@@SHOBlZ I appreciate the compliment, but why are you assuming the translation is going to be bad? Do you speak Portuguese too? Some indie VR studios are doing a great job translating their games. And nothing compares to play a game on your own language, it adds to the immersion. 🇧🇷
@@PSVRBRASIL I’ve never heard a good translation on anything dubbed. It’s like those old king fu movies. Just switch to Japanese audio and subtitles in your language. They will for sure have Portuguese subtitles I hope . I just prefer to have the lip sync matching the voice. So I’ll read the subtitles if it’s Japanese. If its in English and the lip sync matches up just turn off subtitles.
@@MixedRealms oh wow 🤩 thanks for the reply. I remember setting one of the first leaderboard scores when the game first came out using my oculus rift with a GTX 1080. So crazy how the smooth it ran on that gfx card I can only imagine how smooth it will be with a 120hz headset. I might just have to pre order hellsweeper 2 or 3 times for me and my friends :)
@@iammadeoutofstarstuff957 @iam made out of star stuff Due to the nature of VR, we probably won't have a "tight window" parry mechanic :') But you can block and retaliate, so a manual parry?
@@MixedRealms you could make it so instead of it being tight window instead its about where you parry you need place your sword to exact position to block an incoming melee attack or a projectile similar to how you reflect bullets in sairento now instead for melee and non hit scan projectiles this will also fix alot of the issues with sairentos deflection since in that game bullets were hitscan making impossible atleast without slowmo to have the reaction time to reflect it in this game most enemy's shoot pretty slow projectiles and melee attacks making you parry them without just relying on slow mo
Can’t wait for Q2 2023
I am very excited to meet this happy doggo and his squeaky little friend
Is it nearly out I want to play it
We'll be sure to give everyone details on the release date once we have more information!
OMMmmmMmMmMmGgGgGgGg yASssssss summoning a hellhound or whatever 💅🏻💅🏻💅🏻
OMG STOP IM GETTING EXCITED!!
Holy shit... THEY ADDED A DOG, I CAN'T BELIEVE IT I WANT TO PET HIM AND FEED HIM LEGS
the dog should be able to do a backflip because yes
That would be cool indeed... will bring it up to the team, but no promises!
its interesting for sure, ill look forward to sending him onto the armies of hell
He'll always watch your back!
daily check in
hahhahah love it !!! great idea and it seems to have some identity with some doggy reactions. Keep it up team !
Please tell me it's coming before July!
Well, can you pet him?
Yes, you can!
An important question. Pet him?
Of course. Many pets for Hellhound!
I wonder when the game will come out
When is this dropping on quest 2 I been waiting
The game will be out 21 September 2023 :)
WHERE IS ITT
3 months and no news! please tell me it will not be delayed again...
We will have news soon! Just stay tuned :)...
Thats Soo cool I can't wait to play
Soon! Quarter 2 of this year ;)
@@MixedRealms yesss finally!!!!
Awesome!
Could you inform if the game will have support to Brazillian Portuguese?
Your English is pretty good so just play in English. Why you need bad translation just enjoy it in English
@@SHOBlZ I appreciate the compliment, but why are you assuming the translation is going to be bad? Do you speak Portuguese too? Some indie VR studios are doing a great job translating their games. And nothing compares to play a game on your own language, it adds to the immersion. 🇧🇷
@@PSVRBRASIL I’ve never heard a good translation on anything dubbed. It’s like those old king fu movies. Just switch to Japanese audio and subtitles in your language. They will for sure have Portuguese subtitles I hope . I just prefer to have the lip sync matching the voice. So I’ll read the subtitles if it’s Japanese. If its in English and the lip sync matches up just turn off subtitles.
Will I as a pc player be able to play with my friend who has a quest 2?
Crossplay is something we’re working on, so no worries! We’ll put more details up when we have them :)
I accidentally somehow made 3 red angry looking dogs and I don't know how, I wanna repeat this but don't know how I did it pls help
You must've unlocked 'Duality of the Dog' trait which gives you 2 more Hellhounds. ;)
Can we get a release date pls
21 September 2023 :)
This game looks amazing and I am buying. But we really need a psvr2 sairento to update please 😅
It's something that we'll definitely be considering once the devs have more time on their hands after launching Hellsweeper :)
@@MixedRealms oh wow 🤩 thanks for the reply. I remember setting one of the first leaderboard scores when the game first came out using my oculus rift with a GTX 1080. So crazy how the smooth it ran on that gfx card I can only imagine how smooth it will be with a 120hz headset. I might just have to pre order hellsweeper 2 or 3 times for me and my friends :)
@@SHOBlZ We're really happy to hear that! Glad that you enjoyed yourself on Sairento - we hope you'll feel the same about Hellsweeper. :D
Nice but i have question does it die do you have to heal it
If the Hellhound's health bar runs out, he'll run off to rest! No dying involved.
@@MixedRealms thats cool also another question is their a royal guard dmc 5 style block/parry mechanic ?
@@iammadeoutofstarstuff957 @iam made out of star stuff Due to the nature of VR, we probably won't have a "tight window" parry mechanic :')
But you can block and retaliate, so a manual parry?
@@MixedRealms you could make it so instead of it being tight window instead its about where you parry you need place your sword to exact position to block an incoming melee attack or a projectile similar to how you reflect bullets in sairento now instead for melee and non hit scan projectiles this will also fix alot of the issues with sairentos deflection since in that game bullets were hitscan making impossible atleast without slowmo to have the reaction time to reflect it
in this game most enemy's shoot pretty slow projectiles and melee attacks making you parry them without just relying on slow mo