Flycast Best Settings & Graphics Guide for Sega Dreamcast Emulator

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  • Опубліковано 27 лип 2024
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КОМЕНТАРІ • 51

  • @darrellsmith9727
    @darrellsmith9727 Місяць тому

    Thank you for this. 🤘Flycast is looking great with these settings.

  • @Otakusenpai786
    @Otakusenpai786 5 днів тому

    Thanks for Settings explanation Using Flycast on Android Getting Line issue in MvC2 Now its fix + more knowledge gain for othergames for their specific graphic settings 🤝

  • @AllieRX
    @AllieRX Місяць тому +7

    Can you do a Best Settings & Graphics Guide video for RPCS3 and Xenia?

    • @warpedpolygon
      @warpedpolygon  Місяць тому +5

      Yeah I can cover those at some point! RPCS3 will be first tho.

    • @chryoko
      @chryoko Місяць тому

      For each game you need to check the rpcs3 wiki for best parameters. A bit tedious, but works great then ! RPCS3 is a fantastic piece of software 😮

  • @bibi24
    @bibi24 Місяць тому

    nice information, good confidence voice

  • @zZiL341yRj736
    @zZiL341yRj736 Місяць тому +9

    Oh I've got plenty of ideas. MAME, every settings in RetroArch along with cores specific settings, Yuzu/Ryujixn, Citra, Drastic, Desmume, Mupen64Plus.

    • @warpedpolygon
      @warpedpolygon  Місяць тому +4

      I do wanna do RA in its entirety. Then cover the cores one by one

    • @Tailslol
      @Tailslol Місяць тому

      mah pointless tutorial, i like the original resolution with an accurate hdr crt shader...those texture and asset are not meant to be upscaled that high in most games.

    • @vitaliydubkov4008
      @vitaliydubkov4008 14 днів тому

      @@warpedpolygon well, when you will cover Sega Genesis don't forget about MDapt and GDapt which finally eliminate dithering as it should be. Oh, and these death to pixels shaders

    • @warpedpolygon
      @warpedpolygon  14 днів тому

      @@vitaliydubkov4008 thanks for that info, wasn't aware of these till now. Awesomeness!
      Yes, I'm not a shaders guy myself. I'd prefer straight up clean raw pixels, in most cases.

    • @vitaliydubkov4008
      @vitaliydubkov4008 14 днів тому

      @@warpedpolygon well i prefer MDapt+ScaleFX shaders+MiyooMini CRT overlay. But to each it's own.
      MDapt doesn't damage the sharpness of pixels but eliminate these checkboards and vertical lines dithering (if you put vertical lines on 1 instead of deafult 0 in shaders settings) I think MDapt/GDapt awareness will help alot of Genesis fans to enjoy their games more, if they didn't know about them before.

  • @zorro727
    @zorro727 Місяць тому

    Thanks

  • @KatRollo
    @KatRollo 8 годин тому

    D3D11 has better stability and compatibility on Windows in general for most emulators, due to it being around for a long time and devs having the most experience in it.

  • @FBi_.
    @FBi_. 10 днів тому

    Direct x doesn’t use the gpu though at least for me so i’m stuck using vulkan but it’s not that bad imo

  • @Lucasrainford
    @Lucasrainford Місяць тому

    Nice tutorial, I changed a few settings, cheers! Ant chance of Amstrad GX4000 sometime? Not in RA please :)

    • @warpedpolygon
      @warpedpolygon  Місяць тому

      What is the standalone emu for that system? WinAPE? I think the RA core is considered to be better...?

    • @Lucasrainford
      @Lucasrainford Місяць тому

      @@warpedpolygon To be more specific
      I'm trying to launch the games through Launchbox, without success :( I've tried Arnold, CPCEC and WinApe, I don't use RA, prefer standalone emus always :)

    • @warpedpolygon
      @warpedpolygon  Місяць тому

      @@Lucasrainford RA is better in some cases. Why not use it?

  • @-Jamie
    @-Jamie 21 день тому

    Controlls don't save for me after making game config

  • @hiyazaki09
    @hiyazaki09 Місяць тому

    i play on My phone Poco X3 pro and i can't make it to go full screen and where's the mufen64 key config

  • @deadstar2692
    @deadstar2692 Місяць тому

    I wonder if you'll cover Sega Saturn emulation eventually.
    I tried emulating a game called "Deep Fear", but results were always really bad for me no matter what I attempted.
    Regardless, good video as always :)

    • @warpedpolygon
      @warpedpolygon  Місяць тому +2

      I hadn't thought about Saturn. Prob a good one to cover as its a bit complex

    • @knivesron
      @knivesron Місяць тому

      i couldent figure out how to upscale the saturn.

  • @LightgunLegends
    @LightgunLegends Місяць тому

    Mednafen Standalone please. Dont see much on this emulator.

  • @IvanRodriguez-C
    @IvanRodriguez-C Місяць тому +1

    Any plans for a Redream video?

    • @warpedpolygon
      @warpedpolygon  Місяць тому +1

      I should probably do one as I've still got dreamcast graphics stuff in my head from this one.

  • @Tailslol
    @Tailslol Місяць тому +1

    mah pointless tutorial, i like the original resolution with an accurate hdr crt shader...those texture and asset are not meant to be upscaled that high in most games.

    • @warpedpolygon
      @warpedpolygon  Місяць тому +6

      Why on earth did you watch it knowing you prefer the OG CRT look? I think watching something you'll know you won't like is more pointless.

    • @Tailslol
      @Tailslol Місяць тому +1

      @@warpedpolygon be glad for the view. maybe you will make a tutorial that will show how to use crt filter in the retroarch version.

    • @warpedpolygon
      @warpedpolygon  Місяць тому +2

      @@Tailslol are you going to be ok?

    • @Tailslol
      @Tailslol Місяць тому +1

      @@warpedpolygon weird question.

    • @warpedpolygon
      @warpedpolygon  Місяць тому +2

      @@Tailslol well you seem distraught and you original comment is a bit like, taking something out on the channel. Venting frustration on something that doesn't really matter. It's just games mate, I think you may have issues. Are you ok? Talk to me

  • @KatRollo
    @KatRollo 8 годин тому

    D3D11 has better stability and compatibility on Windows in general for most emulators, due to it being around for a long time and devs having the most experience in it.

    • @warpedpolygon
      @warpedpolygon  5 годин тому +1

      Vulkan is being well implemented in some cases, but as a working standard OpenGL and D3D11 are the most solid.

    • @KatRollo
      @KatRollo 5 годин тому

      @@warpedpolygon If on a Windows machine with NVIDIA, I tend to prioritise D3D11/12 whenever possible, because it works better on that card too.