Fusion 360 - Understanding the Intersect Operation Option
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- Опубліковано 30 гру 2017
- This video will show the concept of the intersect operation fround in the different create features inside of Fusion 360
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Like chess or MS Excel: It only takes a few mins to learn the basics...but you can spend the rest of your life mastering it! Thanks for the great tutorials.
Unlike Excel, Fusion gets a lot of relevant updates and fixes though :D
There's like a thousand things to learn from Fusion 360, I just learned new things from this video.. and 9000 more to learn...
Just need to learn a little everyday and soon you'll be way out in front of me.
Perfectly executed tutorial. Thank you!
Great tutorial with a lot of little tips besides main topic, which is very interesting and useful.
Thanks! I had to go to one of your other videos to see how to do the arc with line tool, though. That was a mystery.
Hi James. Glad you found it helpful. Thanks for letting me know.
Betyg Good video, finaly i understand intersect. Thank you / My best from Sweden
Thank you very much. Fun fact, I am a Swedish descendent :-)
@@MechanicalAdvantage I really appreciate all the work you put behind your clips and wonder if i may use some of the in my teaching classes at work ?. I work as a programmer of cnc machines with 5-axis capabilty and 5meter travel in x. I´m also responsible of bying tools and inserts .
Hope you have a good day / Ronny
I finally understand the Intersect command. Awesome.
Thank you
Thank you very much! I just saw how many things I don't know in Fusion 360.
cool and awesome, can u make a video on how to fix the problem of edge of a body coinciding with the grid points
Great tip. didn't know that exist such command. thank you very much for sharing knowledge
Dam, for a beginner you make Fusion 360 look easy xD
So, coincidentally, there are TWO different intersect commands being used here. In the Sketch environment, Project/Include-->Intersect. In the Solid environment, Extrude-->Intersect. Might be confusing to someone just starting out. (IMO, Autodesk should one day consider cleaning up its terminology.)
Great video. Thank you. 👌
thank you for great tutorials, I am sure there are other things you could be doing.
Glad you find them useful. If you guys keep watching them, I'll keep making them.
Interesting. Thank you
Thanks for nice example
from Korea
CHO성진 Hi. Thanks for stopping by and saying hello.
thanks for video more understandable
That was great!
Thank You
Thanks Sam! Appreciate the comment.
Another great vid. I thought it was going to be a bit closer to what I'm trying to do. I think I'll email you.....might just be another vid subject for you. :)
I agree, great video. I can see where this can be useful, but wasn't what I was looking for either.
Thought this is what I needed :(
I'm trying to figure out if there is a way to have fusion adjust interfacing/locking parts so they have the proper reliefe points.
Example: I'm trying to make two parts simply fit into eachother (aka, insert rod A into slot B type deal). When I design this as I think I want it then print it, the parts that are supposed to mate up come out the exact same size those cancling eachother out.
What is that type of pressure fitting called? and is Fusion capable of doing this automatically or do I have to manually do all of that?
Porsche Duésnburg I believe you are looking for the Combine command using the subtract option. Send me an email to info@mechanicaladvantage.com if you need to and I think we can get your question answered.
Cool ;-)
Very cool !
Thanks John. I don't find myself using this option frequently, but it is good to know it is there and how it works.
how did you sweep that arc like that?
i was wondering that too. after trying it a few times, here's what i've got.
1. click "L" to start a line.
2. L click where you want first point.
3. L click where you want second point of first line.
4. hold L mouse button while moving cursor to the spot where you want the end of the arc to be. it's key that you hold the mouse button down while moving.
5. release mouse button to place end point of arc.
this does take a bit of practice on steps 4 and 5 to get right.
Subscribed !
👍👍👍
it is much easier to construct that only by using offset planes
This was only an EXAMPLE. You can create complex but easy to understand geometries using intersect operations.
Michael S would have been better to show an example of something you can’t just sketch so simply... I’m still a bit confused on what it actually does.
By the way. .875 isn’t 3/8”. (Top filet)
Parts Dave Hmm...I must have flubbed up a bit. You would be surprised some of the silly things you say when trying to record and demo at the same time in these videos.
Mechanical Advantage LOL. Are you the same Kevin that does product design online video channel?
Parts Dave Nope. This is the only place I put videos. NYC CNC has posted a couple of videos I have done for his site on Fusion Friday’s and DCTTEACHER1 has collaborated with me.
Mechanical Advantage You should check out any of the videos by Kevin Kennedy on Product Design Online. Your voices sound almost identical to me, and since you are both named Kevin, I suspected you may be the same person. 😀
For the love of god turn off orthographic view! Use perspective with ortho faces!
Why?