Це відео не доступне.
Перепрошуємо.
Gran Turismo 7 PSVR2 review....An honest take on the GT7 PSVR2 experience
Вставка
- Опубліковано 18 сер 2024
- Welcome to my review of Gran Turismo 7 on PSVR2....My honest impressions looking at the good the bad and the pros and the cons plus truing to answer those all important questions....can you be competitive and is it worth it.
****Apologies for the unsyncing of commentary to footage at 1540 and 1620, basically I yabbered on for to long and had to extend clip lengths***?
0.00 Intro
0.56 Initial wow factor
3.11 Can you be competitive in VR
7.27 Did I get VR sickness
9.01 VR Showroom
10.14 The downsides to GT7 VR
14.20 Conclusions and final thoughts
If you can afford it, absolutely recommend you buy this VR2 unit. Yes there is "grainy" visuals but the stuff that is clear added with the 3d immersion completely outweighs the negatives. Motion sickness went away after 1 day and now the hills feel awesome, like a roller coaster drop. I've played this game since release and will now play with VR 95% of the time.
Yeah David as I said its a 50% visual hit to get a 100% boost in immersion...for some people that will be fine and for others a deal breaker.
Glad your enjoying yours so much
@@wombleleaderracing6455 "50% hit to visuals" is way way higher than what I'd put it at.
@@fj06carnone I was gonna ask about the accuracy of that 50%.
I keep hearing about screen door effect. Is it bad? Or does it become less noticeable when you're concentrating on driving?
Your explanation with the hand in front was spot on. You can see the front of the hood if you lift your butt from your seat. You can move your head to see around the blind spot or the pillar support.
I'd say it's like a 33% hit overall but some spots up close are less, maybe 10%. Plus, the fun in the game is the driving aspect, if I focus on the interior, start looking around, bam! I miss a turn and crash so you end up really excusing the visual hit bc the racing is very exciting and requires full attention to the road and traffic which, to me, reduces the visual issues even more because the fun factor and immersion become the experience and not so much the gorgeous graphics.
pretty fair take on it. One thing you said on the negatives is that you couldn't adjust your seating position in the driver seat. You can adjust it by moving your head forward/backward/left/right to where you'd want the wheel to sit and then hold the options button and it changes the view to where you want in to be. It might take a couple tries but it's not to tough.
Yeah I know about this Muz...did a video on it couple days ago lol
ua-cam.com/users/liveIdlJGmNMS4o?feature=share
Yeah some cars I slump down in my seat to get into a more formula position. The more you play this the better you get at figuring out how to get the most out of it.
Depth perception is the key. When you play on a flat 2d screen you are guessing when you should hit the break, where in psvr2 you get true 3d and depth and you instinctively press the brakes when you feel you are getting close to a corner. It's a game changer for gt7 and can't imagine ever playing without it.
Personally I can't say I find that much of a difference perceiving depth between VR and 2D but I agree its hard to drive any other way once you have experienced it...despite the softness of the image.
Had my psvr2 for 2 days now never got into racing games just not my thing until i played gt7 in vr i am having a blast i cannot express how much fun it is so glad i got the headset and gt7 i love how the game starts me out as a begginer and lets me progress as i get better and more confident amazing game thanks to vr
Nice to hear....personally I think VR is best suited to single player
Mad to call this game 2D now we have VR. Just shows how far we've come in gaming. Cheers for the review! I'll need to get a PS5 first before getting the VR haha
I know PSVR2 had breeded this new term 😆
Your analogy about putting your hands in front of your face is probably the best way I've heard anyone describe the difference between 2D and 3D. All those things taking up real estate in 2D are now in different SPACES around you, and just like a car IRL, you're rarely bothered by the dashboard blocking your view.
Great perspective... pun intended.
Cheets Focus appreciated...yeah I thought it described the difference quite effectively.
The 10 lap race on Sazuka where the weather changes is an amazing race in VR. The rain sounds on the car we’re so convincing I really forgot I wasn’t in a real car for a while. I’ve been racing in VR for a while and the motion sickness is totally gone for me, but it was never very much in my case.
The race at Daytonia where it changes from day to night and the fireworks are ging off at the end is also amazing.
I'm not a fan of the single player game but I can see VR making me play some races...il give this one a try!
The Nurburgring is the most exciting and terrifying track in vr especially when you have dynamic weather lol
@@dbzcollector9963 I have to try that tonight!
@@martinsimracing1255 it’s crazy just how much the elevation changes on that track. It’s my absolute favorite to drive it’s like a roller coaster it’s crazy when you add the rain it’s just an unreal experience, sometimes I just drive around slowly with Spotify and the rain on it’s so relaxing.
Nice review Womble
I will point out for the viewers, that cockpit view point is infinite, once you figure out how to set it, as you know
Some in car views show lap times, and deltas, but those glass gauges on the older cars are special
Finding the sweet spot in VR helps a lot on distance views, can't stress that enough, and is really the only issue I have with it
As with anything, the more time you spend with it, the better you get at working around the niggles here and there
All in, can't see ever driving a Gran Turismo game in 2d again
Cheers Db appreciated....glad your enjoying it. I definitely enjoy driving in VR so much more than 2D but can't deny the soft image in low light conditions does annoy me a wee bit.
Your right on point. Its so good once you get the sweet spot. I have made wiping the lens downs and doing the onscreen facial adjustment thing in the settings a part of my pre GT7 Vr time routine, this helps a lot with consistently getting the best possible picture. The biggest complaint I have is the ghosting but I will live with it over flat screen all day long.
@@martinsimracing1255 I think Sony could do better with the VR setup, their visual setup is more of a starting point, you can fine tune from there
One key I learned, is to focus on a line text in the middle of the screen, and align the headset to see it perfectly clear
Nice well rounded and articulate review, thank you, not put me off buying one as GT7 is the reason i bought a PS5, i have a reasonable pc and a Quest 2, so i know the immersion is a treat, thanks again.
Appreciated Roderick...thank you and enjoy when you get yours.
I really liked this vid as you talked a lot about the immersion which is the point of VR.
Cheers David appreciated... yeah the immersion factor is what VR is all about but make no mistake you can be just as fast as well!!
I have never in my life had motion sickness on boats, cars or anywhere but vr2 makes me so sick I don't want to put it on for days afterwards.. I hope I can get over it some day....
Offt thats rough....hopefully your starting to get your VR legs
I'm keen to see a direct comparison of laptime and consistency over a longer run vr vs screen. You seem like the kind of person to do this.
Will be really interesting to see if times are improved with the added level of immersion.
Iv not done fully comprehensive test but iv definitely feel that there is very little in it between VR and hood cam.
I've been on the fence since release on whether to buy psvr2... This video clinched it for me, brilliantly explained, well rounded review touching on all the key things I wanted to hear! Cheers chap, appreciate it.
Cheers David appreciated and glad the video was helpful!!
You got it spot on! I spent this weekend racing on GT7 using a controller as I always do. I use the bonnet view rather than the in car but I have to say, being able to spot your apex and drift on slower corners, particularly those before long straights, made my VR times quicker than my 2d records. When I switched from thumbstick steering to using the dual sense controller as a steering wheel, it became more natural and my times actually increased. I've spent ages trying to use the controller as a steering wheel but never been close to my lap times before. The screen tilting as the car tilts is a bit of a weird one, especially on tracks like Daytona where the car is at 45 degrees while you are still upright. Again, just a slight movement of the head and can see everything ok, just feels a bit weird. You definitely get that moving feeling when you first use the VR headset. As a VR noob, I found that it was only brief but the stomach sensations on deeper corners add to the immersion for me.
As for the screen details, I don't have a 4k screen so don't really notice it./ it does look a bit hazier than my VR experience. Have you made any changes from the default as there's some tweaks recommended on youtube to tidy up the res and make clearer. Fraid I don't have the link to these vids
Cheers Matt...yeah iv seen all the tips etc but ultimately the resolution just quite isn't there at the mo....totally drivable and still a superb experience.
Glad your enjoying it with the motion controls and yeah being on the banking at Daytona is a bit weird...think it because view is locked to horizon and not car.
@@wombleleaderracing6455 Hopefully there will be some tweaks in future updates. Guess they had to meet the PSVR2 deadline and software development typically creeps even the most conservative deadlines.
I think the view is probs locked to track to create that feeling of the car being pushed in that direction which would have a more positive effect in a shorter corner but is obvious when you are on a bank for a certain amount of time. I'm not really knowledgeable enough to know what the best solution would be but I'd maybe try a delayed return to centre or something. Maybe it works better of you have a motion rig
That's the biggest problem with people that are brand new to VR their expectations are way too high they are actually thinking what they would see on say 4K oled is gonna transfer over into a virtual reality world where everything is life sized, etc
The trade off in visual quality versus the immersion you get being in that actual world well for me is all worth it 👍
I would start by turning your brightness down at least 3/4 maybe even half in the actual game itself and on the headset turning the saturation all the way up
Yep I can accept that going into this as my first VR experience ment I had no reference and I listened to previews to get my reference...definitely not ideal
Completely agree though that the immersion is what you are paying for and its pretty special....being a first time VR player in PSVR2 I defintely stilled got wowed!!
Overall I'm really enjoying my time in the headset both in GT7 and in other games!!
Thanks for being honest. I'm having people tell me the visuals are near perfect when they're clearly not. The softness and the mura are really off putting
The visuals are a substantial downstream from 4k flatscreen....no getting around it!
The VR showroom looks good but why isn't that available in the normal game? It would be great for photographing cars up close and other games (PGR about 15 years ago) have allowed you to move around garages with just analogue sticks.
Yeah couldnt agree more especially since its all ready technically in the game in mirror mode....seems silly to omit it for non VR players.
Agreed
It's far better than flat screen.
You must've been using an old Sony CRT flat screen!😂
Its definitely a far more engaging experience!!....il be doing plenty VR racing.
VR sickness is down to the framerates your getting, it seems like a nice smooth 90fps here so it shouldn't be a problem. I used to race in VR in project cars 2 way back i only used to get 45fps(crappy pc) and VR sickness was a major problem
Frames affect it but it's inner ear balance Vs perspective that does it. If they aren't experiencing the same thing there's a disconnect and many people experience it. But it can be overcome with time and experience. Some people will get it really badly though
I actually did a 3 point turn today in the porsche at daily race A and thats the worse my stomach felt since I got the unit....no sickness though.
Tbh I can't tell the framerate is higher in VR compared to 2D
Great review mate, have watched a lot of reviews, this is the best one. A lot of reviewers made it sound like you'd be getting a similar experience to your 4k OLED. My experience is identical to what you said, the car up close looks phenomenal, blew my mind, but looking into the distance you notice the lower resolution, grainy image. I still don't regret my purchase, it's the equivalent of going from SNES to PS1. Pavloz blows your mind, everything looks sharp in that game, maybe it's due to it using Unreal Engine 5, locking at 90Hz instead of the 120Hz GT7 uses.
Cheers Karl really appreciate the kind words!! Yeah I think many early comments compared PSVR2 visuals to previous VR graphics but it was received as a comparison to the TV visuals by many who read or listened!
The shooting range in Pavlov is my favorite place in VR...can waste hours in there 😆
Nice vid man
Cheers rip...appreciated
Great review, wish I had seen this before buying. You're so right, after the initial wow factor I can't ignore the poor resolution. I had initially decided not to buy one but then I saw so many videos pre launch of so called footage (all be it in 2d) the resolution was way better than I expected but alas that's rather deceptive as it is never that detailed inside the headset. However I'm probably going to keep the PSVR2 as the overall experience of 3d driving is superb.
Roll on PS6 and PSVR3. Maybe that will have More acceptable clarity
Cheers Pilot...appreciated
Yeah im struggling to ignore the resolution at times...I think at times it feels worse because your eyes are tired as well.
Still really enjoy it but yeah PSVR3 and GT8 should be good 😆
Got my delivery slot for tomorrow 🙂 seriously can't wait!!
Hopefully arrived safe and sound!!
@@wombleleaderracing6455 oh yes!! Mind-blown by it so far!! 👌
@@wombleleaderracing6455 only doing short bursts of 15-20 minutes til I get my vr legs, but I know already I can never go back to flat screen racing ever again
Awesome stuff. Very objective review 👍🏻👍🏻
Cheers Doughtinator...appreciated. hope you get your PS5 and new rig sorted soon
Man i spent hours by myself on the GTS. Cant imagine that with multipler.
I say its worth it. That perspective is what your trying to simulate. Looking into the corner, paying attention to opponents, all while trying to nail the braking. Meanwhile on the straight, you are thinking about the rest equation of strategy, setup and adaptability. Thats what gets the adrenaline going.
The dance is quiet poetic. We’re desensitized, just try to get you girl to put it on and win a race haha
Now its a real driving simulator ;)
It definitely pretty special playing in VR...just gives a whole new level of immersion and simulation!!
that's a legit a first time VR take. Yes, the scale, 3D depth and presence kick in fast and no video ever can show you that. 2D cockpit is bogus, you simply can't look around, that's why most just prefer outside car camera. 2D racing has been dead to me since VR, makes no sense anymore. I wish many other cockpit games than just GT7...
Cheers Namek....yep hope more racing games get a VR mode on PS5
I just bought psvr2 gt7 and g29 wheel but after hearing how so many people say that after trying racing in vr, they can’t go back to tv. It kinda bothering me. For instance, I’ve loved racing games, since the early 90’s and always played with controller. After I recently started racing with a racing wheel, there’s absolutely no way that I could ever go back to using a controller. The difference in immersion and fun is ridiculous and I’m just a bit worried that even tho I’ll probably be disappointed with gt7 graphics/image quality, in psvr2, I may actually enjoy the experience, of being on the track, way more then playing on tv and if that happens, the only vr racing game , I’ll have to play, would be gt7. I hope that after trying vr, I still enjoy racing with wheel, on the tv.
Whilst VR is amazing I still enjoy playing on flatscreen as well....in a lot of ways its like 2 different games.
I get where your coming from though about the wheel v pad being impossible to go back to pad but I don't think its comparable to flat v VR.
Lots of other good VR games all be it not driving games out there
Great review I agree with you mostly and appreciate you sharing your opinion. For me as long as I get the headset sitting correctly on my head and my lenses are clean I'm good with the picture quality but I have played a lot of VR so I am aware that this is next level when comparing to other experiences. I do wish they could fix the ghosting or at least improve it, the ghosting makes the VR replay not great at all. But I would not want to race any other way now that I have gone to this.
Cheers Martin....yeah I think expectations for VR newbies(like myself) were maybe a bit high for image quality.
There was a lot of talk in previews about all this fancy rendering tech but no one actually said the overall resolution can look quite low.
Still loving it though!
@@wombleleaderracing6455 You are correct about the previews. The problem is that what something looks like is just so subjective. And for me its so hard to articulate what I am actually seeing to the audience because on one hand the footage we upload looks better than VR but on the other its not even close. Another issue with this headset, but it occurs with all to some extent is that if you don't get it setup on your head just right it looks noticeable different more so than others and I think that is due to the foveated rendering. But ethier way its awesome and way better than PSVR 1.
Agree with everything you said. Great review 👍
Cheers Chris...appreciated
Got PSVR2 last night. And I've been long time GT fan. Been playing since the 1st one actually. And yeah, psvr2 is the game changer it promised too be. VR is the new default way to play GT.
Definitely best way to enjoy the driving is VR...not sure it will ever become default.
Hi have you noticed since the VR update cockpit view in 2d has been hugely improved because of it.Previously using the Gt3 Porsche driver hands mid corner covered most of your screen,now you can see much more,also it has increased drivers height thankfully,this applies to all cars.
I have noticed that I felt more comfortable in 2D cockpit view after VR but whither it had changed im not sure....got plenty of footage in cockpit view from streams so I could certainly check if its the case.
Great review, whether this is for me personally I don’t know, and is it really worth £530 plus. Maybe I’d think different if I’d used vr before. And the glasses question is a significant issue
I’m playing on it and wear vari focol (sorry about the spelling). At first I thought it was broken as it all seemed blurry, but making sure that 1: the lens are spotless 2: you set up properly 3: get used to finding your sweet spot. It’s flipping brilliant. Hope that helps a little.
It wil be in the long run but no harm in waiting for the price to come down as it gives developers time to bring more games especially racing games which are a perfect fit
@@MrQuinnydog Thanks Paul, I use Vari Focals too so good to know. I had thought I could ask the optician if I needed a VR specific Set of glasses
@@emmamcgorrin2478 the price ain’t dropping mate trust me
As I said previously sony need to setup demonstration pods or events to let people try before they buy....glasses are no issue from what iv read.
Amazing PSVR2
If you are getting a soft image then you haven't set it up right mine is very sharp and I tried parking where you did and could see the 50 marker easily. Also to change your seating position do this if you want to move closer to the steering move your head further back in real life while wearing headset then press the reset button on controller you will now be closer to it.
They must have sent you PSVR3 if its that crystal clear!!
I'm the guy who did the video on how to change seat position lol
ua-cam.com/users/liveIdlJGmNMS4o?feature=share
@@wombleleaderracing6455 lol you realise us psvr1 users have been using this trick for over 5 years. Redo your ipd and make sure you move the headset around on your face and maybe not push the lenses all the way in to find the sweet spot as that 50 board should be pretty easy to read.
I had the original psvr forvthe ps4 and really solely brought it for gt and felt a little let down by the fact that you couldn't do anything but time trial .
Do looking forward to getting the new psvr2 .
Well hope you enjoy it Ronin...be interested to know how much of an upgrade it is visually over GTS VR
I'm hopeful that the graininess will be improved by more graphical power such as a ps5 pro
Will never happen. That "graininess" you are tlaking about is called "mura" and is an effect that comes from the OLED lenses.
@@Mimmi_Nordic You can make the effect much less visible by turning the brightness of the display down.
@@fall-neckthetallneck2977 Yes but that is not what he is talking about. Two completely different things.
The more resolution they can throw at it the better I guess although the nature of racing games where you are focusing on the distance will always suffer the most.
@@wombleleaderracing6455 Mura is a physical trait of the oled lenses and cannot be «fixed». You can fiddle with some settings and reduce it a bit but it will always be there. This is the tradeoff you get for those vibrant colours and deep blacks. For LED lenses there is no mura but the tradeoff there is less vibrant colours and black isnt really black but dark grey.
I hope they optimise the graphics a bit. If you look at horizon the graphics are a lot crisper.
I can see them optimising it as time goes by...still new technology
How's donkey?
Great review. I agree
Lol il tell Donkey you were asking for him!!
fantastic review sir
Cheers Arnold appreciated.
How come the preview footage prior to release was sharp as hell across the board and now the game looks fuzzy, jagged and rough with low resolution visual fidelity in non foveated areas whereas the previously shown footage was sharp on TV without obvious foveated rendering impacting peripheral view elements?
Welcome to the real world, it's called marketing and hype 😂
I guess its called selective picking of footage(thats why there was no hud in preview footage as that is most obvious place to notice fuzziness) although to be honest when looking at footage of horizon you could easily see the fovated rendering in action.
Looks great, must be an amazing experience using it. I wouldn’t buy it though, I don’t like cockpit view and it’s very expensive
I did not like Cockpit View on flatscreen too.
But in VR it is totally different. Its like your sitting in the Car and its really awesome. :)
I'll second Matt's thoughts here. I despised cockpit view in regular GT7
This is infinitely better. See if u can trial it somewhere.
It is indeed very expensive but I have to say that cockpit view in VR and cockpit view in 2D just aren't comparable.
Dont forget to turn off Hdr and 120hz menu on Ps5 and turn it on in psvr2 to activate both.
Seem stuff like this mentioned so many times but im pretty sure the options only apply to cinema mode and the VR itself is always at 120hz with HDR on....I could be wrong though
My question has to do with my lack of wheel and rig. Is it worth it if you're just on controller? I'm on the fence but probably going to get it for other games. I want to know how much it improves the racing experience without a sim rig. Thank you!
I purchased it solely for GT7 but already having all Thrustmaster gear. Your looking at about another $1k for a PS5 steering wheel plug and play and an additional $500 for the seat position to be right. Your really going to want to be sure if it’s worth for you and it’s never str8 forward 😅
If you spend more than 2 hrs+ on GT7, the better upgrade is a wheel and pedal setup. It will improve your experience by miles per hour!
Yes. Absolutely. A wheel is better, but a controller is still good. I've given it a go.
It still improves the experience, it's like your sitting in the driver's seat of million dollar vehicles and then you use the dualsense/dualsense edge to drive. I've raced lots in gt7 with a controller because I'm in a very comfy lazy boy rocker/recliner chair.
The other games are going to be awesome as well. Did you hear that Capcom is going to be adding a psvr2 mode for the resident evil 4 remake? That's going to be awesome.
I tried it whilst sitting on the couch with the pad and id say that it wasn't as immersive because your not sitting in a driving position...just my personal take.
Nice review m8 👍👍
Cheers Neil appreciated
How is it tracking if using a wheel how does it know where the headset is in space? As you're not using the hand held controllers at that point?
It tracks fine as your using a seated play space...iv not had any issues anyway.
@@wombleleaderracing6455 cool but do you know how it is tracking? In built gyros? Witchcraft?! No one has mentioned it so far!
Right now it's one game but it will be all new racing games that's coming for ps5 f123 ac2 acc might have an VR update and the new Indy racing game will be in VR so it's well worth it
Hopefully....not aware of the indy game, il need to look it up!
@@wombleleaderracing6455 it's y they took the Indy cars out of I racing
some VGT cars don't have interiors and don't allow you to use cockpit view with them, what happens if you drive them in VR?
Not tried a non cockpit car yet...Will be interesting to see what happens.
I have rumours your attached to the roof.
I only got 1 game on my ps5, ordered psvr last week just for gt7, arrived Saturday, opened the box with great anticipation. And the had sent me another ps5, total bummer. Now I gotta deal with Sony customer service tomorrow as they are closed at weekend(wtf), really looking forward to that.🤨
Gees they sent a PS5 instead of PSVR2 that must have been a killer when you opened the box!!...good luck dealing with Sony CS..I dont envy that!!
Great stuff Womble, ive watched several reviews on this. Because you drive in cockpit view the others have a bit of catching up to do. One question ive dropped on every vid ive watched is can you use vr for dailies, nations cup and manufacturers?
Everything but split screen yes
Cheers John, yeah think having used cockpit view i have a good perspective on the transition......to answer your question you can do everything in game except 2 player split screen in VR
Thanks Scott and womble. Cheers.
6:20 Do you have accelerated tire deg on?
I noticed mad degradation.
Was probably a high tyrewear daily....Gr2 race a Maggiore few weeks back had x8 tyrewear.
@@wombleleaderracing6455 Ah, gotcha. I can't do online races due to my crappy internet.
WOW, 8x is nuts. Really forces you to try conserving your tires, I'd imagine.
Everyone that plays this game uses a wheel and pedals. I know this is the preferred way to play. But how is it without a wheel? If i get GT7 i wont be able to afford a wheel/pedals for awhile. Funds are tight abd those arent cheap lol
Yeah I can appreciate that. Id say its not as immersive using the pad for sure in the brief try I had. Arkeys74 has a channel and he uses VR on a pad. Might be worth checking his channel out for an opinion.
My only real issue that bugs me but seems fixable is the pop in. In racing I'm always looking down the road and the car pop in is pretty bad sometimes. Or rather the lod. At about 100ft the lod removes accessories like giant rear spoilers. Quite a few times the car is right on that lod point and it keeps appearing and disappearing. Similar with the background on some levels. Doesn't ruin it but would be nice if they fixed it by prioritising certain features on lods. Or use foveated rendering to improve lod distances depending where you look. Still super fun game but I wish the car accessories wouldn't suddenly appear on the vehicles when you get closer.
I have noticed this a few times tbh but pop in and lots are just a thing you have to deal with in gaming.
Often the issue on scenery is once you see it you can't unsee it every lap after.
That actually happens in the 2D game too.
@@kraenk12 oh. I know. Problem with vr is that it's way closer to your face so when something on your tv is only a couple of inches and a spoiler disappears it's barely noticeable. But when youre in VR that couple inches turns into a couple of feet. It's like standing 12 inches away from your tv screen, that little pop in is now right up front and very noticeable. It fine. But would be nice to find a way to improve this aspect.
A great honest review. I was initially very disappointed in the graphical quality in VR but if you accept this as a necessary compromise you will have a fantastic time racing in VR. Like you I thought the showroom was going to be a “gimmick” but it’s detail is fantastic getting up close and personal with so many of wish list dream cars is just wonderful! Is it worth it is so difficult to answer as it depends on your own circumstances. If you already a PS5 and are really into GT7 then it’s a definite yes. Or if you want to experience other VR games. I still feel a bit cheated by the graphical downgrade but wow what a rush when your fighting through a pack of cars, with the roar of the engines and just turning your head to see what’s going on beside you!!
Cheers Rob appreciate the kind words...yeah the softness of the graphics can disappoint but I must admit even now when I jump into VR im still a bit like wow.
Enjoying other games as well...Pavlov is a load of fun.
I wish somehow they can figure out how to make the 2D objects (rear view mirror, side mirrors) more like actual mirrors. But I'm guessing that would make them "ray traced?" That would require a next generational leap for the horsepower.
That’s the main thing I love with iRacing. You can move the mirrors how you want, can see the back of your car ect. same as you would irl. In VR it is awesome, but I put nearly 2k into iRacing alone, 3k into my PC, 700 for my reverb G2, 1k into pedals and another 1k into wheel base, shifter and rim. Point is this, for just over 1k I have PS5 and the VR. Financially: no comparison 😂
@Racer 73 Sony will eventually make consoles to the point where comments like this will die out. I have it all too news flash no one cares about our overpriced setups. I know people with 30k setups so please stop with the flex. Psvr2 doesn't need to compare it's doing great for what it is.
@@racer7374 it's not about where you want the mirrors... it's just weird how the mirrors in these racing games look... well 2D-ish, like it doesn't even look like a backup camera... it just looks so obviously different than the actual screen you're racing with, so it sticks out to my eyes. Just like watching 30Hz refresh rate flying through a 60Hz game. The reflections breaks the immersion because of the difference in framerate/refresh rate.
@@samgao ahh. Makes sense
@@naturalstate8539 wasn’t meant as a flex good sir/mam. Was actually trying to say it’s pretty damn good for the price! Far cheaper, yet not far behind in quality…
Personally after 5 days the motion sickness is still there and I find that the image quality completely distorts the graphic qualities of the ps5. I returned my PSVR2 to Playstation.
Cant say I'm blame you...if not improving after 5 days it unlikely to ever improve...hope got your refund easily enough!
The only major downside with VR2 are the lenses, which are a downgrade from VR1. It is such a shame as I own both and I can see the difference in clarity. Nevertheless, I bought VR2 for GT7 and it is totally worth it. If you love GT7, then the VR2 is a must buy. It's a game changer and I really recommend it. Cheers!
Are the lenses really a downgrade!...interesting.
Still a pretty amazing experience!
What is input lag like?
No different to playing on a screen
Not worth it?!?! It's the single greatest gaming experience I've had in 30 years. Being able to jump into 300+ cars is absolutely mind-blowing
I said I dont think its worth paying 529 for PSVR2 for just GT7...for the wider VR experience including GT7 absolutely.
Trust me I love GT7 in VR and play it every day....still leaves me in awe when I step into a new car I not seen before.....do hope they work on some hud elements though.
@@wombleleaderracing6455 I guess it's a matter of perspective. I race/track, and it costs the same as a weekends entry fees for me, or a set of brakes, and it's completely worth it for the simulation and training it provides during the off season. It's also a fraction of a PC build to do the same thing
Those tummy feeling aren’t vr sickness. They happen in real life too
This is true....in fact its a very realistic feeling when I think about it
The REAL test will be in a month 😂
Is it on your head or on the book shelf!!!
Tbf I bought it for just more that GT7...there's a cactus v plants ww2 VR game...its the most fun iv had in VR si far 😆
We need a Ps5 pro for the distance graphics, closeups Look great but distance not so good....but Overall vr2 is great!
Overall I agree...it an amazing experience. Will be interesting to see what PS5 pro brings to the equation. Some people are saying its the lenses in PSVR2 that are the biggest issue.
VR should be mandatory for eSports
Controversial but id love to see it lol!!
@@wombleleaderracing6455 if they r simulating racing y would it be controversial.
I can’t play it without the ps vr2.
I played hood cam then went to cockpit cam then back to hood cam and then iv recently went back to cockpit cam....however nothing matches PSVR2, hands down the best experience on GT7.
Im a newb here with my first wheel. I was a bit bummed with the clarity on psvr2 its got that haze from the sde film. SO, the quest 2 has a bit more clarity so im going to try pc racing. Casual single player. What you guys rec?
Plenty of PC racing games out there but need a meaty PC to run them in VR....I hear Automobalista 2 is good for casual single player and runs well in VR
Everyone releases PSVR 2 reviews: It’s incredible!
After hype dies, and Sony has paid them
Honest PSVR 2 review: meh
I'm still waiting on my cheque from Sony!
How to fix blurry visuals
ua-cam.com/video/JkW2xYPvjuk/v-deo.html
Yeah iv watched many similar vides which all say the same thing.
Blur is not the issue its a resolution problem for me
@@wombleleaderracing6455 ok… a lot of other people are saying that if you have the headset adjusted correctly, the part that your eye is seeing is tack sharp.. (foveated rendering aside) outside of you might actually needing glasses I’m just trying to figure out what it may be… some people don’t realize they need glasses until something like this pops up… I just got mine so I’ll check for myself soon enough… good luck!!
@@wombleleaderracing6455 I just tried mine, and I wear glasses (I’m far sighted) and my headset is super sharp… with a resolution that I find to be quite a bit higher than my Quest 2… text is extremely sharp and when I watched the opening movie on GT7, I could see the tiniest details… I hope you get yours worked out (maybe there’s actually something g wrong with it… see if you can try a friend’s unit)
Whenever says their review is honest it kind of sketches me out. Just being honest.
OK then check out my review thats a big dirty pile if lies 😆
Been playing 2 days.
My thoughts are...
Scale seems to be made bigger. Feels like its 70%.
The grain is terrible and ruinsthe visuals. These captures look a lot better than actual headset. Detail feels a lot worse in game. Text is a shimmering mess. Spent ages adjusting bbut
Wow, sounds like you haven't found the sweetspot, I only see grain in night races (not good), but no shimmering of any kind when setup correctly
I really do enjoy just driving in VR but there is no doubt that once that wow factor wears off you can't help but notice the fuzziness in the visuals.
@user-zd5xk8ql9x found the sweet spot lmao. Dude, I have 20 20 vision. I have had multiple vr headsets and also currently own a quest 2. Im sure im qualified enough to setup a vr headset. Its because im in the "sweetspot" that I can see the fuzziness/mura.
Maybe get your eyes checked if you cant see it.
Its good for what it is,but clear and sharp it is not.
@wombleleaderracing6455 I tried last night to go back to a 2d screen and its differcult now. Racing in vr is peak. Just wished they chose the pancake lense/lcd route and tried to push lcd tech instead. If they went with a lcd with quantum dot tech and maybe small dimming zones it would of improved colours and black levels whilst keeping the image a lot cleaner.
Oled just isnt good enough for vr..... not until we have 8 or 16k panels. Which is not anytime soon.
@@NickthaGeek Sorry I seemed to have offended you, was merely offering advice I have gleaned for the PSVR2 specifically
What it feels like having the headset on is nothing like this, no indeed... what it is like, is... (drumroll)... nausia.
Fortunately I never really got the nausea after a few days play
@@wombleleaderracing6455 Not that it matters anyway, as the image is blurry as ahem due to low res.
They went with the cheeper screens to keep it under $1000. They should come out with a psvr3 right now with better screens.
2k per eye equals 4k, which is ALL the PS5 hardware can handle!
They have to keep it below a certain price to appeal to mass market.
Maybe if it sells well they might make a PSVR2 pro to coincide with the PS5 pro.
Unlikely though!
@@ianp3112 you are very wrong.
Scale! You said the scale and the size is everything it was ment to be. But just look at your hands and lower body when you're sitting in a car. Your size look like a 10 year old kiddo! And the steering wheel and everything else scales to that size. Ok, the proportions are correct, but everything in the game is too small. Just look at the steering wheels and how ridiculously small they are 😅
actually the scale of the interior is also a bit too small compared to irl, first thing I noticed going from monitor to gaming with the psvr2 was that the steering wheel suddenly got thinner and smaller, then I looked at the passenger side and noticed that the car felt waaay to small. I basically thought I could touch the passenger door without stretching my arm like I have to in a real car including my upper body, but here it was just too small of a distance.
The second thing I noticed is that the default seat position is just a bit too close to the steering wheel, but can be adjusted with the "options" button on the ps5 controller. But once u do that then the part of the view that is just a head of the bonnet get too blurry, like if you were staring further into the distance so I could not race like that not being able to race like that. I got a bit motion sick every time I race but it was a smoooth experience but all the scaling issues and the blurriness when one adjusted the seating position made be return my headset.
I suspect that the scale depends on how large you are, irl. It's likely that the in-car avatar represents someone who is larger or smaller than the player.
And the same goes for the distance to the steering wheel, except there's an additional variable of preference. I usually prefer to be close enough to rest my wrist comfortably on the 12 o'clock position on the wheel while keeping my shoulders in firm contact with the seat. Given that my wingspan is short, this usually means that the steering wheel is fairly close to my chest.
@@WhatisaLee Scale represents a Hobbit world
@@Mika71 sure
Tbh I can't say iv noticed...Will agree the driver looks pretty small, maybe he's a jockey...just for info steering wheels in many race cars are smaller than road cars.
I shall pay attention to scale next time I'm playing and see if I can see where you are coming from.
Question,, what about people who wear glasses ?. Can they use it?
Apparently they can
Yes its comfortable
Absolutely. Been using mine with glasses and it's been comfortable.
I'm still looking to get some prescription lenses when they become available but that's solely from the mindset of not wanting to take any chances of accidentally scratching something. I don't think my glasses are that close but considering how much I foresee myself using it, better safe than sorry.
Yep its designed for glass wearers
Yes you can, I will also point out that you many not need them, as the lenses are mm away from your eyes
I need glasses when using monitor, I do not with VR