RHINO TUTORIALS - DAFT PUNK helmet - BEGINNER

Поділитися
Вставка
  • Опубліковано 24 лис 2024

КОМЕНТАРІ • 40

  • @sushmajois7755
    @sushmajois7755 3 роки тому +2

    thank you so much for this tutorial! learnt about some tools that i had never used before!

    • @RHINOTUTORIALS
      @RHINOTUTORIALS  3 роки тому

      I am glad I could help. Did you see my www.easyrhino3d.com?

  • @percisionlines
    @percisionlines 5 років тому +1

    Stumbled upon your video researching to prototype a welding helmet for industry i have my design sketched up and was wondering how to build it up in a cad program not going to lie most of what you did there I haven’t got a clue about but i will definitely be staying tuned to learn more my skill sets in another place as is yours one day i hope to have a similar knowledge as you do keep posting good video 💥

  • @lentakffm
    @lentakffm 6 років тому +3

    great tutorials, thanks. btw, when you're offsetting a curve without knowing how much, instead of testing different distances, you can hit T+enter for Throughpoint, and then it lets you choose the offset on screen

    • @RHINOTUTORIALS
      @RHINOTUTORIALS  6 років тому

      +lentakffm good advice!!! Thanks

    • @lentakffm
      @lentakffm 6 років тому

      you're welcome. btw, you might find this offset workaround very useful for clean offset curves without a hundred redundant control points, where it matters to you. discourse.mcneel.com/t/video-offset-curve-dave-hack/18349

  • @DeathDealer-DD
    @DeathDealer-DD 6 років тому +2

    i was looking for something unique in rhino tutorials, then i found your channel, liked and subd, thank you

  • @clairestrickland5140
    @clairestrickland5140 Рік тому

    this tutorial was super cool! Thank you.

  • @pedrobarbosa2151
    @pedrobarbosa2151 3 роки тому +1

    Great tutorial. Just amazing!!!!

  • @rrajdeep02
    @rrajdeep02 5 років тому

    Great tutorial .Wanted to see the final rendered model of the same like in your Video thumbnail. Please show that part too.

  • @mciro
    @mciro 6 років тому +2

    thanks a lot, this was a very useful tutorial.

  • @alxandorbond3399
    @alxandorbond3399 3 роки тому

    ??? My English is bad, therefore I wrote in Russian.
    1) самый простой способ начала работы - скопировать боковую поверхность шлема (оригиналы перенести на отдельный слой, закрыть и сделать невидимыми) и поставить (Rotate) копию так, чтобы нижняя кромка шлема полностью лежала бы на 0 от Х. Тогда бы не пришлось делать кучу построений "на-глаз".
    2) после всех построений - выделить все и Rotate как было.

  • @RHINOTUTORIALS
    @RHINOTUTORIALS  7 років тому +1

    Hi guys I am very curious how you getting on with DAFT PUNK helmet modeling !!!!! Would be great to see it, POST it on my facebook fanpage facebook.com/rhinotutorial/. And for those who haven't done yet GOOD LUCK!!!

  • @RHINOTUTORIALS
    @RHINOTUTORIALS  7 років тому +2

    Be sure to download blueprint rhino file from grabcad.com/library/daft-punk-helmet-5

  • @binyot5505
    @binyot5505 Рік тому

    How were you able to get PlanarSrf from that curve??

  • @manu_galan
    @manu_galan 2 роки тому

    Hello, how are you? I tried to look for the tutorial of the other Daft punk helmet but I can't find it, could you help me? thank you

  • @sidharthsonowal8141
    @sidharthsonowal8141 4 роки тому +1

    When I draw a curve for the top profile of the helmet going from front to the back since the helmet os offset from the origin, the curve bend and attaches itself to the Z-Y axis plane unlike yours. Have been struggling at it since days please help.

    • @Anto_81
      @Anto_81 4 роки тому

      me too....have you found a solution since?:(

    • @sidharthsonowal8141
      @sidharthsonowal8141 4 роки тому

      @@Anto_81 yes try changing the setting at the bottom bar where the osnap is located. Try playing by turning on or off the project and planer buttons. Hope it helped

  • @stavnemirovsky6081
    @stavnemirovsky6081 5 років тому +1

    Hi! at minute 14, you are creating a blend with 2 surfaces. I can't seem to do that because it says my planer surface is open. It shows that 1 quarter of the plane is disconnected from the rest. Why is that?
    Thanks a lot

    • @gregglecakes
      @gregglecakes 4 роки тому +1

      I had to click on Chain Edges and select all the curve sections individually. Annoying and fiddly, but it worked.

  • @douglasscott6079
    @douglasscott6079 6 років тому

    Great, thank you. Do you add your materials and render in Rhino or do you use different software?

  • @u9025001
    @u9025001 4 роки тому

    Dear, when I use the first step, the circle and two lines , and cut the half circle, and it comes to that, I could not make the surface to the planar curve or blender. I think there is some problem with it. Could you help me solve the problem? Thank you

    • @u9025001
      @u9025001 4 роки тому

      but I create a new document and try same function but in different shape could work

  • @hiteshkaushik4563
    @hiteshkaushik4563 6 років тому

    Nice tutorial
    Can we render the models in pc without graphic card?

    • @RHINOTUTORIALS
      @RHINOTUTORIALS  6 років тому +1

      Every pc must have graphic card. It is just metter of configuration and efficiency

  • @aasthagupta4012
    @aasthagupta4012 2 роки тому

    Where are the tracing image files of this helmet?

  • @patrickgeorge2700
    @patrickgeorge2700 Рік тому

    amazing tutorial

  • @tamgaming9861
    @tamgaming9861 6 років тому +1

    Sir can you help me? I want to make something for 3D Print out from Rhino 6 now. I have 2 Boxes for e.g. They have the same size. And i want to put them on each other. If i choose now export and safe it as an STL - i have a LINE between the boxes in STL. Even if i group them, i have a line between the boxes. Even if i stick the boxes together (same size) i have a line i can see in the slicer. Only if i boolish them togeher before i export, i have no Line between. Is there a way that i dont have to boolish them before i export, maybe in the setting when i safe as STL, to get rid of the lines? Thanks in advance for your help!

    • @RHINOTUTORIALS
      @RHINOTUTORIALS  6 років тому +1

      If you put two objects ar each other and try to print it it will not work. Slicer see it as a separate object because they are obviously separate if you did not boolean them. That line it is not line but enge of solid. If you want to print objects you need to print them next to each other not on top of each other

    • @tamgaming9861
      @tamgaming9861 6 років тому

      Thanks for your answer! Is there no way in Rhino like "export selected files" and then in options, make 1 object as STL, without boolish them before or to do it in the slicer? I have atm only the way to boolish it first before i print it from the slicer, and hopefully dont safe the file in Rhino, so that i can edit it later if it dont fit after printing. Do you know if there is a option maybe in the STL, to mark that it boolish it first what i want to export?

  • @alializadeh8195
    @alializadeh8195 3 роки тому

    Thanx

  • @jakob_levi
    @jakob_levi 6 років тому

    Do you know why I can’t create a surface from network of curves? I've been struggling with this option for two hours and I can’t find a solution...

    • @RHINOTUTORIALS
      @RHINOTUTORIALS  6 років тому

      Surface from network works the best whe lines are planar and are not made in too many directions. Try to keep it simple.

  • @cr4723
    @cr4723 2 роки тому

    Its not for beginners. You dont explain the trim (5:00).