For those who didn’t get the point of the video, here’s a brief clarification: - Dreamcast was launched on 9/9/99 in the United States for $199 (by the way, happy 25th anniversary to the Dreamcast, celebrated just a few days ago). - Pentium 4 at 1.5 GHz was launched in November 2000 in the United States for $819 (just the processor alone, not including monitor, motherboard, memory, keyboard, mouse, sound card, operating system, etc.). Now, let's do the math, shall we? With $819, how many Sega Dreamcasts could you buy? Do you see why the Dreamcast was the first and only console to truly surpass PCs of that era? This never happened again and never will. The recently announced PS5 Pro at $700 is already outdated compared to PCs, for example… And during the Dreamcast's lifespan, no PC at the time had games as visually stunning as Soulcalibur, Shenmue, or Sonic Adventure, for example. Now let's get back to the video, noting that the PC processor in the video isn't the launch 1.5 GHz Pentium 4, but rather a Pentium 4 at 2.4 GHz. And contrary to what many people think, PC games have always been poorly optimized. This is one of the reasons why many game companies didn’t release their games on PC, companies like Namco, Square, and many others. Very few people had a PC capable of playing Quake III Arena at the quality seen on the Sega Dreamcast. Yes, the DC version ran at 30 fps while the PC version ran at 60 fps, but many people bought a Dreamcast and played Quake III there because their PCs either couldn't run the game or ran it poorly and at a much lower quality. Surely, some people will try to blame the video card, but as you can see in the video, it's an S3 Graphics ProSavageDDR card with 32MB, which, while not one of the best, still has 32MB compared to the 8MB of the Dreamcast’s PowerVR video card… which means it has four times the video memory of the DC. So, that shouldn’t be the problem, right? Especially since the graphics are there, and the Pentium 4 with its 2.4 GHz should be more than enough to deliver decent performance on its own. After all, we’re talking about the best processor of that time… The GTA III sales numbers don’t lie: GTA III on the PlayStation 2 sold nearly 15 million copies, while GTA III on the PC barely reached 2 million copies… And that’s without even mentioning the Dreamcast's 16MB of RAM compared to the 992MB of RAM in the PC version. Therefore, the conclusion we can draw is that the port of GTA III to the Dreamcast is looking amazing! It’s a shame this game wasn’t released back then; it would have helped sell a lot of Dreamcasts, just like GTA 6 will help sell a lot of $700 PS5 PRO…
@@SomeOrangeCat How much did a good video card cost? It cost $300 (which is $100 more than the Dreamcast) Let me be clear that I'm not claiming the Pentium 4 or the PCs of that era were inferior to the Dreamcast. What I'm saying is that most games were sold for consoles, and there was a reason for that: the cost-benefit ratio was more acceptable. On PCs, it was always a box of surprises, with no guarantee that the game would run well even when the computer met the minimum requirements. Therefore, buying a PC game was often a shot in the dark. Now imagine, on top of paying $800 for a processor, you also had to spend an additional $300 on a good video card to play PC games better than those on consoles. Where is the superiority in that? What PC game of that time looked as good as Soulcalibur or Shenmue? Pentium 4 = $800 Ideal Video Card for GTA3 and some other PC games = $300 Better stop here and not even mention the costs for the motherboard, sound card, mouse, modem, keyboard, monitor, case... It’s better to buy the $199 Dreamcast, which already came with a modem and controller, allowing you to play games decently without any worries or waste of money.
@@vcdecide You literally just told people not to blame the video card, then proceeded to list off some bottom tier junk. Prices be damned. Stick to what you know: Worshipping at the altar of Sega. 🫳🎤
@@SomeOrangeCat The Dreamcast is hardware from 1998 and was priced at $199 at launch in the U.S., where it came ready to use right out of the box, including a demo disc, controller, and modem. On the other hand, a good video card for PCs at that time, like the GeForce 2 GTS, which was released in 2000 (2 years after the Dreamcast), cost $300. Could a person buy just the $300 GeForce 2 GTS and start gaming without also purchasing the processor, motherboard, monitor, keyboard, mouse, sound card, case, etc.? 🤔 Wasn't it easier to spend just $199 on a Dreamcast and enjoy incredible games like Shenmue, SoulCalibur, Dead or Alive 2, and many others? No PC game of that era looked as good as these Dreamcast games, even if you had a $20k NASA-grade PC, because there was a lack of quality software for it. Most of the best games were confined to consoles, unlike today.
Both PS One and PS2 were visably superior in terms of graphics when compared to PC's back when they were released. Same thing with XBOX and XBOX360. Starting from that point consoles that were released later were indeed graphicly poorer when launched than the PC. In terms of DC it was overtaken by PC just after the console was shutdown - in 2001 when games such as Max Payne or Return to Castle Wolfenstein were released, so it was superior for about 2-2,5 years after released. PS One had better graphics than PC for about same period - until late 1997. Though I'm still impressed that DC can handle GTA3 and hope project will be polished further.
Dreamcast version is starting to look good. I hope the devs nail it. We’re talking about a system that released some of the most beautiful games during its life cycle.
I find it absolutely amazing that its 2024 and we are still getting new games for a console that is 25 years old. I love the retro community. Never stop guys
Show! Seu trabalho de comparação é incrível, e totalmente imparcial, mostrando a verdade como ela é, que na hora do vamos ver, oque manda mesmo é a "Arquitetura" do Hardware... O mais incrível disso tudo, é ver um Hardware de 1998 superando um Hardware de 2002, com especificações muita mais elevadas... Quebra qualquer famboysta de plantão!
Since my last comment I did some digging. Inspired by your video, I decided to install GTA III in PCem with Voodoo III. Then I realized that GTA III is a DirectX 8.1 game and this explains a lot actually. S3 Savage does not have complete DX8.1 support, the Voodoo III neither, so much so that the Voodoo III needs to have very special drivers to get the game running. The game speed is chiefly slow on the S3 because the driver will use software solution for the not supported features. The Dreamcast version completely lacks the lightning and blur effects of the PC version, which is a huge difference. Honestly I never liked those effects, so the clean look of the Dreamcast is fine for me, but these largely explain the fps gap between the two versions.
I'm fine with the Dreamcast version not having all of the reflections and special effects, if it can help it load faster and run at a constant framerate! I can't wait to play the entire game on DC again! Last time I played the game, it was when it got released on PS2! ALSO! I can't wait to call my highschool friends and tell them that the DC finally has a version of GTA3 !
So its not just me who had trouble with GTA 3 on PC I was trying to play it on an old 1ghz Pentium III a couple of years back and it was stuttering like this and couldn't fix it. Yet according to old forums of the time it was running smooth as butter on Pentium II machines so it's a mystery.
@@wizzgamer I'm usually not a crime sim guy, but they had me hooked the second that 80s soaked trailer started blasting Flock of Seagulls. They knew exactly how to sell that game to me.
This reminds me when i tried playing Silent Hill 2 on my Pentium 4 3.2 Ghz with Hyper Threading back in the day. The game ran pretty good at higher resolutions inside buildings but when traveling outside with the "complex fog" effect turned on, the game slowed down significantly even at punny 640x480. So i decided to buy the Ps2 version and problem resolved. No more slowdowns on Ps2 even with the "complex fog" effect in the outside evironments.
I think the issue with the extremely low performance on the Pentium4 might had been the GPU. Because i got a Pentium3 at 1.0 GHZ and 512MB RAM and GeForce FX 5200 with dual boot Win98 and WinXP and i can run GTA3 and even GTA Vice City without issues, GTA SA on the other hand runs, but at 25 - 35 fps. Still interesting comparisson, thank you.
I'm having deja vu about the PC keyboard visualization. I've asked about that I think. Noticable improvement in the Dreamcast ports vehicle physics and driving speed. Keep up the good work.
Acho que você não sabe o que é draw distance. E no Tokyo Xtreme Racer não tem nada sequer parecido com ray tracing, é somente uma textura com desenho de brilho de lâmpadas de poste.
I spent so much time playing the Pentium 4 version of this game at the time. It was brutal because you needed so much horsepower to get this thing going. Love this comparison
Dreamcast is good so far... Because Gta 3 didn't released for Sega Dreamcast , yet it performs very good , with the help of our friends, who are trying to port it on Dreamcast...
I played this game back in the day on Geforce 2 MX and a Pentium 4 1.7GHz. Little to no slowdowns. An early Pentium 4 without a good graphics card couldn't even run GTA2 properly, even less the 3rd one.
I never owned a PC with a dedicated graphics card back in the day, only with onboard Intel "Extreme Graphics"😆. And even if my Pentium 4 3.2Ghz with Hyper threading was a very capable monster (or jet engine), it struggle with most "modern" videogames that even the humble Ps2 300 Mhz 32Mbytes Ram could handle better.
I remember this game being notoriously unoptimized for the PC when it came out. I couldn't run it at a smooth framerate until like years later (after I upgraded my PC) lol.
What the actual crap, why did you use the S3 graphics decelerator and Pentium 4, when you could have used the GeForce 2MX or even Voodoo 3 3000 and Athlon or Athlon XP?
Memories of GTA III (PS2 Version) Part 2 1. Flying Tanks and the Mysterious 4th Area: When you repeatedly fire the cannon from behind you gain some awesome speed. You can actually get airborne. On the third island when you get airborne there is a island in the middle of the sea. That land mass is where the opening cutscene takes place. 2. Trying to fly the Dodo: It was fun but frustrating. According to Rockstar they pretty much attentionally made it difficult to fly. 3. The novelty of listing to listen to music on the radio and talk shows while driving around a city. Got the ball rolling to quite possibly one of the greatest soundtracks of all time in GTA Vice City. Still humming "Atomic" from Blondie 22 years later. Also "Reign in Blood" from Slayer.
Personally speaking, I think it would be fairer on the indie developers working on this (some of whom we're friends with), and indeed the Dreamcast itself, if you waited for the final build before doing comparison videos with other formats.
I don't know what the hell happened to my comment, but it seems UA-cam removed it. I just wanted to tell you that I think there's too much obsession with many PS2/Xbox cross-platform games being ported to Dreamcast. By the way, what's the name of the background song?? {0:21} (🤔).
To chateado que o Twitter foi banido aqui no Brasil porque agora não consigo mais acompanhar o progresso do port. :/ Bem que os caras podiam postar os updates no BlueSky também né ?
I usually like your comparisons but in this case it's absurd. The very poor pc performance is 100% because of the video chip. The S3 savage had a very bad performance and very bad drivers, it had about 50% the performance of the TNT2 or Rage 128, it couldn't compete so it was used as video chip for motherboards just to use the pc for office work, the amount ram you can set to it has nothing to do with its performance. It's called a bottleneck. The pc system requirements for GTA III is a Pentium III at 450 MHz and the recommended were 700 MHz. In 2001 my father bought a new pc, I was in charge of "research and choose" , we bought a Pentium 4 at 2GHz , 256Mb of Ram, an Nvidia geforce 4 MX 440 (wich was not high end) , HDD, motherboard,monitor, keyboard, mouse, speakers, and it costed about 900 USD at that time for the complete system. GTA 3 ran absolutely smooth at 1024x768. Of course it was more expensive than a console but way less than your assumptions. Gaming on PC has always been more expensive than consoles because it's not a gaming machine, it's a working machine that can be also used to play games.
Boy!!! I had a pc with pentium 4 and i had the same problem that you were showing. For one reason, the game run slow and there are some missing effects. I died a lot of times because i couldnt see the fire in the car xd.
Are you running it from the disc or from the hard drive? Could make a difference. GTA games "even for Xbox 360" play better from the disc and isnt recommended to play from the hard drive. I couldn't believe it would actually be meant to be this bad on PC. Someone said they have it running smooth, said it must be running from the original disc, not fully saved to hard drive. "Installation option" Recommends a DVD drive. Hes using a Pentium III Windows 2000 256mb ram 64mb or better video ram, and supposedly has it playing smooth.
Helping developers improve their work through comparisons is important, as comparison is a valuable tool for development. However, many people use comparisons to argue or depreciate something, which is a shame. Comparisons can be used for healthy discussions and knowledge exchange between developers, fans, artists, designers, programmers, and so on. By the way, I will soon compare your Dead or Alive 2 hack for the Dreamcast with the Classic Xbox or PlayStation 2 versions. I know you were upset by the negative comments your hack received in that comparison: ua-cam.com/video/NPGpW77k9yo/v-deo.html But don’t be discouraged by the negative comments. I enjoyed your Dead or Alive 2 hack and thought it was very good. Congratulations, and don’t listen to the haters. I hope you haven’t given up on your Dead or Alive 2 hack because of the negative comments from haters. Amid all the hate, there are valuable comments that we can learn from. This is why comparison is important: to see if something is improving, accurate, beautiful, interesting, and so on. If you’d like to send me the latest version of your Dead or Alive 2 hack, the email address is: vcdecide@yahoo.com I’m a big fan of your work, and I hope you can also appreciate the comparisons just like other developers do.
@@vcdecide are you aware negative comment are not always hater. It serve also to improve works or remove bad idea. If you receive only positive comment, you can't know what don't work.
Caramba que nostalgia lembro de instalar o gta 3 no meu primeiro PC e não roda pq tinha uma placa de 32mb duma marca que nem lembro, depois que comprei uma geforce 4 de 64mb aí rodo liso ahahahah
Why is the the car doors not open in the dreamcast version? I know this is a fan port but i'm just curious why is the car doors not open when you try to get in a car
Again totally pointless comparison imo. As even stated. The pc had a weak graphic card. And like ALL games in PC around this time was worse than consoles. Again wait until the game is finished and compare it then to PS2 and a typical gaming rig PC at the time. Thanks
Impressionante o Dreamcast dando uma surra em um PC high End. Só concordo VCDECIDE com a IGP utilizada, no sentindo do conjunto da obra. Claro fosse utilizado uma placa de video dessa mesma época Mainstream, tipo da Nvidia, ATI e 3DFX , desempenho ainda perderia contra o Dreamcast, que PC termos de Placa de video era inferior aos consoles. Que não me engano GPU acho nem existia ainda a venda nessa época, maioria das placa de video eram tudo Placas aceleradoras 3D.
Isso aí não é PC high end né. PC High end de 2001 tinha Pentium 4 ou Athlon XP e uma Geforce 3 Ti. E nem precisava ser Geforce 3 pra rodar GTA 3 muito melhor que isso aí, qualquer Geforce 2 ou meso Riva rodava melhor que isso aí. Provavelmente esse PC da comparação tá rodando no videozinho onboard mesmo.
You are very wrong about the S3 ProSavageDDR. I'm assuming your motherboard uses the VIA P4M266 chipset. Let me explain. ProSavage is a bastard chip that contains the 3D elements of the Savage4 and 2D elements of the Savage 2000. The Savage4 is a failed budget 3D chip from 1999. It's performance is comparable to a nVidia TNT. While the PowerVR2 based Neon 250 has performance that's comparable to a nVidia TNT2. Also that 32MB of VRAM is not dedicated RAM but shared with the CPU and considering the Pentium 4 is a massive memory bandwidth hog, it's no wonder that the Dreamcast is faster. I mean the P4M266's iGPU was extremely slow in 2001. I don't even understand how you considered this. Run the same test with even a simple period correct GPU, like the GeForce 2 MX, and the PC will blow the Dreamcast away.
how magical it is to support the developers of GTA 3 DC but at the same time try to say that the Dreamcast version is inferiror for one reason or another and find defects anywhere, what a laugh you give me.
@@Luke-gu2tw Idk why this dude is blowing so much steam. Even if it was said as directly as they said, it doesn't mean crap. People disagree with each other all the time. If you don't enjoy the channel this much to bag on the person, then leave.
Полностью согласен с автором! Дримкаст опережал время. Компы того времени по графике сильно уступали. После дримкаста, купил ps2 и был сильно расстроен.. в первое время пока не вышли новинки вообще в нее не играл. Картинка просто ужасна.. мыло. Хотя я являюсь фанатом сони, ps2 считаю худшей приставкой.ps one, Ps3 и ps4 лучшие.
Estás jodido, la mejor consola por amplia diferencia es la Playstation 2, tanto en catálogo, gráficamente, los ports, ideas originales, los recursos y por la inovación en ciertas tecnologías que eran desconocidas en ese entonces, la Dreamcast fue un desproposito de Sega después del rotundo fracaso de Sega Saturn, y ni cerca se acerca de la potencia que tiene la PS2, estamos hablando que la PS2 procesaba 79 millones de polígonos mientras la DC apenas corria los 7 millones. Aún si hubiera durado más no habría tenido oportunidad con GameCube o Xbox que son también máquinas muy superiores incluso a la PS2.
I don't know what the hell happened to my comment, but it seems UA-cam removed it. I just wanted to tell you that I think there's too much obsession with many PS2/Xbox cross-platform games being ported to Dreamcast. By the way, what's the name of the background song?? {0:21} (🤔).
For those who didn’t get the point of the video, here’s a brief clarification:
- Dreamcast was launched on 9/9/99 in the United States for $199 (by the way, happy 25th anniversary to the Dreamcast, celebrated just a few days ago).
- Pentium 4 at 1.5 GHz was launched in November 2000 in the United States for $819 (just the processor alone, not including monitor, motherboard, memory, keyboard, mouse, sound card, operating system, etc.).
Now, let's do the math, shall we? With $819, how many Sega Dreamcasts could you buy? Do you see why the Dreamcast was the first and only console to truly surpass PCs of that era? This never happened again and never will. The recently announced PS5 Pro at $700 is already outdated compared to PCs, for example… And during the Dreamcast's lifespan, no PC at the time had games as visually stunning as Soulcalibur, Shenmue, or Sonic Adventure, for example.
Now let's get back to the video, noting that the PC processor in the video isn't the launch 1.5 GHz Pentium 4, but rather a Pentium 4 at 2.4 GHz. And contrary to what many people think, PC games have always been poorly optimized. This is one of the reasons why many game companies didn’t release their games on PC, companies like Namco, Square, and many others. Very few people had a PC capable of playing Quake III Arena at the quality seen on the Sega Dreamcast. Yes, the DC version ran at 30 fps while the PC version ran at 60 fps, but many people bought a Dreamcast and played Quake III there because their PCs either couldn't run the game or ran it poorly and at a much lower quality.
Surely, some people will try to blame the video card, but as you can see in the video, it's an S3 Graphics ProSavageDDR card with 32MB, which, while not one of the best, still has 32MB compared to the 8MB of the Dreamcast’s PowerVR video card… which means it has four times the video memory of the DC. So, that shouldn’t be the problem, right? Especially since the graphics are there, and the Pentium 4 with its 2.4 GHz should be more than enough to deliver decent performance on its own. After all, we’re talking about the best processor of that time…
The GTA III sales numbers don’t lie: GTA III on the PlayStation 2 sold nearly 15 million copies, while GTA III on the PC barely reached 2 million copies…
And that’s without even mentioning the Dreamcast's 16MB of RAM compared to the 992MB of RAM in the PC version.
Therefore, the conclusion we can draw is that the port of GTA III to the Dreamcast is looking amazing! It’s a shame this game wasn’t released back then; it would have helped sell a lot of Dreamcasts, just like GTA 6 will help sell a lot of $700 PS5 PRO…
That's a really shitty graphics card though. Just stick to Sega fangirling. Leave the PC stuff to the PC gamers.
@@SomeOrangeCat How much did a good video card cost? It cost $300 (which is $100 more than the Dreamcast)
Let me be clear that I'm not claiming the Pentium 4 or the PCs of that era were inferior to the Dreamcast. What I'm saying is that most games were sold for consoles, and there was a reason for that: the cost-benefit ratio was more acceptable. On PCs, it was always a box of surprises, with no guarantee that the game would run well even when the computer met the minimum requirements. Therefore, buying a PC game was often a shot in the dark.
Now imagine, on top of paying $800 for a processor, you also had to spend an additional $300 on a good video card to play PC games better than those on consoles. Where is the superiority in that? What PC game of that time looked as good as Soulcalibur or Shenmue?
Pentium 4 = $800 Ideal Video Card for GTA3 and some other PC games = $300
Better stop here and not even mention the costs for the motherboard, sound card, mouse, modem, keyboard, monitor, case...
It’s better to buy the $199 Dreamcast, which already came with a modem and controller, allowing you to play games decently without any worries or waste of money.
@@vcdecide You literally just told people not to blame the video card, then proceeded to list off some bottom tier junk. Prices be damned. Stick to what you know: Worshipping at the altar of Sega. 🫳🎤
@@SomeOrangeCat The Dreamcast is hardware from 1998 and was priced at $199 at launch in the U.S., where it came ready to use right out of the box, including a demo disc, controller, and modem.
On the other hand, a good video card for PCs at that time, like the GeForce 2 GTS, which was released in 2000 (2 years after the Dreamcast), cost $300.
Could a person buy just the $300 GeForce 2 GTS and start gaming without also purchasing the processor, motherboard, monitor, keyboard, mouse, sound card, case, etc.? 🤔
Wasn't it easier to spend just $199 on a Dreamcast and enjoy incredible games like Shenmue, SoulCalibur, Dead or Alive 2, and many others?
No PC game of that era looked as good as these Dreamcast games, even if you had a $20k NASA-grade PC, because there was a lack of quality software for it. Most of the best games were confined to consoles, unlike today.
Both PS One and PS2 were visably superior in terms of graphics when compared to PC's back when they were released. Same thing with XBOX and XBOX360. Starting from that point consoles that were released later were indeed graphicly poorer when launched than the PC.
In terms of DC it was overtaken by PC just after the console was shutdown - in 2001 when games such as Max Payne or Return to Castle Wolfenstein were released, so it was superior for about 2-2,5 years after released. PS One had better graphics than PC for about same period - until late 1997.
Though I'm still impressed that DC can handle GTA3 and hope project will be polished further.
Dreamcast version is starting to look good.
I hope the devs nail it. We’re talking about a system that released some of the most beautiful games during its life cycle.
@@dtzero0 It's cool to see the work in progress for it!
Não sou muito de fazer comentários, mas estou sempre aqui acompanhando esse canal no qual sou fã! A única coisa que digo é, continue o ótimo trabalho.
I LOVE that I'm getting progress updates on the GTA3-DC project through these comparison videos.
Thank you so much @vcdecide !!
Happy birthday dreamcast and again....Thanks for this channel and your analysis !!! We lucky to have you !
I find it absolutely amazing that its 2024 and we are still getting new games for a console that is 25 years old. I love the retro community. Never stop guys
In July 2002, I bought a Geforce 4 Ti 4200 (for 206€) to play this game. I could not played it in 1024*768 on my Geforce 2 Pro.
I remember the Radeon 9600 and Athlon XP 2800+ running this game flawlessly at 1280x768 resolution. Like, 60 FPS flawlessly.
Esse update do GTA3 foi incrível, olha que os devs ainda estão aprimorando código do audio. código de muita coisa.
Salvo erro penso que é trabalho de uma pessoa só
Show! Seu trabalho de comparação é incrível, e totalmente imparcial, mostrando a verdade como ela é, que na hora do vamos ver, oque manda mesmo é a "Arquitetura" do Hardware...
O mais incrível disso tudo, é ver um Hardware de 1998 superando um Hardware de 2002, com especificações muita mais elevadas...
Quebra qualquer famboysta de plantão!
Kkkk, não tem como avaliar algo não pronto, eles ainda estão arrumando a beta desse gta 3 do dreamcast
The Dreamcast was truly a video game console ahead of its time. Greetings!
Getting better and better
the progress is amazing!!!
Awesome video as usual!! Keep it up!
Since my last comment I did some digging. Inspired by your video, I decided to install GTA III in PCem with Voodoo III. Then I realized that GTA III is a DirectX 8.1 game and this explains a lot actually. S3 Savage does not have complete DX8.1 support, the Voodoo III neither, so much so that the Voodoo III needs to have very special drivers to get the game running. The game speed is chiefly slow on the S3 because the driver will use software solution for the not supported features. The Dreamcast version completely lacks the lightning and blur effects of the PC version, which is a huge difference. Honestly I never liked those effects, so the clean look of the Dreamcast is fine for me, but these largely explain the fps gap between the two versions.
Pls make a video when we got a nearly final build for the Dreamcast
I'm fine with the Dreamcast version not having all of the reflections and special effects, if it can help it load faster and run at a constant framerate!
I can't wait to play the entire game on DC again! Last time I played the game, it was when it got released on PS2!
ALSO! I can't wait to call my highschool friends and tell them that the DC finally has a version of GTA3 !
So its not just me who had trouble with GTA 3 on PC I was trying to play it on an old 1ghz Pentium III a couple of years back and it was stuttering like this and couldn't fix it. Yet according to old forums of the time it was running smooth as butter on Pentium II machines so it's a mystery.
Because the processor isn't the only factor at play. If you didn't have a good video card, or not enough ram, you were gonna have a bad time.
@@SomeOrangeCat I had 512MB ram and a geforce 4200 ti so definitely wasn't other things.
@@wizzgamer I ran it just fine. Vice City too.
@@SomeOrangeCat Yeah that's what was also weird Vice City ran fine on it.
@@wizzgamer I'm usually not a crime sim guy, but they had me hooked the second that 80s soaked trailer started blasting Flock of Seagulls. They knew exactly how to sell that game to me.
This reminds me when i tried playing Silent Hill 2 on my Pentium 4 3.2 Ghz with Hyper Threading back in the day. The game ran pretty good at higher resolutions inside buildings but when traveling outside with the "complex fog" effect turned on, the game slowed down significantly even at punny 640x480. So i decided to buy the Ps2 version and problem resolved. No more slowdowns on Ps2 even with the "complex fog" effect in the outside evironments.
I think the issue with the extremely low performance on the Pentium4 might had been the GPU. Because i got a Pentium3 at 1.0 GHZ and 512MB RAM and GeForce FX 5200 with dual boot Win98 and WinXP and i can run GTA3 and even GTA Vice City without issues, GTA SA on the other hand runs, but at 25 - 35 fps. Still interesting comparisson, thank you.
I'm having deja vu about the PC keyboard visualization. I've asked about that I think. Noticable improvement in the Dreamcast ports vehicle physics and driving speed. Keep up the good work.
Eu não sei pq mas eu adoro a draw distance do dreamcast ele parece bem funcional, tipo o ray tracing e a iluminação nos carros do tokyo xtreme racer 2
Acho que você não sabe o que é draw distance. E no Tokyo Xtreme Racer não tem nada sequer parecido com ray tracing, é somente uma textura com desenho de brilho de lâmpadas de poste.
@@ManecoSonic mds
I remember running GTA3 with the exact same audio glitches on my dad's 833mhz Pentium 3, 128mb RAM and an Intel 815 IGPU.
I spent so much time playing the Pentium 4 version of this game at the time. It was brutal because you needed so much horsepower to get this thing going.
Love this comparison
Dreamcast is good so far... Because Gta 3 didn't released for Sega Dreamcast , yet it performs very good , with the help of our friends, who are trying to port it on Dreamcast...
I played this game back in the day on Geforce 2 MX and a Pentium 4 1.7GHz.
Little to no slowdowns.
An early Pentium 4 without a good graphics card couldn't even run GTA2 properly, even less the 3rd one.
Don't confuse the deranged Brazilian Sega fangirl with facts.
I never owned a PC with a dedicated graphics card back in the day, only with onboard Intel "Extreme Graphics"😆. And even if my Pentium 4 3.2Ghz with Hyper threading was a very capable monster (or jet engine), it struggle with most "modern" videogames that even the humble Ps2 300 Mhz 32Mbytes Ram could handle better.
Any P4 is overkill for GTA2, it officially only requires a 200MHz Pentium. I could probably get it running on a 486.
@@SpeedyGoneFroglegs i know a guy who had a first gen P4 who could not run it smoothly with his kit. I had a p3 and it ran GTA2 better than his p4.
I remember this game being notoriously unoptimized for the PC when it came out. I couldn't run it at a smooth framerate until like years later (after I upgraded my PC) lol.
Dreamcast очень хорош, я думаю ребята сделают gta 3 лучше чем на ps2, главное чтоб звук как то вытянули. Картинка приятная получилась, без мыльца.
What the actual crap, why did you use the S3 graphics decelerator and Pentium 4, when you could have used the GeForce 2MX or even Voodoo 3 3000 and Athlon or Athlon XP?
Memories of GTA III (PS2 Version) Part 2
1. Flying Tanks and the Mysterious 4th Area: When you repeatedly fire the cannon from behind you gain some awesome speed. You can actually get airborne. On the third island when you get airborne there is a island in the middle of the sea. That land mass is where the opening cutscene takes place.
2. Trying to fly the Dodo: It was fun but frustrating. According to Rockstar they pretty much attentionally made it difficult to fly.
3. The novelty of listing to listen to music on the radio and talk shows while driving around a city. Got the ball rolling to quite possibly one of the greatest soundtracks of all time in GTA Vice City. Still humming "Atomic" from Blondie 22 years later. Also "Reign in Blood" from Slayer.
Personally speaking, I think it would be fairer on the indie developers working on this (some of whom we're friends with), and indeed the Dreamcast itself, if you waited for the final build before doing comparison videos with other formats.
The PC port of GTA III was rather questionable at best, and the S3 Graphics ProSavage DDR was a hot piece of garbage with messy drivers.
Agree. Still Dreamcast version is using the pc version as base. So it’s same core code.
Rockman Zero (GBA) VS Rockman Zero Collection (NDS).
Mega Man Zero FOREVER!
I don't know what the hell happened to my comment, but it seems UA-cam removed it.
I just wanted to tell you that I think there's too much obsession with many PS2/Xbox cross-platform games being ported to Dreamcast.
By the way, what's the name of the background song?? {0:21} (🤔).
VRAM Dreamcast!
Awesome 😮
To chateado que o Twitter foi banido aqui no Brasil porque agora não consigo mais acompanhar o progresso do port. :/
Bem que os caras podiam postar os updates no BlueSky também né ?
It's kind of neat to see how people are starting to remember how AWFUL Rockstar PC ports used to be. You GTAV players are so spoiled.
It looks better on Dreamcast, the lightning is much better.
Eh the Dreamcast version has no lighting really. Maybe you like it because it’s brighter just?
I usually like your comparisons but in this case it's absurd. The very poor pc performance is 100% because of the video chip. The S3 savage had a very bad performance and very bad drivers, it had about 50% the performance of the TNT2 or Rage 128, it couldn't compete so it was used as video chip for motherboards just to use the pc for office work, the amount ram you can set to it has nothing to do with its performance. It's called a bottleneck.
The pc system requirements for GTA III is a Pentium III at 450 MHz and the recommended were 700 MHz.
In 2001 my father bought a new pc, I was in charge of "research and choose" , we bought a Pentium 4 at 2GHz , 256Mb of Ram, an Nvidia geforce 4 MX 440 (wich was not high end) , HDD, motherboard,monitor, keyboard, mouse, speakers, and it costed about 900 USD at that time for the complete system.
GTA 3 ran absolutely smooth at 1024x768.
Of course it was more expensive than a console but way less than your assumptions. Gaming on PC has always been more expensive than consoles because it's not a gaming machine, it's a working machine that can be also used to play games.
Boy!!! I had a pc with pentium 4 and i had the same problem that you were showing. For one reason, the game run slow and there are some missing effects. I died a lot of times because i couldnt see the fire in the car xd.
I remember playing it on Pentium 3 866mHz, 128mb RAM and GeForce 2 GTS 32mb. It was WAY better than your Pentium 4 gameplay =/
Finally doors open
Me gusta mas la versión Dreamcast, sin efectos borrosos y con mejor uso del color.
Are you running it from the disc or from the hard drive?
Could make a difference.
GTA games "even for Xbox 360" play better from the disc and isnt recommended to play from the hard drive.
I couldn't believe it would actually be meant to be this bad on PC. Someone said they have it running smooth, said it must be running from the original disc, not fully saved to hard drive. "Installation option" Recommends a DVD drive.
Hes using a Pentium III Windows 2000 256mb ram 64mb or better video ram, and supposedly has it playing smooth.
But to be fair.. most ppl had issues with it. Since the specs have to be just right.
Gente.. fiquei impressionado foi com a Localização do Idioma para o PT-BR na versão Dreamcast. .. coisa que a Versão final no PS2 não teve. 😮
I don't get the point of comparing a work in progress port to an official release .....
Helping developers improve their work through comparisons is important, as comparison is a valuable tool for development. However, many people use comparisons to argue or depreciate something, which is a shame. Comparisons can be used for healthy discussions and knowledge exchange between developers, fans, artists, designers, programmers, and so on. By the way, I will soon compare your Dead or Alive 2 hack for the Dreamcast with the Classic Xbox or PlayStation 2 versions. I know you were upset by the negative comments your hack received in that comparison: ua-cam.com/video/NPGpW77k9yo/v-deo.html
But don’t be discouraged by the negative comments. I enjoyed your Dead or Alive 2 hack and thought it was very good. Congratulations, and don’t listen to the haters.
I hope you haven’t given up on your Dead or Alive 2 hack because of the negative comments from haters. Amid all the hate, there are valuable comments that we can learn from. This is why comparison is important: to see if something is improving, accurate, beautiful, interesting, and so on.
If you’d like to send me the latest version of your Dead or Alive 2 hack, the email address is:
vcdecide@yahoo.com
I’m a big fan of your work, and I hope you can also appreciate the comparisons just like other developers do.
@@vcdecide are you aware negative comment are not always hater. It serve also to improve works or remove bad idea. If you receive only positive comment, you can't know what don't work.
Caramba que nostalgia lembro de instalar o gta 3 no meu primeiro PC e não roda pq tinha uma placa de 32mb duma marca que nem lembro, depois que comprei uma geforce 4 de 64mb aí rodo liso ahahahah
How does gta 3 perform so bad on pentium 4? The game s minimum req is pentium 3
Why is the the car doors not open in the dreamcast version? I know this is a fan port but i'm just curious why is the car doors not open when you try to get in a car
Because the animations not finished yet. Btw in the newest updated version for DC they fixed this.
Again totally pointless comparison imo. As even stated. The pc had a weak graphic card. And like ALL games in PC around this time was worse than consoles.
Again wait until the game is finished and compare it then to PS2 and a typical gaming rig PC at the time. Thanks
0:09 song name?
Wao pero se ve muy bien
Impressionante o Dreamcast dando uma surra em um PC high End. Só concordo VCDECIDE com a IGP utilizada, no sentindo do conjunto da obra. Claro fosse utilizado uma placa de video dessa mesma época Mainstream, tipo da Nvidia, ATI e 3DFX , desempenho ainda perderia contra o Dreamcast, que PC termos de Placa de video era inferior aos consoles. Que não me engano GPU acho nem existia ainda a venda nessa época, maioria das placa de video eram tudo Placas aceleradoras 3D.
Isso aí não é PC high end né. PC High end de 2001 tinha Pentium 4 ou Athlon XP e uma Geforce 3 Ti.
E nem precisava ser Geforce 3 pra rodar GTA 3 muito melhor que isso aí, qualquer Geforce 2 ou meso Riva rodava melhor que isso aí. Provavelmente esse PC da comparação tá rodando no videozinho onboard mesmo.
Holy $hit - Rockstar
You are very wrong about the S3 ProSavageDDR. I'm assuming your motherboard uses the VIA P4M266 chipset.
Let me explain. ProSavage is a bastard chip that contains the 3D elements of the Savage4 and 2D elements of the Savage 2000. The Savage4 is a failed budget 3D chip from 1999. It's performance is comparable to a nVidia TNT. While the PowerVR2 based Neon 250 has performance that's comparable to a nVidia TNT2.
Also that 32MB of VRAM is not dedicated RAM but shared with the CPU and considering the Pentium 4 is a massive memory bandwidth hog, it's no wonder that the Dreamcast is faster. I mean the P4M266's iGPU was extremely slow in 2001. I don't even understand how you considered this.
Run the same test with even a simple period correct GPU, like the GeForce 2 MX, and the PC will blow the Dreamcast away.
And the point is to try and claim the PC version is inferior somehow? This stinks of your PS1 vs PC Doom comparison.
You're reading way too into this.
Learn the fixed commentary.
how magical it is to support the developers of GTA 3 DC but at the same time try to say that the Dreamcast version is inferiror for one reason or another and find defects anywhere, what a laugh you give me.
@@Luke-gu2tw Idk why this dude is blowing so much steam. Even if it was said as directly as they said, it doesn't mean crap. People disagree with each other all the time. If you don't enjoy the channel this much to bag on the person, then leave.
That’s one slow PC. I know this because it’s a basic Pentium 4
DC❤
My mobile is stronger than those two
Полностью согласен с автором! Дримкаст опережал время. Компы того времени по графике сильно уступали. После дримкаста, купил ps2 и был сильно расстроен.. в первое время пока не вышли новинки вообще в нее не играл. Картинка просто ужасна.. мыло. Хотя я являюсь фанатом сони, ps2 считаю худшей приставкой.ps one, Ps3 и ps4 лучшие.
Estás jodido, la mejor consola por amplia diferencia es la Playstation 2, tanto en catálogo, gráficamente, los ports, ideas originales, los recursos y por la inovación en ciertas tecnologías que eran desconocidas en ese entonces, la Dreamcast fue un desproposito de Sega después del rotundo fracaso de Sega Saturn, y ni cerca se acerca de la potencia que tiene la PS2, estamos hablando que la PS2 procesaba 79 millones de polígonos mientras la DC apenas corria los 7 millones. Aún si hubiera durado más no habría tenido oportunidad con GameCube o Xbox que son también máquinas muy superiores incluso a la PS2.
какой fps 5 кадров в секунду
Pc continua ser melhor😅
Pc é muito melhor.
pc way better
Obviously, the Dreamcast port is not 100% completed.
it's an unfinished community port made by a tiny team
No shit Sherlock!
You really think so at 5:05 when gameplay actually starts?😅
Super impressive that the 1998 DC is handling the game better than a 2002 PC imo
Genius!
I don't know what the hell happened to my comment, but it seems UA-cam removed it.
I just wanted to tell you that I think there's too much obsession with many PS2/Xbox cross-platform games being ported to Dreamcast.
By the way, what's the name of the background song?? {0:21} (🤔).