imagine doing a full playtrough till the end of the game like beating 9-2 and then your game resets starting as a new V model and you go trough hell once more, but after V1 has cleared out most of it and this is the soundtrack in 2-4
@@CrippledSamuel wrong! it did. all machines in the game run on blood, but v2 (and other machines besides v1) have to do "a separate refueling process"
@@CrippledSamuel All machines in the Ultrakill universe run on blood, but require refueling stations. V1 on the other hand is able to absorb blood that touches it's armor plating, refueling and repairing itself. V2 is a defensive version of V1, created after the war for security. The designers of V2 opted for much thicker and stronger armor that cannot absorb blood over the blood-absorbing armor plating.
Didnt know that but now i will but theres still a bunch of enemies that v1 couls've missed as they could hide somewhere or not be teleported to the room v1 is in
A city reduced, rendered to ruins Struck by such a burning star Starving for bloodshed The slaughter that it led This city, hopeless Its resident’s renaissance relinquished By such enlightened beings With judgement so heartless This city shall never rest…
Yea UA-cam just sends me a notification when someone answer to one of my comments. Here's the longer calm version: ua-cam.com/video/3CMcOjeHmTQ/v-deo.html
imagine doing a full playtrough till the end of the game like beating 9-2 and then your game resets starting as a new V model and you go trough hell once more, but after V1 has cleared out most of it and this is the soundtrack in 2-4
This would be a really good NG+ system but
The V models would go into hell to get blood right? For fuel and to stay alive
*V1 already got it all*
V2 didn't run on blood
@@CrippledSamuel wrong! it did. all machines in the game run on blood, but v2 (and other machines besides v1) have to do "a separate refueling process"
@@CrippledSamuel All machines in the Ultrakill universe run on blood, but require refueling stations. V1 on the other hand is able to absorb blood that touches it's armor plating, refueling and repairing itself. V2 is a defensive version of V1, created after the war for security. The designers of V2 opted for much thicker and stronger armor that cannot absorb blood over the blood-absorbing armor plating.
Didnt know that but now i will but theres still a bunch of enemies that v1 couls've missed as they could hide somewhere or not be teleported to the room v1 is in
A city reduced, rendered to ruins
Struck by such a burning star
Starving for bloodshed
The slaughter that it led
This city, hopeless
Its resident’s renaissance relinquished
By such enlightened beings
With judgement so heartless
This city shall never rest…
Damn, i need custom levels with this soundtrack when the game is completed.
This actually goes hard. Keep up the good work, lad!
is there a chance we'll be seeing this on spotify?? its amazing
Sounds spiffy brotha
Separate versions:
Ruins: ua-cam.com/video/oqw58p6qJa4/v-deo.html
Heartless(combat): ua-cam.com/video/fdni7enq1vs/v-deo.html
Heartless(calm): ua-cam.com/video/nDeIiq3Ews4/v-deo.html
just wish Ruins could have an Longer Calm version like the combat too, wanted to use this as an replacement for both 2-2 and 2-3
@@FelipemacedoapolinarioI’ll do it
Damn didnt expect you to reply that quickly, alright.@@RegigigasPrime
Yea UA-cam just sends me a notification when someone answer to one of my comments. Here's the longer calm version: ua-cam.com/video/3CMcOjeHmTQ/v-deo.html
k@@RegigigasPrime
hold the phone this is heat
yooo this shit kinda goes hard though