How to 3D Print Cityscapes - Any Location for Free!

Поділитися
Вставка
  • Опубліковано 11 лис 2024

КОМЕНТАРІ • 40

  • @Iskelderon
    @Iskelderon Місяць тому +8

    Reminds me of when a Japanese Gundam model builder got his hands on a piece of large-diameter acrylic tubing. He built his own version of a cylindrical space colony and used a technique similar to that to print the cityscape inlays for it.

  • @daniel_s1337
    @daniel_s1337 20 днів тому

    Wow, awesome! Have been looking for a way to make multi colour maps for a long time, this is the perfect solution!

  • @Hellrun1
    @Hellrun1 6 днів тому

    Thank you very much. I will use this to print my favorite mountains :)
    Scale, then press Z, then type in 0 for basement leveling

    • @3dprintyboy
      @3dprintyboy  4 дні тому

      No problem! Glad you liked it. I knew there had to be an easier way to do that part! Thank you as well!

  • @simonmeier2925
    @simonmeier2925 15 днів тому

    Hey there, brilliant tutorial you made there. I love the possibilities which arise from this technique.
    Just a couple notes from my side, feel free to comment if there's a reason for your way of doing things which I am missing.
    If you just want to export an STL of the whole thing, with not differentiation between the different objects (terrain, streets, buildings etc.) you can also use the inbuilt STL-export feature of Blender. From my experience it also creates a base (extruding the terrain down), so you don't have to do that manually. Also the scaling you did is not really nessecary as the bambulab-in-built scaling feature (any other slicer would work fine here as well i guess) does the job just as well with basically no additional work needed.

  • @que_dijo
    @que_dijo 8 днів тому

    dude, you delivered again, thnaks

    • @3dprintyboy
      @3dprintyboy  6 днів тому

      My pleasure! More fun projects incoming!💪

  • @taftmemmott141
    @taftmemmott141 Місяць тому

    I’ve been trying for months now to figure out a way to do this, interestingly enough to print my local ski resort, with varying degrees of success. Looks like your tutorial here is checking all the boxes I’ve had for this project!!

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      Glad I could help! Good luck finally getting it exactly as you’re hoping!👍

  • @RyanHoulio
    @RyanHoulio Місяць тому +1

    Also would you be able to explain how to make and extrude lines (say for example the chair lifts of the skihill you printed?

  • @jordini321
    @jordini321 20 днів тому

    Any advice on how to get the dxf to export properly from Inkscape? When I try, it just compresses everything to a single layer.

  • @Rihavens
    @Rihavens Місяць тому

    Thank you!

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      You bet! Thanks for watching!

  • @marknthetrails7627
    @marknthetrails7627 Місяць тому

    I will definitely have to give this a try this winter, to many projects with the new house. Deserves a sub... 👍✌🖖🥃(Good Job,Peace,Live Long, and have a Drink(responsively) all the way down to water if need be😀

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      Thanks so much the the kind note and the sub, Mark! Good luck with the new house and the many projects that come with it!🦾

  • @DarrylCross
    @DarrylCross Місяць тому

    @11:40 -- For future reference: you can make the bottom plane flat by having all the vertices for the bottom selected -- as seen in on the screen after the extrusion -- and hitting s z 0; this will tell Blender to make the size across the selected vertices 0 on the z axis (in other words -- the selected area will be flattened)

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      Thanks for the tip! I figured there was an easier way!

  • @RyanHoulio
    @RyanHoulio Місяць тому +1

    Any settings to be able to increase the difference between the highs and lows of the section of map taken? Say if its relatively flat, you could make it more hilly, or if something has drastic changes in terrain that you could make it more flat?

    • @jakobhansen1396
      @jakobhansen1396 Місяць тому

      That's usually exaggeration or z scale

    • @3dprintyboy
      @3dprintyboy  Місяць тому +1

      @@jakobhansen1396 Yes, typically adjusting the z-scale will fix this problem, but make sure to move the features back together after scaling. i.e. If you scale terrain down to make it flatter, it'll move the terrain farther away from other features in the z-direction, so be sure to move the terrain back up so it intersects with other features like roads and buildings

  • @skef9597
    @skef9597 28 днів тому

    At 09:51 you're making a cut in the video and then the parts go from lines/splines to meshes that you can scale.
    I can't seem to be able to get this to work. How'd you do that? How do you scale the model or convert the parts.

    • @henkpunt4159
      @henkpunt4159 21 день тому

      I've had a though time scaling as well. Before scaling be sure to accept all the modifiers for all objects. The wrench on the right side

  • @sophiemulders
    @sophiemulders 15 днів тому

    How did you make the eifeltower?

    • @3dprintyboy
      @3dprintyboy  6 днів тому

      I just borrowed a 3d model of the Eiffel Tower that was in the public domain on Thingiverse and dropped it on top!

  • @mugaggakennedy
    @mugaggakennedy Місяць тому

    This is great thank you

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      I am happy to hear you enjoyed it! Thanks for watching!

    • @mugaggakennedy
      @mugaggakennedy Місяць тому

      @@3dprintyboy you are welcome.. Had never tried printing cityscapes, I will need to seek for your contact for assistance soon...

  • @TheQuarkQuark
    @TheQuarkQuark День тому

    I thought Cadmapper isn't free, i mean it's free for two weeks or something then you'll need to pay

  • @i-make-robots
    @i-make-robots Місяць тому +2

    Maybe add chapters to this video?

    • @3dprintyboy
      @3dprintyboy  Місяць тому +2

      Good idea! I will add them later today

    • @3dprintyboy
      @3dprintyboy  Місяць тому +1

      Sorry for the delay! Added now!👍

  • @goodash1
    @goodash1 Місяць тому

    Inkscape does not offer the option of dxf for export.

    • @goodash1
      @goodash1 Місяць тому +1

      Nevermind. I found that you cant do it as export. you have to go to file, Save as. Then you can choose DFX.

    • @goodash1
      @goodash1 Місяць тому +1

      but the dfx file created by this method only contains one layer.

    • @stewartarmitage6095
      @stewartarmitage6095 Місяць тому

      @@goodash1 yes I have just found the same with Inkscape. Guess it only works with Illustrator

    • @3dprintyboy
      @3dprintyboy  Місяць тому +2

      @@goodash1 Thanks for sharing. Admittedly, it's been a while since I have used Inkscape. In this case, you may need to save each feature as an individual file and then save each one as a DXF.

    • @goodash1
      @goodash1 Місяць тому

      @@3dprintyboy thanks, I'll give it a try.

  • @JustinRoss-hi8wt
    @JustinRoss-hi8wt Місяць тому

    To flatten the bottom of the terrain @11:45, you can switch to the scale tool and set the y scale to zero. Quick and easy. :)

    • @3dprintyboy
      @3dprintyboy  Місяць тому

      Thank you! I knew there must’ve been a quick way in blender! There’s a tool for every job😄