2 On a PATH

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  • Опубліковано 11 лют 2025
  • Quick iClone tute on getting two avatar's to walk together along the same Path.

КОМЕНТАРІ • 28

  • @TheSunMystic
    @TheSunMystic 11 місяців тому

    That was helpful but I would have used the Reach Target tool to get their hands held together. Reach to a hand adjust the fingers and they stay together. Same as attach to path. Never thought of this but I will use it this week or next on an animation I am making for almost 3 years now.
    Thanks for your help ;-)

  • @pyxisstudio5279
    @pyxisstudio5279 3 роки тому +1

    Hi friend! So I practice a little differently, that is to say by complicating the task enormously, but here I find it faster and certainly better to make the adjustments ... Thank you for the tutorial!Tutorials always very informative!👍👍👍👍

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      Well, there are probably better ways to do this task but glad it helped!

    • @pyxisstudio5279
      @pyxisstudio5279 3 роки тому

      @@SmallWStudio 🙏🙏🙏🙏Yes it was not a criticism, on the contrary ... I find this method much better than doing two paths like I could do!

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      @@pyxisstudio5279 I understand but there is probably a better way for sure. By the way love your work...EXCELLENT!!!!

    • @pyxisstudio5279
      @pyxisstudio5279 3 роки тому +1

      Just a small favor .... if you had a little time one day to do a tutorial on sliding when walking ... it's super painful to do, and I am very attentive to all the information on this subject! Thank you ... See you soon!

    • @pyxisstudio5279
      @pyxisstudio5279 3 роки тому +1

      @@SmallWStudio Thanks for the comment ... It's always motivating!👍👍👍👍

  • @UQO_FreeIClone
    @UQO_FreeIClone 3 роки тому

    THanks ☕ how if walk with kids , kids have litle step and different walk style ?

  • @guy_incognito
    @guy_incognito 2 роки тому

    Thank you! Very helpful!

  • @HayzTV
    @HayzTV 3 роки тому

    Thanks so much!... Did you know how to add any other Motion into the motion Puppets section?
    I like motion Puppets because of the mask out features, thanks in advance

    • @SmallWStudio
      @SmallWStudio  3 роки тому

      Thanks glad you liked it! And yes I do know how to add other motions with the Puppet...it's a great feature! ;-)

  • @marya9654
    @marya9654 3 роки тому

    Amazing tutorial. Thank you.

  • @2340Vegas
    @2340Vegas 3 роки тому

    I've probably done a hundred scenes of two people walking together but it never occurred to me to attach them to the same box . Thx for that simple trick. (I might of had him run to catch up with her, just to suggest a relationship of some sort, which then would have made a foot sliding problem even worse ).

    • @SmallWStudio
      @SmallWStudio  3 роки тому

      That's a good thought and something to try and see if it can work!! ;-)

  • @vivektyagi6848
    @vivektyagi6848 3 роки тому

    Awesome. I had Two question please. 1. Which Part of the Characters did you attach to the Dummy Cube ? 2. Did you adjust the Path Length to avoid Footstep Slipping ? Do share your thoughts how you avoided footstep slipping. Many Thanks for sharing your Knowledge.

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      It's important to "Link" the avatar to the Dummy-Box. Right-Click on the avatar and select Link. That way the avatar can be Un-Linked if needed at any point. I usually record plenty of the "Walking" animation with the Motion Puppet and then adjust the Dummy-Box Path travel-distance to closely match the walking-gate of the avatar. What I did with the tutorial is a bit sloppy in that regard I must confess. You can also adjust the 'Stride-Length" with the Motion Puppet controls and get things "close". Of course if it gets too slippy in places I just cheat and frame them ''waist-up" !!!:

    • @vivektyagi6848
      @vivektyagi6848 3 роки тому

      @@SmallWStudio Many Thanks for the explanation. Very useful. Thanks Again.

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      @@vivektyagi6848 Glad it was a help!

  • @C4DRS4U
    @C4DRS4U 3 роки тому

    Interesting. :-)
    How would you animate two characters holding hands while walking if the characters are very different in height, e.g. an adult and a small child. Getting the different lengths of stride to mesh would probably be a major pain.

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      With the shorter avatar one would have to adjust with the Motion Layer, the arm position, up a bit. I made an adjustment of the female's arm as the guy reached her hand. The stride and speed of a walk can be adjusted in the Motion Puppet when the avatar's walking-in-place anim is recorded. Yes there will be a lot of adjustments but it can get pretty close. I was a bit sloppy with mine but it can get close enough and if not just frame 'em waist-up ;-)

    • @C4DRS4U
      @C4DRS4U 3 роки тому

      @@SmallWStudio Yes, clever framing can avoid some issues. ;-)
      However, I would appreciate Reallusion improving foot sliding issues with any walking animations. I would also like to see characters be able to automatically follow terrain contours (i.e. up and down) without having to adjust each step manually in a motion layer.

    • @SmallWStudio
      @SmallWStudio  3 роки тому +1

      @@C4DRS4U Understand. I think it will be improved with iC8... But we'll have to wait and see.

    • @C4DRS4U
      @C4DRS4U 3 роки тому

      @@SmallWStudio Well, there are a number of things people expect to improve in iClone 8. Personally, I'm not holding my breath. (I wouldn't mind being pleasantly surprised, though...)

  • @aseelfamily7701
    @aseelfamily7701 3 роки тому

    Wow you are my hero but i don't understand what you did .