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for real man.. they should hire u and implement ALLLLLLL of ur idears and maybe get some other content creators into the team to get the game up and get it to its full potential
As always your insight reveals not only dangers but most importantly smart solutions that could help in protecting the well being of the game we all love and care about. Great video my friend.
My issues with the game are numerous. 1. They have allowed persistent bugs to go unchecked for over 16 months (housing calculations, furniture sinking into floors, crooked paintings/valences, etc). Even though I myself have reported these on multiple occasions, along with a myriad of others. 2. No customer service. No GM's. No ability to get what you paid for. I hit 300 territory standing over a month ago and did not get my last card pop up (which has the last 5 housing items) and after three attempts to communicate the bug, nothing has been done to fix my account nor have they reached out. 3. No way to reliably report bugs anymore, especially not being able to share screenshots or video links. This alone is extremely telling of their position. NO GAME DEVELOPER wants to brush rugs under the carpet. 4. Cheating in PVP is massive. The amount of animation cancelling/macro useage is out of control. Some players use damage exploits, there is no way a fire staff is going to pillar 8k crits on someone with 5x resilience, 200 con and 4x fire resist gems on top of a fire resist necklace...and yet specific players do this to my constantly. Multiple reports have been filed and nothing has been done. The bottom line is that New World is like buying a new car and every time you take it to the dealership to fix a broken part due to bad manufacturing, instead of fixing the car, they just try to sell you something while completely ignoring the broken parts. That lack of commitment to the customer is EXTREMELY TELLING of their overall position. They are not interested in investing into the customers, only interested in selling you more junk.
Animation cancelling has completely ruined OPR and Wars. I stopped engaging in them. Then the realization hits that there is little else to do. Easy anti cheat should easily catch people using timed macros. I don't understand why amazon does nothing about it.
I'd love to see screenshots of these apparent damage exploits, youre just talking out of your ass. You got rekt in opr and accuse everyone of cheats that's just hilarious. Do better
Hey guys, just wanted to talk about some of the stuff thats been bugging me since the new world season 2, followed by the season 3 and expansion are coming up fast!
Their just killing off their player base slowly and slowly and in a years time wondering why they only have 2 servers open per region and 3k ppl playing max lol
@theImpaler710 yeah if the expansion doesn't bring at least 10k players back, safe to say game will be dead in LESS than a year imo..also considering we have wayfinder, TL, and some other mmorpgs coming up that will again take from the nw player base
The real end game is to run mutations to get umbral shards so you can run higher mutations for more umbral shards. Once you have ran enough dungeons to fully 625 your best gear set you are basically running them to sell umbral shards.
Or you are late to the game and everyone is min/max'd racing through m10's Yet you need umbral shards to get one set of gear to 625 for PVP and the most efficient way to get them is PVE but....
They've made it much easier to grind umbrals. That being said it does feel bad for those running lower muts, I used to run them to help people out but now with the mut limit I dont do it often. I'm hoping with cross world opr making it's debut that cross world mutations will open it up as well. That being said they definitely need to add more options to end game options.
@@14sforlife Yeah, for example, running a mutation (x) levels below what you are up to shouldn't touch your daily limit - it is just charity work and nurturing the player base
4:40 it's all quite empty though, I swear if they just focused on random encounters and world events. Brimstone Sands wouldn't be an empty desert with only chest runs and a single dungeon. It still feels like they have 10 devs working on the game, I see WoW private servers with 5 devs pump out more content than AGS.
wont pick up the game again until theres a cross realm dungeon finder. I had fun playing the dungeons, but I'm not going to waste hours of my life waiting for party members if i want to run dungeons over and over
New World was shit from day one and I was SUPER EXCITED for it too! They should have went the way of FFXI 1.0 and shut down, update, rework, recreate, remap and relaunch. They had a shit game, with so many problems, that they tried to force down our throat and tell us that a shit sandwich was Ribeye Steak! They are making a game THEY WANT, not a game, with graphics and a system WE WANT!
5K hrs. Done with the game. I´ll play now and then a couple hrs but I have understood that there is no way to have fun, like a game you actually enjoy consistently for what it is. It is extremely annoying in some aspects, especially PvP. You want ez OPR? Just make a group and stomp on all the randies. You can even pretend you are actually good. Then, IF you manage to get some of those people that will not play without advantage to a low hp, guess what? they have a boyfriend behind to get them to full hp PLUS other 2 or 3 minions coming straight at you for defying their premeditated advantage lmao. ABSOLUTE GARBAGE. If you are a weak scared person then maybe this is the game for you, just find a male gang bang group and voila, you will kick ass in this game. Easy, no sweat and you will simply not die, its even boring tbh. I prefer solo than the stupid group for opr 100%. Wars? you have to no-life game or suck bf making roster, and well it´s just opr in a fort map with 100 players. PvE must be one of the biggest "meh" in the genre. NW is not worth your time at this point. Trust me.
Funny, today I went back in game, mainly just to do the 10 a day nonsense and to manage my trade post orders. A group wanted to do the M1 shipyard, so I did it to help them on the dead server. Frist run, we wipe on the tigers, so we get bronze. 2nd run one of the tigers is bugged and on top of the cage. The moron devs have that mechanic, where switching weapons "in combat" is prohibited for some reason. None of us could go ranged, except the healer. We are all standing there looking at the tiger, while the healer takes the tiger from 100% heath to dead. The game is such a POS that the wall does not open-up after, so we can move on. We drowned ourselves in the water and do it again... so we get bronze again. I leave the game for awhile. I comeback on, and do some fiber farming. A group wants to do shipyard regular, and keeps asking for a tank in recruitment for 30+ minutes. Like a fool, I put on heavy gear set and join as a tank. I keep agro 90% of the time on the mobs and bosses. Wittle boy DPS asks me if I'm stupid in group chat, because I could not get agro on one of the tigers. I take the tiger I got argo on for a walk to the side, so wittle DPS failures can take down the one tiger. One of the DPS failures did not even make it to the tigers and was out on the first phase of the boss fight, even though I had agro the whole time. Some of the DPS were attacking the boss through me... and they were surprised when they got hit. We get to final boss, and I have agro... all of the DPS failures die by the time boss is 50% health. Healer and I finish-off the boss. DPS loser keeps crying about the tigers and me. I DM him to go f himself and tell him off. He cries that I'm rude. Yeah, real fun game... totally well thought-out. Good luck ever getting me to tank or heal for any lower level group, because I'm never doing it. Total waste of time. Getting 5 people do an event or expedition is hard, so obviously devs want to make 10 and 20 player groups. I'm sure that will not workout well, especially with all of the free-riders and idiots playing the game.
I think you hit the nail on the head that there is plenty of content, but no motivation to do it. That is exactly how I feel for most of it. Everyone is tired of shitty rewards and multiple layers of RNG built into the reward systems. I believe the number one reason gear sucks so bad is the fact that there are required perks to run the most popular content and gear simply not having bane, attunement, ward, or resilient makes it almost completely useless. That is my #1 problem with those perks. It's not that I can't put together all the sets. It's that it makes everything else complete shit. I strongly believe the only way to make gearing fun in NW is to stop designing content around people having certain perks. Otherwise, think about it, most players are running around with two perk purple gear. If one of those perks is taken by something that's required, then that only leaves one extra perk for them to build with. That's so boring. Everyone ends up with the exact same gear. Then chances of upgrading it are so slim so many don't even bother. The only other option vs getting rid of those perks that I can think of is they make good legendaries easier (not trivial) to obtain. This way people at least have two perks to work with (2 + ward/res/bane/attunement).
I posted this blurb in a few spots a month ago. "I'd like to see the ward/shirking/resi type gear not stack. Just make it like 8-10%(if that much) on one piece of armor that doesn't stack. So much really good armor just gets stuck in a shed or salvaged because it won't become part of a full ward/resi type set. This would really help armor being used for both PVP and PVE. The possiblities on the armor would explode if every piece of armor didn't have to have this "mandatory" perk of something like a ward or resi. type. Even the Aversions, dump the stacking and just make the perk a little stronger for the armor it's on. The "BIS" would really be for the individual and the weapon they are using with all the extra possiblities not being taken up by these "mandatory" stacking perks. Crafters wouldn't lose so much if armor could still be good if it didn't have one of those stackers. imo" Too much stacking makes so much good gear worthless.
Great ideas. Most people who support these perks like ward as-is think if they aren't needed on every piece, then everyone would get BIS instantly and quit the game. They are thinking way too narrow minded. Even without ward I would have so many sets I'd want to build and I'd be more willing to try new weapons or unusual builds.
did you even listen to one word I said in the video, or just posting a comment straight out of your ass ? I never said in any way I wanted it to be like WoW, I said I wanted it to have end game content, I never wanted the gear reset, the devs do, I am saying "if" they do a gear reset as planned the ONLY endgame content will be First light and 1 expedition, thats it.. so it wont work.. please tell an example I gave that was in any way make it like WoW ? Just one, I will wait ?
I agree that specific perks should be more often found in certain places and I think mutation bosses should actually have a good unique weapon or armor. When I got my first Isabella’s Rapier I was so excited till I saw it’s stats. I feel like stuff like that should have a unique perk only to that weapon(doesn’t need to be op af, just unique and usable). Like imagine it had a perk called Isabella’s Revenge where it did a small amount more of backstab damage compared to rogue if the target was affected by a bleed. And why Naishatun doesn’t drop his signature bow seems like a missed opportunity; just a couple examples.
We're at a point (EUC) where even at prime gaming hours outside the weekend, there are barely any M10s going on, sometimes arena queue takes 10min+ etc. Game is at it's lowest point in playerbase in NWs history. And this scares me. Because the new season/ new content really has to be a banger to even get numbers up again in a short term, not even talking about long term. And with the absolute neglect towards PvP content (I mean REAL new content like a PvP zone, an open world PvP rewards rework, new game modes etc.) and now the fail sandworm is at he moment - loot and difficulty-wise... yikes. I love this game. I just want to play it and feel rewarded and have fun. Is that so much?
Can I get physical proof of there being no m10 lobbies? I can send you a screenshot with 15+ m10 lobbies opened in a few hours once it's peak time on abaton
if mutation is easy then there're a lot of lobbies. Stop lying. I'm honestly tired of people saying the game is dead. Other mmos exist even with less population but no it's NW what is dying. All of the brain dead reddit is full of comments like that, every youtuber buries the game. I don't understand how people still measure online when it's end of season/expansion in mmos(don't forget it's summer).
this comment doesnt have anything to do with what I said in the video, for one I have never "buried the game", no other youtuber has supported and cheerlead for New World on the level I have.. but there are real problems that need addressed, pretending there isn't doesnt help the game in any way, it hurts it wotse then people who bury it
@@pivzavod11 the only issue for NW is we can check crurrent population with steamcharts and it's not even max populatio. For a mmo population of NW is fine and most People Just stop playing waiting for raid s2 and extention s3 mounts.
I restarted NW after the beginning of S1, I was like GS520 or more and I played until reaching 615. After that, grinding mutation was boring and I started to play less and I quit the game after 3 weeks, the reason I restarted the game was for preparing for the raid, and now here it is, the raid is out on the PTR... and it's really bad. A single boss for a raid is not a raid even if it's hard like for me I really dodged a bullet to be tired and not preparing for that, I'm really disappointed and I don't think the expension will made me play again, maybe if I have no other game to play because at least it's free.
Good remarks. Gear reset PR fiasco was just mindbogling diaster. I had to ask devs couple of times before I received straight answer confirming it. And if they want gear reset, allow for clear crafting without RNG element.
New world like many games it trying to pander to hardcore, muh old fashion manually made group content, the average casual wont be bothered with that which is a problem in any game that tries to be oldschool. Also mmos are about gear progression, they are about GRINDING to get that max and perfect gear set. But in new world the ridiculous amount of perks makes drops worthless in that regard, i stopped even looking, i just salvage. After the huge grind of getting everything to 200, trophies and gear I can finally make 2 perk items but I cannot afford to roll the dice to get the 3rd perk of choice item because embroideries and mats like that are incredibly expensive and not really farmable, so no realistic way to getting the perfect 3/3 perfect traits items which kinda makes you feel like why bother
1. They need to introduce unique gear, with unique perks that can only be optained by doing certain activities. ATM, crafting is King and it's boring 2. Remove Gear Score. Vanilla WOW was hard but it was the most rewarding, because a purple item you get at lvl 55 was still great at 60. 3. Make the world feel dangerous. Make monsters stronger and enable PVP in high lvl zones. 4. Rework POI's. Chest runs have a ton of garbage drops and are boring. 5. If they add mounts, I hope they will remove a lot of azoth shrines...
The expac doesn't need to save or kill it. Servers are so large and the stuttering from desync issues forced every single friend I brought into the game to stop playing. 6 different in six different households, all beefy systems with good ISPs. I wish I could play this game, but half the time my attacks literally go thru enemies, or I take damage from nothing, or I skip and stutter around in our till I can't take it
yOU GOT IT RIGHT , making my grinding to be BIS IN MY armor jewelry,weapons, now going to make all my hardwork obsolete, now a guy who plays once in a while will be able to challenge me,lol, done with NW, ur rant is right on, I like NW because it is hard not just easy!!!!!25k in hours
AHAHAHAHAH '' they rly need to stop making crap like firwork XDDD '' tbf i think thoses decisions are made by the salesteam that is completly out of touch here !! THOOOO ! the set MEDIEVAL ARMOR THINGY THEY DONE !! its the first time i buy a skin !!!! :D !
can you give them to new players who havent yet run mutations, the fact you have that many jsut proves my point.. will you run 625 mutations in the expansion ? likely not right ? so who will the people who return or buy it then do it with ?
Why don’t they add world bosses that drop parts of specific recipes to craft amazing BOPs they could even use the new alliance system and make them large fights… I’ve been saying this for months now
Devs are absolute potatoes. Probably won't spend any actual amount of time till the expansion. Seems like a waste of time to play till then. With that being said, not really into the PvE side of the game. I do PvE simply to stay competitive in PvP.
One of the main things I liked about new world was the fact there were no gear wipes. They should only ever do perk revamps and introduce new weapons to shake up the gear meta every once in a while
i cut down on playing the game... i can't get the excitement of trying to improve my gears when it will be reset in a few months... won't get much pt at dungeons with gears of 600-610... i just run around... but it's difficult to get other weapons and armors with low gears... but then again aiming to reach 625 now is like a waste.... might just go online to do some ecr and log off...
I think you checked all the boxes on New World for me. New World is a game that I really want to spend hours on (still) grinding, collecting, gathering, crafting, but at the end of the day it just doesn't seem worth it. Max all you trade skills, get all the gear, make all the coin and you're done. I just don't feel I'm getting my times worth anymore.
there is something to do for endgame? i mean like you said the "gear wipe" info has zeroed my motivation min-max on gear for all content ...its boring as hell running dungeons more than 10times to me (i can do diablo 4 for that by now) , the only thing i do is dailys/events and when im in the mood pvp
The problem is, IF 625 gear is going to be obsolete, then as you mentioned WHERE are we going to get new gear? If all the current expeditions/mutations aren't changed, the problem of no endgame content will only be exacerbated. If they are changed, the gear will be trivial to re-aquire and moving the goalpost will have been pointless. Nothing in the game is hard NOW. Giving players more stats will only make it even easier. (assuming they don't quit over the idea of rebuilding ALL their gear sets again)
New World was my first mmo. The action combat is amazing and fluid which hooked me on the game at launch where I put in 3k hours. I played in hundreds of OPR's, dozens of wars, countless M10's, boring influence pushes, establishing profitable farming routes, open world pvp, trading post profiteering, chasing BIS gear for my spec, building sets for different classes for pvp/pve, watching guilds grow and die, full map chest runs, and more. I felt I had that hardcore mmo experience that some of my friends had playing wow growing up and I honestly had a ton of fun. I really wish more people were able to access the war content which is the true raid of the game. If the game released in it's current state with a few perk balance changes (no resiliant/ward), and more pvp content such as a casual war game mode, the game would have been fine. Eventually, I stopped playing about 6 months ago. Playing the same OPR game mode got stale and the M10 grind for gear and gold felt endless. I got to the point the only upgrades I was looking for was true BIS gear which was so expensive. More than anything, was the fact that I could only war on my days off due to wars having set times. Getting into wars consistently when you can only war 1-2 days/week was very hard and while I was able to manage with some companies, it would ultimately end up being too much work networking for me. I hope the game can make a turnaround but I feel it is too late at this point. I will be checking in from time to time and maybe come back with the expansion but I don't think I will hardcore this game like I did at launch unless something massive changes.
I'm a pretty casual player, hearing about a gear reset killed it for me tbh Why would I build up my char just to get it wiped some time after...something I will never understand/like about MMOs
For me. My end game for NW started when AGS leaked the Hard Reset. Almost 7k hours in game, haven't logged in a week. Was just the final straw. I should thank them though it allowed me to escape the "Stockholm Syndrome Conundrum" that had become the last thousand ++ hours of game time for me.
I was never a fan of the tacked-on gypsum orb and then umbral shard systems used to increase your weapon expertise to 600 and then to 625. I would have preferred a more natural system which simply extended the current weapon mastery system we already have to increase expertise instead. They could even add an expertise system for tools. An expertise system shouldn't involve armor and jewelry at all in my opinion. Just let us craft or loot for better and better gear like most MMOs.
100% Here's my hope (*inhales Copium*). The expasion currently has; Zone, Weapon, Dungeon, Heartrune, same as BS. Mounts are nice, but not huge "content". They said they are away what callling it an expansion means (BS wasn't), so I'm *really* hoping there is a lot more to it that we know about. All the other changes are trying to fix existing systems. For the gear reset to work it has go all out, otherwise they should do a rework as you say. i.e. _every_ peice of gear needs redone. It will be a disaster if they go half way and leave all the existing "crap" (RNG drops, weapons only used for leveling crafting, existing dungeon drops etc), but then have "new gear" that can be increased via a new system to 650. So I have to hope they know this and have spent the time, redoing it all. That's a huge amount of work (as you point out), but otherwise I just don't see why they can call this an expansion, when currently it looks the same as BS (except with mounts).
I might have inhaled lots of copium too, but they said when the released the roadmap that they were not telling about everything. I hope they thought about most of these issues during the development and that they will hype the fuck out of everybody with suprise content when they will launch the expansion trailer! *sorry guys, I got to go grab some more copium I just ran out of it*
Youre 100% right. They made a similar mistake releasing the fresh start with brimstone. The game isnt done enough to warrant the second chance fresh start gives. They basically wasted the hype/marketing opportunity.
Every time I think about coming back for a second time (I tried with Fresh Start but that fell flat rapidly), I see more reasons to NOT come back. It really is kinda pathetic they can't see what's broke when everyone since the beginning have been rubbing their noses in it. Yeesh.
I disagree with the amount of content for end game. You mention all the elite zones and the activities there-in, however, with simply playing the game a couple hours a day, you go through all that content rather fast. ECRs drag on when you do them daily....dungeons or even high level mutations are stale...Its genesis this week...I can do an M10 near naked with my guild, Brimstone doesnt offer much anymore besides what...glob farming? Elite chest runs for schematics? Maybe a few named item farms. The lack of content this game has after 1.5 years is astonishing. Diablo as an example comes out on launch with not only mounts, but lvlm 100 mutations in the form of Nightmare dungeons, Seasons dropping soon, which took amazon a year + to get going...and MOUNTS right off the bat. At some point, we have to hold these devs accountable for their mishandling of post launch. Valhalla, where i reside...is a ghost town. Yea, its summer, but during peak hours, we barely hit 1500 count anymore. I wish they would just hire more people and bang out more content ( Dont we all) and get ahead of the curve. We shouldnt wait a whole year for a new weapon ( That a LARGE % of the playerbase wont even use, leaving most of us waiting another year from then for something to look for) and expansion, which should at least be bi yearly...thats just infinitely slow for an MMO to release one a year... Its like they dont even value our time as players and the investment people will be willing to make with geniune content thats actually substantive. Also, resetting my gear ive worked 1.5 years to build up, just to get fucked, is a dick punch. Like, theres literally zero purpose to grind for anything if its just going to get reset anyway.. Game has great potential, but not with this dev team.
I think you missed exactly what I was trying to say, what I was saying was , I listed all of the endgame content.. wich I dont disagree with you is 1.5 hours for somethats fine.. my point was with Gear reset and New FL being the only new zone, in future our ONLY endgame content will be New FL dead stop... so its worse not better..
The expansion will probably make or break NW for me. Season 1 and 2 don't have content I am particularly interested in + I don't like a season pass as a whole. The expansion needs to deliver on content but I am afraid that mounts and a reworked old zone just won't cut it for me.
Most of your suggestions and ideas here are like common sense to the veteran MMORPG player. AGS lead dev team lacks that knowledge and experience and this is the result. Great video. Spot on.
After buying every variation of a BiS GA and having them nerfed one by one and now gear reset really kills it for me. Shirking -> chain -> attunement - mael all with TS RM. pretty soon they will sit to rot how disappointing
I agree with every criticism about the PR department. They keep screwing the pooch. But the give away is already shaping up AS LONG AS YOUR DOING DAILIES. Season two is just going to make it easier. Season Two has ten more 615 items. With 5400 Umbral shards, 14 casts (made in seven days with infused scrap) of five 615 items, and the restraint to NOT open the casts till you have 600 expertise you will get 5 slots that cast at 400 umbral shards AND return all the shards you started with AND earn 1000 umbral shards. Casts on those 5 slots (again using those infused scraps are going to yield 4k daily. Just doing your dailies will get guarantee you can fully level 3 items a week. Everything else you do just adds to that number. You only need to level 38 items to have 5 complete gear sets. That's 13 days . And to earn equal or more shards than the yield from your dailies you need to Silver M0 or Bronze M10. I'm not concerned about the shard grind. That is already fixed (as long as you are spending 30 minutes on your dailies). Worry about the players who get to M8 and don't understand the expeditions.
My problem with the gear reset is the fact that NW has one of the worst ways to get gear. I spent massive amount of material and gold just to get my BiS gear and now they will make that gear obsolete.
No way in hell I am going to continue if I need to reinvest all my time to get new gear. Millions of gold. As a pvp player Not one piece of gear I wear came from a drop. It came from an auction house and thousands of hours (3000) to get where I am farming to get the coin. Pvp events need to provide pvp gear. Period. Pve stuff should provide pve gear. I enjoy the OPR Arenas but to reinvest the time again. Gah!!! Unless they make it where gear you need comes from playing what you enjoy it’s over. It should be playing that gets you gear, not coins. Right now companies with the millions control everything and have the year cause they have the money. Others always lag behind and are trying to catch up while they are getting owned by the cash cows. This team needs to look at how pvp mmos like DAOC and Warhammer online did their gear.
I wished the devs watched and listened… to all of your videos here on UA-cam. I wished they would play other successful mmo’s to get ideas on what works. If not hire you and people with experience working on successful mmo’s. Love this game but the devs are just clueless. Thanks again I love your content!
Collectables. Make super rare skins, mounts, schematics, and furnishings drop from the highest/hardest level content. Give people something to show off for their effort.
Im sorry, 493 territory points left to spend? You saving up to do 300 in one territory at once or something? EDIT: NVM, just realized thats on PTR so makes sense to not bother to spend those points.
They are going to Reset all your gear that you have obtained What the Actual F? Seriously that is so painful. thousands of hours of work towards gear and to have it reset wtf.
Hey man. Love the video. You nsiled it. I love this game i have been here since beta. I have a active company of 90 people. But the game is exactly what you say. People are coming on doing cool downs maybe help someone and of off. All MMOs do this but they don't know how to do it. Come September I'm playing Starfield. If new world screws it all up I just won't come back
Dukesloth mentioned that they could be using New World for testing for their other games like the new LOTR MMO… if that’s the case NW won’t die but zombie on. IMO given enough time NW can come out of their nose dive so potentially they can recover given many years.. but it’s not looking hopeful atm
The problem that you have identified is that the Devs are trying to reinvent the wheel - the most successful MMOS have already figured this all out (WOW, GW2, FFIXV, etc.). All the things you mentioned are all things that happen regularly in these games. Why you might ask? Its because they have DECADES of experience in figuring out what player bases want. That doesn't mean they have perfected it, and in many cases, they are still doing many things wrong that piss off their communities. However, the basic fundamentals for a successful MMO can be found in these games, and the fundamentals are where AGS is making mistakes! It's not wrong to look for better solutions for the problems that can be found throughout these already successful MMOs, however, it is wrong to ignore the concrete fundamentals that have been shown to be successful time after time. It's just such a rookie mistake.
that's the problem when u reveal prematurely that there will be a hard gear reset in the near future all the present rewards from mutations ,events,oprs become meaningless and people lose the motivation to do anything except farm things to sell to make money.Just a yesterday the spriggan event ended ,all the named gear that we got as a reward is useless ,can't waste shards to upgrade it,can't buy gear from store,can't upgrade anything to test something, all the gear sets the corrupted rage the harbinger that we farmed relentlessly for a considerable time is useless now if gear reset happens.I don't get why the reset.
I hear what you're saying, but I think this is also a matter of perspective, surely? As someone who has reached end game - and you most definitely have (you only need to see screenshots of your trade skills to know that), you talk about adding rewards that make you want to play - but how would that work? It's an entirely linear process: you do something, and you get a reward for it. And then that's it? Do you expect them to keep adding rewards over and over? What reward would be enough for you to be satisfied? Surely it's never-ending? Now contrast this to a level 50 - they have months and months of content ahead of them - is that enough? I would say it is yes. Let's say they increased the character level to 100 - you'd play and grind it out for months until you reached it, and then we'd be right back here again complaining that there's no content. I happen to agree with what you're saying but this is a moving target and I feel sometimes listening to people go on about there being no reward that nothing would ever be good enough?
It isnt that nothing is good enough, its that the first bench mark of 60 is it.. there is nothing rewarding in an M10, the expedition gear is lack luster, to even barely useable,
@@5HeadSurvivalGaming Yup, I get that completely. For me (and I appreciate this isn't for everyone), the end game is about open world PVP and wars - you've got BIS, you've levelled all your trade skills, you've done your M10's - now it's time to prove yourself by killing everyone else :D - if they varied and improved the PVP experience (made the pushing influence more interesting, reworked wars and territory holdings etc) it would help a lot.
Your not talking about a community you're talking about yourself and the club the top few percent. This game has bigger issues. There are so many areas with stupid difficulty, a new raid that only the club will complete, and expeditions that have awful boss fights that don't scale with players just turning 60. The priority of these developers is all wrong, you cannot monetize the top few percent t as the game loses players month on month. Loot and grind in this game is a joke, there is so much garbage, how about defeating the same enemy 300 times sound fun? Chest runs are a joke, just opening chest for loot, you could find anywhere else with less difficulty and bosses that drop nothing because everyone scambling to do damage. The core of this game is corrupt by a developer centered on that club, driving a game with difficulty and very little fun or reward for your time.
I quit new world a while ago because you can clearly tell the devs don’t give a shit about the small loyal player base. They want bigger numbers to test shit on for there upcoming lord of the rings bs.
tbh i dont like how to get bis gear work in nw, just rng at crafting... and i think the the best solution to motivate people to run dung/raid is to add bis named drop, crafting should be only for entry level gear instead (i have 200 in many profession and trophies)
sand worm uniques need to be INSANE. for 20 man raid we should not be getting same perks as 5 man m10's. we need unique perks for sandworm loot. MEGA bane, whatever, must be massive DPS increase for PVE. must very overpowered and very rare and only obtained through sandworm. (imo)
I agree completely with all that was said, and on top of all that people have no real motivation to buy "bis" gear or hell even any kind of gear unless absolutely needed, since it will all be obsolete in a few months. I'm just using what I have now or might get from drops and hoarding all my money. I hope they can salvage it somehow.
My biggest question coming out of this video is how can you kill a game that is already dead? It’s not just about a snapshot either. There are numerous reasons why NW was over the minute fresh start failed. Biggest one to me doesn’t even have to do with the game. There is a lot of direct competition. A lot of games out now, and coming that are going to cause even more population issues. The season didn’t work. They waited wayyyyyyy too long to give us a raid. Even if you get to end game the culture in new world seems to be a whole of RMT on the pvp side, and WT on the pve side. I have 1500 hours in the game. Tried to tank mutations. I am just going to say: new world has a very low skill player base. At least on the fresh starts. It was like wiping to raids back in the day but instead we are fighting a 3 mechanic boss in a M5. I just couldn’t wrap my head around how 80% of pugs would fail miserably. There I go ranting. I’m not saying every Nw player is bad. I am saying from my experience pugs were impossible bc the only things pve players seemed to know how to do properly is follow the line in the WT and loot a chest. Actual mechanics were a lost cause. Does anyone think there are going to be a bunch of pugs actually full clearing the raid anyway? You will either be in a grindy, skilled group that is willing to put in the time or you will be one that is lucky if you got a full clear with a pug before the expansion. New world has fundamental issues that are not fixed by a patch
I’m praying when they say gear reset they mean gear rework. That’s the biggest issue with new world right now. There’s just no incentive to play besides the combat. That’s literally the only reason I still play
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for real man.. they should hire u and implement ALLLLLLL of ur idears and maybe get some other content creators into the team to get the game up and get it to its full potential
As always your insight reveals not only dangers but most importantly smart solutions that could help in protecting the well being of the game we all love and care about. Great video my friend.
TY!
150% agree on every single spoken word. Devs need to watch this.
My issues with the game are numerous.
1. They have allowed persistent bugs to go unchecked for over 16 months (housing calculations, furniture sinking into floors, crooked paintings/valences, etc). Even though I myself have reported these on multiple occasions, along with a myriad of others.
2. No customer service. No GM's. No ability to get what you paid for. I hit 300 territory standing over a month ago and did not get my last card pop up (which has the last 5 housing items) and after three attempts to communicate the bug, nothing has been done to fix my account nor have they reached out.
3. No way to reliably report bugs anymore, especially not being able to share screenshots or video links. This alone is extremely telling of their position. NO GAME DEVELOPER wants to brush rugs under the carpet.
4. Cheating in PVP is massive. The amount of animation cancelling/macro useage is out of control. Some players use damage exploits, there is no way a fire staff is going to pillar 8k crits on someone with 5x resilience, 200 con and 4x fire resist gems on top of a fire resist necklace...and yet specific players do this to my constantly. Multiple reports have been filed and nothing has been done.
The bottom line is that New World is like buying a new car and every time you take it to the dealership to fix a broken part due to bad manufacturing, instead of fixing the car, they just try to sell you something while completely ignoring the broken parts.
That lack of commitment to the customer is EXTREMELY TELLING of their overall position. They are not interested in investing into the customers, only interested in selling you more junk.
Animation cancelling has completely ruined OPR and Wars. I stopped engaging in them. Then the realization hits that there is little else to do. Easy anti cheat should easily catch people using timed macros. I don't understand why amazon does nothing about it.
@@dualufo9508you're just bad lmfao
I'd love to see screenshots of these apparent damage exploits, youre just talking out of your ass. You got rekt in opr and accuse everyone of cheats that's just hilarious. Do better
@@propersod2390 Are you saying people don't macro?
@@Setanta93 what are you supposed to macro? 2 button combos? Your brain is that slow that you can't press 2 buttons? 😂😂😂😂😂
Hey guys, just wanted to talk about some of the stuff thats been bugging me since the new world season 2, followed by the season 3 and expansion are coming up fast!
Their just killing off their player base slowly and slowly and in a years time wondering why they only have 2 servers open per region and 3k ppl playing max lol
Being generous here
@theImpaler710 yeah if the expansion doesn't bring at least 10k players back, safe to say game will be dead in LESS than a year imo..also considering we have wayfinder, TL, and some other mmorpgs coming up that will again take from the nw player base
even if it brings half of brimstone players then they will leave after 1 month for exactly same reason
I really don't feel like regearing.
5 Head for NW President!
Nice video perfectly summarize the issue with the disjointed gearing processes and activities in the game.
AGS Modus Operandi - When one hand giveth, the other hand is getting ready to taketh something away
Bring back good fishing rewards!
For sure!!
This vid needs a follow up vid with the information we now know about the exp systems. cheers!
The real end game is to run mutations to get umbral shards so you can run higher mutations for more umbral shards. Once you have ran enough dungeons to fully 625 your best gear set you are basically running them to sell umbral shards.
Yes I did that but never sold just banked them. Now I experiment with different pvp builds as I can max any set at any time.
Or you are late to the game and everyone is min/max'd racing through m10's
Yet you need umbral shards to get one set of gear to 625 for PVP and the most efficient way to get them is PVE but....
@@rowanb4395 yeah I hear that. I have a friend who is slowly climbing the ladders it’s pretty painful for him
They've made it much easier to grind umbrals. That being said it does feel bad for those running lower muts, I used to run them to help people out but now with the mut limit I dont do it often. I'm hoping with cross world opr making it's debut that cross world mutations will open it up as well.
That being said they definitely need to add more options to end game options.
@@14sforlife Yeah, for example, running a mutation (x) levels below what you are up to shouldn't touch your daily limit - it is just charity work and nurturing the player base
4:40 it's all quite empty though, I swear if they just focused on random encounters and world events.
Brimstone Sands wouldn't be an empty desert with only chest runs and a single dungeon.
It still feels like they have 10 devs working on the game, I see WoW private servers with 5 devs pump out more content than AGS.
wont pick up the game again until theres a cross realm dungeon finder. I had fun playing the dungeons, but I'm not going to waste hours of my life waiting for party members if i want to run dungeons over and over
this and after paid dlc hours will turn into weeks of waiting. Its not even worth to buy gems for mutations to play 1 or 2 per week.
New World was shit from day one and I was SUPER EXCITED for it too!
They should have went the way of FFXI 1.0 and shut down, update, rework, recreate, remap and relaunch.
They had a shit game, with so many problems, that they tried to force down our throat and tell us that a shit sandwich was Ribeye Steak!
They are making a game THEY WANT, not a game, with graphics and a system WE WANT!
5K hrs. Done with the game.
I´ll play now and then a couple hrs but I have understood that there is no way to have fun, like a game you actually enjoy consistently for what it is. It is extremely annoying in some aspects, especially PvP.
You want ez OPR? Just make a group and stomp on all the randies. You can even pretend you are actually good.
Then, IF you manage to get some of those people that will not play without advantage to a low hp, guess what? they have a boyfriend behind to get them to full hp PLUS other 2 or 3 minions coming straight at you for defying their premeditated advantage lmao. ABSOLUTE GARBAGE. If you are a weak scared person then maybe this is the game for you, just find a male gang bang group and voila, you will kick ass in this game. Easy, no sweat and you will simply not die, its even boring tbh. I prefer solo than the stupid group for opr 100%.
Wars? you have to no-life game or suck bf making roster, and well it´s just opr in a fort map with 100 players. PvE must be one of the biggest "meh" in the genre. NW is not worth your time at this point. Trust me.
I don't disagree on most of these points
Funny, today I went back in game, mainly just to do the 10 a day nonsense and to manage my trade post orders.
A group wanted to do the M1 shipyard, so I did it to help them on the dead server. Frist run, we wipe on the tigers, so we get bronze. 2nd run one of the tigers is bugged and on top of the cage. The moron devs have that mechanic, where switching weapons "in combat" is prohibited for some reason. None of us could go ranged, except the healer. We are all standing there looking at the tiger, while the healer takes the tiger from 100% heath to dead. The game is such a POS that the wall does not open-up after, so we can move on. We drowned ourselves in the water and do it again... so we get bronze again.
I leave the game for awhile. I comeback on, and do some fiber farming. A group wants to do shipyard regular, and keeps asking for a tank in recruitment for 30+ minutes. Like a fool, I put on heavy gear set and join as a tank. I keep agro 90% of the time on the mobs and bosses. Wittle boy DPS asks me if I'm stupid in group chat, because I could not get agro on one of the tigers. I take the tiger I got argo on for a walk to the side, so wittle DPS failures can take down the one tiger. One of the DPS failures did not even make it to the tigers and was out on the first phase of the boss fight, even though I had agro the whole time. Some of the DPS were attacking the boss through me... and they were surprised when they got hit. We get to final boss, and I have agro... all of the DPS failures die by the time boss is 50% health. Healer and I finish-off the boss. DPS loser keeps crying about the tigers and me. I DM him to go f himself and tell him off. He cries that I'm rude.
Yeah, real fun game... totally well thought-out. Good luck ever getting me to tank or heal for any lower level group, because I'm never doing it. Total waste of time.
Getting 5 people do an event or expedition is hard, so obviously devs want to make 10 and 20 player groups. I'm sure that will not workout well, especially with all of the free-riders and idiots playing the game.
I don’t think the devs play this game.
I think you hit the nail on the head that there is plenty of content, but no motivation to do it. That is exactly how I feel for most of it. Everyone is tired of shitty rewards and multiple layers of RNG built into the reward systems. I believe the number one reason gear sucks so bad is the fact that there are required perks to run the most popular content and gear simply not having bane, attunement, ward, or resilient makes it almost completely useless. That is my #1 problem with those perks. It's not that I can't put together all the sets. It's that it makes everything else complete shit. I strongly believe the only way to make gearing fun in NW is to stop designing content around people having certain perks. Otherwise, think about it, most players are running around with two perk purple gear. If one of those perks is taken by something that's required, then that only leaves one extra perk for them to build with. That's so boring. Everyone ends up with the exact same gear. Then chances of upgrading it are so slim so many don't even bother. The only other option vs getting rid of those perks that I can think of is they make good legendaries easier (not trivial) to obtain. This way people at least have two perks to work with (2 + ward/res/bane/attunement).
I posted this blurb in a few spots a month ago. "I'd like to see the ward/shirking/resi type gear not stack. Just make it like 8-10%(if that much) on one piece of armor that doesn't stack. So much really good armor just gets stuck in a shed or salvaged because it won't become part of a full ward/resi type set. This would really help armor being used for both PVP and PVE. The possiblities on the armor would explode if every piece of armor didn't have to have this "mandatory" perk of something like a ward or resi. type. Even the Aversions, dump the stacking and just make the perk a little stronger for the armor it's on. The "BIS" would really be for the individual and the weapon they are using with all the extra possiblities not being taken up by these "mandatory" stacking perks. Crafters wouldn't lose so much if armor could still be good if it didn't have one of those stackers. imo" Too much stacking makes so much good gear worthless.
Great ideas. Most people who support these perks like ward as-is think if they aren't needed on every piece, then everyone would get BIS instantly and quit the game. They are thinking way too narrow minded. Even without ward I would have so many sets I'd want to build and I'd be more willing to try new weapons or unusual builds.
This exactly. Why even have the other perks if they are useless? Just to have shit gear in your game?
my whole gear is crafted, if i have to redo it again, they lost a other player, its that simple for me
Theres still no pvp content
I just wish there was a game that had a similar combat feel that wasn't new world
You want New World to be exact copy of WoW with your ideas.
did you even listen to one word I said in the video, or just posting a comment straight out of your ass ? I never said in any way I wanted it to be like WoW, I said I wanted it to have end game content, I never wanted the gear reset, the devs do, I am saying "if" they do a gear reset as planned the ONLY endgame content will be First light and 1 expedition, thats it.. so it wont work.. please tell an example I gave that was in any way make it like WoW ? Just one, I will wait ?
I agree that specific perks should be more often found in certain places and I think mutation bosses should actually have a good unique weapon or armor. When I got my first Isabella’s Rapier I was so excited till I saw it’s stats. I feel like stuff like that should have a unique perk only to that weapon(doesn’t need to be op af, just unique and usable). Like imagine it had a perk called Isabella’s Revenge where it did a small amount more of backstab damage compared to rogue if the target was affected by a bleed. And why Naishatun doesn’t drop his signature bow seems like a missed opportunity; just a couple examples.
We're at a point (EUC) where even at prime gaming hours outside the weekend, there are barely any M10s going on, sometimes arena queue takes 10min+ etc. Game is at it's lowest point in playerbase in NWs history. And this scares me. Because the new season/ new content really has to be a banger to even get numbers up again in a short term, not even talking about long term. And with the absolute neglect towards PvP content (I mean REAL new content like a PvP zone, an open world PvP rewards rework, new game modes etc.) and now the fail sandworm is at he moment - loot and difficulty-wise... yikes. I love this game. I just want to play it and feel rewarded and have fun. Is that so much?
Can I get physical proof of there being no m10 lobbies? I can send you a screenshot with 15+ m10 lobbies opened in a few hours once it's peak time on abaton
On Barri, it's the mid level mutations that have no runs.
if mutation is easy then there're a lot of lobbies. Stop lying. I'm honestly tired of people saying the game is dead. Other mmos exist even with less population but no it's NW what is dying. All of the brain dead reddit is full of comments like that, every youtuber buries the game. I don't understand how people still measure online when it's end of season/expansion in mmos(don't forget it's summer).
this comment doesnt have anything to do with what I said in the video, for one I have never "buried the game", no other youtuber has supported and cheerlead for New World on the level I have.. but there are real problems that need addressed, pretending there isn't doesnt help the game in any way, it hurts it wotse then people who bury it
@@pivzavod11 the only issue for NW is we can check crurrent population with steamcharts and it's not even max populatio. For a mmo population of NW is fine and most People Just stop playing waiting for raid s2 and extention s3 mounts.
talk about the new world league :D
I restarted NW after the beginning of S1, I was like GS520 or more and I played until reaching 615.
After that, grinding mutation was boring and I started to play less and I quit the game after 3 weeks, the reason I restarted the game was for preparing for the raid, and now here it is, the raid is out on the PTR... and it's really bad.
A single boss for a raid is not a raid even if it's hard like for me I really dodged a bullet to be tired and not preparing for that, I'm really disappointed and I don't think the expension will made me play again, maybe if I have no other game to play because at least it's free.
Those butterflies? When will they fix them?
ya its so annoying
A temporary fix is to cap your fps to 60-75
Extremely valid points very well delivered and spoken. I love New World and think is has huge potential but I feel it might not make it.
RIP. I agree and it's quite depressing. Game has so much potential...
Constantly saying "it has potential" is a massive cope.
The game is shit, it's always been shit. It's time for you people to wake up
Good remarks. Gear reset PR fiasco was just mindbogling diaster. I had to ask devs couple of times before I received straight answer confirming it.
And if they want gear reset, allow for clear crafting without RNG element.
dude i couldnt agree more.
winter season has mutator that might include sandworm
We need a legit gear progression. We have terrible gear progression. It's so sad seeing NW inplode a little
New world like many games it trying to pander to hardcore, muh old fashion manually made group content, the average casual wont be bothered with that which is a problem in any game that tries to be oldschool.
Also mmos are about gear progression, they are about GRINDING to get that max and perfect gear set. But in new world the ridiculous amount of perks makes drops worthless in that regard, i stopped even looking, i just salvage.
After the huge grind of getting everything to 200, trophies and gear I can finally make 2 perk items but I cannot afford to roll the dice to get the 3rd perk of choice item because embroideries and mats like that are incredibly expensive and not really farmable, so no realistic way to getting the perfect 3/3 perfect traits items which kinda makes you feel like why bother
1. They need to introduce unique gear, with unique perks that can only be optained by doing certain activities. ATM, crafting is King and it's boring
2. Remove Gear Score. Vanilla WOW was hard but it was the most rewarding, because a purple item you get at lvl 55 was still great at 60.
3. Make the world feel dangerous. Make monsters stronger and enable PVP in high lvl zones.
4. Rework POI's. Chest runs have a ton of garbage drops and are boring.
5. If they add mounts, I hope they will remove a lot of azoth shrines...
The expac doesn't need to save or kill it. Servers are so large and the stuttering from desync issues forced every single friend I brought into the game to stop playing. 6 different in six different households, all beefy systems with good ISPs. I wish I could play this game, but half the time my attacks literally go thru enemies, or I take damage from nothing, or I skip and stutter around in our till I can't take it
They want money for consumable fireworks. Games already dead if you ask me
Ye game dead because they added an emote. Start using your brain
I wasnt ever implying or intending to imply "dead game", I simply really want growing issues addressed :P
yOU GOT IT RIGHT , making my grinding to be BIS IN MY armor jewelry,weapons, now going to make all my hardwork obsolete, now a guy who plays once in a while will be able to challenge me,lol, done with NW, ur rant is right on, I like NW because it is hard not just easy!!!!!25k in hours
10,392 players online right now..... Not dead exactly
AHAHAHAHAH '' they rly need to stop making crap like firwork XDDD '' tbf i think thoses decisions are made by the salesteam that is completly out of touch here !! THOOOO ! the set MEDIEVAL ARMOR THINGY THEY DONE !! its the first time i buy a skin !!!! :D !
Not sure if it can come back from this tbh. Ony a pvp expansion/patch could save it.
Unfortunately this Dev team is completely out of their depth and don’t have the ability to make New World reach its full potential.
I think they will introduce new GS 700 and you can upgrade gear from 690 to 700.
That's why they say gear 600 will be obsolete.
"where will they get all the umbrals"
Me: looks at my over 200 unopened gold M10 cache's.
I have a pretty good idea.
can you give them to new players who havent yet run mutations, the fact you have that many jsut proves my point.. will you run 625 mutations in the expansion ? likely not right ? so who will the people who return or buy it then do it with ?
Why don’t they add world bosses that drop parts of specific recipes to craft amazing BOPs they could even use the new alliance system and make them large fights… I’ve been saying this for months now
Devs are absolute potatoes.
Probably won't spend any actual amount of time till the expansion. Seems like a waste of time to play till then.
With that being said, not really into the PvE side of the game. I do PvE simply to stay competitive in PvP.
Damn bro! Tell ‘em how we all feel!
Thank you, well said
One of the main things I liked about new world was the fact there were no gear wipes. They should only ever do perk revamps and introduce new weapons to shake up the gear meta every once in a while
i cut down on playing the game... i can't get the excitement of trying to improve my gears when it will be reset in a few months... won't get much pt at dungeons with gears of 600-610... i just run around... but it's difficult to get other weapons and armors with low gears... but then again aiming to reach 625 now is like a waste.... might just go online to do some ecr and log off...
And 650 gs upgrade its not still there, immagine craft again from 0…rip
new world DECISION MAKERS : LISTEN TO THIS MAN !!!!!
I think you checked all the boxes on New World for me. New World is a game that I really want to spend hours on (still) grinding, collecting, gathering, crafting, but at the end of the day it just doesn't seem worth it. Max all you trade skills, get all the gear, make all the coin and you're done. I just don't feel I'm getting my times worth anymore.
I have 4 sets of 625 sets. I think I’m done when it resets. I recently got back into ESO again
there is something to do for endgame? i mean like you said the "gear wipe" info has zeroed my motivation min-max on gear for all content ...its boring as hell running dungeons more than 10times to me (i can do diablo 4 for that by now) , the only thing i do is dailys/events and when im in the mood pvp
The problem is, IF 625 gear is going to be obsolete, then as you mentioned WHERE are we going to get new gear? If all the current expeditions/mutations aren't changed, the problem of no endgame content will only be exacerbated. If they are changed, the gear will be trivial to re-aquire and moving the goalpost will have been pointless. Nothing in the game is hard NOW. Giving players more stats will only make it even easier. (assuming they don't quit over the idea of rebuilding ALL their gear sets again)
New World was my first mmo. The action combat is amazing and fluid which hooked me on the game at launch where I put in 3k hours. I played in hundreds of OPR's, dozens of wars, countless M10's, boring influence pushes, establishing profitable farming routes, open world pvp, trading post profiteering, chasing BIS gear for my spec, building sets for different classes for pvp/pve, watching guilds grow and die, full map chest runs, and more.
I felt I had that hardcore mmo experience that some of my friends had playing wow growing up and I honestly had a ton of fun.
I really wish more people were able to access the war content which is the true raid of the game. If the game released in it's current state with a few perk balance changes (no resiliant/ward), and more pvp content such as a casual war game mode, the game would have been fine.
Eventually, I stopped playing about 6 months ago. Playing the same OPR game mode got stale and the M10 grind for gear and gold felt endless. I got to the point the only upgrades I was looking for was true BIS gear which was so expensive. More than anything, was the fact that I could only war on my days off due to wars having set times. Getting into wars consistently when you can only war 1-2 days/week was very hard and while I was able to manage with some companies, it would ultimately end up being too much work networking for me.
I hope the game can make a turnaround but I feel it is too late at this point. I will be checking in from time to time and maybe come back with the expansion but I don't think I will hardcore this game like I did at launch unless something massive changes.
I'm a pretty casual player, hearing about a gear reset killed it for me tbh
Why would I build up my char just to get it wiped some time after...something I will never understand/like about MMOs
For me. My end game for NW started when AGS leaked the Hard Reset. Almost 7k hours in game, haven't logged in a week. Was just the final straw. I should thank them though it allowed me to escape the "Stockholm Syndrome Conundrum" that had become the last thousand ++ hours of game time for me.
I was never a fan of the tacked-on gypsum orb and then umbral shard systems used to increase your weapon expertise to 600 and then to 625. I would have preferred a more natural system which simply extended the current weapon mastery system we already have to increase expertise instead. They could even add an expertise system for tools. An expertise system shouldn't involve armor and jewelry at all in my opinion. Just let us craft or loot for better and better gear like most MMOs.
100% Here's my hope (*inhales Copium*). The expasion currently has; Zone, Weapon, Dungeon, Heartrune, same as BS. Mounts are nice, but not huge "content". They said they are away what callling it an expansion means (BS wasn't), so I'm *really* hoping there is a lot more to it that we know about.
All the other changes are trying to fix existing systems. For the gear reset to work it has go all out, otherwise they should do a rework as you say. i.e. _every_ peice of gear needs redone.
It will be a disaster if they go half way and leave all the existing "crap" (RNG drops, weapons only used for leveling crafting, existing dungeon drops etc), but then have "new gear" that can be increased via a new system to 650.
So I have to hope they know this and have spent the time, redoing it all. That's a huge amount of work (as you point out), but otherwise I just don't see why they can call this an expansion, when currently it looks the same as BS (except with mounts).
I might have inhaled lots of copium too, but they said when the released the roadmap that they were not telling about everything. I hope they thought about most of these issues during the development and that they will hype the fuck out of everybody with suprise content when they will launch the expansion trailer!
*sorry guys, I got to go grab some more copium I just ran out of it*
🪦 New World (aka gear set manager 2023)
Youre 100% right. They made a similar mistake releasing the fresh start with brimstone. The game isnt done enough to warrant the second chance fresh start gives. They basically wasted the hype/marketing opportunity.
i felt like they were desperate and did FFS. very sad tho how it ended up..
i need an explanation, what exacly gets reset? what do i lose as player? does all the gear gets deleted and we need to get gear again (craft, loot)?
no there is a break point in gearscore, so all your gear now will no longer be upgradeable and you have to farm entirely new sets of gear
Every time I think about coming back for a second time (I tried with Fresh Start but that fell flat rapidly), I see more reasons to NOT come back. It really is kinda pathetic they can't see what's broke when everyone since the beginning have been rubbing their noses in it. Yeesh.
I disagree with the amount of content for end game. You mention all the elite zones and the activities there-in, however, with simply playing the game a couple hours a day, you go through all that content rather fast. ECRs drag on when you do them daily....dungeons or even high level mutations are stale...Its genesis this week...I can do an M10 near naked with my guild, Brimstone doesnt offer much anymore besides what...glob farming? Elite chest runs for schematics? Maybe a few named item farms.
The lack of content this game has after 1.5 years is astonishing. Diablo as an example comes out on launch with not only mounts, but lvlm 100 mutations in the form of Nightmare dungeons, Seasons dropping soon, which took amazon a year + to get going...and MOUNTS right off the bat.
At some point, we have to hold these devs accountable for their mishandling of post launch. Valhalla, where i reside...is a ghost town. Yea, its summer, but during peak hours, we barely hit 1500 count anymore.
I wish they would just hire more people and bang out more content ( Dont we all) and get ahead of the curve. We shouldnt wait a whole year for a new weapon ( That a LARGE % of the playerbase wont even use, leaving most of us waiting another year from then for something to look for) and expansion, which should at least be bi yearly...thats just infinitely slow for an MMO to release one a year...
Its like they dont even value our time as players and the investment people will be willing to make with geniune content thats actually substantive.
Also, resetting my gear ive worked 1.5 years to build up, just to get fucked, is a dick punch. Like, theres literally zero purpose to grind for anything if its just going to get reset anyway..
Game has great potential, but not with this dev team.
I think you missed exactly what I was trying to say, what I was saying was , I listed all of the endgame content.. wich I dont disagree with you is 1.5 hours for somethats fine.. my point was with Gear reset and New FL being the only new zone, in future our ONLY endgame content will be New FL dead stop... so its worse not better..
It's worth noting, they have said a "major" gear rework is coming, and it sounds like this is at the same time as the gear score increase
Totaly agree
Im tired of repeating my self, Though its refreshing to see YTers who speak truth. And speak reality. Which is in sever decline.
The expansion will probably make or break NW for me. Season 1 and 2 don't have content I am particularly interested in + I don't like a season pass as a whole. The expansion needs to deliver on content but I am afraid that mounts and a reworked old zone just won't cut it for me.
Most of your suggestions and ideas here are like common sense to the veteran MMORPG player. AGS lead dev team lacks that knowledge and experience and this is the result. Great video. Spot on.
That butterfly bug. I get it all the time in OPR. Any fix for it?
After buying every variation of a BiS GA and having them nerfed one by one and now gear reset really kills it for me. Shirking -> chain -> attunement - mael all with TS RM. pretty soon they will sit to rot how disappointing
Comment for algoritm : )
I agree with every criticism about the PR department. They keep screwing the pooch.
But the give away is already shaping up AS LONG AS YOUR DOING DAILIES. Season two is just going to make it easier. Season Two has ten more 615 items. With 5400 Umbral shards, 14 casts (made in seven days with infused scrap) of five 615 items, and the restraint to NOT open the casts till you have 600 expertise you will get 5 slots that cast at 400 umbral shards AND return all the shards you started with AND earn 1000 umbral shards. Casts on those 5 slots (again using those infused scraps are going to yield 4k daily. Just doing your dailies will get guarantee you can fully level 3 items a week. Everything else you do just adds to that number. You only need to level 38 items to have 5 complete gear sets. That's 13 days . And to earn equal or more shards than the yield from your dailies you need to Silver M0 or Bronze M10.
I'm not concerned about the shard grind. That is already fixed (as long as you are spending 30 minutes on your dailies). Worry about the players who get to M8 and don't understand the expeditions.
My problem with the gear reset is the fact that NW has one of the worst ways to get gear. I spent massive amount of material and gold just to get my BiS gear and now they will make that gear obsolete.
No way in hell I am going to continue if I need to reinvest all my time to get new gear. Millions of gold. As a pvp player Not one piece of gear I wear came from a drop. It came from an auction house and thousands of hours (3000) to get where I am farming to get the coin. Pvp events need to provide pvp gear. Period. Pve stuff should provide pve gear. I enjoy the OPR Arenas but to reinvest the time again. Gah!!! Unless they make it where gear you need comes from playing what you enjoy it’s over. It should be playing that gets you gear, not coins. Right now companies with the millions control everything and have the year cause they have the money. Others always lag behind and are trying to catch up while they are getting owned by the cash cows. This team needs to look at how pvp mmos like DAOC and Warhammer online did their gear.
I wished the devs watched and listened… to all of your videos here on UA-cam. I wished they would play other successful mmo’s to get ideas on what works. If not hire you and people with experience working on successful mmo’s. Love this game but the devs are just clueless. Thanks again I love your content!
Collectables. Make super rare skins, mounts, schematics, and furnishings drop from the highest/hardest level content. Give people something to show off for their effort.
Im sorry, 493 territory points left to spend? You saving up to do 300 in one territory at once or something?
EDIT: NVM, just realized thats on PTR so makes sense to not bother to spend those points.
They are going to Reset all your gear that you have obtained What the Actual F? Seriously that is so painful. thousands of hours of work towards gear and to have it reset wtf.
Hey man. Love the video. You nsiled it. I love this game i have been here since beta. I have a active company of 90 people. But the game is exactly what you say. People are coming on doing cool downs maybe help someone and of off.
All MMOs do this but they don't know how to do it. Come September I'm playing Starfield. If new world screws it all up I just won't come back
hardest is pretty funny for a raid that gets cleared in 8-10 minutes
Dukesloth mentioned that they could be using New World for testing for their other games like the new LOTR MMO… if that’s the case NW won’t die but zombie on.
IMO given enough time NW can come out of their nose dive so potentially they can recover given many years.. but it’s not looking hopeful atm
The problem that you have identified is that the Devs are trying to reinvent the wheel - the most successful MMOS have already figured this all out (WOW, GW2, FFIXV, etc.). All the things you mentioned are all things that happen regularly in these games. Why you might ask? Its because they have DECADES of experience in figuring out what player bases want. That doesn't mean they have perfected it, and in many cases, they are still doing many things wrong that piss off their communities. However, the basic fundamentals for a successful MMO can be found in these games, and the fundamentals are where AGS is making mistakes! It's not wrong to look for better solutions for the problems that can be found throughout these already successful MMOs, however, it is wrong to ignore the concrete fundamentals that have been shown to be successful time after time. It's just such a rookie mistake.
that's the problem when u reveal prematurely that there will be a hard gear reset in the near future all the present rewards from mutations ,events,oprs become meaningless and people lose the motivation to do anything except farm things to sell to make money.Just a yesterday the spriggan event ended ,all the named gear that we got as a reward is useless ,can't waste shards to upgrade it,can't buy gear from store,can't upgrade anything to test something, all the gear sets the corrupted rage the harbinger that we farmed relentlessly for a considerable time is useless now if gear reset happens.I don't get why the reset.
Enjoy the content! Keep it goin!
I hear what you're saying, but I think this is also a matter of perspective, surely? As someone who has reached end game - and you most definitely have (you only need to see screenshots of your trade skills to know that), you talk about adding rewards that make you want to play - but how would that work? It's an entirely linear process: you do something, and you get a reward for it. And then that's it? Do you expect them to keep adding rewards over and over? What reward would be enough for you to be satisfied? Surely it's never-ending? Now contrast this to a level 50 - they have months and months of content ahead of them - is that enough? I would say it is yes. Let's say they increased the character level to 100 - you'd play and grind it out for months until you reached it, and then we'd be right back here again complaining that there's no content. I happen to agree with what you're saying but this is a moving target and I feel sometimes listening to people go on about there being no reward that nothing would ever be good enough?
It isnt that nothing is good enough, its that the first bench mark of 60 is it.. there is nothing rewarding in an M10, the expedition gear is lack luster, to even barely useable,
@@5HeadSurvivalGaming Yup, I get that completely. For me (and I appreciate this isn't for everyone), the end game is about open world PVP and wars - you've got BIS, you've levelled all your trade skills, you've done your M10's - now it's time to prove yourself by killing everyone else :D - if they varied and improved the PVP experience (made the pushing influence more interesting, reworked wars and territory holdings etc) it would help a lot.
Your not talking about a community you're talking about yourself and the club the top few percent. This game has bigger issues. There are so many areas with stupid difficulty, a new raid that only the club will complete, and expeditions that have awful boss fights that don't scale with players just turning 60. The priority of these developers is all wrong, you cannot monetize the top few percent t as the game loses players month on month. Loot and grind in this game is a joke, there is so much garbage, how about defeating the same enemy 300 times sound fun? Chest runs are a joke, just opening chest for loot, you could find anywhere else with less difficulty and bosses that drop nothing because everyone scambling to do damage. The core of this game is corrupt by a developer centered on that club, driving a game with difficulty and very little fun or reward for your time.
Their loot system is RNG. (Lazy programming)
Lol that analogy about having the bad back and paperwork. That was pretty spot on tbh
I quit new world a while ago because you can clearly tell the devs don’t give a shit about the small loyal player base. They want bigger numbers to test shit on for there upcoming lord of the rings bs.
tbh i dont like how to get bis gear work in nw, just rng at crafting... and i think the the best solution to motivate people to run dung/raid is to add bis named drop, crafting should be only for entry level gear instead (i have 200 in many profession and trophies)
sand worm uniques need to be INSANE. for 20 man raid we should not be getting same perks as 5 man m10's. we need unique perks for sandworm loot. MEGA bane, whatever, must be massive DPS increase for PVE. must very overpowered and very rare and only obtained through sandworm. (imo)
I agree completely with all that was said, and on top of all that people have no real motivation to buy "bis" gear or hell even any kind of gear unless absolutely needed, since it will all be obsolete in a few months. I'm just using what I have now or might get from drops and hoarding all my money. I hope they can salvage it somehow.
Yes, I am quitting too when the gear changes drop.
Could take the diablo 4 concept of mobs everywhere scaling with your level.
Totally agree!
My biggest question coming out of this video is how can you kill a game that is already dead? It’s not just about a snapshot either. There are numerous reasons why NW was over the minute fresh start failed. Biggest one to me doesn’t even have to do with the game. There is a lot of direct competition. A lot of games out now, and coming that are going to cause even more population issues. The season didn’t work. They waited wayyyyyyy too long to give us a raid. Even if you get to end game the culture in new world seems to be a whole of RMT on the pvp side, and WT on the pve side. I have 1500 hours in the game. Tried to tank mutations. I am just going to say: new world has a very low skill player base. At least on the fresh starts. It was like wiping to raids back in the day but instead we are fighting a 3 mechanic boss in a M5. I just couldn’t wrap my head around how 80% of pugs would fail miserably. There I go ranting. I’m not saying every Nw player is bad. I am saying from my experience pugs were impossible bc the only things pve players seemed to know how to do properly is follow the line in the WT and loot a chest. Actual mechanics were a lost cause. Does anyone think there are going to be a bunch of pugs actually full clearing the raid anyway? You will either be in a grindy, skilled group that is willing to put in the time or you will be one that is lucky if you got a full clear with a pug before the expansion. New world has fundamental issues that are not fixed by a patch
Yeah, that guy really fucked up in the QnA. We should get an emote " Yes and No"
I’m praying when they say gear reset they mean gear rework. That’s the biggest issue with new world right now. There’s just no incentive to play besides the combat. That’s literally the only reason I still play