well yeah. the guy was buying upgrades with no army... you never do that. always buy upgrades AFTER you have the army to receive said upgrade... minimum 15
The strat could work but not against a mass hero civ like Norse. And the villager wall-in using the Gaia trees was clever but again, Norse is the hard counter to that with forest fire! Even if it's literally the only time forest fire has any value lmao
Not only that but Leto tech is meant to fight archer, which Norse have little. And spider lair god power don't work on heroes too. In total, Leto seem for fight against Greek or Atlantean that have high units cost, strong archer and few heroes.
All civs except Greeks are mass hero civs Egyptians have priests, Atlanteans everyone is hero Greeks have the best myth units so don't need heroes Basically this strat doesn't work against anyone LOL
@@goochipoochie Egyptian can mass priest but priest alone is weak and only strong against myth units and would need units to help. Atlantean can turn all units to heroes but it's expensive (with more risky to gain favor), so on early game, most units are likely to stay human. As for Greek, mass myth units against Atlantean isn't easy as units could turn to heroes and fight it. Best way to fight Atlantean heroes is counter units which can get sniped by spider lair.
forest fire is such a meme lmao, i understand that if it was insanely strong or very cheap that it could end with your enemy just burning all the wood you have, but like, just keep the cost and make the aoe damage units further away lol
@@sailingintosunshine it dosent fix any probelm being 2 second shorter dosent help the fact they are easy to destroy they should make it so you can force some of them to auto heal so you can put some on the back to only heal and also give them an upgrade that increases there healing and resureaction rate
@@sailingintosunshine they are, like the god power, purely defensive. Low cost, fast build time. Spawn half a dozen when your base is attacked, spawn 2 more after the attack is over to rebuild them. They are very good, when used in a place you can hold.
@@sadaurkar I just checked it out in editor to make sure, it does deal bonus damage, try it out for yourself one hersir vs one arcus and you get the same result: Without bonuses the arcus deals 5 damage -15% of hersir pierce armour, that's 4.25 damage dealt, rounded down visually it would have 126 health left. But it has a 1.5 multiplier, meaning it deals 6.25 and it gets a 0.97 ish reduction after armour to 5.28 damage total. After two shots that hersir has visually taken 11 damage, but that is just the game rounding 10.56 up. priests, pharoe and greek heroes don't get that extra damage however and just get dealt 5 damage before (resistances) Edit: Fun fact after looking at tags right now, the oracle has only the hero tag when heroized. Early on it could probably be a cheap answer to early axe throwers as it is cheapish at 100 resources total. For those occations when just turma don't work.
Spiders needs a big buff, like more eggs or something Automatons too, but not making them op because they can become toxic, if your defense holds then you can rebuild freely your entiere army and then counterattack
That is their entire point. Have a dozen automatons as defense. keep 2 in the back. When the attack is over, use your leftover automatons to rebuild your defensive army. Never use them to attack a position you are not 100% sure you'll take and keep.
I don't get why there wasn't cheriobalista at the start there, there is no other hero unit other than the infantry hersir in classical for norse. It's not like he saw it comming even blind and he wasn't blind he scouted it several times. I get that he wants to get arcus because most people like them better, but he wont have a ball of them big enough to stop the push at age 3 like what happened.
I think the only fix to make Automatons viable is if they don't count as myth units Or if they benefit from infantry upgrades while still counting as myth units I see no point of ever spamming them when you can just spam heroes as Atlanteans for much better returns (basically unkillablw by any myth unit, better stats, still counter other humans as well)
What will any stat changes do to automatons ? They will still do 0 damage against heroes and get killed in 1 second by heroes. And all civs except greeks spam heroes
Reia is fine because it does make your arcus much more tankier on top of the leto upgrade, and it's the logical unit to get when your eco is focused on wood and gold, but I don't think it's the right call vs norse. Getting theia give you birds that can't get shot down by hersir, as well as improving your contarius which will be more effective vs norse than behemoths and mass arcus that will inevitably get countered by huskarls.
Honestly the only civ that Leto might have some modicum of success against would be the greeks due to their hero quantity, Otherwise you get rolled. The healing is more useful and less expensive than mass automatons. You'd most likely be dead against any player worth their salt by heroic age roughly 10 mins.
I understand the oracle resilience being needed at beginning for balance/gameplay practicality, but being able to take 50 berserk axe shots to the dome is still funny
Berserks at the start of the game do sub 1 dps. Every military unit that can be trained in Archaic has around a 90% damage nerf in Archaic. Notably, this means you need to be VERY careful when testing against myth units with heroes that can be trained in archaic, the hero player NEEDS to be in Classical minimum or most myth units WILL body a hero.
@@Quarles69 The buffs seem so minor though. -10% on eco techs, cheaper eco mills (which are great if people are actually using channels, which they seem to forget to research), a bit more wood at start, theia's bugged. Except for theia, those all seem real incremental, that was all it took to take her from last to first? Did I miss any?
@@DuizhangLu you missed the extra area for the lush but yeah sometimes it's just incremental changes that push something into the meta. I don't think there's really much to figure out with Gaia, everyone's still going the same god order as before. The biggest differences seems to be what eco techs people pick up in the first age and what god to pick in 4th age.
Automaton + Dryad is a hilarious combo. Not sure it works against Norse though. Need max oracles, 2 temples and an excess of villagers to pull it off/compare to a normal army
Why didn't he immediately start training murmillo when he saw how many hersir the opponent had in the classical age? He just doubled down on the strategy to his detrimrnt.
How did i even end up here? Im a dying starcraft 2 player (Mid-low grandmaster NA 4900-5300 usually) and was watching a ByuN video. I can generally understand whats going on, but overall not to sure.
tbh like if this was egyptians or greeks this might be a little more legit strategy, but against a faction that can just spam out heroes, better yet hack damage ones this really didnt feel winnable :D
@@kria008 It´s divine vs myth units like automatons are. And they have 55% pierce armor, not 80. Trust me they dont stand a chance vs mass priest. Half of them are dead by the time they get in range to attack.
@@MrHAR1B0 I had a feeling that only ra has divine damage or something but im def not sure of it rn. but with the leto upgrade the pierce armor should go up by 20% so at least 75 (even if it doesnt matter in this case)
That has to be one of the most stupid top players game ive ever seen in any RTS. The guy is massing an army that completely counters automatons and his reaction was to go more automatons. Im no pro or top player by any means but even i wouldnt have been dumb enough to do that.
Bee is a pro rts player, but I think he's new to AoM. He can beat players because he has rts experience, but he struggles when he gets higher on the leaderboard because he's not familiar with the details yet.
@IrishRepoMan i get what youre saying but understand that no matter his RTS experience, in order to be on the top of the ladder in AoM he has to know the very basic that hero units will melt mythics. Here he kept massing mythics long after he scouted his ennemy massing counter units.
@IrishRepoMan you're not gettinf what im saying. He cannot be where he is if he doesnt know something so basic as heroes counter mythics. He wouldnt be top ladder if he didnt know that. I really dont know how else to say it but you dont seem to understand that you and i are not saying the same thing.
@Synysterenji lol getting by mechanically is more than enough to get to the top of the leaderboard. There's a reason the pros always do well in every rts. The foundation is there and already makes them better than most players... because most players suck. Learning the game specifics is secondary and will just solidify their position. It makes perfect sense because the same thing happens in every game.
He is playing them completely wrong.. They build faster now. You want to do a Timing Push with them. Dont get scouted and build them From 2 Tempels, then Go in quickly with 10-15 with constsnt reinforcemnts and quickly overwhelm them and have autorepair
meme it not because the spiffingbrit think going over the pop limit is broken that its a good game plans especialy since most game of AoM dont even go close to popcap
He failed, he should have had a 2nd tc up to spam more villagers, then spam automatons and delete them to spawn in more. Deadly in endgame with an army of dryads too.
Not really, they are very cheap, so you can use them on cooldown. Especially on longer team games, they are great at fortifying a single position, like a place you'll use for titan/wonder or trade route.
Sometimes they just wanna give it a shot and see how it goes . The automatons ability to heal eachother and revive eachother would theoretically make them great at defense
very cheap, easy to spam and do a lot of anti-myth unit damage. Automatons are pretty decent front-line units, but they get countered by heroes very easily
You guys don't understand. He was 1 automaton short from an op death ball. His timing was just off.
😆😆
What are you talking about. There is a perfect death ball at 12:28
Comes, spams automatons, surrenders, doesn't elaborate, leaves
high elo
Sometimes the answer is there is no answer
One of the strategies of all time to be sure
Maybe their trying to prove Leto is broken...
On the spectrum, for sure.
It was so funny seeing the automation army gradually build up, wondering what the strat was, then they just get immediately rinsed
I haven't even seen the video yet and can already imagine entire army getting wiped out in seconds by a couple of heroes
The tech that gives pierce armor is what people usually go for. To make ur destroyers basically immune to pierce attacks
@@goochipoochie I can save you 13 minutes: that's exactly what happened
@@goochipoochie Yh, facing Norse lol. Just spam hersirs to counter 90% of his army.
well yeah. the guy was buying upgrades with no army... you never do that. always buy upgrades AFTER you have the army to receive said upgrade... minimum 15
The irony of the titaness of stealth having the loudest MU in the game
😂😂😂
MU?
@@ForourLord95 Myth Unit
The strat could work but not against a mass hero civ like Norse. And the villager wall-in using the Gaia trees was clever but again, Norse is the hard counter to that with forest fire! Even if it's literally the only time forest fire has any value lmao
The saddest part is the perfect forest fire did so little damage! They were chopping trees still on fire lol
Not only that but Leto tech is meant to fight archer, which Norse have little. And spider lair god power don't work on heroes too.
In total, Leto seem for fight against Greek or Atlantean that have high units cost, strong archer and few heroes.
All civs except Greeks are mass hero civs
Egyptians have priests, Atlanteans everyone is hero
Greeks have the best myth units so don't need heroes
Basically this strat doesn't work against anyone LOL
@@goochipoochie Egyptian can mass priest but priest alone is weak and only strong against myth units and would need units to help.
Atlantean can turn all units to heroes but it's expensive (with more risky to gain favor), so on early game, most units are likely to stay human.
As for Greek, mass myth units against Atlantean isn't easy as units could turn to heroes and fight it. Best way to fight Atlantean heroes is counter units which can get sniped by spider lair.
forest fire is such a meme lmao, i understand that if it was insanely strong or very cheap that it could end with your enemy just burning all the wood you have, but like, just keep the cost and make the aoe damage units further away lol
I want a Leto buff. Automatons are such a awesome idea
they just got a buff in this patch, though it doesn’t seem like it is enough
@@sailingintosunshine it dosent fix any probelm being 2 second shorter dosent help the fact they are easy to destroy they should make it so you can force some of them to auto heal so you can put some on the back to only heal and also give them an upgrade that increases there healing and resureaction rate
@@jd2792 I agree, though I think it's understandable that they are very hard to balance, given how they work
@@sailingintosunshine they are, like the god power, purely defensive. Low cost, fast build time. Spawn half a dozen when your base is attacked, spawn 2 more after the attack is over to rebuild them. They are very good, when used in a place you can hold.
i never seen automatons work before
I'm a simple girl: I see Automaton and I watch video.
I just randomly happen across this mayhem
He should probably have built some chiroballista, considering the amount of Hersir out there.
Cheiros don't get a damage bonus against Hersir
@@sadaurkar They are an infantry and hero unit in retold. They get bonus damage dealt to them. You might be thinking of the original game
@@Euklides_Diophant unit type bonuses don’t apply against hero units in retold
@@sadaurkar I just checked it out in editor to make sure, it does deal bonus damage, try it out for yourself one hersir vs one arcus and you get the same result:
Without bonuses the arcus deals 5 damage -15% of hersir pierce armour, that's 4.25 damage dealt, rounded down visually it would have 126 health left.
But it has a 1.5 multiplier, meaning it deals 6.25 and it gets a 0.97 ish reduction after armour to 5.28 damage total.
After two shots that hersir has visually taken 11 damage, but that is just the game rounding 10.56 up.
priests, pharoe and greek heroes don't get that extra damage however and just get dealt 5 damage before (resistances)
Edit: Fun fact after looking at tags right now, the oracle has only the hero tag when heroized. Early on it could probably be a cheap answer to early axe throwers as it is cheapish at 100 resources total. For those occations when just turma don't work.
The Norse strat of rolling your face on the keyboard and right clicking the enemy base wins again woooo
Fr it's so boring odin and loki just build on your side of the map gold starve you and then kill you at age 3 like we ig
Enemy spams one unit only. Spam the hard counter. OMG NORSE OP.
@@matthiasvancauteren3107 Bro doesn't have eyes. Played too much Persona.
@@matthiasvancauteren3107 Did we watch the same game? Atlanteans massed arcus vs hersirs
2 min twenty thousand Hersir rush into titan rush isn't OP it is just a skill issue on your part !
Spiders needs a big buff, like more eggs or something
Automatons too, but not making them op because they can become toxic, if your defense holds then you can rebuild freely your entiere army and then counterattack
That is their entire point. Have a dozen automatons as defense. keep 2 in the back. When the attack is over, use your leftover automatons to rebuild your defensive army. Never use them to attack a position you are not 100% sure you'll take and keep.
@@kyrrilcrepeele1353Good thing opponents don't know this strat! *sigh*
I don't get why there wasn't cheriobalista at the start there, there is no other hero unit other than the infantry hersir in classical for norse. It's not like he saw it comming even blind and he wasn't blind he scouted it several times.
I get that he wants to get arcus because most people like them better, but he wont have a ball of them big enough to stop the push at age 3 like what happened.
Mass myth unit strategies tend to be a lot better when supported by a good amount of defensive buildings to help soften up those heros
I think the only fix to make Automatons viable is if they don't count as myth units
Or if they benefit from infantry upgrades while still counting as myth units
I see no point of ever spamming them when you can just spam heroes as Atlanteans for much better returns (basically unkillablw by any myth unit, better stats, still counter other humans as well)
You're burning the kitchen my dude.
Any stats changes can make it more/less viable.
What will any stat changes do to automatons ?
They will still do 0 damage against heroes and get killed in 1 second by heroes. And all civs except greeks spam heroes
Reia is fine because it does make your arcus much more tankier on top of the leto upgrade, and it's the logical unit to get when your eco is focused on wood and gold, but I don't think it's the right call vs norse. Getting theia give you birds that can't get shot down by hersir, as well as improving your contarius which will be more effective vs norse than behemoths and mass arcus that will inevitably get countered by huskarls.
They have hero throwing spearmen who counter the birds very easily.
Sometimes memes are also legit strats
Honestly the only civ that Leto might have some modicum of success against would be the greeks due to their hero quantity, Otherwise you get rolled. The healing is more useful and less expensive than mass automatons. You'd most likely be dead against any player worth their salt by heroic age roughly 10 mins.
Best Forrest fire that will ever be cast in the game from now until the end of time
With automatons you need to constantly fight to damage and repair or even resurect them.
I understand the oracle resilience being needed at beginning for balance/gameplay practicality, but being able to take 50 berserk axe shots to the dome is still funny
Berserks at the start of the game do sub 1 dps.
Every military unit that can be trained in Archaic has around a 90% damage nerf in Archaic.
Notably, this means you need to be VERY careful when testing against myth units with heroes that can be trained in archaic, the hero player NEEDS to be in Classical minimum or most myth units WILL body a hero.
@fitzbro what do you think was the biggest contributor to Gaia going from worst to best god? The buffs or people figured her out? Both?
it's clearly the buffs
@@Quarles69 The buffs seem so minor though. -10% on eco techs, cheaper eco mills (which are great if people are actually using channels, which they seem to forget to research), a bit more wood at start, theia's bugged. Except for theia, those all seem real incremental, that was all it took to take her from last to first? Did I miss any?
@@DuizhangLu you missed the extra area for the lush but yeah sometimes it's just incremental changes that push something into the meta. I don't think there's really much to figure out with Gaia, everyone's still going the same god order as before. The biggest differences seems to be what eco techs people pick up in the first age and what god to pick in 4th age.
Activate the droids!
*Star Wars episode I intensifies*
Automaton + Dryad is a hilarious combo. Not sure it works against Norse though.
Need max oracles, 2 temples and an excess of villagers to pull it off/compare to a normal army
It would be fun to give Leto an upgrade for Arcus. +dmg and lets you train them in Classical.
ive been going Leto since Titans came out
So what was the point in him aging up faster and neglecting the early eco upgrades if he isn't even going to drop a barracks right away?
I saw someone on twitch running this strat. He was rank one. High 1700 elo I think
I'll never forgive the devs for renaming the Boots of Kick Everything to Hermes Winged Sandals. It just ain't right
Random question, were we able to build town centers anywhere since the game came out or is it new?
Entire time.
Why didn't he immediately start training murmillo when he saw how many hersir the opponent had in the classical age? He just doubled down on the strategy to his detrimrnt.
Who else thought there was going to be some strategy/build here?
How did i even end up here? Im a dying starcraft 2 player (Mid-low grandmaster NA 4900-5300 usually) and was watching a ByuN video. I can generally understand whats going on, but overall not to sure.
Yeah they changed the automaton sound and it’s a lot more annoying
tbh like if this was egyptians or greeks this might be a little more legit strategy, but against a faction that can just spam out heroes, better yet hack damage ones this really didnt feel winnable :D
Egyptians will spam priest and they have long range too so you get even more wrecked than this. Can only work against greeks or atlanteans.
@@MrHAR1B0 is priest damage divine or piercing? Cause if its piercing even multiplied the attack will get reduced by 80%
@@kria008 It´s divine vs myth units like automatons are. And they have 55% pierce armor, not 80. Trust me they dont stand a chance vs mass priest. Half of them are dead by the time they get in range to attack.
@@MrHAR1B0 I had a feeling that only ra has divine damage or something but im def not sure of it rn. but with the leto upgrade the pierce armor should go up by 20% so at least 75 (even if it doesnt matter in this case)
@@kria008 Yeah all Priest's have Divine damage i think the devs even nerfed the priest's to give myth units a chance.
That has to be one of the most stupid top players game ive ever seen in any RTS. The guy is massing an army that completely counters automatons and his reaction was to go more automatons. Im no pro or top player by any means but even i wouldnt have been dumb enough to do that.
Bee is a pro rts player, but I think he's new to AoM. He can beat players because he has rts experience, but he struggles when he gets higher on the leaderboard because he's not familiar with the details yet.
@IrishRepoMan i get what youre saying but understand that no matter his RTS experience, in order to be on the top of the ladder in AoM he has to know the very basic that hero units will melt mythics. Here he kept massing mythics long after he scouted his ennemy massing counter units.
@Synysterenji Yes? I just said that. He doesn't know what units to make, yet. He's learning.
@IrishRepoMan you're not gettinf what im saying. He cannot be where he is if he doesnt know something so basic as heroes counter mythics. He wouldnt be top ladder if he didnt know that. I really dont know how else to say it but you dont seem to understand that you and i are not saying the same thing.
@Synysterenji lol getting by mechanically is more than enough to get to the top of the leaderboard. There's a reason the pros always do well in every rts. The foundation is there and already makes them better than most players... because most players suck. Learning the game specifics is secondary and will just solidify their position. It makes perfect sense because the same thing happens in every game.
Apparently there was no strategy, just automatons.
He is playing them completely wrong..
They build faster now. You want to do a Timing Push with them.
Dont get scouted and build them From 2 Tempels, then Go in quickly with 10-15 with constsnt reinforcemnts and quickly overwhelm them and have autorepair
they better allow for true Military AQ in ranked. its bs that if one players bans it, you have it banned too automatically... wtf
Automaton spam vs Norse...
meme it not because the spiffingbrit think going over the pop limit is broken that its a good game plans especialy since most game of AoM dont even go close to popcap
He failed, he should have had a 2nd tc up to spam more villagers, then spam automatons and delete them to spawn in more.
Deadly in endgame with an army of dryads too.
It was a meme.
what a bad strat pick, if you are facing norse, you couldnt hope that a main myth unit strat works..... is almost stupid
That sucked lol.
3:15 Spider liar new most useless god power after swarm buffs¡?
Not really, they are very cheap, so you can use them on cooldown. Especially on longer team games, they are great at fortifying a single position, like a place you'll use for titan/wonder or trade route.
Yes, why does it not work on heroes and myth units? Dumb restriction.
Automatons and spider lair completely useless
Wonder why the guy tried this
Sometimes they just wanna give it a shot and see how it goes . The automatons ability to heal eachother and revive eachother would theoretically make them great at defense
very cheap, easy to spam and do a lot of anti-myth unit damage. Automatons are pretty decent front-line units, but they get countered by heroes very easily
@@SnarkyZazu Not decent, they one of the worst units in the game.
Wtf is this game