As of 4/30 the Eruptor no longer has any shrapnel damage. But rather increasing its projectile damage for more consistent damage on large targets. This was done due to ricochet changes and potentially killing the user from a reflecting shrapnel. Edit: They are **thinking** of adding that change, Ricochet is deadly for the user as of now.
Spitz said in the Discord that they will remove the shrapnel damage, keeping the explosive properties of the weapon. Only small arms fire will ricochet. I can't wait to headshot myself...
Slight correction: Quasar was 10 seconds before, is now 15 seconds.
Thank you for pointing that out! See you on the front lines!
love to see it CHAMO! great work
Appreciate it!
As of 4/30 the Eruptor no longer has any shrapnel damage. But rather increasing its projectile damage for more consistent damage on large targets. This was done due to ricochet changes and potentially killing the user from a reflecting shrapnel.
Edit: They are **thinking** of adding that change, Ricochet is deadly for the user as of now.
Spitz said in the Discord that they will remove the shrapnel damage, keeping the explosive properties of the weapon. Only small arms fire will ricochet. I can't wait to headshot myself...