Starship Simulator - Cat and sensors Dev Stream

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  • Опубліковано 7 лис 2024

КОМЕНТАРІ • 9

  • @lord_kinbote3920
    @lord_kinbote3920 Місяць тому +2

    You've got to program the cat to lay right at the top of the staircase as you're going downstairs.

  • @GregWilson635
    @GregWilson635 Місяць тому +2

    46:52 I nearly choked I was laughing that hard :D

  • @hernethehunter3008
    @hernethehunter3008 Місяць тому

    fascinating watching you work your "unreal" magic. Speaking as someone who has played a few games, but never had any inclination to try and make, or even edit one.

  • @antoniopaivadasilva2716
    @antoniopaivadasilva2716 Місяць тому +1

    I wonder if any of the cast members of star trek can know and be interested in this game. Such as Jonathen Frakes, Brent Spiner, Levar Burton, Michael Dorn, or even Patrick Steward.

  • @Gingerbred_Hed
    @Gingerbred_Hed Місяць тому

    I would imagine that a ship like this would have a 1/3 pet limit, i.e., if it's a crew of 90, have the pet limit to 30.
    I would also imagine there would be a sign up process for the crew to be eligible for a pet. If the limit is already set, have a waitlist until a pet dies or if an owner loses their privileges.
    Also would imagine theyd have lists of approved and non-approved animals as pets.

  • @alexmay2203
    @alexmay2203 Місяць тому

    I wonder how devs will randomize visuals of alien life forms. Ships design, architecture, plants, wild animals etc. No man's sky struggles with it really hard.

  • @garytwinem5275
    @garytwinem5275 Місяць тому

    Porthos does not agree with the presence of cats on board 🐕

  • @VulcanOnWheels
    @VulcanOnWheels Місяць тому

    If I were to add an animal to the simulation, I would also want to account for its needs, so I would not go there.