An Architect Reviews: Cyberpunk 2077's Night City

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 2,6 тис.

  • @gamenut112
    @gamenut112 3 роки тому +3350

    They don't have kitchens or kitchenettes because, if i recall correctly, in-lore most food is pre-packaged and processed and doesn't need to be prepared, so most low end and even mid range apartments don't have kitchens. Usually only the higher end houses and apartments have kitchens to prepare real food. Which is then probably prepared by a professional high class chef. Edit: That's why V only has like a microwave to heat the food up.

    • @pikaskew
      @pikaskew 3 роки тому +366

      Exactly, and once you start travelling outside of NS, you notice more and more living areas WITH kitchens as they do not have built in vending machines. I can almost imagine, inside the city, all of those vending machines are supplied by some kind of underground/floor conveyor system as I haven't seen anyone restocking them (kidding ofc about the lack of little details in game like that)

    • @temodeart
      @temodeart 3 роки тому +100

      If I remember correctly, Judy had a kitchen in her apartment.

    • @FelipeTardivo
      @FelipeTardivo 3 роки тому +187

      You are rigjt bro. If you read all the shards and intel like me you can know a very interesting lore. They don't have real food anymore. All Foods by
      Biotechnica make meat from insects and worms

    • @MissMokate
      @MissMokate 3 роки тому +146

      @@temodeart I thought of this too, but I also think from what I remember Judy's flat is in a rather dated building and I think it'd be reasonable to expect kitchens in older places. like old mantelpieces (or those weird large vents with iron grids) in 19th century houses or tiled stoves in tenement houses

    • @generalstrike7187
      @generalstrike7187 3 роки тому +16

      @@pikaskew I've seen a technician out at at least one of them, but I don't think he was restocking it.

  • @mbarthram
    @mbarthram 3 роки тому +3205

    You know what this needs? A series to go deeper into each different district ;)

    • @adamcarroll9613
      @adamcarroll9613 3 роки тому +105

      I agree. It's part of what I loved about the Takemura mission series, is him giving his thoughts on the Kabuki district, coming from Japan itself, and just being a generally surly grump about it.

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому +7

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @inspirice9844
      @inspirice9844 3 роки тому +4

      @@UnknownUA-camUserProfile And Beyond - Awlee: ua-cam.com/video/ONS2lQjcrt4/v-deo.html

    • @Kaadmon
      @Kaadmon 3 роки тому +1

      exactly!

    • @iMetallized
      @iMetallized 3 роки тому +14

      YESSS PLEASE. I SOOO LOVE THE ARCHITECTURE OF Cyperpunk 🤩

  • @alexlaza5301
    @alexlaza5301 3 роки тому +2000

    V's apartment is one of the more 'Luxury" ones in the building, bought with money from gigs V did with jack at the prologue montage scene. (And Jack bough the superbike with his share) You actually got to visit other "standard" versions, in sidequests. And it is much more cramped and uncomforatble.

    • @gavinfryer347
      @gavinfryer347 3 роки тому +264

      Wait yea Barry’s apartment was much worse haha

    • @Tomyironmane
      @Tomyironmane 2 роки тому +249

      And no one's gonna put in a kitchenette, it would give the occupant an option besides feeding money into the vending machine.

    • @aidantanny7230
      @aidantanny7230 2 роки тому +148

      Yeah, ive realized that the way the megabuildings halls are layed out, most of the apartments wouldnt even have windows.

    • @CidGuerreiro1234
      @CidGuerreiro1234 2 роки тому +88

      @@aidantanny7230 Windows are a luxury.

    • @bayersbluebayoubioweapon8477
      @bayersbluebayoubioweapon8477 2 роки тому +44

      TFW V’s apartment and the “standard” apartments are larger than my apartment

  • @sushyisama
    @sushyisama 2 роки тому +161

    Fellow architect here - great video! I actually like that there's no kitchenette in the megablock apartments - the lack of ability for people to cook their own food shows how food has become commoditized and accessibly mainly through vending machines and street stalls. Cooking, much like anything else, becomes a luxury.

  • @Nick-kb2jc
    @Nick-kb2jc 3 роки тому +1048

    Night City is mind blowing. I can’t even begin to imagine how someone would go about designing something like this for a video game. There is so much detail and density everywhere.

    • @nonegone7170
      @nonegone7170 3 роки тому +78

      It could be seen as one of the reasons cyberpunk went so poorly.
      So much effort went into Night City and it's visuals that the gameplay suffered immensely.

    • @gavcom4060
      @gavcom4060 2 роки тому +62

      @@nonegone7170 they should’ve went the rockstar route, and literally take 10 years to develop the game

    • @Johnson09641
      @Johnson09641 2 роки тому +47

      @@gavcom4060 ohoh its funny coz they did..

    • @KA1N3R
      @KA1N3R 2 роки тому +41

      @@Johnson09641 Not really. Main development was like 3 years, which is very standard for an AAA game

    • @PACKERMAN2077
      @PACKERMAN2077 2 роки тому +10

      @@KA1N3R As far as I know that may have been the case for the most current build but apparently the initial project was canceled several times so who's to say how much progress was ever made to begin with?

  • @gabrielrej834
    @gabrielrej834 3 роки тому +544

    15 minutes, actually 10, seems like way too little time to do this city justice. I would gladly watch a series of Architect Reviews on each of the major zones and locations and how even random encounters fit into this world (what the NPCs speak about, the crashed cars you find, the notes) as they add so much to the authenticity of NC.
    PS. Speaking of authentic worlds outside SC, how about reviewing worlds in RDR2, or Dying Light, or AC series?

    • @jaffarebellion292
      @jaffarebellion292 3 роки тому +8

      Agreed. This is the kind of game I'd love to see him dive into.

    • @The_Tomiman
      @The_Tomiman 3 роки тому +22

      What blew me away about the design of NC was how seamless the transition between the different areas was. There wasn't any dividing line where one area transitioned into another beyond the map borders. Traveling inwards from Pacifica was the best example of this for me, there wasn't a moment in the drive that you could definitely state that *this* spot is where Pacifica ended and the next zone began. The architecture and map design blended wonderfully and did an amazing job at presenting itself as all one city instead of separate areas inside one city border.

    • @LucidTurtle
      @LucidTurtle 3 роки тому +3

      Yeah this was barely the tip of the iceberg. Didn't get into the night life even, the clubs blew my mind

    • @nolgroth
      @nolgroth 3 роки тому

      Agreed.

  • @thespecter91
    @thespecter91 3 роки тому +1603

    I find it surprising how few people have picked up on the fact that the cyberpunk universe was a vision of the future created by Mike Pondsmith as he saw it in the eighties. Hence, why everything has a sort of Eighties-futurism vibe to it.

    • @ottonormalverbraucher1083
      @ottonormalverbraucher1083 3 роки тому +91

      of course it's based on that - case in point: the original pen & paper table-top RPG rulebook is part of the bonus-content within the Cyberpunk 2077 directories (STEAM Version) xD

    • @TudBoatTed
      @TudBoatTed 3 роки тому +16

      Yeah it gives me back to the future vibes ahaha

    • @cvspvr
      @cvspvr 3 роки тому +3

      who's pond mikesmith?

    • @jessicaguarin3897
      @jessicaguarin3897 3 роки тому +40

      @@cvspvr is the creator of cyberpunk 2020 (I think).

    • @cvspvr
      @cvspvr 3 роки тому +5

      @@jessicaguarin3897 what's cyberpunk 2020?

  • @ivansmirnoff6987
    @ivansmirnoff6987 2 роки тому +153

    Going off of the anime and some trailers, V's apartment isn't meant for a single person, but likely a family unit. The workshop area might be a repurposed bedroom while the large open area in the center is to lay out extra cots for the kids.

  • @flouserschird
    @flouserschird 3 роки тому +294

    Definitely the most detailed open world city ever made.

  • @Relic554
    @Relic554 3 роки тому +133

    If you get the "The Sun" ending V actually wakes up in the apartmen you see through the window, where you then depart to the epilogue mission.

    • @djhakase
      @djhakase 3 роки тому +29

      That was a welcome surprise, and a welcome feat of architectural design. You had the same view except from a throne of opulence: it felt like you had achieved *your* dream, not Johnny's, not the antagonist's, and not compromising for others.

    • @Relic554
      @Relic554 3 роки тому +15

      @@djhakase Or as Jackie would have said: "We finally made it to the major leagues."

    • @inf3243
      @inf3243 3 роки тому +14

      Yuup, it's surprising how many people are finding that apartment through glitches and assuming it's cut content.

    • @afriendofafriend5766
      @afriendofafriend5766 Рік тому

      @@inf3243 hate train gonna hate

  • @VideoSage
    @VideoSage 3 роки тому +937

    Imagine if V had an apartment, like the one in the Fifth Element.

    • @SignalChange
      @SignalChange 3 роки тому +84

      with people trying to rob him all the time dressed as a hallway

    • @BKPrice
      @BKPrice 3 роки тому +51

      He could put Jackie in the refrigerator.

    • @chillhour6155
      @chillhour6155 3 роки тому +8

      Holy crap, I just only now noticed lol

    • @darthjump
      @darthjump 3 роки тому +23

      It was clearly inspired by Korben´s apartment.

    • @AlinPurcaroiu
      @AlinPurcaroiu 3 роки тому +22

      More like K's apartament from BR 2049

  • @gabethedog8945
    @gabethedog8945 3 роки тому +133

    Im an Architectural Student from Germany and since i found ur channel about 2 years ago, i always loved ur videos. Sometimes i find myself just roaming the world of Different games and just looking at things and thinking about how this and that fits into this world(also in Cyberpunk). Your Videos also played a part in my decision to become an Architect and i just want to say that i was basically never good at anything in school and i was always average in everything. But i think i found the right thing for me now, sometimes i spend 12+ hours a day just designing buildings and thinking about Architecture all day. So i wanted to say thx man for the inspiration u give to me :D

    • @nova3530onyt
      @nova3530onyt 3 роки тому +6

      That's so cool.

    • @TsvetanVR
      @TsvetanVR 3 роки тому +7

      I wish he was around 10 years ago. A bit too late for me now as I'm hitting 30 this year. But best of luck to you, Gabe!

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому +1

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @ThePowerOfOneThePowerOfTwo
      @ThePowerOfOneThePowerOfTwo 3 роки тому +6

      @@TsvetanVR never too late man

    • @Scorch052
      @Scorch052 3 роки тому +1

      @@TsvetanVR 30 is absolutely not too late. Either way, hope you find/found what you need.

  • @VideoSage
    @VideoSage 3 роки тому +741

    I think the main design decision that led to much of the "spaghetti" was the idea that the city should have levels, verticality.
    So many times when walking around the city, if you look up, you see more roads, down, footpaths or forgotten streets.

    • @kevinli4457
      @kevinli4457 3 роки тому +16

      Good to see you here, love your vids

    • @MuhammadKharismawan
      @MuhammadKharismawan 3 роки тому +42

      exactly, which is why legs mods is immediatelythe best mods to get early in the game

    • @bakerstreetdoctor978
      @bakerstreetdoctor978 3 роки тому +4

      After looking for a certain merchant I actually ended up finding a way up to one of those systems and that definitely was fun!

    • @ricktp6821
      @ricktp6821 3 роки тому +42

      Totally, the lower levels were the most populated, for the lower class. Then going up meant you have a better lifestyle, where the elite lives on the top with their flying vehicles. Myabe that's why V room is so spacious and on the upper levels, almost there hitting the major leagues but still from the low class.

    • @ramoraid
      @ramoraid 3 роки тому +2

      The metro system and a section of highway was made difficult to access and this part of the game would have been the best way to showcase the verticality of Nigh City.

  • @aljazslemc9569
    @aljazslemc9569 11 місяців тому +16

    In the artbook it's said that megabuildings were supposed to be these extra housing projects, supplying everything a person might need within it. However it became more profitable to simply cram and forget people instead. So presumably the apartment size makes sense as a relic of the original vision, as does the relatively good design. To me the story of megabuildings reminds me quite a bit of soviet worker neighbourhoods, many designed with a similar original intention, only to end up forgotten and neglected, slowly reaching ruin.

  • @chrissennfelder7249
    @chrissennfelder7249 Місяць тому +4

    Cyberpunk 2077 was the only game I've ever player where I actually just walked through the environment to look at architecture. There are so many fascinating places in Night City.

  • @domusavires19
    @domusavires19 3 роки тому +83

    I was under the impression that the towers have different apartment sizes and V just had a larger almost luxury sized apartment.

    • @ShrlyTmpl
      @ShrlyTmpl 3 роки тому +28

      Which you can see on a side mission where you go into one of your neighbor's apartments. Guessing Morphologis didn't find that side quest.

    • @magmakojote1663
      @magmakojote1663 3 роки тому +32

      V is a mercenary, probably earns more money than the regular citizen, so that would make sense

    • @elle-iza
      @elle-iza 3 роки тому +8

      @@magmakojote1663 Exactly. And Mercs usually earn quite a bit of money, but burn it in an instant on rent and constant upgrades of their tech and gear for the next, bigger run.

    • @BGIANAKy
      @BGIANAKy 3 роки тому

      Elle-Iza Logan ya. Really felt that way... /s

    • @333dae
      @333dae 3 роки тому +5

      pretty sure that's the case, no idea on the other life path's explanation but in the nomad one you smuggle a live iguana into the city and it's worth a fuck ton which would explain how V gets to lease a nice apartment, also i'm guessing V always needs to do gigs to make ends meet because as soon as they get knocked out of commission after the intro heist for a week or two you get an e-mail saying your rent is past due

  • @jumaro8823
    @jumaro8823 3 роки тому +2248

    I still love the game even with all the bugs.

    • @fico1557
      @fico1557 3 роки тому +30

      me too

    • @Cartzy
      @Cartzy 3 роки тому +19

      I enjoyed what I played but the bugs aren't the real problem with this game:
      ua-cam.com/video/K7JGQ3sCIl0/v-deo.html
      ua-cam.com/video/_CymqHdNYkg/v-deo.html
      ua-cam.com/video/bexA1Oolp0k/v-deo.html
      It could've been a masterpiece, instead we got a game that only just borders on being good.

    • @lolibear
      @lolibear 3 роки тому +48

      Bugs can be fixed, but a bad history nothing can change that, we are lucky that cyberpunk have one of the best history's missions and world

    • @munchies333
      @munchies333 3 роки тому +2

      same

    • @totenmaple317
      @totenmaple317 3 роки тому +26

      Even without the bugs it's a mess of cut and half baked features and bad choices. Like shoehorning in Keanu Reeves 6 years into development just to have a celebrity. Very disappointing.

  • @danielplainview2854
    @danielplainview2854 3 роки тому +116

    Much like Blade Runner, the world itself is a character with it's own stories to tell.

    • @Oliver_Hallowee
      @Oliver_Hallowee 3 роки тому +9

      You know I really agree. I so loved blade runner for the world it's in. I love this game because it makes me feel like I get to explore more of that world. There's something very special about it

    • @Oliver_Hallowee
      @Oliver_Hallowee 3 роки тому +1

      Also you know what's insane? I just watched there will be blood for the first time this morning and it's amazing that your profile is Daniel Plainview lol

    • @chrisliddiard725
      @chrisliddiard725 3 роки тому +12

      Its a shame they didn't include a functional public transport system. It would have been fun to just take a ride and watch the view. Instead you either fast travel, or you are riding or driving and not observing.

    • @pgetheelderscrollsturkiye68
      @pgetheelderscrollsturkiye68 3 роки тому +1

      @@chrisliddiard725 Just one of the many cut contents.

    • @slaytime4664
      @slaytime4664 3 роки тому +1

      @@pgetheelderscrollsturkiye68 Very common thing in video game development

  • @staminapromos
    @staminapromos Рік тому +25

    I actually find the architecture of Night City breathtaking and exciting. Having so many people and things packed into such a small area makes the place seem genuinely alive and energetic. I lived in Bangkok for a number of years and it's similar to the explosion of building in Bangkok and the huge number of people and things to see and do in each area.

  • @TaeSunWoo
    @TaeSunWoo 2 роки тому +59

    I’m so glad Edgerunners made you come back to Cyberpunk. Would love to see more videos about this universe

    • @studentoflife9313
      @studentoflife9313 Рік тому

      This was posted over a year ago lol

    • @TaeSunWoo
      @TaeSunWoo Рік тому +2

      @@studentoflife9313 he posted a new vid and said it was cause of edgerunners

  • @Gamevoguedotcom
    @Gamevoguedotcom 3 роки тому +57

    I would definitely watch a review of each district of the city.

  • @PabloBatistaArq
    @PabloBatistaArq 3 роки тому +219

    Kudos to all the designers, musicians and artists in general of this game!

  • @SunnyS5
    @SunnyS5 3 роки тому +882

    Local Hong Konger here, and I can tell you that I was blown away when I first opened the game. The buildings in Little China feels like they could actually belong in the real world, with the details in the 2-3 story buildings with clothes being dried on the windows and the canopies sticking out looks and feels just authentic, and the ambience of the footpaths at night matches my experiences real life. And the feeling that you’re surrounded by corporate high-rises intertwining and leaving just a little room to breathe is captured just right. Looking outside, seeing buildings covering the horizon, neon lights going as far as your eyes could see lighting up the entire street, I could go on and on about this game. Kudos to the environment artists, the game may be buggy, but the map they built is truly a masterpiece.

    • @Rikard416
      @Rikard416 3 роки тому +16

      I sympathize HK's economic quandary but I detest HKer's general racism and white worship

    • @inf3243
      @inf3243 3 роки тому +6

      Yuuup could almost *smell* those districts.

    • @jankramer4239
      @jankramer4239 2 роки тому +7

      Been to HK twice, been to Bangkok, been to Seoul…I can absolutely understand and support you view! It felt like HK in the Blade Runner Universe. Absolutely stunning and deeply immersive! I get the shivers every time I enter Night City!

    • @Rubia376
      @Rubia376 Рік тому +4

      @@Rikard416 what does it have to do with what the op say?????????????

    • @avroarchitect1793
      @avroarchitect1793 11 місяців тому +2

      @@Rubia376 he's just virtue signaling how "totally not racist" he is. Ignore him.

  • @dethcrimsonx
    @dethcrimsonx 3 роки тому +15

    I like the nod to demolition man's "three sea shells" in the bathroom section in v's apartment

  • @TheDonutboy1573
    @TheDonutboy1573 3 роки тому +137

    While you pointed out Hongkong and Osaka as inspiration to the architectural design, the Chongqing city in China is actually a more likely sample of the city design. Chongqing is a city build on a group of mountains, where the land is mostly hard rock. Since ancient time there is a multi-level “design language” in the city due the environment, people build tall city walls by the river side and people lived above the city walls. Nowadays Chongqing is the largest city(land mass) in China with a huge population of 30 millions, because of the unique landscape, which has few flat surface and most population are live in the Northen area by the river, during the economic reform of China since 80s, the central government gave Chongqing a different set of development rules for the city, it is the only one city which havs fewer restriction on the height of the building and distance between building (just like what you said about the regulations) Developers flocked to Chongqing to build one highrises after another, next to and on top of each other, and half of them are housing apartments too, not just office building. Due to the hard surface these building are built on, the average height of the building are way higher than other city. In recent years they dumped the cable car system to help people maneuver up and down the hills, they build monorails around the city, just like the one in Cyberpunk 2077, one station of one of the monorail famously go through a housing high rise. There are many more multi-level structure in the city then Honkong where I think city development regulation are more strict, GPS are often rendered useless in certain area, because you really need to go down a 5+ stories stairs , go through a “underground” tunnel, makes 10 turns to get to another area without violate traffic laws crossing the fenced road.
    You really need to visit the place to experience the bonafide “urban hell” feeling of a real life cyberpunk city design. It truely change your fascination of this aesthetic, for good and for the bad.
    PS: The apartment space are actually moderately spacious as well, it’s the outside that’s cramped.

    • @bootstraphan6204
      @bootstraphan6204 2 роки тому +1

      I would love to see a deep dive video / documentary on Chongqing!
      Thanks for the background info!! 🙏👍

    • @Leo-sd3jt
      @Leo-sd3jt Рік тому +2

      I think it's based a lot more on Hong Kong than Chongqing. Why? Because Hong Kong only has 428.64 sq miles of actual land while Chongqing has 2,113.1 sq miles of developed land and the entire municipality is 31,816 sq miles in size so in space alone it's a lot more spread out than Hong Kong. Also, the population density differences are HUGE. Chongqing has a population density of 1,000/sq mi whereas Hong Kong's population density is 17,614.5/sq mi. That's right, Hong Kong has 17.6 times the density of Chongqing. That's why Hong Kong makes Manhattan looks like the suburbs.

  • @archerbascha8757
    @archerbascha8757 3 роки тому +403

    Is it possible that, since those apartments are made by corporations, they didn't bother with a kitchen on purpose to force people to buy from the vending machines?

    • @Dumb-Comment
      @Dumb-Comment 3 роки тому +75

      When you absorbed farms and factories, there will be almost no supermarket or wet market, only restaurants or vendors could purchase unprocessed food.

    • @OmegaZyion
      @OmegaZyion 3 роки тому +182

      @@Dumb-Comment You also have to remember that nearly all plant and animal life has been wiped out in the Cyberpunk universe. The only food the majority of people can afford are processed foods as it's far too expensive to get stuff fresh from a market. Have you noticed that all the fancy apartments that you visit have kitchens while everything else has vending machines? Only the rich can afford to have their food made from scratch.

    • @marc0523
      @marc0523 3 роки тому +30

      Judy's apartment has a kitchen, maybe they are less normal but still in use.

    • @MythicFrost
      @MythicFrost 3 роки тому +18

      Im fairly certain that what is Armory used to be kitchen, there is a ton of food joints around megabuilding!

    • @chudchadanstud
      @chudchadanstud 3 роки тому +14

      In Japan Town you there's a food store. If you interact with the owner V asks if it's real meat he's selling.

  • @jocax188723
    @jocax188723 3 роки тому +126

    5:28
    "...the apartments you'd find in Hong Kong, which are pretty tiny, and often only have enough space for a bed and a table."
    Me, staring at my phone lying on the bed of my Hong Kong apartment: I'm in this photo and I don't like it

    • @Morphologis
      @Morphologis  3 роки тому +34

      Ouch... too close to home I guess.

    • @StarboyXL9
      @StarboyXL9 3 роки тому +10

      Stay strong over there. Hopefully you guys won't be in your current position for long!

    • @josephwan
      @josephwan 3 роки тому +10

      Agree man. The game is nice but the environment are too real. The more I play , the more I think why don’t I just experience this over saturated city in reality lol.

    • @ceb1970
      @ceb1970 3 роки тому +6

      @@StarboyXL9 The CCP won't go down without a fight ☹️

    • @spacelube5845
      @spacelube5845 3 роки тому

      @@ceb1970 What Tiananmen Square drama are you on about?

  • @vd9866
    @vd9866 3 роки тому +200

    The upper management as a whole of CDPR might be fucked up, but the art teams are surely well organized judging by the fact that they managed to put such a gigantic and beautiful city together. Night City will be remembered as a world-building masterpiece in the history of video games.

    • @MattyP650
      @MattyP650 3 роки тому +7

      Night city is just getting started. Don’t start saying what it will be remembered for yet. I think it will be remembered as the best game of all time when they are done. Just you wait

    • @vd9866
      @vd9866 3 роки тому +11

      @@MattyP650 Night City is already a masterpiece as it is, I sure hope the game can realize its fullest potential in the future.

    • @zainul0021
      @zainul0021 3 роки тому +21

      In the end its always the poor artists that got caught up in the mess due to the same ol greedy upper management. As an artist myself, the concept characters, environment or vehicle design took alot of effort to make with each of them spent decades mastering their designing skills. So big props to them

    • @domagojgalekovic8507
      @domagojgalekovic8507 2 роки тому

      meh, division does cities better

    • @paulustrucenus
      @paulustrucenus 2 роки тому

      @@MattyP650 yeah sure
      They already have moved most devs to the Witcher 4. It may not be remembered as a trash game, but it will NEVER be considered the goat.

  • @jakewhite4574
    @jakewhite4574 11 місяців тому +4

    Cyberpunk’s design definitely scratches an itch when comparing to other open world games and even linear games. The attention to detail is beautiful and is seen on a multitude of scales. Phenomenal game

  • @sebastiansatorius3242
    @sebastiansatorius3242 3 роки тому +41

    V's apartment has no kitchen, as everone is eating out - like in ancient Rome

    • @sethjansson5652
      @sethjansson5652 3 роки тому +11

      The apartment did have a vending machine as well. Why make your meal when automation does it for you.

    • @dashthebeast
      @dashthebeast 3 роки тому

      There was a small space near the computer that had a stove/microwave

    • @DieNibelungenliad
      @DieNibelungenliad 3 роки тому

      Wait, people didn't cook in ancient Rome? There's no way that can be it

    • @dashthebeast
      @dashthebeast 3 роки тому +3

      @@DieNibelungenliad They did but it was usually outside

  • @geofffleming12
    @geofffleming12 3 роки тому +51

    Enjoyed this. Despite it's bugs, night city has a pulse in a way that most videogame cities do not.

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @mikhaelgribkov4117
      @mikhaelgribkov4117 3 роки тому

      Flatline in beautiful monitor is what this game has. It so hilariously bad, pretty sure Watch Dogs 1 created more living world and that was 2014 game, which lied too.

    • @himmelektronik
      @himmelektronik 2 роки тому

      @@mikhaelgribkov4117 you're so mad at cyberpunk 2077.

  • @VideoSage
    @VideoSage 3 роки тому +522

    If you have not, I highly suggest you get some leg updates, and do a bunch of parkour. The city isn't just impressive on a visual level, they actually managed to have relatively few world holes, or places where you can get stuck, for such a large, and expansive world.

    • @LucidTurtle
      @LucidTurtle 3 роки тому +111

      Cyberpunk literally becomes mirrors edge once you toss on the double jump. Its amazing how they put no serious invisible barriers anywhere in the map.

    • @LucidTurtle
      @LucidTurtle 3 роки тому +57

      But those damn barbed wire fences

    • @VideoSage
      @VideoSage 3 роки тому +26

      @@LucidTurtle You cans find ways around, or over them.
      Even then, a lot of the world is free from world holes, it's quite impressive.
      In fact, I've found more world holes in easily accessible areas, than the ones that took a lot of jumping.

    • @nick012000
      @nick012000 3 роки тому +5

      @@VideoSage It's possible to parkour your way up from V's apartment up the interior of the megablock and then glitch through a wall and then jump across to the expensive apartment you can see from V's apartment window.

    • @PatchyE
      @PatchyE 3 роки тому +14

      @@LucidTurtle the charged jump can actually get you to more places than double jump (the rare version has more height, while the epic version reaches the same height as double jump but gives you more horizontal maneuverability).

  • @julianthursky-moore2438
    @julianthursky-moore2438 3 роки тому +42

    even with all the bugs and ai problems, this is one of the most beautiful games i have ever seen

  • @abdulrahmanalhasbani1445
    @abdulrahmanalhasbani1445 Рік тому +18

    The game is more stable now and trust me, you can really see the effort they've put in the game by now

  • @IVANxVx
    @IVANxVx 3 роки тому +21

    I'd watch a full series of this. I was also fascinated by some of the locations such as Rancho Coronado and Pacifica.

  • @oshel5793
    @oshel5793 3 роки тому +92

    This was a surprise too be sure, but certainly a welcome one.

  • @lennemo99
    @lennemo99 3 роки тому +45

    The rooftop villa that you can see from V's apartment window is actually suspected to be V's original apartment that was cut from the game. You can reach the building and inside the items are marked as V's items.

    • @marty2129
      @marty2129 2 роки тому +16

      actually, it is not cut, it is an apartment from one of the endings ;)

    • @FranWest.
      @FranWest. 2 роки тому +6

      @@marty2129 - You are both correct. It is from one of the endings, but it is also cut content, cdpr had said that V could buy multiple apartments - then it turned out that no, you actually cant buy any other apartments. (till the latest patch, over a yr later).
      Video proof from cdpr itself.. : ua-cam.com/video/6a8f1TbYb2w/v-deo.html

  • @RomainFleuryWhatever
    @RomainFleuryWhatever 3 роки тому +81

    The city and environment, and the story seems to be the elements that have been successfully done, and it does attract attention.
    Great video btw :) happy new year !

    • @mordor1779
      @mordor1779 3 роки тому +15

      I mean the city, the environment and the story is the reason why you buy the game lol. So many people thought this was going to be some futuristic GTA and end up saying it's bad because ' the cop chases aren't good ' when it's one of the least interesting thing to do in this game.. This is an RPG,not a sandbox OW, 99% of the interest of this game is the city and it's atmosphere, the characters, choices, and main / side quests

    • @therealshadow99
      @therealshadow99 3 роки тому +4

      Also the music! The music is another amazing thing.

    • @RomainFleuryWhatever
      @RomainFleuryWhatever 3 роки тому +1

      @@therealshadow99 yeah I forgot the music !

    • @RomainFleuryWhatever
      @RomainFleuryWhatever 3 роки тому +3

      @@mordor1779 yeah I understood that it would be closer to a GTA based on the marketing campaign. It is sad because this game has very good things to show and tell it seems. :) I saw a lot of reviews and it also seems that the freedom and choices in the story are not as advertised, you can’t become whoever you want it seems. But again, it’s the marketing issue, not the game itself.
      And again, I did not play so my thoughts are based on the marketing that made me preorder the game, the reviews, the friends that love it, and this very well done video by Morphologis 👍

    • @Owerus
      @Owerus 3 роки тому +6

      Gameplay variety is good as well as someone who is coming from Deus Ex franchise. Cyberpunk is my personal game of the year : )

  • @mimix3555
    @mimix3555 2 роки тому +4

    From what Ive read, apparently many of the block-style homes don't usually have kitchens, due to lack of real food and cooking in general. Most of the food has been replaced with 'mock' items that are just similar tastes/consistencies, and a lot of processed foods. Then the rich classes will often find kitchens in their apartments because they have more access to real food. Which is a reason for many restaurants being within just a couple of steps of the lower class. Great video!! Its gonna make my second playthrough more memorable.

  • @lukusridley
    @lukusridley 2 роки тому +5

    One of my favourite moments in the entire game was coming out of the big commercial area in (watson?) and ending up on a back street going down. The buildings were covered with HVAC outlets and there was a single closed booze shop - and with the shape, the light, the sound it reminded me *exactly* of places I've been in real life. It was the most incredible sense of place. I literally just wandered around for 5 minutes just looking at stuff. The funny thing about cp2077 is that so much artistic talent went into it it was inevitable that when it got hammered into shape people would begin to come back and see just how much beautiful stuff is there

  • @SolusWhite
    @SolusWhite 3 роки тому +42

    The fancy apartment you can see out of V's apartment window is owned by V, after a certain ending... but you can get there through the megablock. Would love to see what you think of it.

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @SolusWhite
      @SolusWhite 3 роки тому +4

      @@UnknownUA-camUserProfile No idea why you're asking me, I have no idea, and I'm pretty sure it's not in game music...
      If you read the vids description though, you'd of seen that it says the music in this vid was provided by EpidemicSound.com.

    • @Grimlo9ic
      @Grimlo9ic 3 роки тому +2

      It's great as a storytelling tool as well, since to V's character it serves as a foreshadowing/aspirational piece to go from some no-name merc into a legend of NIght City.

    • @kevinhui4234
      @kevinhui4234 3 роки тому

      O was just going to say that! Also if you looked at the blinds youll notice that the part of the wondowt that shows the future vs apartment is cover differently ( letting some light in) for telling you both in a way of what you want to but, and also where you might end up at the end.
      On an unrelated note. That is what I notice as well on vs old apartment. The central space seems to be wwwaayy too big ( coming from Hong Kong I would know. Our apartment when I was there is about the big area of the apt. And that's it ). I understand that they need to space so v and silver hand can play out the fight. But still it looks super odd to me how the central area directly conflict with what the rest of the apartment building is trying to emulate.

  • @h.t.fosterchen7989
    @h.t.fosterchen7989 3 роки тому +21

    'intrusion of commercialism into personal space', well said Morph.

    • @Shinod
      @Shinod 3 роки тому +5

      Late stage capitalism in other words

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @FazeParticles
      @FazeParticles 3 роки тому

      @@Shinod it looks beautiful at least

  • @Moist_Noodle
    @Moist_Noodle 3 роки тому +21

    As someone who knows little about achitecture but always appreciates it, I really enjoyed this video. It's nice to learn about the who's, the what's the where's and the why's and as someone who is absolutely in love with Night City, I'm hoping for a follow up. Hint hint. ;)

  • @calebcarroll4638
    @calebcarroll4638 3 дні тому

    I absolutely love this world. Sometimes I just walk around for minutes on end just taking everything in. It has got the feeling of you could live here for years and never see it all.

  • @ephmrl-
    @ephmrl- 3 роки тому +5

    Loved this review and the fact that you did so through the perspective of an architect. As a creator myself, it pains me to see such a work of art being slammed. You can tell a lot of research and passion went into this game, so I appreciated the fact that you reviewed a different angle of the game. Your insight is refreshing and one of the reasons I’ve begun following your channel. Keep it up man!

  • @thomas.02
    @thomas.02 3 роки тому +27

    i was under the impression that my V was doing relatively well for herself after the introduction montage, getting jobs done, a car and everything. So I thought the apartment's relative spaciousness reflected that aspect of V's life so far.

    • @chillhour6155
      @chillhour6155 3 роки тому +1

      Maybe they had modding in mind, that big ope space in the apartment really stands out to be filled in some how

    • @Tomcat_Coyote
      @Tomcat_Coyote 3 роки тому +12

      I think V is one of the people you could consider as the " rare Middle Class " of Night City .
      Far from living in the luxurious condos of Charter Hill or the villas of North Oak , and not living on the streets or the dingy , cramped low-level apartments either .
      She/He's closer to the lower-class i think , but the fact that you're a Merc with just enough Rep to catch the eye of Dex and the like means you have a few gigs behind your belt and probably managed to save a fair amount of eddies .

  • @soulwynd
    @soulwynd 3 роки тому +56

    Nightcity is gorgeous. I have 70 hours in the game and still finding little details and references. Do more of these.

    • @SternLX
      @SternLX 3 роки тому +16

      I'm up to 250 hours in CP2077. I'd say at least 60% of that time has been spent just exploring all the nooks and crannies and I still haven't seen it all.

    • @knickers3359
      @knickers3359 3 роки тому

      believe us if you're curious you'll easily get up to 150 hours

    • @ZackWolfMusic
      @ZackWolfMusic 3 роки тому

      I'm at 360 houre of game play of night city! I explored probley around 80 percent of the city so far!

    • @Nick-kb2jc
      @Nick-kb2jc 3 роки тому

      I’m over 500 hours total and just today I walked through a new space I’d never seen before under a freeway overpass in Heywood and was mind blown at the detail.

  • @molly_nap_queen
    @molly_nap_queen 3 роки тому +44

    4:57 "He doesn't know how to use the three seashells"

    • @Charok1
      @Charok1 3 роки тому +2

      they were so black I didn't even notice them in the game. but they were noticable in Deus Ex HR and the joke only needs to be done once.

    • @Maniac3020
      @Maniac3020 3 роки тому +4

      I hadn't noticed them in my own play time, but I saw them here, and lost my shit.

    • @Archangel125
      @Archangel125 3 роки тому

      What movie is this reference to again? It's one I need to watch still.

    • @Duloks
      @Duloks 3 роки тому +8

      @@Archangel125 Demolition Man

    • @polishhamnr1469
      @polishhamnr1469 3 роки тому +4

      hahhaahhaha, he dont know xD

  • @alfredogarbanzo2276
    @alfredogarbanzo2276 3 роки тому +3

    I greatly enjoyed this review, it's honestly so mindboggling with the amount of detail the environmental artists were able to express in night cities architecture and thank you for highlighting this!!!

  • @massimolanda
    @massimolanda 2 роки тому +2

    Every since bloodborne I've loved the idea of vertically built cities - something extremely magical about it

  • @Veptis
    @Veptis 3 роки тому +78

    Wasn't stackable housing one of your main projects? Coming to an age where choosing a place to live gets more relevant, there is something really chilling about it.

    • @Morphologis
      @Morphologis  3 роки тому +45

      Yes it was, you’ve been around for a while clearly! I agree with your assessment too, it seems we’re closer to the world of CP than most may think.

    • @Lintary
      @Lintary 3 роки тому +12

      @@Morphologis We are indeed a lot closer in many ways, that is one of the charms and also frightening chills about cyberpunk.

    • @Apokal031
      @Apokal031 3 роки тому +6

      @@Morphologis With the increasing power of "too bit to fail" corps (especially their power over goverments), the increase of extremes even in the wealthier countries (be it wealth or viewpoints), the technologies that transforms (and control) our societies(especially the youth) more and more, even our destruction of the world . Cyberpunk, or something quite simiar, might become our possible future

    • @wilbing8465
      @wilbing8465 3 роки тому +11

      @@Morphologis you should branch out from SC more often. I have no doubt if you did series on popular games, your channel would blow up. You have a lot to offer in your knowledge and presentation skills.

    • @carstenschops7797
      @carstenschops7797 3 роки тому +10

      @@Morphologis The world of Cyberpunk 2077 seems WAY more advanced than what Star Citizen has, despite the spaceships and beam weapons. But, please, no one tell Chris, or SC will really take until 2951 to release.

  • @Coopetition
    @Coopetition 3 роки тому +17

    I'd love to see more Cyberpunk content.

  • @underground635
    @underground635 3 роки тому +18

    I've just finished the video, and yes, it was amazing. Even tho it's was not a Star Citizen ship it still was futuristic and I think that's what your channel is all about. Amazing review!

  • @litigation_jackson
    @litigation_jackson 3 роки тому +5

    When I was doing my sidequest tour at the end of the game, I was taken completely by surprise when I started the zen meditation questline, because I had no idea that park was even there, and I had driven past that area hundreds of times.

  • @jonhughes4079
    @jonhughes4079 3 роки тому +2

    I think the lack of a kitchen is intentional and works with the vending machine idea. The corps think "if we dont put kitchens in the apartments, they'll have to buy our food/from our vending machines"

  • @bobdobsin6216
    @bobdobsin6216 3 роки тому +20

    I'm still going to shill for an Architect Review's of Prey (2017)'s Talos station. I love the 70's corporate Art Deco and I'd love to see what you think of it.

  • @alexcheung9538
    @alexcheung9538 3 роки тому +7

    Thanks for the review. I lived and grow up in Hong Kong, so I see a lot of resemblance in the architectures between Night City and in Hong Kong. Actually I spend my youth in one of the building that you see in the the area of Kubuki and North Side, with 5-6 levels. Really love the buildings and the develop team done a great job in that.

  • @artfreakguy
    @artfreakguy 3 роки тому +5

    You know, I noticed some of the things you mentioned, like:
    - the overlapping buildings
    - differing architectural "flavors" on different districts
    - the damn elevator at V's building that looks more like it was a service elevator during construction that just doubled as the final elevator for the completed building lol
    Anyways, it's really cool to have someone enunciate and explain certain things I myself have observed but cannot expound upon.
    In short, cool channel :)
    PS - I also love the game and will be back to possibly add another 110hrs when it's in a more robust state :D

  • @ageoflove1980
    @ageoflove1980 2 роки тому +1

    "Shoving a vending machine in your personal space" Giving my computer a side-eye...

  • @Zoey--
    @Zoey-- 3 роки тому +1

    I could watch literally hours of these style reviews. I love them. I'd thought much the same with V's apartment block but never really put how it made me feel into words and your explanation made it all click for me.

  • @brandonsteinbach4208
    @brandonsteinbach4208 3 роки тому +8

    Bugs aside I have really enjoyed cyberpunk I'm already on my second playthrough. I really wish the people signing the checks wouldn't push developers to announce release dates just so they can make a profit asap. I think that would solve most issues we have when games are pushed out before they are genuinely finished.

  • @Thund3rstone
    @Thund3rstone 3 роки тому +11

    Like your "roots" analysis parts, but mainly I got the feeling CDPR designers simply were going throough all cyberpunk/dystopian movies/artworks (just as Peter Jackson did for Lord of the Rings). So looking at those megabuildings I see "Peach Trees" from Dredd. For all those predecessor sources your analysis still hits true.

    • @mbpoblet
      @mbpoblet 3 роки тому +1

      There's that, and there's a lot of references and easter eggs... but they also clearly put a lot of thought into the architecture and feel of the city, and of each individual district.

    • @SternLX
      @SternLX 3 роки тому +1

      I forget what area of Night CIty I was in, but I remember stopping dead in my tracks and saying to myself, "I'm totally having a 5th Element moment." The lighting, time of day, foot traffic and architecture was like a scene right out of the movie.

  • @ginomcfino4639
    @ginomcfino4639 3 роки тому +5

    Umm Morphologis I think you forgot to mention the inspiration from the DREDD movies for the megablock city buildings!

  • @PawasTastic
    @PawasTastic 2 роки тому

    I thought I was the only one who kept being pulled back drawn by the architecture. As of now I have some 200hrs+ in the game and I've spent a lot of it on either in-game late night walks or slow drives around the city, just taking it all in because so many areas of Night City remind me of places I have either lived in IRL or visited sometime, I find this feeling really special because for me if a game environment design can emulate the callback/nostalgia related to one of my real world experiences that means somebody really really put their 101% in researching and developing the world I'm playing in. Love the game! Great video!

  • @IAmNumber4000
    @IAmNumber4000 3 роки тому +34

    The city reminds me of two of my favorite movies, Akira and Bladerunner 2049.
    Really hope they add missing features and fix bugs over the next few years because this game still has the potential to be a masterpiece.

    • @glowerworm
      @glowerworm 2 роки тому +4

      That's because Akira and Bladerunner are in the cyberpunk genre. It's a weird thing to even mention. It'd be like saying "Red Dead Redemption 2 really reminds me of westerns". Like, duh, RDR2 is a western.

    • @IAmNumber4000
      @IAmNumber4000 2 роки тому +3

      @@glowerworm Ok bro. It’s NOT common to get a game with a walkable version of a cyberpunk city. My point was it was interesting seeing a city that previously only existed in 2D movies and anime represented in full 3D.

    • @LordFinai
      @LordFinai Рік тому

      @@IAmNumber4000 you should consider checking out the shadowrun games, they’re a mix of cyberpunk sci-fi and fantasy

  • @Maclennon
    @Maclennon 3 роки тому +15

    I would love a series on this where each episode you talk about each burrow in the city.
    Great video by the way!

  • @NL0Gwenster
    @NL0Gwenster 3 роки тому +10

    This came by my YT recommendations, glad I clicked on it. I love how Night city is built; I find it fascinating to explore it. This video was quite a nice fresh leaf from all the usual "2077 is a buggy mess" videos and quite interesting. Regarding V`s apartment. I think despite it being a mega-block, there's still a few "luxury" apartments like most apartment buildings IRL that have a few. Because there's a tiny side-quest where you enter a guy's apartment in the same megablock (1 floor lower than V's place) and it's not as spacious as his. Regarding the kitchen aspect, I'd like to think of it as being replaced by the vending machine :-)

  • @captainfactoid3867
    @captainfactoid3867 3 роки тому +202

    Bugs can be fixed, world design can’t. CDPR had their priorities right

    • @narrowstone5363
      @narrowstone5363 3 роки тому +70

      Well, the devs had their priorities right. Upper management definitely didn't

    • @captainfactoid3867
      @captainfactoid3867 3 роки тому +22

      @@narrowstone5363 does upper management ever have their priorities right?

    • @davidrojas4687
      @davidrojas4687 3 роки тому +4

      They were selling the look of the future to a lot of people so it was their responsability, but not to the point of undertaking the multiple choice story. Let's remember that it was supposed to be an RPG. So no, they haven't their priorities right at all.

    • @itzhen7032
      @itzhen7032 3 роки тому +24

      @@davidrojas4687 And i can gladly say that it is an rpg, you wanna know why i know that? Cause i played the damn thing

    • @tripnils7535
      @tripnils7535 3 роки тому +23

      @@davidrojas4687 It definitly is an RPG. Stop relaying that nonsense from clueless people of CP not being an RPG.

  • @thor8009
    @thor8009 2 роки тому +1

    I actually think from a worldbuilding perspective that it's perfect that there is a workspace in V's apartment instead of a kitchen. Much like the freight-like elevator it implies a perspective on the individual and what they should use their time doing or emphasize in their life, which in this case is work. It also speaks to the paradigm of "bringing work home" emphasizing that you are always working whether officially on the clock or not. Having the "kitchen" be a vending machine is really just icing on the cake that solidifies this particular "commodification" of the individual. If you want to take the workspace/kitchen discussion to an extreme it could imply that the world or "powers that be" prioritize you working over personal sustenance or work as personal sustenance.

  • @Beatsbasteln
    @Beatsbasteln 8 місяців тому +2

    i just started playing this game a week ago or so and there have been no bugs or crashes so far. they seem to have fixed all that. now it's easy to enjoy the architecture :)

  • @OfficialMageHD
    @OfficialMageHD 3 роки тому +17

    I feel like there's been two different versions of the game, and personally haven't had as bad of an experience as a lot of the reviews/articles/etc show. I love this game even with the few bugs it has, and can't wait for it to see the issues ironed out. Although even as much as I love the game even with those rough spots, I don't think I'd have the same opinion if it wasn't for the amazing work the art team did. Hell when it comes to a large open world game, I'm surprised the only issues I've had with the map are ones I've gone out of my way to find. In other open worlds I'd have stumbled upon at least a few holes in the world, yet here I've had to actually go out of my way to go outside the normal bounds of play to find the parts where the map starts to break. And on top of that the details of that entire map is beautiful.
    Looking past the issues caused by shareholders rushing the release, you can really see how much the team put into this game, and that alone has such a huge impact. They really know that special ingredient to make a Jackie Wells, it's that splash of love.

  • @smauggerr
    @smauggerr 3 роки тому +17

    The reason why V doesn't have a kitchen is that you don't make food at home in night city. I mean they've got ads for "real water" and getting something like a steak is probably impossible for someone of V's economic standing. All you get to eat is corporate produced chemicals. Fits right in with the game!

  • @Geraldduval
    @Geraldduval 3 роки тому +11

    I'd love a year long deep dive on Night City, just saying.

  • @DiveShadow
    @DiveShadow 2 роки тому

    half way in you lead me down a rabbit hole of capsule hotels, amazing video super immersive

  •  3 роки тому +1

    I was waiting for this!! Cyberpunk deserves more love from this channel! ❤️

  • @michaelbeemer8019
    @michaelbeemer8019 3 роки тому +36

    I’m very happy to see your take on this. I think the design and presentation of the city itself is an achievement that gets overlooked. Unfortunately they put so much effort into the setting that it seems everything else suffered.

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @jeancouscous
      @jeancouscous 3 роки тому

      It is just different teams my man. Environment team has done their best, some others not so much.

    • @michaelbeemer8019
      @michaelbeemer8019 3 роки тому

      @@jeancouscous This is an engineering problem - pre-loading and rendering the environment burned up the available CPU cycles so there wasn't enough left for detailed AI and better physics checks to avoid vehicles flinging through the air. They have to re-balance (if possible) resource use to fix the gameplay issues.

  • @arenomusic
    @arenomusic 3 роки тому +5

    Yeah, this is gonna be the one that makes your channel explode. Here before 1mil!

  • @GeorgeVenturi
    @GeorgeVenturi 3 роки тому +16

    I am an architect my self and I can tell you that most of the inspiration came from Judge Dredd’s Mega-city One buildings .

    • @edenfeledrum1540
      @edenfeledrum1540 3 роки тому +4

      Was about to say that. It's most noticable in the Megablocks since they look almost exactly like the ones in Dredd

    • @th3orist
      @th3orist 3 роки тому +1

      good hint!

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @DorianApryl
      @DorianApryl 3 роки тому +2

      Dredd was definitely a reference point for Watson. Other districts drew inspiration from Blade Runner's LA to Ghost in the Shell's Niihama, it is actually impressive how this divergence of styles blends as seamlessly as it does.

  • @orangemcorange6872
    @orangemcorange6872 3 роки тому +3

    Wonderful video. Though not an expert, I still enjoy the study and analysis of architecture.
    To me, one of Cyberpunks greatest strengths is Night City. It *feels* alive, almost to the point it feels like it’s breathing. The thin roads and tight corners demand that you follow its rules, drive at its own speed. The skyscrapers leave you feeling like an ant, despite being cybernetic mercenary.
    Really hoping you’ll dive deeper into the districts. 👍

  • @Crescent-IV
    @Crescent-IV 2 роки тому +2

    The designer of the tabletop game and the original universe recently said on Reddit that the highways and infrastructure are designed in a way that it all loops back to downtown, and was designed to disadvantage the poor.
    Much like the direction US infrastructure is in much of the country.

  • @Calmputer
    @Calmputer 3 роки тому +7

    for the future, you can get rid of things like the mission waypoint, by tracking missions like "psycho killers", or "beat on the Brat". these two missions don't have a localized objective, per se.
    and if you want to remove the marker for the car... blow it up out of sight.
    OR get the mod called "Non-Hideable HUD Removal" over on nexusmods. Which lets you get rid of pretty much everything as well.

  • @aaiibeee4764
    @aaiibeee4764 3 роки тому +4

    This was a beautifully done video! I know that you mentioned here that you were breaking away from your norm by making a video that was not about Star Citizen, however I'm hoping that you'll be open to the idea of creating more for this series that do look at other games. With so many unique design elements in so many different games I feel like a professional architect's opinion and suggestions would be so interesting! I'll admit that one of my first thoughts was how interesting it would be to hear what you thought about the design of BioShock Infinite's cloud city, Columbia. Again, it's just an idea, and I wanted to be sure you knew that there are definitely people who would love to see what you're thoughts are outside the world of Star Citizen. I look forward to watching the rest of this series and seeing what else you add to it in the future.

  • @bozworth
    @bozworth 3 роки тому +6

    i want to say that V's apartment is so large because of the cinematic drama that happens there and the actors need space to emote

    • @UnknownYouTubeUserProfile
      @UnknownYouTubeUserProfile 3 роки тому

      WHATS THE NAME OF THE SONG AT 9:23 ??????????????

    • @jeancouscous
      @jeancouscous 3 роки тому

      Correct ! Game and cinematic purpose

    • @Hirnlego999
      @Hirnlego999 3 роки тому

      It's also because V makes tons of money as a merc, which is why V and Jackie are part of the major heist.

  • @alias6676
    @alias6676 2 роки тому +2

    In CP77 world kitchens are actually ones of the most luxurious features apartment can have, as almost all food is artificial and capitalized to the highest extend by corporations.

  • @FifthOfNovember_Original
    @FifthOfNovember_Original Рік тому

    Great analysis! Thanks! Also, I just now realized what that other apartment outside V’s is at 6:20 … 😮 Man, this design is out of this world.

  • @CyberiusT
    @CyberiusT 3 роки тому +34

    I'm surprised you didn't use the word 'arcology' in reference to the megablocks.
    -
    Post-viewing Edit: Oohh, a heart! Ya makin' me feel special now, Morph! ;)
    Seriously now, though... I know the game has many points which are a hot mess, and more than a few bugs - some of which can be game-breakers - but that said, I still love it. If you don't pay attention, the crowds mostly do feel like crowd, and the traffic mostly feels like traffic. STUPID people and traffic, that can't drive even as straight as I can with a keyboard, and that is prone to swerving violently or stopping dead in the middle of the damn road for no apparent reason, but still.
    That city, though, is just great. The scale is wonky (it's only 5km from the city centre to the 'remote' Nomad camp), but it /feels/ like it could be a real place for the most part.

    • @edsalt5281
      @edsalt5281 3 роки тому +2

      Now u dont have a heart

    • @CyberiusT
      @CyberiusT 3 роки тому +3

      @@edsalt5281 LoL! Seres me right.

    • @Barefoot_Joe
      @Barefoot_Joe 3 роки тому +1

      @@CyberiusT bless you ❤

    • @edsalt5281
      @edsalt5281 3 роки тому

      @@CyberiusT aw well

    • @CyberiusT
      @CyberiusT 3 роки тому +1

      @@edsalt5281 Morph has stolen my heart?
      I am a heartless bastard?
      At least I can laugh at myself. :)

  • @UnbeltedSundew
    @UnbeltedSundew 3 роки тому +13

    I disagree with you about V's apartment, because it represents her coming up in the world (as told in the montage), moving into new better digs and out of Mama Welles', buying a car (the starting car), it's supposed to be kind of fancy as she starts her upward trajectory being a merc. If you do the mission for the neighbor below V's you can see a stark difference, his is an oppressive dark and unpleasant dump. The other point is that space isn't limited by any physical barriers in night city, it can always expand into the desert, and around the edges of the city are just absolutely huge complexes fulfilling some type of corporate schemes. Some of them totally abandoned. My impression is that space isn't at a premium particularly, location and status is.

    • @mbpoblet
      @mbpoblet 3 роки тому

      Yeah, it's probably one of the best apartments in the megablock. Which still puts it far below the kind of places even the lowliest corpos would live in, probably, but also far above what most citizens of Night City can afford.

  • @jamesrimes2870
    @jamesrimes2870 2 роки тому +3

    it's my second time watching this video a year later, enjoyed it just as much as the first time.

  • @mkaia47
    @mkaia47 2 роки тому +1

    this video is just perfect, OMG, im no architect, im an engineer, but im sooo into architecture styles and influences in culture, this video is just amazing

  • @chainer8686
    @chainer8686 2 роки тому +1

    I agree, the more 'clean' parts of the city are where the wealthy and corpo elite live, closer to where the center of the city is perceived to be, with Arisaka tower being the centerpiece. Those areas also look as if structures were built once and for all, where in the outskirts of the city, there's areas rebuilt several times over, with even shanty towns on the coastline.

  • @gneusch7917
    @gneusch7917 3 роки тому +8

    I have roughly 30 hours in the game now and I’ve played a ridiculously small amount of missions just because of how appealing it is to wonder and take everything in. I plan to wait until the game is patched more to play missions, but damn night city is amazing.

    • @joaopereira2331
      @joaopereira2331 2 роки тому +3

      The time has come

    • @th3thatguy631
      @th3thatguy631 2 роки тому +2

      @@joaopereira2331 yeah fr, the bugs are normal game bugs now that's in every game instead of my Futa Fem V hanging shlong all the time.
      Now the only issues I'm seeing is the occasional car floating 2 or 3 inches off the ground.

  • @lordrefrigeratorintercoole288
    @lordrefrigeratorintercoole288 3 роки тому +29

    I feel like im the only one who had almost 0 bugs in my first playtrough when the game came out.
    Im on my 4th playtrough and i freaking love this game.

    • @KanyeKetchup
      @KanyeKetchup 2 роки тому

      Dude have they fixed the bugs ?
      I'm keen to buy it

    • @isabelaragon6499
      @isabelaragon6499 2 роки тому +2

      ​@@KanyeKetchup they have! they've updated it a bunch from what i've seen too. besides, if you have a next gen console or play on a good pc, you should be fine lol. there are still a few glitches and bugs but it' DEFINITELY an improvement from when it first came out :)

    • @KanyeKetchup
      @KanyeKetchup 2 роки тому +1

      @@isabelaragon6499 tanking you Isabel I'm buying it soon on next gen Xbox 😁😁peace

    • @isabelaragon6499
      @isabelaragon6499 2 роки тому

      @@KanyeKetchup no problem! hope you enjoy it and have a mostly bug/glitch free experience haha

    • @KanyeKetchup
      @KanyeKetchup 2 роки тому +1

      @@isabelaragon6499 you on ! thanks heaps

  • @hendrikschluter959
    @hendrikschluter959 3 роки тому +5

    Please check out Elizabeth and Jeff Peralez apartment.
    It’s a big luxurious apartment, but you have to do a couple of missions for them to see the whole apartment.

    • @estehtix
      @estehtix 3 роки тому +1

      Art-Deqo Bladerunner-Esque

  • @nkpgbmx
    @nkpgbmx 3 роки тому

    This is one of the most important and interesting video about Cyberpunk 2077. Haven't seen any other, so far, talking about this or even do a video.
    Big cred to you!! I'm not an architect, but it's one of my biggest interests.
    Maybe one day I'll work as one :)

  • @einerus
    @einerus 3 роки тому +1

    Bed, vending machine and bathroom in his room is suppose to look like one of those prefab units installed.

  • @melvinbrennaniii2355
    @melvinbrennaniii2355 3 роки тому +35

    Like and appreciate your UA-cam and Twitch content; however, to say that Cyberpunk is more akin to an alpha than a finished game is madness. At least on PC (my experience). Cyberpunk provided me with a complete and outstanding RPG experience, with a beginning, middle and end that I enjoyed/was moved by. Now I've gone back to explore the world in ways similar to the ways in which you're exploring the world...that's not an alpha, that's a complete game. The bugs actually remind me of Skyrim when it launched on PC and people forget them, and that no one broke breath to call that an alpha! I think in this case mayhaps your star citizen influence led to some narrative/analysis overreach. Cyberpunk might be unrefined for some, but it is a complete game with a complete experience.

    • @r3dp9
      @r3dp9 3 роки тому +1

      @@evolicious The difference is in expectations. Skyrim was much less ambitious in terms of the technology available, number of NPCs on screen, and size of the city.

    • @corniel657
      @corniel657 3 роки тому

      the problem is the dev overhyping the game

    • @ThaJay
      @ThaJay 3 роки тому +1

      I agree with you @Melvin Brennan III. Those words were way way too harsh and clearly spoken by someone who knows next to nothing about games. If you look at Cyberpunk as what it is, a completely new open world RPG, it's increadibly well executed and improves on previous games like Fallout, Elder Scrolls, Witcher, etc. with a big step up. The game is really really good and you either have increadibly unrealistic expexctations or you're playing it on outdated hardware (especially consoles, it was a mistake to release on older consoles).

    • @ramoraid
      @ramoraid 3 роки тому

      Frankly, after exploring more of the game and starting a second playthrough I can honestly say this game cut out enough content that in resembles Fallout 4 in its let down of what was promised. The game is very comparable experience to that of Fallout: New Vegas, but with really shiny raytraced graphics. Nothing showcases the shortcomings of this game more than when it is compared to a game like GTA: san andreas and it successors specially in the core gameplay systems.

    • @nemikuuro
      @nemikuuro 3 роки тому +1

      Unbelievable comment thread :)
      Yes, some people encounter a small number of bugs and sometimes no game-breaking bugs at all. This is unfortunately not true for everyone. So yes, you were lucky to have such an experience. Other people, on good hardware, on PC, may not be so lucky. We respect your opinion but consider this when calling other people's opinions "madness".
      Also, some people seem to misunderstand the term "alpha". In short: yes, it's almost like a final game, but with missing features (considering CDPR marketing we can say the game has missing features), game-breaking bugs (quests are getting broken for lots of people, not for everyone - I agree), possible data loss (consider 8MB save bug), and just overall huge amounts of bugs and lack of optimization.
      Anyway, it is rather pointless to argue about terminology, but I felt a need to defend the channel's author because people are being aggressive here ("Those words were way way too harsh and clearly spoken by someone who knows next to nothing about games").
      edit: spelling

  • @VosperCDN
    @VosperCDN 3 роки тому +9

    Good review of a game city. However, Mega-Block means one thing to me .. Judge Dredd.
    And the interiors of that block really reminded me of the last movie's setting. (Edit for spelling)

    • @qohenleth4472
      @qohenleth4472 3 роки тому +1

      Or The Fifth Element.

    • @AgentKenshin
      @AgentKenshin 3 роки тому +1

      Its Demolition Man if you look closely there is reference to it.

    • @estehtix
      @estehtix 3 роки тому

      Incendiary

  • @LiftedStarfish
    @LiftedStarfish 3 роки тому +10

    This was way too short. I want two years worth of content on Night City. Do it!
    Also, Odysee mirror?

  • @OneByEleven
    @OneByEleven 2 роки тому +2

    Fast forward a year and a half later and we now have a more polished game with the 1.6 patch, coupled with the Edgerunners anime and lore. It's a good time to be back in NC!

  • @SouthDev
    @SouthDev 2 роки тому

    I love this!
    Only one thing I could mention, and it's about the kitchen - You cannot buy groceries in this world, everything comes packaged in ready to eat meals, and there is even a vending machine in the apartment

    • @SouthDev
      @SouthDev 2 роки тому

      Or, you CAN technically buy groceries, if you're filthy rich, but if you live in a megablock, you probably aren't