Senua's Saga: Hellblade 2 - STORY & ENDING EXPLAINED
Вставка
- Опубліковано 23 вер 2024
- Senua's saga hellblade 2 story explained. Hellblade 2 ending reveals that senua becomes the new ruler of the new lands inhabited by the decedents of vikings.
Hellblade: Senua's Sacrifice (Hellblade 1 explained)
• Hellblade: Senua's Sac...
Sub to gamersault/ gamer sault for more horror game related content.
It was good seeing Senua being such a badass, taking on real people here and not just hellucinations... Or, was any of it... REAL?
I already watched the whole video of part 1
I think it is just a hallucination however everyone in the game including the protagonist herself but the tyrants are all just hallucinations made by Alfiér himself for psychological manipulation against his people.
I think people are real. But some of scenarios are her hallucinations.Its her perspective.
At the same time. Maybe her sickness helps people stop believing in cruel gods.
I believe what was said in the first Hellblade “is what Senua is seeing real? To Senua it is”
@@lolwhat6161As far I understand everything was real except the parallel world that only she sees to discover the key to defeat the giants. The huldolfolk or the hidden people were some kind of Icelandic elfs that lived in the same place that humans but in another dimension and Senua for his condition was the only one who can see this dimension and talk with this celestial species to know more about the giants. These species choose Senua because she was able to prove worthy in the parallel world trials (the moment she’s in the cave and gave her sword to the another version of herself but at the other dimension)
I don’t care if either Hellblade games are “games” or not. I love everything about them.
Man the ending just made me cry… her suffering is insatiable.. I really feel sorry for her
Good news for you, if that was enough to make you cry, there's a whole lot of other games that will do that to you.
Ending was underwhelming compared to the first.
@@Pat43489 something is wrong with you,
@@faali4874 no, I just think that if that made you cry you're in for a ride because you probably didn't play many games. I finished 100 games in the last two years so I've got a lot to compare to, and that spoon fed story was sub par. I understood the story but I could've seen it miles away so it didn't have an impact. Here's a few games with better stories, writing and characters that I've played in the last two years:
Hellblade 1
Disco Elysium
Nier automata
Before your eyes
Gris
Celeste
Old man's journey
Outer wilds
Still wakes the deep (horror though, but if pain and suffering is up your alley, this is better than Hellblade 2.)
Inscryption (not a sad story but a good one)
The Yakuza series (if you like drama and more serious stories)
@@Pat43489 it doesn't make you sad because you probably can't relate in even the slightest which is even more sad than if you did relate.
@@matthewflores4183 yeah yeah Senua's face turns into the one with warpaint because now she has to choose to continue the path of her father that she despised or forge her own. That was such a basic ending compared to the first. The first not only introduced psychosis, but it explored the themes of grief, letting go, fighting against something that's bigger than you, fighting your demons... You could've seen everything in the sequel from miles away. Even your comment is lame "even more sad that I can't relate". What? You're saying that I can't relate about choosing to forge my own destiny instead of ruling over others with fear like my father did? You're saying YOU can relate to THAT and it made you cry? The fuck is wrong with you.
From fear and loneliness to ruling Iceland. Awesome transformation.
Something very interesting about the way the giants turn to stone after they're killed:
Several scholars have commented on the connections between hidden people and the Icelandic natural environment. B.S. Benedikz, in his discussion of Jón Árnason's grouping of folktales about elves, water-dwellers, and trolls together, writes: "The reason is of course perfectly clear. When one's life is conditioned by a landscape dominated by rocks twisted by volcanic action, wind and water into ferocious and alarming shapes... the imagination fastens on these natural phenomena."
I do not think the answer is so definitive as like "everything was a illusion" or "everything was real". For me the game was fantasy and psychosis geting mixed
The protagonist has a real mental condition AND it gives her the habilities to "see what is not there" in a magical way.
It gives me the vibes of "the shining" kind of powers.
Thank you for the amazing content! I enjoyed your material :)
You just made me appreciate this story even more.
I have a theory that Senua's story will be divided into 5 parts where there
will be key themes: 1 denial, 2 anger, 3 bargaining, 4 sadness, 5 acceptance.
Great notice
@@ЛенивыйКоз the studio won't survive that long sadly. Also I'd say the first game is more about letting go than denial
that was great man .i finished the game yesterday and I needed this video thank you❤❤
If all the giants were senuas hallucination, how hidden folk told her their back stories? she had no way to know those herself
It seems the folk tales were common amongst the settlers, she heard them through whispers maybe or people chattering, yet she imagined them being shown by the hidden folk. Some conclusions might've been due to her own intuition. For example for the sea giant, she possibly subconsciously assumed the outcasted one, turned into the giant. It showed how superstitions lead to people with no mental health condition believing things to the point of imagining them or even thinking they see them. For senua, this triggered her condition even more, going into a deeper rabbit hole of actually fighting these made up giants, even seeing others getting into physical battles supporting her
@@gamersault she wasn't from those settlements to hear their folk lore , maybe she heard them from other slaves or even slavers, but I don't think the entire journey was illusion, the Norse man look completely different from the first game.
I'm just confused how the giants didn't exist... when we saw the other characters get killed or throw spears at them. Is everyone on the island hallucinating the same thing? Where they all just natural disasters imagined as Giants? Volcano eruption, Tsunami/Typhoon, and Blizzard?
Why didnt the Hiddenfolk say this then, and what about the dead baby..
Or is senua hallucinating up the people.... and generally everything?
Not all giants are hallucinations, some of them are people or nature elements. The people believes that there is going to be someone who will save them. And Senua was what they need. Many things she swa where metaphoricals.
The 2nd One was Told by a REAL Person and NOT by the Fake Hidden Folk
I liked hellblade 2. still think 1 is the better story. my only criticism is the ending to this one. I just wish it was more resolved and concrete. I get that they went the theater route and it's good, I really get it for art's sake, but I think this time around the story begs for a more substantial ending than abstract.
What do you mean? At least 2 happened. 1 was all a hallucination.
@@pixelcount350 i was talking about how they ended it. it was artsy and abstract but I just believe it needed a different approach to the ending.
She became the ruler of Iceland, I’d say that is pretty substantial.
@@wallabror what i meant by substantial is concrete, not abstract. maybe a playable epilogue. it was kind of still miserable in the ending. I know the characters are full of misery but I just hoped at least a bittersweet concrete ending would have been nice.
i agree with every thing u say mate 👍🏻
If the giant's part is not real (specially the part where they fight the second giant in the seashore), then I think everything can be questioned. And this can make me think that everything is an illusion. The narrative gives me vibes of being similar to the usual trope of 'it was all a dream' or 'everything is an illusion'. And if we can't be certain of anything, there isn't much sense in discussing the story, as there's no way to prove that Senua isn't sitting on a chair imagining everything. Despite that narrative part that I wasn't a big fan, it was from an art perspective an amazing experience. Great animations, graphics, camera perspectives, audio etc. From a gameplay perspective, I felt it was a bit boring, specially the long walks and the puzzles. But a great experience, nonetheless.
And that can't be ... Esp. The 2nd MUST be real!
I still can't figure out what they see , it makes sense to believe the volcano and the storm part are giants of something but, do what the other sees when senua kill any of them ? What does she do to make them calm ?
I think the theme of hallucination cant make sense when there are other characters in the story
@@monkiofwisdoms6216 I agree...
It is really confusing
I think the game is still only about senua, there is no others (real) characters, they all represents parts of her like her voices do. Thorsomething is a warrior, son of a bad father who is a leader that manipulate and uses fear, she spared him and decided not to take his life despite being defeated and lost in the darkness, sounds familiar? The northman druth that can see though the darkness, and you really think the way you met him was a real thing? The characters shows up and disappears so easily (even considering her visions and isolation). The giants being cast away and being tormented needing to forgiven (the guilt she still feels about the plague, maybe also not being there when the village was raided) maybe senua was being called by another name (monster, crazy) and needed to be accepted.
All of the Draugr encounter and fights are really really REEEAALLY too weird to be true, they show up and disappears out of nowhere and the other characters dont see anything wrong with it. They also interact with the giants too hinting out that they are also not real since Senua herself realizes the giants arent real.
The earl (thor father) is just her father all over again, the people who died in the village just before are the people who died to the plague or in the raid, all her problems we saw in the frist game still haunts her, she fought her demons but it is still there.
Maybe she became a leader of the celts (her people, the other villages who wasnt attacked, the few that survived) and never set foot on the northman lands and its all in her head, but poorly showed in the game.
Be what it may, both games is about religion. The first one is how we cling to religion because without it what is the point of everything, its hard to accept death, that we will never see and never meet again the ones we lost, that death is final and there is no silver lining. Relegion can be good, peaceful but we chain ourselves. Like in the end of the first game that she start realizing all of that was a lie, wasnt real "but if thats all a lie, how will you revive Dillion, what are you doing here?" and she immediately goes back to the beliefs because she has to.
The second game is about using religion to keep fear on people and having power.
*SPOILERS*
I wish the Ninja Theory embraced the supernatural with the natural, that would have made the story much more compelling. The story's message of 'we make our own monsters' would still stand. And Senua being called a seer by one of the characters gives "credit" to the practices of those times. Like, what if those seers were people who had some time of psychosis or mental instability? Why does everything always have to be "All in our heads." We already got that message from the first one. I was hoping HellBlade 2 would be more embracing of the fantastical.
I absolutely agree with you. When this second game was coming, I wasn't sure about the route the developers were gonna take...
The first game wasn't real, she was just in her own head, mind... But then what can we expect in the second game? What's the point in making another game if we know nothing going on is real? I thought the only way is that they would do what you're talking about. And I thought they did it for the most part of the game, until I got to the ending, which left me confused, and it led me here where everyone is accepting the fact that it was all over again an illusion, an hallucination.
Thanks for this! I streamed this on UA-cam so I had a difficult time actually paying attention to the story :
I'm a simple woman. I see GamerSault drops a video, I click
I love Hellblade 1 so much. I streamed it multiple times on twitch, completed it twice on my own time, and sent the trailers to Hellblade 2 to anyone who would be interested. Hell my steam profile wallpaper is Senua! Even though Hell Blade 2 is a great game, it didn't hold up to the emotions that Hellblade 1 evoked. The puzzles and the paths felt linear and too predictable. The final boss fight in Hellblade 1 is such a masterpiece! The music, the setting, the troll mechanic, etc.! The ending of Hellblade 2 left so many unanswered questions and felt rushed.
I'm still so confused 😂 like if the giants weren't real why did everyone talk about them also explain the second giant the main characters were there fighting it too so like yeah im beyond confused
It could be natural disasters, terremotos, huracanes y nevadas.
The Flight? @@debu2849
@@debu2849 Impossible!!!
Kratos dies in this story 3:09.
I also thought, he look like Kratos, when I saw him.
The voices were good in the first game, they just plain annoying in this one.
i dont remember how often the voice come out in 1st game , but 2nd game like they want to annoy all the time in same way ( watch there is a puzzle , can you do it , no you cant do it ... repeat )
Yeah , I think it too much and too repetitive
Dude those visuals are stunning
I feel like if you have problems like that IRL that you shouldn't play it simply to prevent reoccurring memories and events.
Some wisely enough opinion would do so and just avoid simply then again that's just my opinion honestly and if you can handle it, playing a game like HELLBLADE honestly and I said IF you can the go right ahead just be careful.
Waited a long time for this.
There's a theory about how religion and myths can be seen as a mass hallucination experienced by an entire people, sometimes driven by fear, hope, or prejudice. How were Abrahamic religions able to stone their own sons for blaspheming? Or Aztecs sacrifice people to appease sun gods? Is it not madness? I feel this ending hit on that theme well. There are those who wish to control that fear and madness for their own gain. But Senua already being a 'mad woman' ends up being the only one able to see things differently, and she may possibly convince others to be better.
Good explanation bro respect
To me, it’s a good movie more than a game which is why people hate it so much so I get the criticism.
I personally love both games, we RARELY see triple A games that take such deep dives or completely make their entire game about mental instability it's a journey of mental struggle and anguish not to mention to the heavy instability of the survivors guilt that plagues her in the second game it would have made a great movie yea, but I disagree and think it's perfect as a game since they can take more leaps than they could have in a movie
thing is people who criticize it for that didn't know what they were getting themselves into. thing is this game got popular cause of the first game and it attracted the people who were not the target audience for this game. I liked it for what it is cause I knew from the first game what to expect. But it doesn't beat the first game. Storytelling in this one is really good though ending was not satisfying. but first game's story just is better and if they take the techniques in storytelling they used here to retell the first game plus the leap they made with the graphics that would be awesome. it is a game. it's just that there's a certain mood and mental preparation(for a game? I know) to take this it in. it's just a different work of art that you'd have to be in a certain state to appreciate. it's a very niche game. only a small portion of the gaming community will appreciate this.
It's the same length as the Order 1886. People are being hyperbolic when they say that there is no gameplay when there is. I thought people prefer shorter liner experiences but i guess that was a lie pushed by other gaming youtubers to make a buck.
@@pixelcount350 I think I speak for at least 50% of the gaming community when I saw most of, of us I repeat MOST of us, like longer games with a good story games like skyrim, hogwarts legacy, Dead island 2, and more I'm a completionist so i tend to run through games really quickly by accident even though I think it took me forever to get through it but longer games actually ne a really long time to get through and find everything and that's the perfect experience for me longer games are the ones I really enjoy especially if they have good mechanics or a good story
Yeah this one wasn’t great probably because the dude responsible for the first left in preproduction
Beautiful story, thank you
Thanks man, a lot of negative feedback on the game though is just unfortunate.
The Playstation Fanboys are flooding every comment section childishly trying to spoil it for everyone ☹️
I personally thought it was fantastic, I loved the first one, and despite the many negative feedback, I liked the second one even more
I played it over the weekend and I loved it. Was really a new experience for me
Watching the Project Mara teaser made me imagine that Senua could actually be called Mara and that she's trying to escape from some kind of rehab center in this current era.
*Are the Giants REAL OR NOT!???*
There are CONFLICTING Arguments *For and Against it!*
I'am not native speaker, but even i see that this is less "explanation", while more "just retelling the whole story in 37 minutes" type of video.
I think Hellblade 2 is a good Hellblade game, not necessarily a good game. I enjoy the series, but I feel we took a step back in this one. Hellblade 1 had a great balance of the cinematic feel and actual gameplay. Hellblade 2 felt very stiff and so much of it felt out of my control as the player, like I was just watching a movie. I’d say focus less on the cinematics in the next game and return to the balance achieved in the first game or focus more on just the gameplay. Also, anyone else interested in a survival mode? Where you just fight person after person and they get harder until you die? I LOVE the combat system in this game and would love that
Masterpiece ❤
37 minutes of water. Where is the explanation? This is just retelling of the story.
So in short so u dont need watch 37 minutes video all stuff you see in game does not exist, she is propably sitting in some cryo chamber living in fantasy simulation.
SO BASICALLY IT'S A GAME ABOUT LIVING IN CHICAGO.
nah it’s not that bad here. This last winter was weak AF
Why did her face get red lines on it? Is it a power she has in which she hasn’t felt the need to use yet?
IMO it’s because they had to had the face paint from the trailer somewhere.
It shows how she was exalted as a leader and warrior. Those are tribe chief markings
There are no powers. She has Psychosis, the devs made two whole documentaries on her Psychosis. She just sees things that aren't there, we don't know what is real. To her it is real, to us we try desperately to find logic, to find reason, but with Psychosis an outside viewer can never understand. We don't know what's real, that's the point.
For me it was a representation of how she has an evil and dark side too, just like his father (which it was something she hated about him because it was a man with no compassion or empathy, just killing trying to protect his people no matter the cost and that drives him to kill his own wife because she was suffering from psicosis too and Senua’s father used that excuse to tell his people she was the responsible for all the deaths, because she was cursed, just like he told to Senua). At the end of this game she was just doing exactly what his father was on the first game. Killing no matter what just for the sake to revenge/protect his people. She was so tired of the lies and deaths that she just wanted to kill everything that makes her feel guilty, damaged and broken, that’s why when the red face painting appear she just start to talk like a demon saying “no more anger, no more lies, just the truth” etc etc etc
If you're referring to the ending, i believe it was simply a depiction of becoming a war lord, similar to Aleifr, an inevitable fate of becoming a leader wanting to protect her people, something she feared of becoming and saw the potential of herself becoming (like her own father), but listening to Thorgestr, a representation of her own benevolence which she finally saw as Thorgestr as he sacrificed himself, she realised she can still show love and face many hurdles without hurting anyone, even if it's going to be difficult
I was so glade that Senua's didn't kill ithere the cruel king or his Viking son. Because if she would have she would to start right back where she at the begining again.
I haven't finished the game and i already have questions about it. How did she got enslaved and why wasn't she wearing gramr in the beginning of the game? I've been waiting for years for this game and i enjoy the game and it really looks stunning, but i'm a bit lost now in the story..
Wait she saw the hiddenfolk in the end? Guess i missed that part....
It's out?
yes!
Yay, I'm very early!!
i was sure that giants don't existed ! Thanks for explain brother
I donot understand what is real and what is fake
I think that’s the point
@alymahdy3662 Look at it this way : everything surnatural didn't really occurred (it was part of bieliefs ans mythology, and people with Bad intention use it at his advantage). The rest is real.
That's how it is for a person with Psychosis. To her everything is real. To an outside viewer like us the player who knows that she has Psychosis we try desperately to figure out what is real. But we can't, and I love that fact.
Hi
so is she seeing stuff or do things really happen?
Both but not in the same time
I don't understand: if Giants don't exist what are the 2 giants we killed in the game? Weren't they Giants??
nothing is real.
scared, unsafe, controled. Everything is in the mind nothing is real.
@@ssponk but the second giant was seen by many people, not only by Senua. How can It be Unreal?
@andreadebellis Well it is an unreal engine 5 game
This is hellblade it’s a blade from the 9 layers on hell!
The game got no advertising because Xbox knew that it was a flop compared to the first. 7 years for that!? Please. The first one was SO much better than the first. It had layers upon layers of theme you could explore. This one's ending was underwhelming and foreseeable literally miles (of walking) ahead. I loved the first and was very disappointed with this one. Visual aside, the puzzles, story, characters, voices, and arguably the combat was all worse than the first.
Not the puzzles ... The only bad puzzles in HB2 are the ones that have the same idea from HB1
@@monkiofwisdoms6216 so you liked walking from one orb to the next? It's not a puzzle. You just walk from one orb to the next activating and deactivating them with no real puzzle involved
@@Pat43489
Yeah they aren't really puzzles.. but decent simple sections ... The first game puzzles are pure tides and just unfun ( there were some of them in the 2nd game and they are still shit )
I remember a puzzle in the 1st game where you need to find an angle to make stairs which was absolute shit
@@monkiofwisdoms6216 still better than waking from A to B mindlessly
@@Pat43489
No ... Something bad is never better something meh ..
Find the μπ symbol.. wow what a gameplay
Was that Jojo Siwa
me woman, me strong
This way I don't have to buy it cause I no have xbox
Jojo siwa inspired.
Karma is a b*tch
What? No wonder I didn't understand ending ! So in the first game nothing really happened in real world it just was senuas holucinations ? And in hlbd 2 how is there was no giants ? So both games where just a dogs dream or something ? It cannot be I don't want to believe that
The first game is a metaphor for the different stages of mourning as well as a representation of all its inner struggles (fears, doubts, traumas...)
Conversely, all the events of this second game really existed. Only Giants was made up, and part of belives and mythology. That was often the case in ancient Time to explain natural phenomena (storm, erruption, endless winter...). And goodi use it at his advantage.
This IS what I understood...
In the second game she becomes the leader of Iceland. In the first she is just suffering to overcome her husbands death. What happened with the giants was real to Senua and her victories was seen and acknowledged by the real world.
She has Psychosis, we don't know what's real. That's the point. To her it is real. Confusing to us, but to her everything she sees is there.
I appreciate they did something unique with the story props
Sry but the 2nd Giant MUST be real or EVERYONE is influenced by a MASS PSYCHOSIS
Oh shit hellblade 2 already came out???
داداش از لهجت مشخصه ایرانی هستی
بعید میدونم
Can't believe i get to say first
Terrible game. Really undoes all that the first game established, particularly with Zymbal. Not fun to play either. Should have been a movie.
Well it is a battle with Psychosis. It doesn't matter what she does it will always be there and her fears will always be there. As such her father will always be there. There is no escaping him.
zzzzzzzzzzzz