Anime Amon Is HARD - MindHawk's Challenge Gauntlet: Legacy of the Void - pt17
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- Опубліковано 9 вер 2024
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As someone who knows the void experience requirem - that cinematic perfectly encapsulates it.
It's something that a JoJo character uses to defeat an enemy - it locks them in a time loop where that person dies in every way imaginable, one after the other, for eternity. Being hit by a bus, shot by someone, stabbed, falling over and cracking their skull, drowning, you name it, it happens.
It's become somewhat of a meme that because the loop is infinite and varied, eventually, everything will occur within it. So the meme is that everything that features this one guy dying in it (no matter how remote the context is) is part of Jojo's canon as something that happened in the infinite death loop
@@runtergerutscht4401 though that's just an assumption anyways.
On most things about Requiem, Araki gave very few details and people ended up confusing headcanons with the actual canon
@@WikiHL I think the fan canon enhances the canon
That is a fatew orse than death, an eternity of suffering without escape, ironicaly Amon using it made an infinite cycle of suffering, which is exactly what he wanted to destroy
@@Ricardo_Rick mindhawk you genius
I predict the final mission.... Vora nopes on out and is replaced by a zenith stone. That also has to be defended. Alarak essentially says f@#$ you, leaves, and drops a void rift summoning more enemies. Karax is still there. All alone. No purifiers.
Alternatively: amon has taken over vorazun alarak and karax. They will send waves against you in addition to the standard enemies.
Karax is still trying to decode the Moebius Security Protocol
@@vanidy0115the moebius security protocol has taken over all your robotic units
As the mission starts, the golden starts crashing into the Spear of Adun… and your base.
That sounds perfect hahahaha
Super Saiyan Amon is one of the thumbnails of all time.
1:43 A Chuuni with actual power, how horrifying.
15:57 Amon managed to live out my dream of firing a Kamehameha. It's bullshit man, space squids get all the good shit.
Is it bad that I want to see the full recording? Anyone else wants to watch multiple hours of Grant slowly progressing through the game (and failing)? I think it make for a perfect, slowburn content video.
I agree
One thing I will say is, I don't think he was exactly talking over everything for those 10 hours. Think he cut that stuff out because he wasn't casually conversing as he usually is, but maybe I'm wrong.
I di
That was what the orginal challenge gauntlet was. But it also didn't have mountains like this to climb. An he has gotten way better at the game since then.
I don’t want to put Grant through that, no. I want him to play in what way he’s comfortable.
A comment I made during the stream that Grant noticed and agreed with:
When the "Structure Construction Speed" passive is considered _MANDATORY,_ you _know_ things are serious.
The JoJo stand arrows are made out of a meteorite and carry an extraterrestrial virus that awakens the powers if you survive it, and Xel'naga are the creators of life, therefore Xel'naga created the virus that awakens Stands, and so Amon used it on his own stand to reach Requiem, causing the truth Artanis wants (LotV Epilogue) to never happen, therefore the defeat scene is actually the canon ending now
Only if diavolo died in a process
Holy shit. Best comment
Wrong- the cannon ending is the timeline where Grant defeats Amon before he can use the Arrow.
@@Cthululululu I got it, Grantyoin fought Amon first, got obliterated. Granathan learned what Amon could do, and fought hours until he got annihilated. Grantseph then finally defeated Amon, but then Amon used requiem to get to the defeat scene. Just then Grantseph’s stand learned requiem and caught Amon off guard as Grant finally get to the final mission.
Wtf did I just write.
I want a diavolo pizza now.
A single campaign making you rethink your hardest ever RTS mission not once but TWICE is astonishing
I see a problem with that, it does not look fun to play. Grant usually showcases the custom missions, encouraging people to try them out. Missions where he has reset and try for hours to beat one mission will be a turn off for people who don’t want to go through the same process.
@@ericjeon2727 Mindhawk did do well to remind us that there are other difficulties too
@@zmoonlord21z5fair point, difficultly adjustment make the campaign more playable. With that said, it still doesn’t look fun to play. You can put on cheats in Megaman x6 to alleviate the bs level designs but that doesn’t make the game fun.
@@ericjeon2727 Well, this is straight up called "Challenge Gauntlet" and is kinda meant to be ridiculous. You can't really play something called "Challenge Gauntlet" and expect to get through every mission with three resets max.
@@Schilani Then it goes back to what I said, does it look like something you want to play, potentially struggling for an hour or more? Challenge gauntlet, I understand, but do you want to work with features with some that look annoying as Marathas spamming pacifist?
Amon being an anime villain would be so much better in the original campaign
ahh yes, my favourite Grant challenge
"My Little Amon-chan can't be this powerful"
When he said the first anime move “sends them to the feudal age”, I had a thought… Technically, since there’s a Warcraft mod in StarCraft 2 by this point, wouldn’t it be possible to just decide: “This mission, you’re the Alliance. Have fun with your footmen.”
Honestly would be a great mission in a future challenge gauntlet (I don't think that the Zerg campaign has a gauntlet yet, and there's a canon hydralisk unit in Warcraft 3, so you could scale all the armies off of that to balance properly)
There is already a mods titled WoL : Human Edition in which you play the WoL campaign as the Alliance faction from WC3. And if you try it, you'll know that the WC3 units are very OP when you put them in SC2.
"I basically didn't lose units"
Every single campaign deathless completed - So mindhawk challenge gauntlet deathless when?
The rock that instant laser kills your units would make deathless hard. You’d need to kill it with buildings like monoliths or nexus overcharge, but it would be expensive and take forever.
The whole losing all the units at the 20 min mark would of course also be problematic. I know this wasn’t a serious suggestion, but G3 saw the suggestion to do real scale marines only and thought it sounded like fun.
"This cut scene is unchanged" *Amon has Super Saiyan hair* Hmm I don't remember that when I played through LotV...
Banking a lot of minerals? Going to battle and need reinforcements fast? Try 30 to 40 warp gates.
30 to 40 warp gates: an easy attack force. Just build them anywhere you have space.
You will certainly not regret 30 to 40 warp gates.
Man your SC2 play has been even more top notch than usual lately, very impressed.
"But I don't know much about [Naruto] except that Naruto was killed by a bunch of Immortals right, that's how it works?"
I mean... he's not wrong.
Hidan says hi.
Weeb here: The Amon blast is probably a reference to dragon balls, but many anime use energy blasts of some kind.
The Amonhamehamea wave is from Dragon Balls, basically a super laser like Amon already uses in the actual "the host".
Amon-Bunshin no jutsu is from Naruto, the last one on the list most of you may be familiar with. Naruto summons shadow clones, exact copies of him with all the same powers and independent thought, that poof out of existence after being attacked once. That is why the shadow clones are so frail but hit so hard. The japanese name for the ability is Kagebunshin-no-jutsu, which is where MindHawk got the name from.
The final one is a little obscure for you non-weebs, it comes from JoJo's bizarre adventure, part 5: Golden Wind.
It's a copy of Golden Experience requiem, an insanely powerful ability that makes the user basically untouchable because of its absurd powers, hence why Amon just wins after using it. Artanis isn't dead, in fact he'll never be dead. But there is also nothing any of you can possibly do to Amon anymore.
The reason why Artanis dies over and over is because Golden Experience Requiem has the power to place someone into an infinite death loop where they'll continually experience different scenarios of their own death over and over for literal eternity.
Great mission btw, Grant did a great job and MindHawk has distinguished himself as having impeccable taste.
He even got the model for Golden Experience Requiem into the mod, the madman.
The only thing I missed was a piano dropping on Artanis
The first one uses Gundam sound effects, so perhaps a reference to a colony drop.
the first one is a reference to the biden blast, which is a parody of dbz
Seeing that "unwinnable save" was actually mind blowing. Man had EVERYTHING but just a few minutes short, actually absurd mission.
It occurs to me that your playing on the side that requires the 'power of friendship' to win.
Basically get all the allied AIs to help you deal with all of Amon's shenaniganry.
I might be able to beat this if
a) Amon blast doesn’t kill nexus
b) amonhameha doesn’t kill probes
c) Amon bunshin no jutsu didn’t spawn quite so many
d) add like 2 minutes longer to every timer
I mean Grant proved the Amon Bunshin No Jutsu can be negated with a bunch of immortals, the summoned closed are so weak to them
@@abaddonarts1129 yeah but I don’t know if I could have figured that out
The clones are fodder to storm and colossi too. They are basically a big comp check
For anyone who doesn't understand the last ability, spoilers for Jojo's Bizarre Adventure Part 5. Essentially, the short of it is that it's an ability that gets super buffed for plot reasons that makes someone constantly live death after death, in some weird pseudo alternate timelines, for pretty much perpetuity. In this instance, it's Artanis suffering death after death after death, which in a sense in a defeat.
It's basically a infinite death loop that repeats again, again, again and again dying in a infinite amount of ways so yeah you're not completely wrong with what you said
Where you cannot die in any way that matters.
Grant: Makes title "The CRAZIEST Mission Ever"
MindHawk: - And I took that personally.
Naruto in part one was really fond of the "lmao here's 1000 clones" move so that third move being an absolute tidal wave checks out.
And all clones die in 1 or 2 hits
@@ironmilutin they even have the sound effect when the clones are destroyed. around 50:13 its easiest to hear
I Was Reincarnated Into Legacy Of The Void As An Underpowered Protoss was such a good light novel but this adaptation is pretty crazy.
The Tempest got buffed and the void shards are structure tagged, what a coincidence!
Wrathwalkers: I'm gonna destroy this man whole career
Nice, was worried when there wasnt one yesterday
I, Arnold Movanna, have a dream
*Agressively throws piano*
A-MON-HA-ME-HAAAAA
MindHawk has peaked🎉
59:34 I have no clue how he did it, but seeing Amon with a stand was not something I expected to even be possible, but was endlessly entertaining.
4:11 So you're saying that the adepts making the carrier into a S tier unit, making it Scarrier
So, did no one notice that enemy Phoenix just sitting there in the main for almost the entire last attempt? xD
Thank god i'm not the one playing this challenge, MindHawk truely is an evil man
I'm very excited about the final gauntlet!
Here's my guess:
1. Attacks from all 3r races.
2. Attacks from supposed allies.
3. Instead of drizzling the forces of The Golden Armada, Amon send all of them at the same time near the end, creating the mother of all super death wave.
At least the Spear of Adun will be intact!
I also expect the base for the mission, instead of being the normal base, uses the version that Orca made that has you defending the Spear in Space at the same time
what i think is really interesting is that my first thought was "you should get some ascendants for the clones"
but when you said "immortals are hitscan" i immediately realized that that is probably better ^^
1 hour video? Then i perceive this as yesterday's and today's video.
I just adore that "Purifiers, go forth and purify!" line so much
Words cannot describe my sadness at the fact that Amon didn't have a domain expansion.
When there was no vod yesterday I knew this was gonna be another one of *those* missions.
"remember harbinger of oblivion..." I said so before... it's the hardest mission ... SO FAR!
27:09 4 abilities incoming
34:23 Amon Blast!
41:54 Amonhameha!
49:44 Amon: Bunshin No Jutsu!
-The most funny one.
59:26 Void Experience Requiem
I don't feel interesting before today. Looks like time to change my plan.
Though it doesn’t show up until deep into the story, “Attack on Titan” should probably be just “Attack Titan”, because that is the name of the titan than the main character turns into.
It basically is, cause the original JP name translates to pmuch "attack- / advancing titan/-s". The EN translation just threw the "on" there for...reasons. Maybe spoof on the "no" of shingeki >no< kyojin.
This is a great mission that opens for different routing strategies.
I think a consideration grant might have done is spending 25 additional solarite for warp harmonization and use regular pylon or sth like that. With better robos you can produce fast with 1 or 2 robos and be ok for the second part, then make the gasses and third nexus after losing the tech, but the important thing is that with warp in you can get Like 4 immortals and 2 sentries instantly. And keep some momentum. Its also really useful for the final push.
Sacking gas is not a big deal here because grant was floating thousabds of it for the majority of the mission and the main and expo gases were depleted. Not having autogas is a restriction early on mostly. The main restriction of using warp harmonization is the 25 solarite sacrifice
Another consideration is making some static d in phase 2 to be ok on phase 3 and against the clones, but it is easier said than done.
Based on that intro, that makes it sound like these challenges aren't really playtested, since you both had to talk the entire thing over to figure out how to beat it ? I'd say that's maybe just a bit overtuned, just a tiny bit! c':
Yeah, I agree. Grant is the only one I know who would even stand a chance here and that's way too much.
Thing is, Grant is essentially the person doing the playtesting during his playthroughs, so that is exactly as it should be.
It was playtested quite a bit, but we felt like the previous version was too easy so we asked MindHawk to make it harder.
And Grant basically played it right after the mission was buffed, there was no time to playtest the new version before Grant played it.
Currently at 18:30, but for the Amonhameha, but wouldn't arbiter statis field'ing your own army save them from that effect?
Either it breaks the whole game with the Beam just perpetually beaming the unit, or it stays on the unit until the Stasis Field runs out (if time runs within the Cutscene) then it just destroys the unit anyways
Stasis can’t hit friendly units in LotV
@@ryankoh917guardian shell also runs out, so yeah
Yeah what the others said. Amon targets your invulnerable units, so the result would be the same.
Anime-Mon
Incredibly well done, I feel like you're outdoing yourself with every new super challenging mission in this series.
Thanks for showing the final cinematic, it was great!
I don't think you made that look easy...you made it look doable though!
I misheard Amon at one point, and thought he referred to the "Xel'Baka".
Starcraft 2 Anime Edition is looking great!
Amon is the ultimate anime villain!
Mindhawk watching the video and seeing this 29:39 this final mission will so much fun
46:04 Well...
Technically Marada was technically Immortal when Naruto's heart stopped beating so...
Yes.
Grant, you make EVERY mission in EVERY mod look too easy ;)
I can imagine Mindhawk going like "Hey Grant, I think you might need my help just as much as I need yours"
Thanks for pulling through like a champ! :)
So it's canon, Amon never had Bankai.
at 36:30 you got a mascot in your base =)
it stayed there until the end like a good boy
Before this run I had no idea that the adept shade did the damage increase thing. That adds so much more depth to the unit!
Did anyone else realize the enemy Phoenix just chillin in Grants main mineral line after the rest of its attack wave just died at the winning attempt
~@23:00 Attack waves aren't doubled. They just take twice as long to kill, because the void enemies don't take double damage in this mod like they do normally, which is almost the same thing.
Energizers are the hidden MVP of this campaign, I don't think a good chunk of missions would even be possible without them
I've been watching old Vods, so I have a question.
Is Hybrid Edition done? Or has it been cancelled?
The original developer went AWOL years ago. We have no idea where they went.
I heard someone was picking up the project, but we don’t know what the status is on that.
@@ThisIsntAUA-camr Sad, but thanks for the update!
Oh God! This is insane! MindHawk is a cruel evil genius! Nightmare difficulty has nothing on him! Is it even possible for plebs like me?
For me the most enjoyable part of a video is watching the process between learning and winning. I understand having a 10 hour video will ruin ur analytics but i am kinda sadge ha
If MindHawk did the epilogue i can’t imagine how hard those missions are gonna be
I want Domain Expansion: Infinite Void.
That's gonna be Amon in thr epilogue. Kerrigan is just permastunned on essence of eternity and can't use her laser
And he Amon Blasted all over Grant's base
plz tell me there's a full vod of those 6h somewhere, i wanna see the unadulterated pain
23:49 Quake's spawning sound 😃
It might be similar because I don't remember Quake's spawning sound, but that sound is what the Shadow Clone Jutsu sounds like in Naruto. Not saying you are wrong, just pointing it out that it also is that.
@@DarkSetis When Quake 1 came out the copyright was iffy at best
Are Annihilators nerfed in this mod? Normally those kinda hard counters the shards and the mission.
That would explain why we didnt get a vid yesterday. Holly crap that was insane....
So how did giggus chaddicus beat this mission? (that's the name I've chosen for the anonymous play tester who came before grant) a being so strong the hotkey swap didn't even phase them on The Infinite Cycle.
Meanwhile I feel like I could use the turn off time glitch and still lose the mission.
Imagine if Mindhawks Challenge Gauntlet had nightmare difficulty, I would love to see GGG beat all those challenges in nightmare, not sure if it's doable, but if it is then I bet Grant would figure it out
Nowadays more and more guys are like ANIME DAISUKI and I couldn't get why, but actually it's good for me
So this is what anime villains feel like...
Ah yes, Amon techniques from heian era.
Wonder if Amongameha destroys units in stasis fields as well.
By the fact that the unit being attacked can move and that guardian shell can expire, the game is not paused overall. As such... he could just blast your stasised unit until the stasis expire. Probably.
134 units lost, ofc that counts ~90 units lost to the amonhameha too
i can't believe we got a triple A quality mission, attack (on) anime amon.
on the 5th minute GGG: as long as we dont lose carriers we are winning. at the 10 m mark... I see what you did there xDD
Grant - I watch this after watch the other really hard mission in the challenge …. Would it have been easier to use the units that were balanced for the missions? Referring to the ascendant and the tempest? I promise I’m not asking just because I’m a tempest Stan …
R.I.P. spine crawler family 🙏🙏😔😛
So when you made the arbiter at first, i assumed you were going to try to use stasis to dodge the Amonhameha. Did you ever try that?
Is there an uncut of all the attempts?
I never saw this live, so I don't know if it was already done, but I can't help but wonder if Fire Colossi would be a good unit to roll with as an option.
The fire trail would do great on both the Amon clones and all of the spawned units being spawned right into fire, and stacking up flame trails hitting the shards themselves would lead to quite a fair bit of damage. Mix in with immortal of choice (Probably annihilators), energizers, dragoons, and a few high templars sitting outside of the void zone storming in periodically and it should do wonders in keeping the crowds down and your units healthy as the shards burn to death.
The Fire Colossi was what he used in the showcase of an “impossible scenario” attempt. Here at 25:20.
It was not good enough to destroy the last void shard.
He literally changed it out to Wrathwalkers and he got much better results.
I wonder if amon can get cheesed by merging templars right before the cutscene
Interesting, looks like orbital assimilators are not working if you don't have ane Nexuses
Apolgoies for asking, but why are wrath walkers a necessity? As in, do they do a lot og damage? Is it their range? Bevause he seemed to kill the void shard really quickly in the last attempt, but seemingly barely scratched it in the attempt before
Wrathwalkers deal metric tons of damage against structures from 11 range. They also hit air and fire on the move, and are capable of destroying Carriers in 4-5 shots. As long as you have other units covering for the wrathwalkers, you’re nearly unstoppable in your assault.
Colossi are great for dealing with swarms of enemies, but they aren’t very good for crushing void shards compared to its other two alternatives. For “raidboss” type objectives where your goal is to destroy one big enemy, Wrathwalkers are the answer. And there are five big enemies around the map in The Host. Five big enemies that you want to destroy as soon as possible when you engage them because a battle of attrition within range of one is going to murder you.
35:17 automatic assimilators seem also not to work without nexuses.
I thought MindHawk beat his won missions before publishing them
I mean, he knows exactly how to beat them, trys it, and if he cannot beat it, tweak it a bit
What is the refference of the firat move? Amon Blast? All I can think of is Eldridge Blast the dnd warlock cantrip
amon forgot to do purple expansion
If he's only at a fraction of his power why are these techniques taking so long to use?
Meanwhile....
Amon: AAAAAAAAAAAAHHHHHHHHHHH!!!
What about shadow cannon volleys from annihilators? Was that nerfed? I don't remember. In theory you could skirmish fight the last shard and burst it when your annihilator cds are up. Fills the same basic role as the immortal so I don't -think- your strategy would change much?
We all know this mission would be absolutely impossible
Damn, I can't believe Artanis got Diavolo'd lmao
Kore ga...Gauntlet da.
Ko-
Ko-
Ko-
Ko-
Ko-
Ko-
Kore wa nanda!?
Hey Grant, as a question I know you don't care for the ability and orbital assimilation is pretty op in general, but would warp harmonization have made this mission easier with the reduced spawn cooldowns for units?
Probably harder because orbital assimilators don't go inactive after the amonhamehamea wave
would love full, raw footage of that.
For me your stream starts at around midnight :/
1:55 incredibly Based
But... I want to watch the 5 hours of figuring this out.
.. i know, i'm a weirdo
Mindhawk is really the memester of all time
taking away your shield regen and selling it back to you for solarite sounds pretty typical of modern blizzard, tbh.
Turns out that the real power of anime was the friends you made along the way, maybe? Saying this early in the video, so I suppose I'll see.
First, allies are immune. Second, it would probably softlock you in the cutscene.