Somehow missed this, but since the SkelAnimation is read through agents on a per-frame basis (meaning that creating motionclips like i did makes no sense since they will only be read per-frame) it would be much faster to use a rig match pose sop to animate the agent, every frame.
Somehow missed this, but since the SkelAnimation is read through agents on a per-frame basis (meaning that creating motionclips like i did makes no sense since they will only be read per-frame) it would be much faster to use a rig match pose sop to animate the agent, every frame.
Your channel is a treasure
super awesome thanks for sharing
what happened with the resolution? only getting 360p :-/