Redout 2 Hyper SFX

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  • Опубліковано 6 жов 2024
  • Hey guys, As some know, I'm starting to get a little better at editing. So recently I've experimented with audio bites for redout 2 purposes. And now i think some hyper boost SFX are a bit underwhelming. Let me know what you all think. 8 hypers stand out, but still are overshadowed by other SFX layered on top.

КОМЕНТАРІ • 2

  • @DeathMetalSeth
    @DeathMetalSeth 7 днів тому +1

    Devil's advocate, I'm thinking that the engines are using some advanced form of ion propulsion, which is why they're so quiet and underwhelming. This could be the reason why the ships work in atmosphere, in water, and in space without having to be re-tuned in some way... maybe

    • @malakaithedemigod
      @malakaithedemigod  7 днів тому +1

      @@DeathMetalSeth yea true…still…listen to the buran.