Lowpoly Soccer Player Running in realtime

Поділитися
Вставка
  • Опубліковано 8 вер 2024
  • Lowpoly soccer player running in realtime (I did everything )
    Please feel free to visit my website for more personal and professional staffs :
    www.yassinehamo...

КОМЕНТАРІ • 4

  • @Crimson2864
    @Crimson2864 Рік тому

    The game would be "scripted" in that the players we control overplay the actions. They are no longer static but more alive. The controller would be semi-assisted, there would be a slight slowness. This slowness can be reduced since the dribbles and other movements are scripted.
    Example: I make a pass to my teammate. The latter makes a scripted control / dribble / acceleration then the engine lets me take over.
    In a defensive situation, if I miss a tackle, the player immediately gets up in a scripted way and starts a run to catch up with the player. The engine then lets us take over.
    When the ball enters a player's field, the player immediately recovers it instead of letting it pass under his nose. I read everywhere that you don't believe it but it is possible in these conditions. There will have to be some compromises

  • @zoofiane
    @zoofiane 12 років тому

    Tow maps wired to the rotation of the hip

  • @melvoHD
    @melvoHD 12 років тому

    Make one with the Ronaldo style :)

  • @3250sandeep
    @3250sandeep 12 років тому +1

    I think thats animated normal map...