Civilization VI In-Depth: Amenities

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  • Опубліковано 18 кві 2018
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    saxygamer.chrono.gg
    Amenities are a core part of Civilization VI and are crucial for keeping your empire happy! They can come from several sources, namely luxuries and entertainment, and can provide many bonuses to your yields! Management of amenities is a key part in upping your skill in Civilization VI, so hopefully this guide helps you do so!
    -The Saxy Gamer
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КОМЕНТАРІ • 367

  • @kennethong1852
    @kennethong1852 5 років тому +554

    Not trading denies competitors from being happy. Mercantilism 101.

  • @Skyblade12
    @Skyblade12 3 роки тому +75

    I never realized that duplicates do literally nothing. I thought they let you spread them to more cities. That makes the “duplicate luxury resources” vote in the World Congress so much more valuable.

    • @Wilsontripplets
      @Wilsontripplets Рік тому +6

      Well u never get to use it as ai always vote in a block to make sure I lose an amenity.

  • @renealbrechtsen9743
    @renealbrechtsen9743 6 років тому +260

    This is so useful. Amenities has always confused me; like what they are and how to get them.

  • @FWoodside
    @FWoodside 4 роки тому +276

    This video is a good summary. Here are a few extra points to think about.
    I typically play on epic length deity games on the largest map size, so this may not apply to all games you play.
    #1 Something I've seen mentioned in the comments: Denying your opponents luxuries keeps them unhappy.
    This is 100% true and is important to exploit if you have neighbours that you want to gain a lead on. I typically find that gold is fairly easy to come by later in the game, so it can often be beneficial if you are the only Civ with access to a certain luxury resource to prevent other Civ's from ever getting it.
    Additionally, you can build up smaller civs by trading luxuries to them (even if they offer less money). This will give you allies on the map as well as strengthening them overall so they will be more useful when you drag them into war with their neighbours.
    #2 If you deny Civs luxury resources, they will trade with each other instead of you.
    Just as a balance to my first point, Civs that might have wanted to trade with you for your luxuries will find a way to get them from somewhere. If you are on a giant map with tons of civs, chances are they will be able to find them elsewhere. If they do this, they will like you less because you wont trade with them, and will like the other AI's more because they will. This is worth keeping in mind.
    #3 If you own many luxury resources and refuse to trade them, the AI will build entertainment complexes.
    This I have found to be huge. First of all, other Civs making entertainment complexes means that those cities aren't making other things that they could be like wonders or units. If you starve especially large civs, they will start building them all over the map and essentially stalling them out. This is especially effective if there are Civ's who you have traded lots of luxuries to for a long time and then suddenly cut them off, making many of their cities unhappy. Not only this, but if you intend to invade that Civ later, the cities come with an entertainment complex already built which can help manage loyalty and happiness problems from capturing enemy cities.
    #4 Loyalty.
    Not mentioned in this video at all is that happiness impacts the loyalty in a city. I have never investigated this extremely in depth, but I believe it is +1 loyalty for every happiness in a city. If you are able to amass a glut of luxuries, you can keep your cities very loyal. If you deny your enemies luxuries, their cities may lose loyalty. Loyalty pressure can be a tricky thing to manage against other civs and usually requires multiple angles of attack if you intend to take over their cities this way, but it often comes down to a handful of points and this is certainly one way to achieve this.
    My overall strategy is usually to trade luxury resources early on when the relationships and gold make a big difference. Then select civs that I eventually want to go to war with, make them reliant on buying my luxuries (also means the AI's tie up their luxuries in trades with other civs so they wont be available to my target), and then suddenly cut them off. Shortly after this as they begin compensating by investing all their production in entertainment complexes and water parks, go to war.
    Really appreciated the video for a clear and concise explanation, but these are a few points I have noticed in my playthroughs that I felt were worth mentioning.

    • @sirred313
      @sirred313 4 роки тому +4

      Someone else plays my style... thank you for the pointers

    • @samuelimevbore5868
      @samuelimevbore5868 3 роки тому +1

      Solid 👌🏾

    • @shelbyramin1376
      @shelbyramin1376 3 роки тому +2

      Thank you for the tips. I will give this a try.

    • @jasonstjohn2540
      @jasonstjohn2540 3 роки тому

      Epic length?!

    • @elizjawebb6310
      @elizjawebb6310 3 роки тому +6

      I feel like I just took a course in international relations 🤣

  • @MichaelJohnson-kq7qg
    @MichaelJohnson-kq7qg 4 роки тому +17

    Don't always sell your luxuries. Sell them to your allied to keep them happy, but if someone isn't part of your alliance, you MIGHT want them unhappy.

  • @ThePDXAccountant
    @ThePDXAccountant 4 роки тому +45

    Just purchased Civ VI because of COVID-19. Thanks for making these videos!

    • @bluezebra6701
      @bluezebra6701 4 роки тому +12

      Bad timing lol, how's the game been?

    • @theflyingmylle
      @theflyingmylle 4 роки тому +3

      I feel sad for you, since the game is free now (yes 100% free)

    • @blackedmirror5073
      @blackedmirror5073 4 роки тому

      Alex Hockley it’s free now... whoa!!

    • @billohsnap5418
      @billohsnap5418 4 роки тому

      @@theflyingmylle weeell you know GS isnt on epic yet + the mods which will probably never be available on EGS

    • @Wellshem
      @Wellshem 4 роки тому

      If he bought from instant gaming, not bad at all

  • @HanZhang1994
    @HanZhang1994 6 років тому +203

    There is a reason to not trade extra copies of your amenities, and that's to prevent rival civs from gaining amenities. The smaller the map the more you need to consider this as you're more likely to be the only source of a type of luxury. Very often it can be worth it to leave a rival civ at -15% growth and -5% non food yields in 1-4 cities (for example) than to take 6 gold for yourself, which is about what most neutral civs would give you for a luxury, especially if you're both racing for a luxury or for strategic goals, and especially if the player number is fewer.

    • @VickiVampiressYT
      @VickiVampiressYT 5 років тому +37

      I never thought of it this way. I always thought about all the gold those suckers will give me for my furs and truffles. Must be in my Dutch nature.

    • @CamilaZancanella
      @CamilaZancanella 5 років тому +5

      Actually good point, thx

    • @jamalholmes4348
      @jamalholmes4348 5 років тому +1

      Very very good point!!

    • @fredwilson1448
      @fredwilson1448 5 років тому +4

      If you're playing this like a competitive game then you are technically right, but civ is more like a simulator to play around in. Is it really realistic that a country would deny trade with another in order to make them less good?

    • @robertvirnig638
      @robertvirnig638 5 років тому +28

      @@fredwilson1448 Yes it is realistic, it is called an embargo

  • @bs15099
    @bs15099 5 років тому +51

    Oh man, once i was so close of winning by domination, and my cities went to revolt, then i ragequitted

    • @l.madrid8815
      @l.madrid8815 4 роки тому +18

      If you are close to domination victory then your military should be strong enough to put down rebellion

    • @yngfljm2277
      @yngfljm2277 3 роки тому +1

      @Ryan Farley r/ihadastroke

  • @katherinec4360
    @katherinec4360 5 років тому +89

    Ohhhh, is this why the cities that I try to take over spawn barbarians sometimes? this makes so much sense

  • @Devin1364
    @Devin1364 4 роки тому +2

    I started watching all your videos because my friends always beat me in civ even when I have the best start possible - thank you for making them!!!!
    Had no idea how to get amenities before this :)

  • @jonathanguajardo3445
    @jonathanguajardo3445 6 років тому +29

    I find zen meditation a good religious belief because most of my cities will have at least 2 districts anyway. It's one of my go to's if im going for domination and a free amenity is always welcome

  • @patrickbendix6867
    @patrickbendix6867 4 роки тому +3

    These in-depth videos are very well done and extremely helpful. Thanks so much!

  • @xboxlivegmer247
    @xboxlivegmer247 4 роки тому +3

    THANK YOU! I was so damn confused about amenities but now I feel like I know everything I need to know. Great vid

  • @BarronCedricTan
    @BarronCedricTan 5 років тому

    I really enjoy your videos. They are my go to source whenever I need some clarification on some concepts. Keep up the good work.

  • @TheTaurus502
    @TheTaurus502 4 роки тому +1

    Another quality video from the saxy fella! wow i watch a lot of game help videos for a lot of different games an this channel is one of the best as far as, to the point, great production value, an super use full game info on the specific topic he is covering. Thanks SG.

  • @tatraqushie
    @tatraqushie 5 років тому +1

    I really like your movie clips, it is very comprehensive. Great work~!

  • @Diaboli21
    @Diaboli21 Рік тому

    Thank you for the clear and easy explanation! Considering I have played the game a couple years and didnt know you cant get benefit from the "extra" luxuries, this video really did come in handy.

  • @Kyle496
    @Kyle496 6 років тому +449

    "not as complicated as other topics" and yet the video is nearly 30min long.

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому +102

      The content may not be complicated, but that doesn't mean there isn't still a lot to talk about. It is an "in-depth" series after all.

    • @oosul72
      @oosul72 5 років тому +30

      @@TheSaxyGamer
      Don't get me wrong I appreciate the work you put into things you do a good job so good production with that said you repeat everything you say at least twice sometimes more your videos can be half as long and a lot more productive per minute but again thank you

    • @SvenTviking
      @SvenTviking 4 роки тому +15

      Sadly, that is one problem with UA-camrs from the US. Excess verbage.

    • @istvanjuhasz7621
      @istvanjuhasz7621 4 роки тому +15

      Welcome to Civ VI. I watched 3 hours of tutorial, for abbsolute begginers just to know wjat to even do

    • @TylerAndToast
      @TylerAndToast 4 роки тому +1

      I love how in depth civ is yet how accessible

  • @rodmucio255
    @rodmucio255 3 роки тому

    What a defined learning video. Am a fan lol. I have watched a lot from your channel as I start to venture civ 6 just like I had civ 5. Thanks man

  • @MGSBlackCat17
    @MGSBlackCat17 4 роки тому +1

    I haven’t played since Revolution back on the 360, and your videos have been helping me get back into the game. Consider me subscribed now

  • @charliek2557
    @charliek2557 4 роки тому

    All your videos are great! You do a very good job with production and polish.

  • @archerhawkings472
    @archerhawkings472 5 років тому

    your videos are just amazing man!! please keep up the good work

  • @Halberder84
    @Halberder84 4 роки тому +2

    Thank you so much for this video. I just didn't get amenities and by the late game, all my cities were suffering. After watching this, I went into my current game, traded my duplicate luxuries for luxuries from other countries I didn't have and all my cities went from content and displeased to happy. Boom. And now I know why it is important to build entertainment districts. It's a like from me.

  • @roygav
    @roygav 6 років тому +4

    Good job, thanks for the videos (and slick background music)!
    Two more sources of amenities:
    * Audience Chamber - 1st tier building for the Government Plaza. Adds 1 amenity and 4 housing to cities with a governor.
    * City Park - One of Liang's promotions allow builders to create this tile improvement which gives 1 amenity if adjacent to water.

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому

      Ah yes, thanks!

    • @11anonymous6
      @11anonymous6 5 років тому

      Stupa (from religion) can also provide +1 amenity; just for another ‘you missed...’

  • @IanMorency
    @IanMorency 2 роки тому

    Wow thanks for those tips! I wasn't aware of the downsides of not enough amenities and I often get red messages because of that... I will try to get my people a lot happier from now on!

  • @roberttabet7226
    @roberttabet7226 Рік тому

    That was so well done, organized and presented. Thank you❤

  • @johnosenbaugh2250
    @johnosenbaugh2250 4 роки тому

    These videos are super helpful. Haven’t played since civ 4 and it’s a much more complicated game now.

  • @originalamerican9396
    @originalamerican9396 4 роки тому +3

    Ugh thank you. You explained the one game mechanic I never understood.

  • @CaseyHancocki3luefire
    @CaseyHancocki3luefire 6 років тому +2

    Thanks for this video. I really feel like I understand the amenities system now.

  • @ArannaRNV
    @ArannaRNV 6 років тому +3

    I JUST found out about this In-Depth series you're making! Looking pretty good :D Good job, keep it up!

  • @Shishnut
    @Shishnut 3 роки тому

    I was having a hard time understanding this actually! Now I understand why I have so many grapes inside my capital and that changes absolutely nothing, lol.
    Great explanation! Thanks!

  • @Durzo1259
    @Durzo1259 4 роки тому +39

    Man, thank you for this. Civ 6 has the most _useless_ civilopedia ever. Type in "amenities" and it tells you every which way to get them, but not what they *do*, or how to know if you have enough . I've lost count of how many other topics I've typed in and rather than explain their function, it goes into a long-winded narrative of it's importance throughout history.
    BUT HOW DOES IT WORK AND WHAT DOES IT DO!? The question I end up yelling at every civilopedia article.

    • @failure4452
      @failure4452 4 роки тому +6

      I know right? I had this with the naturalist. I couldn’t figure out the requirements for a natural park, so I searched the civilopedia. It said nothing about what I wanted to know, but contained like 20 lines of useless drivel about history. I. DON’T. CARE.

    • @caltheuntitled8021
      @caltheuntitled8021 4 роки тому +2

      @Failure44 Depression If you search “Natural Park” instead of naturalist it will tell you the requirements for one. I just looked at it today, actually.

    • @failure4452
      @failure4452 4 роки тому +1

      @C Shucha ah, that may help. Thanks

    • @pitthepig
      @pitthepig 4 роки тому +1

      I just go to civilization.fandom.com/wiki/Civilization_Games_Wiki as a default. Much more useful than the civilopedia

    • @yngfljm2277
      @yngfljm2277 3 роки тому +1

      @@pitthepig yeah that wiki you linked is my go to 100% of the time, very useful

  • @liorthedemon2779
    @liorthedemon2779 4 роки тому +4

    With Gathering Storm, now that we have the world council, there is sometimes a vote for copies of a luxury to provide extra amenities, look out for that!

  • @askialee652
    @askialee652 6 років тому +152

    I don't trade anything to my enemies.😡😡😡

    • @1Maklak
      @1Maklak 5 років тому +26

      By trading you're boosting one competitor and yourself, so in a way you're nerfing everyone else. Unless they hate you and give you unacceptable prices or it's a civ that's already stronger than you and you don't want to help them, it's beneficial to trade. So trade with everyone, but start with weaker civilizations that like you and you'll have a lot more luxury resources and gold than you normally would.

    • @unholyxeras8182
      @unholyxeras8182 5 років тому +28

      Trade to BROgamesh, cos he's a bro

    • @a1be31s8x9
      @a1be31s8x9 5 років тому +6

      @@1Maklak Do what I do and trade cash now for gold per turn and make big bucks

    • @garyhamilton2104
      @garyhamilton2104 3 роки тому +1

      @@1Maklak Good point, I just don't trust anyone. Does trading with someone open up risks? For example you open your borders to them and let them in and they do a sneak attack or some shit?

    • @1Maklak
      @1Maklak 3 роки тому

      @@garyhamilton2104 Opening borders or sharing a map lets you scout each other and I generally do it. Since there is no fog of war, you'll see a buildup of troops on the border before they start a war and know a war is coming. I don't remember, but IIRC starting a war moves all the troops outside each other's border. Have a chokepoint city and defensible terrain between you and them and it should buy enough time to switch to military production and kill their army. I'm not sure, but I think the AI is less likely to attack a trading partner, so that helps too.
      Trading technologies (or was it science treaty in this version of civ?) helps them, but my point still stands. By trading you help yourself and one competitor, so be biased towards trading, unless it's a bad deal or they're already too strong or you plan to go to war with them soon.

  • @jisookim6904
    @jisookim6904 5 років тому +6

    Don't forget that the Great Engineer ones do stack with the Mausoleum bonus! Still Paxton only buffs the district that he got used on.

  • @user-qx4sc5ku2w
    @user-qx4sc5ku2w 3 роки тому

    Really great tips Saxy!

  • @ldenglish316
    @ldenglish316 5 років тому +1

    Excellent explanation and strategy suggestion.

  • @KHMakerD
    @KHMakerD 3 роки тому

    These videos are really awesome

  • @DOCTOR_KIA
    @DOCTOR_KIA 4 роки тому

    Thank you so much for this, I’m definitely going to start building entertainment centers now lol

  • @thanemorgan3518
    @thanemorgan3518 4 роки тому

    Thanks! This was valuable. I have won a few dieties, but after seeing this and how little attention I paid to amenities, I'm not sure how.

    • @failure4452
      @failure4452 4 роки тому

      Wait how did you live 30 turns on deity?

  • @Bigvision121worship
    @Bigvision121worship 4 роки тому

    That was really helpful! Thanks

  • @puppydog8453
    @puppydog8453 5 років тому +2

    Also, you can reduce amenities by policy (the one where you reduce your opponent spy’s levels).

  • @dannybarulli2800
    @dannybarulli2800 4 роки тому +1

    An In-Depth on Production to be plugged in this series would be great! (Of course you may have already published one)

  • @ZerekXD
    @ZerekXD 5 років тому +5

    Aye, This was so helpful, I didn't even know the copies didn't count. From Day 1, I always struggled to understand Amenities and always found my self trying to conquer many civs because my people weren't satisfied. I'm still going to find it a bit difficult to manage it, since I'm a fairly new player to the Civ world, but since I enjoy this game so much, i'll learn quickly. P.S. Do you have any strategies for building large militaries in a short amount of time, I've seen some AI's build them in about turn 150. Thanks for reading :)

  • @Alvosploio
    @Alvosploio 4 роки тому +6

    Every single one of my cities is displeased... so it's safe to say, I f*cked up and it's going to take me the rest of the Renaissance era to fix it.

  • @Xion_Toshiro
    @Xion_Toshiro 3 роки тому

    So that's how Amenities work...
    Between this & Religion; I haven't the foggiest idea of how either works, and the Tutorial's lack of a Save Feature doesn't help.
    But your Videos certainly help!

  • @puppydog8453
    @puppydog8453 5 років тому +40

    What happened to the war weariness in depth video?

  • @jisookim6904
    @jisookim6904 5 років тому +4

    Also you should have mentioned some specifics like how the Great Merchant Colaeus works.

  • @ProblemoMe
    @ProblemoMe 4 роки тому

    Do you loose Amenities if you have one luxury resource and you trade it away ? Or does the buff stays?
    Love these videos btw. :)

  • @Electrilyfe
    @Electrilyfe 5 років тому +3

    I’m in a game right now where I set the only win condition as domination. I have been at war for maybe 150 turns. Causing war weariness amenities to go -9 lol. Good thing I’m almost done conquering the whole world

  • @pauloel
    @pauloel 6 років тому +6

    In complementing your recommendation, I found that the one possible exception to trade away an excess luxury is that at times, a sadder AI opponent might be better than a few pieces of gold toward your strategy. I had times that few extra bucks were completely irrelevant for me, every other AI but my enemy was already getting all excess luxuries from me, and my plans for the enemy cities was to razed them all tp the ground, thus, until that happened, I figured a sadder enemy was less threatening. In short, your 4th tip there.

  • @Abesstu
    @Abesstu 6 років тому +57

    You missed temple or artemis wonder

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому +20

      Aw, shame on me, I love that wonder haha

    • @jeremybridges6015
      @jeremybridges6015 6 років тому +1

      so far he has missed colossuem,... certainly he will talk about it

    • @TellurianAmethyst
      @TellurianAmethyst 5 років тому +1

      @@TheSaxyGamer also some great people (some generals for sure) can add amenities when retiring them

    • @JefAlanLong
      @JefAlanLong 4 роки тому

      Also missed the builder improvement Li Yang adds on her last promotion, city park. +1 amenity if built next to water.
      Also one of the holy site buildings you can add to your religion (stupa?) is +3 faith, +1 amenity.

    • @lewisblackwiththenicehair
      @lewisblackwiththenicehair 4 роки тому

      @@JefAlanLong I believe Stupa is Housing, the Amenities one is the Arabic sounding one, Dahr-e-something. Gives +1 for each era since it was built or repaired if I remember correctly

  • @AndrewGourlayPhonicStudios
    @AndrewGourlayPhonicStudios 4 роки тому

    love how casually he tackled Mikisiw-Wacihk haha x

  • @nzcamel3
    @nzcamel3 6 років тому +9

    As long as one is keeping housing on a leash, its easy to run ecstatic cities for ages.

    • @1Maklak
      @1Maklak 5 років тому +1

      I don't see why you would want to do that. More citizens means more production, science, culture, etc. Once they get low on amenities, they will switch from working farms to working other tiles, so I like to go with as much population as possible.

    • @soorian6493
      @soorian6493 4 роки тому

      @@1Maklak maybe for Scotland? Seems gimmicky though

  • @Robert-eu7zs
    @Robert-eu7zs 4 роки тому +2

    What’s the name of the background music? I need it in my life

  • @tfilth5926
    @tfilth5926 4 роки тому

    Amenities are nearly impossible on Deity difficulty as I'm constantly being overrun by the Barbarians but this definitely helps me understand them much more.
    So far the civs I used to beat Deity difficulty on are: Macedon, Persia and Nubia.

  • @ngilbert86
    @ngilbert86 5 років тому +2

    I know this asking for additional work here, from someone who has helped my game immeasurably already, but I would love it if you uploaded these powerpoints and shared them.

  • @tehjoch
    @tehjoch 5 років тому +2

    damn so much of this I was missing out on, I must have gotten lucky to win an immortal game (though my score was about 950 only)

  • @celesefernal2490
    @celesefernal2490 2 роки тому

    Man made a whole PowerPoint presentation for us. Respect

  • @naizulykciwz2873
    @naizulykciwz2873 6 років тому +33

    Does +3 to Cities in 6 Tiles mean its enough to the border or is the center of the city need to be in the 6 tiles?

    • @idan1134
      @idan1134 5 років тому +17

      city center to the source

    • @mikaelhauk
      @mikaelhauk 5 років тому +2

      @@idan1134 The source being the district/wonder and not the city the district/wonder is in?

    • @idan1134
      @idan1134 5 років тому +6

      @@mikaelhauk The source being the wonder itself

  • @OddityDK
    @OddityDK 4 роки тому

    A correction. Even though I’ve never actually built it, it seems to me saying the Huey or Alhambra only provides amenities to the city it is in, while technically correct, overlooks the fact that it will free up amenities for other cities, raising the overall happiness in the empire.
    Am I wrong?

  • @SavantApostle
    @SavantApostle Рік тому

    Do the radius of entertainment start at the complex or the city center their in? Does the radius have to extend to the city center or just their border?

  • @overblaze3583
    @overblaze3583 6 років тому +3

    Hey, been enjoying your series. I haven't had the time to sit down and play with religion extensively yet. Have you got a religion video on the way at all? :)

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому +1

      I haven't begun any work on it yet, but you're the second person that asked for Religion, so I'll get it in as soon as i can!

    • @rammrras9683
      @rammrras9683 5 років тому +1

      I use to help weak civs in order to create stronger enemies for my worst enemies.

  • @richie8240
    @richie8240 Рік тому

    How does Amenity from Great People work? Is it applied to the City that receives the GP or the City District that consumed the GP? If the latter then how are Great Admirals applied when they are used on a ship?

  • @josdelijster4505
    @josdelijster4505 4 роки тому

    I do build more entertainment districs often certainly going for culture vic...it helps so much with that.... realy tbe often just speckle my wide empires

  • @DarkMorningFilms
    @DarkMorningFilms 5 років тому +1

    Great video my dude! I'm going from a casual player to one who wants to crush his friends >:)

  • @garyhamilton2104
    @garyhamilton2104 3 роки тому

    What do you mean by "extra copies" of luxiries? so like 2 tobacco tiles? Only one will work? What if you have them in separate cities?

  • @Skyblade12
    @Skyblade12 3 роки тому

    Also: The bonuses for Water Park buildings do stack with Entertainment District ones, right?

  • @hanneshartmann3671
    @hanneshartmann3671 4 роки тому

    So to get that clear. If I have two instances of lets say Salt it gives me +1 Amenity in 4 cities, not 8?

  • @duckpond7856
    @duckpond7856 3 роки тому

    Really useful info but makes my head hurt (lol). Almost makes me want to go back and play Banished again. So much to learn . . .

  • @kazomazo6646
    @kazomazo6646 4 роки тому

    A Question related to creating units and building. In every turn i noticed that you can choose to build something so in first turn first let's say you click on a worrier that need 4 turns to be ready. Second turn i clicked on a slinger needs 5 turn to be ready so does the first worrier training process stops advancing or both keeps going and everyone will be ready and appear when completing there amount of turns ?

    • @genericwd6290
      @genericwd6290 2 роки тому

      The first warriors build is stoped anytime you decide to build a new unit or building while another building or unit is being built the first one is stopped

  • @victordegrande1628
    @victordegrande1628 4 роки тому

    Does war-weariness only affect some cities but not others? In the video you showed two cities, but only one was suffering from war weariness.

  • @LuckyBZ
    @LuckyBZ 6 років тому +1

    awesome channel

  • @Mrpomarcus
    @Mrpomarcus 4 роки тому

    hay your video come on to my recommendation, just want to let you know you have a great name
    :DD

  • @PMMagro
    @PMMagro 6 років тому

    Aztecs with Zanzibar & Buenos Aires = AWESOME! Try it, you will have sever withdrawal issues though if you ever lose it again...

    • @1Maklak
      @1Maklak 5 років тому

      I get withdrawal issues when a civilization refuses to renew a trade deal where they sell me 3+ luxury resources.

  • @westen5920
    @westen5920 4 роки тому

    What about loyalty? When my loyalty in a city is low it gives me an advice to get more amenities?

  • @infinitechoices1641
    @infinitechoices1641 4 роки тому

    Okay this cleared up a shit ton.

  • @DanMcLeodNeptuneUK
    @DanMcLeodNeptuneUK 3 роки тому

    Holy shit! In the intro you sounded just like Kent Brockman/Harry Shearer!!

  • @vsuley
    @vsuley 5 років тому +1

    Do you need trade routes for the amenities to spread to other cities? I'm guessing yes, but wanted to confirm for my early game strategy.

    • @infamoussky22
      @infamoussky22 5 років тому

      no, you don't need trade routes for amenities to be distributed across your empire

  • @coryhafer7285
    @coryhafer7285 6 років тому +2

    does a zoo or stadium from one town stack with an aquatic one from a different city?

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому

      Yes, zoos only don't stack with other zoos, stadiums with other stadiums, and so forth.

  • @Saccian
    @Saccian 2 роки тому

    After watching this video, I have decided I am to call everything 'nice good'. It just has a good ring to it haha.

  • @benwillems8584
    @benwillems8584 5 років тому +30

    You actually need to try hard to get at spawning barbarian levels

    • @matthewstephens6502
      @matthewstephens6502 4 роки тому +3

      I'm surprised it hasnt happened to me yet. I cant grasp thia amenity shit yet.

    • @steeltalon937
      @steeltalon937 4 роки тому

      Matthew Stephens the amenities will usually keep themselves stable aslong as you keep improving, if you want to utilize the mechanic to help you, yeah it’s confusing

    • @matthewstephens6502
      @matthewstephens6502 4 роки тому +2

      @@steeltalon937 yo i picked up on it. Had barbians pop out before i learned though.

    • @failure4452
      @failure4452 4 роки тому +1

      Yeah, it’s really difficult to actually have your city rebel

    • @caltheuntitled8021
      @caltheuntitled8021 4 роки тому

      Basically, if your cities are starting to go into the negatives, build an entertainment complex or two, maybe a national park if you have a good spot

  • @SebaQuiros
    @SebaQuiros 4 роки тому

    About the 6 tiles range, is it for any tile the city owns or does it have to be the city center district the one 6 tiles from another city's stadium or such to get the bonus???

  • @gard86
    @gard86 3 роки тому

    Are there any way to see what amenities i have and what i have traded for gold? I cant remember all trades i do and it would be nice to know what are the current deals...

  • @jeremybridges6015
    @jeremybridges6015 6 років тому

    also i thought tier 2 entertainment complex buildings are AOE? ( the same as IC FACTORY)

  • @1Maklak
    @1Maklak 5 років тому +1

    Amenities really put a soft cap on going wide. Once you're above 4 cities, and especially above 10 cities, those extra cities are really starting to leech luxury resource amenities from where you want them to go. It might even be a good idea to limit housing in less important cities. In addition, each city adds 1 to the threshold for Era Score, so if you go nuts with settlers, you'll be stuck in a permanent dark age.

    • @alexandermoore2959
      @alexandermoore2959 5 років тому +1

      I don't really think this is true. It depends on how well you use the dedication bonus when you are in a dark/normal age. For instance, a city adds one to era threshhold, but if you build 2 districts with monumentality in that city, you are still gaining 1 threshold to a normal age, and with 3 it's a gain of 1 to a golden age.
      That might be difficulty earlier in the game, but what about mid game, where completing trade routes gives era score? that's a really easy one to get loads of free points with. I've had games where I've spammed out like 12 - 14 cities as Russia by medieval era, and NEVER once entered a dark age. That being said, Russia has an unusual advantage to gaining era score, so they may be the exception to the rule.

  • @genericwd6290
    @genericwd6290 2 роки тому

    Anyone knows what song is in the background it seems like some kinda jazz song?

  • @redseagaming7832
    @redseagaming7832 4 роки тому

    What if I was minding my own business and another Nation declared war on me I end up going into his land taking two of his City's then Making Peace but I'm seen as the warmonger by the end why? Did they remember that Arabia declared war on me first

  • @TheNiiNeOfSpades
    @TheNiiNeOfSpades 6 років тому +1

    Did I miss the part of the video where it's explained how the amount of amenities a city requires is determined?

  • @dieterbletten2494
    @dieterbletten2494 4 роки тому

    So I have many cities and luxuries.
    City A being unhappy and therefore using 6 luxuries.
    City B being content and not using 2 luxuries.
    Could I build an entertainment complex in City B and reduce its need of luxuries so City A can have more luxuries (i.e. 8)?
    EDIT: For this to work I need at least 8 different luxuries, because a luxury does not multiple amenities within the same city.
    In my example the cities were probably using the same luxuries and could not freely move them around.

  • @Mr1Niceguy
    @Mr1Niceguy 5 років тому +3

    Hey @thesaxygamer , thank you SO MUCH for all your content! I have a noob question - when I open the trade screen with another civ and it says I have 1 citrus and 2 salt in my 'inventory' to be traded, does that mean that I have 2 sources of citrus total, and 3 total salt resources? Another way to ask this question is, does the game allow me to trade away the amenities that my cities are currently using?

    • @terryhill5509
      @terryhill5509 5 років тому

      I too am a noob and I too need to know this. Can someone tell us?

    • @Mr1Niceguy
      @Mr1Niceguy 5 років тому

      @@terryhill5509 I am quite sure that you ARE able to trade away your luxuries. So, in most cases, you will want to maintain 1 of each of your luxuries in the trade screen

  • @DjDanee87
    @DjDanee87 6 років тому +16

    You say selling secondary ones is beneficial even if the AI only pay 1 GPT in return? Isn't it bad to supply them for so cheap? The AI gets the happy bonus also, or it should in my mind, so I usually only trade it away if it a fair deal or something close to a fair deal. I'm not charity :)

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому +11

      True true, definitely try to find which AI will buy it for the most, and if they're all pretty crappy deals, sell it to the AI that is the weakest haha.

    • @nzcamel3
      @nzcamel3 6 років тому +3

      Nah, I think them suffering is better than giving a lux away for only a little gold.

    • @iamspamus8784
      @iamspamus8784 5 років тому +4

      Depends if you want them to be friendly to you or not.

    • @yaosumlin4829
      @yaosumlin4829 5 років тому +2

      I'm gonna guess that its just in like civ 5 where you want to sell the luxuries early in the game and on the higher difficulties. In civ 5 the happiness they would get from you would be so miniscule and would only really matter once ideologies came into play but I did play on deity so...

    • @t0wnkrier
      @t0wnkrier 5 років тому

      iamspamus this is my opinion. Sometimes I take a crappy deal just to get them friendly with me. Otherwise I’m not trading it unless it’s a great deal.

  • @miki77YT
    @miki77YT 3 місяці тому

    Does this all apply to gathering storm?

  • @richyrich6099
    @richyrich6099 4 роки тому

    "Its hard to keep them at ecstatic"
    Lady Six Sky: *chuckle*

  • @milosstojanovic4623
    @milosstojanovic4623 5 років тому +1

    Nuclear Weapons also decrease amenities, in one game i had like 15 Nuke weapons :D and i noticed that population happiness reduced significantly, so less nukes happier population ( its logical isn't it :D )

    • @warcriminalyes
      @warcriminalyes 5 років тому +1

      Yeah, use them on the enemies.
      -Nuclear Gandhi 2k18

  • @DanMarinerMan
    @DanMarinerMan 3 роки тому +1

    Man. I was wondering what these did. I had some cities sitting at -6 for like multiple eras...

  • @DanMcLeodNeptuneUK
    @DanMcLeodNeptuneUK 4 роки тому

    Just need an in-depth video on Boat-Mormonism now....

  • @TheSpoonyluvin
    @TheSpoonyluvin 4 роки тому +2

    Question: So, if I have 10 cities and 2 sources of a luxury resource, does it get distributed to 8 cities or only 4? Thank you in advance.

  • @georgeofnewyork
    @georgeofnewyork 6 років тому

    How do i manage city growth better and what is the ideal population? Ive heard that 10 or 13 is recommended, but sometimes when i switch a 13 pop city to focus on production they begin to starve

    • @TheSaxyGamer
      @TheSaxyGamer  6 років тому

      I'm planning on doing an in-depth video on growth and housing, but admittedly haven't started it yet so I don't know all of the details. To my current knowledge, as long as you have enough amenities to support more population in a city, it is worth it to keep growing, and there really is no downside to it.

    • @1Maklak
      @1Maklak 5 років тому +1

      More population will work more tiles (and specialist slots) and unlock more districts, so as long as you can support them, grow big. My most productive cities had 25+ population.

  • @richie8240
    @richie8240 Рік тому

    The Coliseum: I don't understand. Is it within 6 tiles of the Coliseum - OR - 6 tiles of the City that has the Coliseum - OR 6 tiles of the border of the City that has the Coliseum?
    I have gone for the Coliseum many times and always disappointed. I assume it is better on a small map where the cities are closer together, but a standard map or bigger it might be useful only to the city it is built in.