i just thought for a second and realized that if you use fortitude lute on movement 4 da capo, da capo will have 85% defence, to put that into perspective, da capo with 60% defence has an effective hp of 350 (with base hp of 140), however, with 85% defence, da capo has 933 effective hp, which while crazy enough, if you have base hp of 165 (for example if you have the melee kit in tc) and 85% defence, you have 1100 effective hp, which allows you to survive AMERICA (asuming you dont die to knockback), but wait, there is more, if you pick tank kit, you have 250 hp, and if you get 85% defence, you have a crazy 1933 effective hp, which makes you basicly invincible. so remember, if you got da capo on your team and you have lute, pick fortitude, and you will win.
@@thatonedude920 h u h The guy had 60% of damage reduction and 250 is the damage for 0% damage reduction which is 100% of the dmg of the bobm. 100-60 = 40 so it would only do 40% of what it did meaning it would be 100 (though all of this is just a correction of the calculation on the start, you got it right though on the last part 👍)
Fun fact if you pick supporter, you’re guaranteed to get lute Edit, why is it the top comment lol update this is no longer true due to the new update but you can still get lute just not every single time
Once a capo gets movement 2 or 3 they are unstoppable (unless death note America or pact) since it converts aura dmg to hp (basically every dmg you do to an enemy you regenerate lost hp)
Gives a huge defense buff with each stage, in addition to granting immunity from Fire, Poison, Curse, and Bleed. The aura damages those nearby and saps their health to heal you. If you die after achieving the 4th Movement, you perform the Finale, where your character rises up and explodes, dealing 112 Damage to anyone nearby.
i once had 2 da capo's. 1 smile and a bird up on my team (the da capo's got movement 4 and lasted for almost the entire round. the smile merged to third trumpet. and the bird up lasted the whole round. i wasn't any of them but i had birch tree AND skeleton juice to feed my team)
i just thought for a second and realized that if you use fortitude lute on movement 4 da capo, da capo will have 85% defence, to put that into perspective, da capo with 60% defence has an effective hp of 350 (with base hp of 140), however, with 85% defence, da capo has 933 effective hp, which while crazy enough, if you have base hp of 165 (for example if you have the melee kit in tc) and 85% defence, you have 1100 effective hp, which allows you to survive AMERICA (asuming you dont die to knockback), but wait, there is more, if you pick tank kit, you have 250 hp, and if you get 85% defence, you have a crazy 1933 effective hp, which makes you basicly invincible. so remember, if you got da capo on your team and you have lute, pick fortitude, and you will win.
oh wow i wrote a lot
Bro gave me an idea
noted
What id you somehow get the cross pendant with the melee class
@@hbarchromeE oh then my friend, with 290 base hp, you will have 5800 effective hp, making you tougher than some jugs
8:27 fireworks
ps even if the bobm did hit, it would only deal 100 damage which you could still survive with 65 hp left
Plus, he had 60% defence so it would even do less damage
bobm = 250 dmg | 50% = 175 dmg
They would've lived but just BARELY
@@kyleromero9912 the math isn't mathing 😂
@kyleromero9912 50% of 250 is 125
60% of 250 is 150, so it definitely would deal 100 dmg against a maxed da capo
@@thatonedude920 h u h
The guy had 60% of damage reduction and 250 is the damage for 0% damage reduction which is 100% of the dmg of the bobm.
100-60 = 40 so it would only do 40% of what it did meaning it would be 100
(though all of this is just a correction of the calculation on the start, you got it right though on the last part 👍)
I was defending on this map, and we were feeding a da capo with a noob tube. We got him maxed out, and then he instantly got death noted.
Oof
Fun fact if you pick supporter, you’re guaranteed to get lute
Edit, why is it the top comment lol
update this is no longer true due to the new update but you can still get lute just not every single time
Fr? 💀
@@Ponosinusyes
@@Ponosinus the first support slot is lute, the second support slot is any other support item
No… really??? 💀
Ok? Not all the time and rng is bad
2:47 bro imagine being a defender ur just holding the point normally after da capo left and then da capo materialises from the air
8:26 firework
That was the coolest transition ever 0:53
Also what you did to that bobm was cruel 8:25
lol yeah stroller and mantle was insanely clutch for this video
that bomb really said "here comes the sun!"
"why i hear da capo"
who's gonna tell 'em?
if you’ve been attacked by death note, you wouldn’t even win this round
That stroller to counter the bobm play was insane
bro i was NOT expecting the RWJ =3 cool transition
I think bro got saved more by the RNG gods with all of his knock back being stopped by the crates and sand bags on the bridge lmao.
i hate you you are so hard to prun
Ironically the stroller kinda carried ngl
Once a capo gets movement 2 or 3 they are unstoppable (unless death note America or pact) since it converts aura dmg to hp (basically every dmg you do to an enemy you regenerate lost hp)
btw when it converts damage to healing its called lifesteal
Bruh best load out
Holy: to stop one shot wonders
Stroller: to counter inf combo weapons (ie sugar coat)
I love how defensive da capo is, it makes you hesistate unlike how smile heals you every corpse you eat
imagine da capo movement 4 defense and lute fortify (defense boost)
yea the defense boost sometimes bugs out and stacks giving 100+ defense where you take like .1 dmg from instakillls and stuff 😭
@@big_poolol it caps at 99 anything more is visual (i guess added in this update since im late
Havent played in a while, what does da capo exactly do? Ive seen videos of it and it only looks like a melee with a cool aura.
Yeah it’s a melee with a cool aura. The aura has 4 stages depending on how many people you kill
And the aura does damage like a lot plus healing
Gives a huge defense buff with each stage, in addition to granting immunity from Fire, Poison, Curse, and Bleed. The aura damages those nearby and saps their health to heal you. If you die after achieving the 4th Movement, you perform the Finale, where your character rises up and explodes, dealing 112 Damage to anyone nearby.
Bassicly smile but defensive
Shoutout to holy mantle
One time I got da capo and noob tube, but didn't get teleported out of the presidential key room and died.
My team still won though so it was alright
bro felt like the honoured one after reaching that first trumpet
4:34 my EYES
yo new youtube layout?
Da capo with holy mantle holy shit that's op
why is da capo only in tc like, its rare for ffa or elim, theres no kits with it, its blacklisted in boss, yet its ALWAYS in tc
Icl its only because capo so hard to upgrade without feeders
Bro almost failed (Time end)
capo + holy mantle is literally tanker lol
I love da capo so much
Stroller actually carried
Rip da capo's usefullness in tc
The upside is camera is now a misc meaning you can now get the absolutely busted capo + camera combo as melee
4 hours ago? Wild
One time I had 3 da capo on my team, one being me but I barley evolved because I am no good at this game
i once had 2 da capo's. 1 smile and a bird up on my team (the da capo's got movement 4 and lasted for almost the entire round. the smile merged to third trumpet. and the bird up lasted the whole round. i wasn't any of them but i had birch tree AND skeleton juice to feed my team)
@@kiwibird-r4h damm
@@kiwibird-r4h🧢
the bobm LOL
Got Da capo/smile = free content fr
da capo :D
noob tube is actually a ranged item I believe so support is not going to get it
No it’s a support tool earth Tome is considered ranged and a support tool I think
Epic user