • @gideonmele1556
      @gideonmele1556 Рік тому +5

      @@alexandarvoncarsteinzarovi3723 a melta would be insane

    • @Frame_Late
      @Frame_Late Рік тому +3

      I want to see a Lucius or Triplex Lasgun. Even a Mars or Ryza Pattern if we're lucky.

    • @shoulderpyro
      @shoulderpyro Рік тому +7

      @@gideonmele1556 The Melta was part of the leaked weapons, so there a chance itll get in by release. On which note - im already expecting 3 skins to be up in the premium store once it opens the way things are set up
      Krieg simply for the sheer amount of people wanting it - and the fact that the full kit of a Krieg guardsman is already in, just the cosmetics are missing
      Cadians.. cus.. well, they're the blueberries of the guardsmen
      Potentially Adepta Sororitas armour for the Zealot. The facepaint's in. And the Zealot already uses 2 out of 3 three 'trinity' weapons of the Sororitas (Flamer and Bolter. Just missing the Melta, which.. well. isnt in yet but would probably get put up with Zealot)
      Or im completely wrong and none of those are added and the cosmetics are slightly reskinned versions of achievement armour - like the ones currently in the requisition store

  • @ssale86
    @ssale86 Рік тому +888

    Once you have Boltguns, it starts to become hard justifying anything else. The Plasma gun is indeed powerful, but the delay before shooting makes it very hard to hit moving targets, and heat management becomes a serious problem in stressful situations like boss fights. The Boltgun can do almost everything the Plasma gun does, but without the serious drawbacks. It's ironsights are usable for long range, making it the default pick for almost all mission types. As it stands, all other weapons need some kind of buff to make them worthwhile. The braced autoguns and Recon lasguns are great crowd clearers, making them a decent option. Non-braced autoguns are all bad. The Lucious pattern lasgun has potential, but just seems inferior to the boltgun due to lower DPS and the charge mechanic. I suspect we may see a boltgun nerf if Fatshark doesn't buff other weapons. It just stands out as the obvious jack of all trades.

    • @gaomax
      @gaomax Рік тому +76

      I personally prefer the plasma gun due to "up time" boltgun only carries 15 rounds of ammunition per magazine and has an even longer reload than the plasma gun. As well as the animation to pull it out from melee being extremely long since you have to cock it every time you equip it. I've found this leads to bursts of extremely high damage output followed by periods of long "down time" needing to reload or re-equip it. The plasma gun has a far larger magazine and a faster equip animation which in my experience leads to more ready damage on command since you can pull it out at a moments notice without having to reload after the previous firefight or suffer from the long cocking animation. Being unable to use any sort of zoom in sights/ optics and a brief delay before firing are definitely downsides but with enough experience they are able to be overcome enabling fast and accurate shots at high value targets. Video also forgets to mention that both bolter and plasma gun stagger bulwarks(ogryns with shields) which allow the rest of the team to open fire without fear of hitting his shield.

    • @minhqun
      @minhqun Рік тому +61

      True. If it were me I 'd nerf the explosion radius of bolter rounds while simultaneously increase the recoil.
      When designing a boltgun that normal humans can reliably use, there is a hard limit to how much a bolter rounds can weight, which affects the ammount explosive charge inside. 40k lore writers can invent all the outlandish materials they want, but nobody can overcome Newton's 3rd law, even the Emperor

    • @gaomax
      @gaomax Рік тому +34

      @@minhqun you just wait until Belisarius Cawl gets his hands on one

    • @lovely103
      @lovely103 Рік тому +69

      @@minhqun
      I dont think Boltor needs any nerfs. Frankly, when I play on heresy, the boltor vets usually mag dump everything armored or not and then become wholly useless as they contend with me and others for ammo.
      I really think the Plasma gun needs a flat damage buff and make venting do toughness damage. The Plasma Gun should be(as it is a Vet unique gun) what really solidifes him into his niche of ranged specialist/elite killer. Plasma Gun weilding Vets will probably lean into melee heavier and only Plasma gun when thry see a special or armored opponent that needs melting.

    • @fernandobarros9267
      @fernandobarros9267 Рік тому +29

      This is PvE game , who cares about optimal loadouts ? Just have fun with whatever you wish .

  • @colgabister4429
    @colgabister4429 Рік тому +91

    Should be mentioned that the Lucius Helbore charge lasguns, when fully charged, will destroy a hole (small) through flak and carapace armor allowing you to bypass it if you can aim and hit there afterwards. Can be useful for destroying helmets to allow team to get headshots

  • @Mithguar
    @Mithguar Рік тому +66

    Worth mentioning about lasgun, most Lasguns consume 3 charges from your mag/battery. Light version (as well as pistol) only consumes 2 charges per shot making it much more ammo efficient and why you can use it without much restraint against hordes.

  • @ChromaticCzer
    @ChromaticCzer Рік тому +166

    You've missed that the Light Kantrael uses only two ammo per shot compared to the usual three-per the other variants get, same with the Light Accatran, giving them far more of an effective ammo pool than the others.

  • @terlecki5367
    @terlecki5367 Рік тому +103

    Worth mentioning is also the fact, that plasmagun's bolts can shoot through most objects, so for example you can kill enemies behind cover or even walls

    • @jackedskrillex6314
      @jackedskrillex6314 Рік тому +3

      I think you mean bolter, the plasma gun stopped at any fence for me

    • @terlecki5367
      @terlecki5367 Рік тому

      @@jackedskrillex6314 maybe its not a feature then

    • @daveweinstock
      @daveweinstock Рік тому +1

      @@terlecki5367 No that's how it works.

    • @StrengthScholar0
      @StrengthScholar0 Рік тому +1

      @@jackedskrillex6314
      The bolter does not penetrate walls at all.

    • @jackedskrillex6314
      @jackedskrillex6314 Рік тому

      @@StrengthScholar0 i've used it to pen one of the walls at the repair mission where you gotta hack into three machines; popped veteran's ult to highlight a trapper up on the place where you drop down and wallbanged them. i'll record and link you a video tomorrow when the servers are back up

  • @uristboatmurdered6051
    @uristboatmurdered6051 Рік тому +4

    In the grim darkness of the far future...
    We still use picatinnys.

  • @Chess7051
    @Chess7051 Рік тому +144

    And for people who didn't notice with the plasma gun, reloading vents the heat built up too.

    • @holymaggots70
      @holymaggots70 Рік тому +5

      Fun fact, i didn't know u can vent the plasma gun, i was reloading it to vent the whole time 🤣

    • @cykeok3525
      @cykeok3525 Рік тому +4

      @@holymaggots70 Nothing wrong with that, it's viable to just rely on reloading to cool off the coils.
      Venting is something you do in emergency situations when the enemy situation is overwhelming, and you really need to squeeze off just a few more shots to avoid disaster..
      I think that's why the high heat levels vent very fast, but the lower heat vents slower. If your heat is low, you might as well just go ahead and reload.
      If you're in an emergency with enemies everywhere, your heat won't be low, you'll be firing like crazy!

    • @holymaggots70
      @holymaggots70 Рік тому +5

      @@cykeok3525 "vent to squeeze off few more shots" 🤣🤣
      u under estimated how suicidal i am, equip alot of +wound curios, overheating n self-destructing with plasma gun to clear horde is surprisingly fun xD

    • @cykeok3525
      @cykeok3525 Рік тому

      @@holymaggots70 That's hardcore :O

  • @Moritat-XIX
    @Moritat-XIX Рік тому +71

    Graia is the planet the first Space Marine game took place in. Interesting to see some of what they produced.

    • @gunraptor
      @gunraptor Рік тому +2

      I figured everyone noticed this, but I just realized that the various forge worlds probably don't mean much to many people.

    • @CrakusMaximus
      @CrakusMaximus Рік тому +1

      @@gunraptor I'm more worried about the Vraks's guns... Vraks and its surrounding planets were declared as "Perditia"... where do we get this guns from then? They must be venerable old guns

    • @gunraptor
      @gunraptor Рік тому +1

      @@CrakusMaximus Yeah, I imagine that there's either new lore in one of the latest books, or these are indeed venerable weapons from before the Siege of Vraks.

    • @gunraptor
      @gunraptor Рік тому +7

      @@CrakusMaximus So I'm looking into it more...oddly, the Vraks pattern of weapons seem to be made at other Forge Worlds, and called the Vraks Pattern because they came into use for the Siege of Vraks. So it's one of those weapons named for where it came to be, and manufactured elsewhere, rather than named after the Forge World of origin. There are some other weapons like this, too, iirc, so it's not unprecedented.
      These weapons are obviously in the Cult Mechanicus canon due to being derived from the same STCs as other autoguns, and it's notable that one of them is considered "one of the newest STC patterns," meaning that it's likely not connected to Vraks at all, and rather named following the convention of highly accurate sniper autoguns being named for the Siege.
      As a further note, Vraks was only a Munitorium world, to a Forge World, and a small one at that of only 8 million people. While strategically significant, it was only from a logistical standpoint, and not from any other standpoint. What they manufactured was limited, and they were largely a munitions depot.

    • @sbugmanthenoobinator
      @sbugmanthenoobinator Рік тому +1

      I have to make a correction here, while indeed graia was a forge world , specifically the One in which space marine took place, that wasn t the only forge world with that name.if you dont trust me go check the disambiguation Page on lexicanum or wh40k wiki

  • @dalakhsarothal9624
    @dalakhsarothal9624 Рік тому +83

    13:15 Little correction about the shotgun. Aiming down sights reduces the spread significantly but it's not a slug (look closely at the impacts on a wall). Explains why the damage is the exact same on the mauler btw.

    • @cykeok3525
      @cykeok3525 Рік тому

      Hmm, some sort of variable choke.

  • @Haru-spicy
    @Haru-spicy Рік тому +2

    i love that darktide follows the Quake convention of color grading: blue -> green -> tan

  • @ipatchymakouli415
    @ipatchymakouli415 Рік тому +134

    Rating isn't damage, it's different from Vermintide.
    Rating changes how big the stats bars can grow (mobility/cleave/finesse/etc), and the damage a weapon deals only depends on the damage bar.
    For example I used to have a rank 314 energy sword with less damage than a rank 304 energy sword, because its damage bar was way smaller (its mobility was insane tho).

    • @Furzkampfbomber
      @Furzkampfbomber Рік тому +6

      That is something that needs some work anyway. To me, it is still not exactly clear how the weapon stats work or what the perks do, for instance. Maybe I would understand those things better if I had ever played Vermintide, but I never have. I mean, and please correct me if I misundertood something here, who thinks that calling crit damage 'collateral' would be a good idea?
      Also, many of the icons are pretty much meaningless to me, even more so, since so many are almost identical when you do not look closely.

    • @Assdafflabaff
      @Assdafflabaff Рік тому +6

      @@Furzkampfbomber It's a problem that the devs have acknowledged. It's dumb that there is nothing in-game to explain what certain stats do, it's also dumb to compare yellow bars instead of just having actual numbers to look at. Some of the feat descriptions are also vague. This was a problem in Vermintide as well but it was eventually solved with a mod called Armoury which gives extremely detailed number breakdowns on every weapon. We need that mod for Darktide.

    • @Furzkampfbomber
      @Furzkampfbomber Рік тому +4

      @@Assdafflabaff A mod as in 'fan made'? This is amongst the things where I don't understand and, to be honest, less and less willing to forgive - how devs can miss things like this, even more so when according to your report this was something players/fans disliked in previous games.
      Oh, let's call Crit Damage 'Collateral', _everyone_ will understand that! And make the icons as meaningless and identical as possible! Please don't get me wrong, so far I love the game, they clearly put a lot of labour, love and efforts into it and they've captured the grimdark perfectly. Playing as a Guardsman with a lasgun alone and _not_ as a Speesh Mareehne makes me happy. Even more so since I love the weapons, they handle quite well and they just deliver the the perfect amount of 'Ooomph!', if you get what I mean.
      The less do I understand how they can bothc basic things like this.
      But thanks for mentioning this mod, I will keep that in mind, just in case the devs will not improve on what we have now, in the hopes, some smart fan will do the same here.

    • @Assdafflabaff
      @Assdafflabaff Рік тому +1

      @@Furzkampfbomber I pretty much feel the same as you about it. Good game but lots of very basic features are missing from the game, features that fans asked for in Vermintide and that the devs eventually added in, are totally missing in Darktide at launch. We'll see how it goes in the future, they already said that they're working on overhauling the UI.

    • @davidj3841
      @davidj3841 Рік тому

      Blessings also take up a part if the rating. Meaning that a 180 rated blue gun will have less damage than a 180 rated green

  • @ExValeFor
    @ExValeFor Рік тому +32

    Man this is EXACTLY the video I was looking for. I was having a tough time figuring out all the variants, all the subtle differences, etc. Really great work putting this together. It's one thing to *kinda* figure out that every variant weapon has 3, and they're all color coded, and one is quick, one is medium and one is slow, but it's another to have some proof.
    that said, I think it's worth noting that each braced autogun variant has different aim swerve in braced mode - the Graia variant lifts vertically, making it better for elites and specials, Columnus swerves horizontally making it better for hordes, and Agrippina kind of tilts diagonally, I remember that for sure

    • @stoutvt
      @stoutvt  Рік тому +5

      Ooh, now that you mention it you may be right on the recoil patterns.
      I just thought my stability stat was way low on an already kicky gun

    • @anonymous_user2346
      @anonymous_user2346 Рік тому

      Thanks! I barely noticed as Im used to automatic weapons that kick hard. Im gonna try to grab one of every variant and come back

  • @michaelgalloway1359
    @michaelgalloway1359 Рік тому +17

    Ill be honest I like the selection we have I just wish we got a Hotshot Las for the sake of my dream of becoming a Kasrkin.

  • @Alex-zp1ry
    @Alex-zp1ry Рік тому +54

    Kantrael XII is my personal favourite, can’t bring myself to never bring it even over bolt or plasma guns. Always have tonnes of ammo to deal with shooters, can snipe specials and elites super easy and even does good boss damage with headshots.

    • @nilsingvar7319
      @nilsingvar7319 Рік тому +1

      It's not half bad against hordes either I you get a little distance and warning.

    • @sniper0073088
      @sniper0073088 Рік тому +3

      same, i have a xii from like 5 or 8 levels ago, and it is still better than any new lasguns i can buy

    • @jecsquire9508
      @jecsquire9508 Рік тому +1

      @@nilsingvar7319 Agreed, you do have to keep switching left, right, centre to make sure you cut the horde's leading edge back fairly uniformly, but get into the zone and you can kill them almost as fast as they can close.

    • @steveharrison76
      @steveharrison76 2 місяці тому

      Agreed. It’s a great gun.

  • @Serparus
    @Serparus Рік тому +63

    Going to point out the Plasma gun showcase: It CAN one shot Bulwarks at Malice, if not Heresy difficulty (my experience) with Volley + full charged shots. Personally, Bolter seems to be the "Jack of all trades" favorite weapon and a (literal) blast to use. Plasma gun to me feels like the weapon to FOCUS elites and specials, more so the armored foes if the set up is right.

    • @stoutvt
      @stoutvt  Рік тому +6

      It may have been my damage stat, but headshotting or body shotting carapace Ogryns in malice brought them just below a one-shot.
      Still not a kill, but also a sneeze would likely finish the job at least

    • @Vivi_Strike
      @Vivi_Strike Рік тому +5

      @@stoutvt Damage/gear rating stat barely effects damage i notice, i did less damage on a higher gear rated weapon than a lower one. It seems that secondary stats such as Stopping Power have a far bigger damage multiplier on flak armoured enemies, it can deal like 50% more damage more.
      Also true for melee weapons, i had a high Damage but low First Target on Thunder Hammer which did 600 damage,
      then i used a lower gear rated one with low Damage but high First Target and did 1500 damage! Thats almost 3x more damage.
      EDIT: Found out it was an 8% damage perk bug doing 80% damage instead, but yeah its now doing 800 damage, so point still stands.

    • @duo1666
      @duo1666 Рік тому +5

      @@Vivi_Strike Gear rating doesnt affect damage at all. A rating of 1 and a rating of 400 will have the same exact base damage. All your damage comes from the additions/multipliers from the fun sliders. So get out the ruler.

    • @thuranz2773
      @thuranz2773 Рік тому +1

      That's pretty much the plasma gun's role in tabletop for much of its existence. Gun's a reliable MEQ & TEQ killer that could even be employed against vehicles. Just don't roll a 1.

    • @muter34567
      @muter34567 Рік тому +2

      @@stoutvt You need the Veteran Perk that gives you bonus damage against Ogryn's in order to 1-tap headshot the carapace ones. You can 1-tap a Reaper and untested but maybe a Bulwark without it

  • @benoliver5593
    @benoliver5593 Рік тому +79

    Plasma gun has a trick if you shoot a shot around 96% you can use a release gauge automatically that drops you back down to 77% but that only works for hip firing (as far as I tested)

    • @angermacfadden2702
      @angermacfadden2702 Рік тому +6

      Yeah I have been noticing this! Like I thought I was a goner at 100 but it did drop to 77%.

    • @connorhill8889
      @connorhill8889 Рік тому +2

      This game is so good

    • @unrelentingduress
      @unrelentingduress Рік тому

      The only way that I found that I could use it was to take the quick reload skill for the veteran and just reload it to vent heat

    • @streven1331
      @streven1331 Рік тому

      Yes but that did cost health

    • @benoliver5593
      @benoliver5593 Рік тому

      @@streven1331 it cost hp to do that?

  • @warningximxlame7853
    @warningximxlame7853 Рік тому +11

    The Advance Wars 2 Flak theme is not wasted. Fantastic addition 👏 👍

    • @stoutvt
      @stoutvt  Рік тому +2

      Always love when people catch the small old game tracks I place in 👍

  • @deafwatch7334
    @deafwatch7334 Рік тому +25

    I really like the revolver. For me the big stopping power is great, because I stagger rager, mauler and demolisher when they corner me. As an added bonus you can also support your teammate when they get cornered. This is especially good against rager. They attack really fast and have decent stagger resistance. So blocking and pushing aren't good options, and dodging needs a lot of attention and space to make sure you don't get smacked.
    Putting a revolver bullet in there chest is in comparison an easy solution to stop the flurry of attacks. Here it also comes in handy that the revolver can be drawn very quickly, not like the bolter.

    • @benoliver5593
      @benoliver5593 Рік тому +3

      I also love the revolver. Just wish we had a speed loader or the Las-revolver I read about somewhere (eisenhorn?)

    • @cherrysoda4462
      @cherrysoda4462 Рік тому

      I run the Revolver alongside the Combat Blade, and it's an absolutely crazy combo. High mobility, high damage. Mostly melee-focused, but if you see a special in the distance, or one gets too close- one clean shot to the head is enough to kill weaker specials and stagger stronger ones. *Love* this thing against ragers. You just pop a shot in their head if they get too close, then finish them with melee. If that fails, and they keep attacking, another shot.
      Low ammo, high damage, high power, high mobility. Even on my level 18 sharpshooter, I can't find myself switching off the Revolver. It's just too fun.

    • @deafwatch7334
      @deafwatch7334 Рік тому +2

      @@benoliver5593 There is the level 30 feat that instantly reloads your weapon upon using Volley Fire. That would at least round up my gunfu playstyle because I dont have to deal with a long reload while fighting in melee

    • @Alex.af.Nordheim
      @Alex.af.Nordheim Рік тому +1

      @@cherrysoda4462 yoo man I also run combat blade with revolver, but it's on my zealot

  • @ARTEMISXIX
    @ARTEMISXIX Рік тому +33

    It seems to me the heavy Recon lasgun kinda dominates, extremely good special killing, extremely good range, practically no recoil, great ammo economy. I prefer it over the bolter as the only thing bolter has over it is anti-armor.

    • @Taliesin_
      @Taliesin_ Рік тому +6

      I'm currently using the medium because it only expends 1 ammo per shot compared to the heavy's 2.

    • @XSniper74184
      @XSniper74184 Рік тому +2

      The light is a blast, it really is like a minigun of lasers.

    • @ARTEMISXIX
      @ARTEMISXIX Рік тому

      @@Taliesin_ Ah I see, that's good to know

  • @jake120007
    @jake120007 Рік тому +25

    i feel like they were too hard on the Lucius model guns, like they gave much weaker lasguns penetration but locked the lucius pen behind its charged shots, i think its normal shots should pen and its charged shots should pen MORE

    • @cursedhawkins1305
      @cursedhawkins1305 Рік тому

      I suspect those lasguns are meant to serve as sniper rifles which is why it has the penetration behind the charged shots, in the universe of 40K no two guns are meant to serve the same role it's why there's different patterns of weapons each pattern fulfills a required role, and these patterns will be issued whenever they're required, its why the standard Imperial Guard soldier will be given the most basic of lasguns before any of the actual good ones because they're not expected to survive a single engagement with such poor equipment.

    • @lector-dogmatixsicarii1537
      @lector-dogmatixsicarii1537 Рік тому +1

      This is the Krieg standard issue from Forge Lucius. The lore difference between a Number 98 and standard Galaxy patterns is the Number 98 hits harder, being meant for more aimed shots, but you have noticeably less shots. It is, at its base, semi auto only. The historical basis is World War 1, and what that entails. It should have that hard connect 7.92 and 20 rounds per standard mag feel as the rifles reflect into the lasgun.

  • @Nerxual
    @Nerxual Рік тому +17

    Seeing the side-by-side, the Autoguns need something more. Especially the "Headhunter" variants, and of them, the Heaviest pattern. Low ammo, high recoil, slow fire rate, terrible stability for follow-up shots, and some of the worst iron-sights. I sure wish we could customize our weapons with sights/scopes. Hoping we get some proper long-range engagement weapons, akin to the Sniper Specials. Really lean into that high accuracy Elite-delete class.

  • @thatguyincadpat8959
    @thatguyincadpat8959 Рік тому +20

    The autogun bash has light and heavy attacks based on how long you hold the button

    • @stoutvt
      @stoutvt  Рік тому +2

      Ahhhh, thank you!

  • @GreenStuffConsumer
    @GreenStuffConsumer Рік тому +5

    I love the way you've set this up with a quick and clear explanation for each weapon. 10/10

  • @cullangarrity6778
    @cullangarrity6778 Рік тому +6

    loved that Terminator 2 meme. Arnold as a katerkin and Sylvester as sly marbo would be epic

    • @stoutvt
      @stoutvt  Рік тому

      I really wish I had the capacity to put at least a helmet on him or the police but I hit my limit for how much editing I could do without going insane in that time
      I'm really proud of that one and the Lucius', making those reinspired me to push through making the rest of the video haha
      Thank you!

    • @kelleymcmahan6457
      @kelleymcmahan6457 Рік тому

      Funny story. the Catachan Hero Sly Marbo is based off Stallone and his most famous character of John Rambo. As for the Cadian Kasrkin Kevin Nash would be a better size template than Arnold.

  • @momqabt
    @momqabt Рік тому +5

    Not surprised Krieg brings the good stuff
    *happy gasmask noises*

    • @XSniper74184
      @XSniper74184 Рік тому

      I was so happy when I saw shovels were a melee choice.

  • @ExternalDialogue
    @ExternalDialogue Рік тому +13

    The lucius' bayonet might not be good, but charging into an enemy with it is so god damn fun.

    • @ARTEMISXIX
      @ARTEMISXIX Рік тому

      I've found it honestly surprisingly great at stabbing away stragglers while you're trying to snipe away.

  • @alextruecustodian6174
    @alextruecustodian6174 Рік тому +7

    Autopistol sounds extremely good in one situation ngl
    The drip in handling it is unrivaled imo

  • @angermacfadden2702
    @angermacfadden2702 Рік тому +28

    Use your mouse 5 key to vent your plasma gun manually. Venting when red or orange will cause chip damage. Definitely benefits from tactical reload, or being careful. Reloading also vents your plasma gun with no damage from venting.

    • @stoutvt
      @stoutvt  Рік тому +7

      Shit you're right,
      I actually noticed that as I was looking back through the video as a post-consistency pass after it published
      Definitely changes how to use the plasma gun, but I think damage-wise my stuff still holds true a bit

    • @angermacfadden2702
      @angermacfadden2702 Рік тому +6

      @@stoutvt It doesn't because you didn't understand the plasma gun. It is a bolter sidegrade.

  • @KillerOrca
    @KillerOrca Рік тому +12

    The voiceover unintentionally reminds me of a slightly-more-than-normally-intelligent Servitor (or, perhaps, an Inquisitiorial "abominiable intelligence"...or perhaps even just a very fleshy throated techpreist), and I honestly kinda like that.

  • @Tech-PriestDakka
    @Tech-PriestDakka Рік тому +32

    The GLA track for the NOT Warhammer AKs was a great pick. I'm a fan of the Braced autoguns over las on my Vet, besides the single shot Autogun.

    • @ARTEMISXIX
      @ARTEMISXIX Рік тому +2

      You should try out Ogryn, they get the heavy stubber which is like the braced autogun on crack, if you roll a high stability one you'll be able to one burst guardsmen at 100 meters with it.

    • @justintun2556
      @justintun2556 Рік тому

      GLA?

    • @borntopwnyou
      @borntopwnyou Рік тому +1

      @@justintun2556 The Global Liberation Army, a faction from Command & Conquer: Generals. That "AK-47S FOR EVERYONE!" line played whenever you got the upgrade for the angry mob unit.

    • @wytfish4855
      @wytfish4855 Рік тому

      @@borntopwnyou no idea why but that line is just so much fun

  • @somestrangerwhoeatsfries2728
    @somestrangerwhoeatsfries2728 Рік тому +9

    To be fair, it be cool to see these different weapon variants on guard minis

  • @AceOfNames
    @AceOfNames Рік тому +2

    Love the soundtrack here lol. Advanced wars, Command and conquer generals. A man of refined taste

  • @muter34567
    @muter34567 Рік тому +5

    Informative and humorous, already have 100+ hours in on the game so knew most of the info but found some of it to be informative, like the shotgun - only touched it once when I was on lower levels then traded it in for more Lasguns, had no idea it had more ammo types. Subbed!

  • @beziik2357
    @beziik2357 Рік тому +40

    Plasma gun can oneshot EVERYTHING but the bosses with the ogryn dmg buff at lvl 30. Less time spent on target compared to lucius, that's the appeal, especially in diff 5

    • @stoutvt
      @stoutvt  Рік тому +2

      I did not think of the ogryn choice for level 30, that's a really good call
      I noticed headshotting the carapace enemies did just slightly more damage, but that might be because I had the weak point bonus.
      Good catch!

    • @benjaminwatson7868
      @benjaminwatson7868 Рік тому

      @@stoutvtright click blasting crushers is satisfying

  • @xenoskeptical1998
    @xenoskeptical1998 Рік тому +2

    I like how the intro for the Accatran lasguns is the minigun scene from T2.
    Because nothing got killed.

  • @XSniper74184
    @XSniper74184 Рік тому +13

    A correction, the shotgun ADS is actually just a tighter spread of buckshot not a slug, still easily able to hit distant enemies.

    • @sniper0073088
      @sniper0073088 Рік тому +1

      lots of games get this wrong and make buckshot disappear after 15m or so

    • @XSniper74184
      @XSniper74184 Рік тому +1

      @@sniper0073088 yeah, it's honestly annoying how many games have terrible shotguns because they limit their range so heavily.

  • @NicoBlackXIV
    @NicoBlackXIV Рік тому +3

    Amazing and comprehensive video, probably the best on youtube atm.
    I look forwards to a similar breakdown of all melee weapons.

  • @SingularLemon
    @SingularLemon Рік тому +2

    really love the GLA music for the braced autogun segment

    • @MDay8
      @MDay8 Рік тому

      I thought I was the only one haha

  • @stoutvt
    @stoutvt  Рік тому +32

    Heads up by the way, the difficulty I had in the psykhanum was Malice (3)
    ALSO KEEP IN MIND THE RATING IS JUST THE TOTAL OF ALL SKILL POINTS AND BLESSINGS
    I made a mistake and many of you caught that the damage stat DOES entirely change damage, not rating
    Thank y'all

    • @Tetrad20
      @Tetrad20 Рік тому +4

      The rating is the currency that goes into the weapon stats, the damage stat is what controls the damage the weapon does.

    • @KageRyuu6
      @KageRyuu6 Рік тому

      @@Tetrad20 Base damage, the rest outside of Ammo and Mobility also contribute to the damage formula in some way.

    • @Tetrad20
      @Tetrad20 Рік тому

      @@KageRyuu6 I thought that was fairly obvious from the video, I only wanted to correct the error.

  • @arthurmorgan2597
    @arthurmorgan2597 Рік тому +2

    Lol the GLA theme and voice line was a great choice. Nice video.

  • @Quicksilver_Cookie
    @Quicksilver_Cookie Рік тому +25

    Rating of a weapon DOES NOT directly affect damage of a weapon. It's only a sum of it's stats and traits, that is all. A weapon with 150 rating, but higher combination of stats that affect damage will have higher damage than rating 250 weapon with lower stats that affect damage. It doesn't work the way it used to in VT and VT2. Not even remotely similar.

    • @mikelipinski7615
      @mikelipinski7615 Рік тому

      Man only if they made it a little bit more clear in game lik

    • @kedolan4992
      @kedolan4992 Рік тому +3

      To be fair, VT1 didn't have rating at all. Higher rarity weapons just did more damage. So the system has changed in each game so far.

  • @mitchellucchino2078
    @mitchellucchino2078 Рік тому +2

    Surprised by the gla music. Loved the random CNC Generals soundtrack in the background

  • @BunnychanFarabee
    @BunnychanFarabee Рік тому +4

    What a fantastic video. Clearly Fatshark should have been less obtuse with the weapon stats, but this piece gives us all the info to make informed decisions with our coin. Truly doing he Emperor's work here.

  • @jasonsmith9968
    @jasonsmith9968 Рік тому +1

    I wasn’t expecting to hear advance war themed songs, man that was a blast to the past.

  • @Hamlappert
    @Hamlappert Рік тому +6

    Autopistols and braced guns are good for the collaterol stat. It makes enemys hunker down or run for cover.

  • @MrDylsmack
    @MrDylsmack Рік тому +2

    My favorite weapon of the lot (even against the Holy Bolter) is the Lawbringer. Super versatile w/ buckshot during hipfire for close, single targets, slugs during ads for popping heads at mid/long range, and a single duckbill shot for groups mid-to-close. Keep a chain weapon or power sword w/ you for melee armor pen and you're set. Good hunting, Guardsmen.

    • @Sorain1
      @Sorain1 Рік тому

      It speaks volumes as to how tight the spread is on aimed shotgun shots that people think it's a slug. It might as well BE a slug at most ranges.

  • @benlubbers4943
    @benlubbers4943 Рік тому +1

    21:24 'dealing weak damage'
    My fellow servant of the Emperor. That heretic turned into a bucket of paint.

  • @meiyo9106
    @meiyo9106 Рік тому +5

    There is a glitch with the plasma gun where if you use the version of the vet's special that automatically reloads their weapon, if you use it during the "venting" segment of the reload, it'll allow you to use the gun without worry of heat until your next reload, but using the special again gives you another chance at it. Turns the gun into a monster.

    • @Tazpewoewoew
      @Tazpewoewoew Рік тому

      Was abusing this a lot but I still found the bolter more useful.

  • @xenophon5354
    @xenophon5354 Рік тому +5

    The trait of Infernus (+2 stacks of burn on crit) for the Accatran lasgun is insanely good. Burns (and all dots like bleed) stack exponentially in this game. So 2 stacks of burn will do ~10 damage per tick, while 10 stacks of burn will do 200-400 damage per tick (I haven't done the math rigorously yet). This results in absolutely melting bosses, and is one of the hard counters to daemonhosts.

    • @ChefT831
      @ChefT831 Рік тому

      First comment I see mentioning this, I saw that gif of the accatran melting a bulwark THROUGH his shield with that Infernus trait crazy stuff

    • @hylageo
      @hylageo Рік тому

      Yeah, i've been running the crit knife build on zealot and its crazy watching plague ogryns melt faster and faster as u stack bleed.

  • @auroraace6156
    @auroraace6156 Рік тому +2

    Amazing work my man, this is exactly what i was looking for for the longest time, and the commentary and the guids were excellent

  • @XentziS
    @XentziS Рік тому +1

    Someone needs to say that the Command & Conquer Generals reference and music was a fantastic choice

  • @nekakagiggle
    @nekakagiggle Рік тому +2

    High IQ choice to use GLA tracks for the braced autogun. Good guide

  • @mtgAzim
    @mtgAzim 6 місяців тому +2

    I only was gifted the game more recently. Seems like some things have changed with updates, but still great information here, and I appreciate you making sense of all the variety.

  • @Zombie0Genocide
    @Zombie0Genocide Рік тому +5

    I feel like an important thing you didn't mention is the switch speed. When you switch to the weapon, the animation that plays until you can use it is different, and usually locks you. Some of the guns have piss poor melee attacks like the helbore, but you might need to use them anyway just to make sure you don't have switch the gun out again. Compare that to the laspistol that has no draw animation, which makes it distinctly good at allowing you switch weapons easily for a tradeoff of damage.

  • @r-1093
    @r-1093 Рік тому +2

    Good vid, like the random drop of CNC generals GLA music :-) took me back

  • @ErzbischofAmurael
    @ErzbischofAmurael Рік тому +1

    Wow, I honestly never noticed that theres 3 subvariations (or sizes I guess) for all the different las and autoguns. Thanks for showing me this haha

  • @hyperkaioken4982
    @hyperkaioken4982 Рік тому +2

    i love the heavy braced autoguns personally. So much crowd control

  • @Hunter2400
    @Hunter2400 Рік тому +2

    Praise the Emperor and pass the ammunition! Ive been really hoping to find something like this and you are the emperors chosen who was blessed to deliver this content upon us!

  • @bonehed1
    @bonehed1 Рік тому +6

    To comment on the melee bashes, because I know a lot of people think they're useless:
    Gun bashes are a significantly faster way to deal with a single stray enemy in your face than pulling out your melee, killing them, then pulling out your gun again. If you are trying to keep fire going then use a bash to stun the enemy and then just shoot them. When your gun is away, your team might be missing out on vital fire support. Other classes often struggle in dealing with troopers or certain elites, so that gun uptime can be very valuable.

  • @ethant8282
    @ethant8282 Рік тому

    Honestly, you using the Immortal Imperium soundtrack is the only thing keeping me from skipping through it and watching it all. IT'S SO GOOD

  • @Silverized84
    @Silverized84 Рік тому +3

    plasma is great on corridors, during hordes, don't pull it up on open spaces, just go for powah sword
    need a melta and valhallan skin, i want to play jurgen (with the psyker that can't get close to you)

  • @Grantmightbeme
    @Grantmightbeme Рік тому +1

    Hitting us with Sturms theme in there? You have good taste my friend.

  • @arkangel7782
    @arkangel7782 Рік тому +2

    Absolutely in love with the light Accatran, but it does eat ammo & does jack squat to carapace making it kinda tough to use at higher difficulty

  • @megawood8874
    @megawood8874 Рік тому +3

    love this, NEED this kinda guide for all the classes

  • @BigVorst
    @BigVorst Рік тому +3

    Thanks for this, I knew a lot of this stuff already going in but it's all intuition on my part and not just... Pure testing and note taking like you've done here.
    What I mean is, I basically have used all of these weapons and while I reached similar conclusions, there were some things I didn't notice out in the field like how some lasguns penetrated targets.
    Cheers!

  • @st.paddymad7085
    @st.paddymad7085 7 місяців тому +1

    The Beneficent Emperor has blessed his best Zealot with a Boltgun!

  • @apex403
    @apex403 Рік тому +3

    I had no idea about the 3 color tiers (blue, green, brown) - that tip alone is worth the watch of this entire video
    Ty for making this :) I was honestly thinking last night "I wish I could see how all of the different variants handle"
    In the end , i'll prob just stick with my trusty boltgun though lol - however the heavy accatran is VERY appealing now. I must have had a blue one prior, because it felt like i was using a laser pointer against enemies, but seeing the brown one makes it look great

  • @skaumeisterbob6953
    @skaumeisterbob6953 Рік тому +1

    from a veteran standpoint, my loadout atm is either the boltgun or one of the three different lasguns. the other weapons simply don't cut it for the playstyle i want. the boltgun a favourite among the community feels amazing, and in my opinion only has two drawbacks; ammo economy and charge handle animation(unless you cancel it with your focus fire)
    the three variants of lasgun are more of preffereance thing, though the fastest of the three does a lot less per shot, it will melt all elites and bosses unless they have carapace.
    and if you manage to get a burn roll, it will also kills carapace units, though slower. medium and slow lasgun's advagtage is oneshotting certain elites with bodyshots(sniper as an example).
    for all the autoguns, handguns and reconlasgun, they all suffer slightly.
    some might just need small adjustments to damage or a bump in stability, ammo economy, or something simillar to bring them in line with the humble lasgun.
    having tested every weapon on heresy(and my trusty loadout on damnation) they all do the job,but in a different aspect.
    through a mix of lucky perks and good rolls, the "worst" autogun absolutly melts the beast of nurgle. would the bolter have crushed it faster? yes. would the bolter have killed other elites there aswell faster? yes. does it matter? no, you got a team with you. it's not your job alone to kill every single elite and though enemy in the game. though every time i load into a game with another veteran it feels like that's the only thing on your mind.
    tl;dr all guns are good, though some of them need a buff, the bolter is fun. veteran players, please join in melee. i know camo is fun, but we got a job to do
    Emperor protects

  • @nuclearsimian3281
    @nuclearsimian3281 Рік тому +18

    Still waiting for a volley gun.
    Still waiting for a long las.
    Still waiting for a lascannon for the ogryn.
    Still waiting for a heavy bolter for the ogryn.
    Still waiting for a plasma pistol.
    Still waiting for a hotshot plasma.
    Still waiting for a inferno pistol.
    Still waiting for a melta gun.
    Still waiting for a grenade launcher.
    We were promised 70 different weapons on release. 70. There were maybe 30 in the game at the beta. There's like...41 now. Where the hell are the rest of the weapons that you can put on any ordinary squad? Why isn't there a single melta gun? Why no snipers? Fuck. It came out in November, and clearly was not ready then. There's not a single Inquisitor Combi-weapon. Not one. No needle pistols. Why the fuck is there not a power fist for the zealot or ogryn. But we got two totally "new" shotguns, and two new heavy stubbers. Which are just variants on existing weapons.
    What the hell is taking so long. There are weapons literally in the game files, there's a power greatsword that a friend of mine dug up, but why isn't it in the game? What's the delay? Ugh.

    • @Baconator5642
      @Baconator5642 7 місяців тому

      Stop bitching just because they're working on improving the fucking game, let them work in peace and they'll deliver in time.

    • @syrusalder7795
      @syrusalder7795 7 місяців тому

      The existence of a power greatsword explains where the ginormous power sword blades come from in the weapon customising mod. Things are twice as big as standard blades but tend to clip through the guards/handles a bit. Still look awesome tho

  • @KRIMZONMEKANISM
    @KRIMZONMEKANISM Рік тому +3

    10:07
    The Auto-Pistol (Mk III Shredder) is one of my personal favorite weapons.
    I haven't gotten into Heresy level yet, but I've played through all missions in different classes, using this weapon.
    Think of it this way. This weapon has great fire rate, low damage, and okayish penetration. But that's not all.
    It has great mobility when shooting, good dodge distance, and using the alt fire means you slow down, yes, but you have 0 recoil.
    It's recoil is on the level of the Recon Lasgun, if not even lower.
    Even at medium to long distances you can kinda snipe with it funnily enough :p
    People also forget that just because a gun has lower damage, doesn't mean it has a lower time to kill. The DPS on this thing is very much a reference to its name lol.
    Sure, you don't down Maulers, but you can kill Ragers and other non-Carapace/high hp elites with relative ease. :)
    Oh, and Bonus point, it has a flashlight so it is good for checking out dark rooms without getting jumped.
    In the end, use it if you want a good all-rounder, with a proclivity to staying mobile.

    • @Paronak
      @Paronak Рік тому +1

      just take a braced medium autogun then, it does the same with less mobility but you are safe from anything that comes at you

  • @zabalramadhan7576
    @zabalramadhan7576 Рік тому +1

    I love using revolver as psyker
    not to mention it can penetrate unlimited horde in single line but also good firepower to stop the elite infected with 2 shot on the head.

  • @PandaTheFunky216
    @PandaTheFunky216 7 місяців тому

    As a man who likes the basic shooty man class, but also finds numbers hard at times, I appreciate this video

  • @garnettkaruna8767
    @garnettkaruna8767 Рік тому +2

    As a heads up in case the damage was recorded before the buff, the autoguns were improved on the first major patch.

  • @Tekkknow
    @Tekkknow Рік тому +1

    Great video Stout, thanks for putting all the info in one place

  • @MrNiveko7
    @MrNiveko7 Рік тому +1

    Heavy accatran lasgun is my favourite rifle in the game. Ammo out the ass, the lower firerate making it more precise for quick sniper or bomber kills and the fact it absolutely shreds hordes. With the perk that gives toughness to allies in melee with the target you kill makes them way more durable as well. With that and a power sword, the only thing perhaps becoming a bit dangerous to you are carapace armoured enemies who got you cornered.
    That's why you get an Ogryn for your safety though.

  • @tomicecold8681
    @tomicecold8681 7 місяців тому +1

    Helbore mk III is my go to with the chainsword as my melee, perfect combo 👌

  • @gwfranklin1
    @gwfranklin1 Рік тому +1

    Bro these edits are hilarious and on point.

  • @XCharger
    @XCharger Рік тому +1

    very good breakdown on the weapons. thank you for the effort.

  • @howaboutno7959
    @howaboutno7959 Рік тому +2

    I appreciate the advanced wars music.

  • @TexasDragon
    @TexasDragon Рік тому +1

    Honestly, the Lucius Lasgun has become my favorite weapon. So satisfying to use

  • @ComradeCage
    @ComradeCage Рік тому +2

    You are a hero man. Thank you for this video. This was an *insanely* comprehensive guide to the weapons! Hail!! Bless you, bossman.

  • @chungusbooper
    @chungusbooper Рік тому

    This is great research, thanks. Amusing, too. Never knew these details about the weapons, but it makes sense now. The differences in colouring and length is a good system to differentiate them.

  • @intraviator8694
    @intraviator8694 Рік тому +1

    Excellent Video. View count is well deserved, and you have my sub, Sibling.

  • @Postpar
    @Postpar Рік тому +1

    I adore the plasma gun. it can one shot anything with a high damage roll with volley fire its at its strongest popping elites but works great on traitor guard as well being able to take out 6-8 depending on your thermal resistance before needing to be vented. The bolter is probably better in most situations but I find myself out of ammo a lot more often with it, probably because it doesn''t force me to pace my shots so I use it a lot more than I should while with the plasma gun I use melee a lot more and switch to the plasma gun to deal with the actual threats.

  • @0kewl
    @0kewl Рік тому +1

    Using an accatran lasgun with 120 count mag along with the infernus blessing that sets enemies ablaze, increased reload speed, nigh max collateral/damage, and the ability that instantly reloads; I can fire 240 rounds and melt two hordes by myself before I even have to reload. Carapaced enemies can be easily taken out with a high mobility knife. This build is way more useful than the boltgun imo, especially when it comes to covering teammates. 15 explosive rounds vs 240 flame dps/penetrating lasers. The dps on Beast of Nurgle is brutally efficient, and the flashlight is really useful in dark areas. It's just way, way more practical than the bolt.

  • @mrhat1073
    @mrhat1073 Рік тому +3

    in my experience, only the MG XII and Infantry Autoguns have been the most reliable and effective weapons on Sharpshooter. Lucius platform's charge shots do similar damage to what an MG XII does; the MG XII and Infantries body shots also put the Headhunter's *headshot* damage to shame.
    I just want all the other weapons to be good and not live in the shadow of the holy MG XII

    • @stoutvt
      @stoutvt  Рік тому +1

      Hahaha true
      That lasgun really has some major force to it
      And unlike others you won't have any trouble with ammo

    • @XSniper74184
      @XSniper74184 Рік тому +1

      What do you like about the autoguns? I've generally found them to be worse than the lasguns in most ways. This isn't accusatory by the way, I want to see what I'm missing that gives the normal autoguns their niche.

    • @mrhat1073
      @mrhat1073 Рік тому +1

      @@XSniper74184 while their damage is less than the MG XII, the infantry's automatic fire can come in handy for when you really don't feel like aiming. the braced autoguns fully lean into constant firing, but I prefer those on my Zealot

  • @jeffreywilliams3421
    @jeffreywilliams3421 Рік тому +1

    Great video, makes it easy to understand the differences without suffering through buying them all yourself (if you're lucky enough to have even seen them all in the store)

  • @APC117
    @APC117 Рік тому

    Thumbs up for using the GLA music. Nostalgia is hitting hard.

  • @Ianwrym
    @Ianwrym Рік тому +1

    I kinda fell in love with the light Lasgun simply because the combined recoil and rate of fire allow me to practically bounce my sights into targets and form enough of a cadence to where I can literally just hop headshots across entire hordes without much issue.

  • @Furzkampfbomber
    @Furzkampfbomber Рік тому +2

    I am just level 15 so far and have not unlocked, let alone tried out all of the guns yet, but I have to say, as someone whose heart beats for the Guard, I am so happy to see infantry weapons that are not beefed up Speesh Mareene stuff. Not that there's anything wrong with it, buy maaan, I was waiting for so long to play with a lasrifle, flashligt or not.
    And I must say, I have the most fun so far with a lasgun that has fast autofire (called 'torrent', methinks) that adds 10% crit damage to the second and third shot of a salvo and this thing is a beast in close, as well as at least on mid-range. When fired in short bursts, the stability and accuracy is still quite good and damn, do I feel like the bloody Terminator when I use it.
    On another note, who the hell named those weapon perks and came up with those stupid, often completely inexpressive icons? As far as I understand, 'Collateral' is actually crit damage, wtf? And how am I supposed to know what those icons mean? One should _not_ have to use self-made sheeds people share on the internet for that.
    And thanks a lot for the guide, I love it. Never wasted a 2nd though on laspistols so far and will definitely give them a try as well after watching this video! I guess you will make other guides as well? Well, knowing me I will most likely play as Veteran exclusively (I am the guy who has played 'Vampire: Bloodlines' countless times and _always_ ends up playing as Brujah), but I guess they will still be worth a watch. And a guide about melee weapons, maybe even about which melee weapon to use in conjunction with which gun, is something I would definitely need and appreciate.
    Oh, and if I might voice an idea? When you say, and I am paraphrasing here, 'When using this gun, stay in the background, pick up the specialists and let your team mates focus on the close range combat', then this is something that will _not_ work when playing with most random players. I had a few rounds with great team mates, where people stuck together and complemented each other due to their abilities, but many times, a lot of people are running around like headless chicken. Here a different approach is needed, so maybe a 'Random vs. Real Team Mates' equipment guide is something that is worth a thought. Anyway, subbed.

  • @carlocappello67
    @carlocappello67 Рік тому

    The GLA soundtrack on the braced autogun was a nice touch.
    BRACED AUTOGUNS FOR EVERYONE!

  • @alpacaofthemountain8760
    @alpacaofthemountain8760 Рік тому +1

    Never knew about the color's meaning, great video! I love the regular Lasguns, they are definitely underrated

  • @slashdotism
    @slashdotism Рік тому +5

    For me it's between the MG IV and the Bolt gun. MG IV is a beast if you can hit your headshots and have a spam LMB macro for hordes. You basically never run out of ammo but lacks power against armored targets.

    • @stoutvt
      @stoutvt  Рік тому +1

      I did end up liking it over time as I got higher rating weapons
      ...also definitely having the 'terraria bow macro" that I had helps a lot in not giving carpal tunnel lol

  • @tryhardname
    @tryhardname Рік тому +1

    blessed emperor grant this channel the algorythm

  • @coolejhb6872
    @coolejhb6872 Рік тому +2

    also note to mention the heavy braced auto gun can also pierce infested enemies aswell

  • @exarkunn69
    @exarkunn69 Рік тому +1

    great video, look forward to the other classes!

  • @Axquirix
    @Axquirix Рік тому

    Came for the Warhammer 40k, stayed for the Advance Wars and Command and Conquer music. Excellent taste, guardsman.