This is an excellent addition to the Warfighter series!! Until I get some of the expansions, I am using some of the weapons and Soldiers from my Modern set to create a Special Forces unit, 😂. Thanks for taking a look at this and reviewing it. I was eagerly waiting for this review. Have a Merry Christmas!
“Hey Jude” is not a Mission and “Born to be Wild” is not an Objective in my base game. Which expansion(s) have you added? [#3 by the looks of things]. Love the naming of the missions and objectives. It’s a pity they ran out of song titles to use. “Born to be Wild” is both a Mission title and an Objective title! You stated early in the video the “The rulebook is perfect”? Hmmm? Why then is there no index (there was in the Warfighter Universal Rulebook)? The explanation of the card details is a backward step compared with the Warfighter Universal Rulebook. This rulebook is not written with the new player to the system in mind. Check out the last paragraph on p.9 for example - that will mean absolutely nothing to a new player? The rulebook was not proofread was it? The rulebook still refers to non existent ammo jam counters. The introduction paragraph 3 should have been rewritten to reflect the format of rulebook actually produced. Having said that, having purchased Warfighter WWII a couple of years ago, attempted to learn the rules and returned it to the box in favour of another game with better written rules, I still like the system and the fact that it sits below Fields of Fire, Combat! and Point Blank in terms of complexity making it easier to get to the table. I ended up purchasing it and all expansions convinced that this iteration of the game is the one for me (plus it scratches the Vietnam itch, along with Purple Haze). I can see that for guys like the two of you who are already familiar with the system, this game is easy for you to get into, but for someone new to the system, the rule book makes the experience unnecessary hard work. Until you are familiar with the text and phrasing on the cards you are frequently left blindly flicking backwards and forwards through the rulebook, the keywords sheets and BGG forum entries trying to figure out how the game works and what phrases mean. It reminds me of Crisis 1914, a great game spoilt by a rulebook that appeared to be written by someone who already knows the game inside out and has not fully considered how someone new to the game or system would look at the rulebook. As an aside, the only criticism I have seen of this game is that there are only 3 US player soldiers and that the same hostiles keep reappearing. This is easily overcome if you factor in that you would get more of both if you purchase an extra couple of expansions #1 or #2 for more US and #4 for more hostiles when you purchase the base game. I appreciate the effort that the person responsible put into improving the rulebook over the previous versions but it feels like there were either time or budgetary constraints that prevented the author on producing the perfect set of rules for this game. Thanks for your explanation of the game; really helps the learning process. Once I get to grips with Vietnam, will I also feel more like returning to Warfighter WWII? Would you still go back to Pacific, Mediterranean etc or does this version replace the early games for you?
I heard about the lack of US soldiers and then saw there were add-ons. Honestly, I think that is shocking. I'm surprised you guys didn't mention that because that is a terrible decision. I have no problems with additional boxes of items coming out for their games - but 3 soldier cards in the base game is very, very poor and just comes across as gouging.
This is an excellent addition to the Warfighter series!! Until I get some of the expansions, I am using some of the weapons and Soldiers from my Modern set to create a Special Forces unit, 😂.
Thanks for taking a look at this and reviewing it. I was eagerly waiting for this review. Have a Merry Christmas!
This is definitely my next purchase in the Warfighter series. All of the differences between this and WWII Warfighter look really cool.
Hello guys, thank you for your videos ❤. Do you have any suggestions for war board games that girls can enjoy? Thank you 😊❤
“Hey Jude” is not a Mission and “Born to be Wild” is not an Objective in my base game. Which expansion(s) have you added? [#3 by the looks of things]. Love the naming of the missions and objectives. It’s a pity they ran out of song titles to use. “Born to be Wild” is both a Mission title and an Objective title!
You stated early in the video the “The rulebook is perfect”? Hmmm? Why then is there no index (there was in the Warfighter Universal Rulebook)? The explanation of the card details is a backward step compared with the Warfighter Universal Rulebook. This rulebook is not written with the new player to the system in mind. Check out the last paragraph on p.9 for example - that will mean absolutely nothing to a new player? The rulebook was not proofread was it? The rulebook still refers to non existent ammo jam counters. The introduction paragraph 3 should have been rewritten to reflect the format of rulebook actually produced.
Having said that, having purchased Warfighter WWII a couple of years ago, attempted to learn the rules and returned it to the box in favour of another game with better written rules, I still like the system and the fact that it sits below Fields of Fire, Combat! and Point Blank in terms of complexity making it easier to get to the table. I ended up purchasing it and all expansions convinced that this iteration of the game is the one for me (plus it scratches the Vietnam itch, along with Purple Haze).
I can see that for guys like the two of you who are already familiar with the system, this game is easy for you to get into, but for someone new to the system, the rule book makes the experience unnecessary hard work. Until you are familiar with the text and phrasing on the cards you are frequently left blindly flicking backwards and forwards through the rulebook, the keywords sheets and BGG forum entries trying to figure out how the game works and what phrases mean. It reminds me of Crisis 1914, a great game spoilt by a rulebook that appeared to be written by someone who already knows the game inside out and has not fully considered how someone new to the game or system would look at the rulebook.
As an aside, the only criticism I have seen of this game is that there are only 3 US player soldiers and that the same hostiles keep reappearing. This is easily overcome if you factor in that you would get more of both if you purchase an extra couple of expansions #1 or #2 for more US and #4 for more hostiles when you purchase the base game.
I appreciate the effort that the person responsible put into improving the rulebook over the previous versions but it feels like there were either time or budgetary constraints that prevented the author on producing the perfect set of rules for this game.
Thanks for your explanation of the game; really helps the learning process. Once I get to grips with Vietnam, will I also feel more like returning to Warfighter WWII? Would you still go back to Pacific, Mediterranean etc or does this version replace the early games for you?
I heard about the lack of US soldiers and then saw there were add-ons. Honestly, I think that is shocking. I'm surprised you guys didn't mention that because that is a terrible decision.
I have no problems with additional boxes of items coming out for their games - but 3 soldier cards in the base game is very, very poor and just comes across as gouging.
First!
I tried a Warfighter game, but I wasn't impressed or entertained.
I ended up selling it.