We need to get more detail about accuracy and sigma and dispersion in this game because I feel like everything is random (which it is but still we need more information)
Honestly, after 989 battles in my Yamato when I run Takagi sharn/Cunningham full accuracy my shells go fucking EVERYWHERE. I put on Arthus, sharn and Paulo de ravel(or w/e) and my shells are LAZERS. I feel like the more accuracy you put on it like over amps the dispersion and actually hurts you more than helps you. So you have to find the perfect balance My lepanto running literally ZERO accuracy with revel has been deadly accurate. There's some wonky shots, but it honestly feels like you get more wonky shots with full accuracy builds then you do with tank/brawler builds.
I don't think it's a bug, I think it's WG screwing with RNG, which they've demonstrated they have ability to do anytime they want. Last night I was grinding through premiums vs bots for oil, ect and my south carolina, a ship I never play for in standard, was stupid accurate for no reason. I don't even have the plotting room mod on that boat. Too much RNG is stupid as it swings the pendulum, esp for battleships, between being a complete joke and nuking everything that makes the slightest mistake. Other weird stuff that was happening last night was my t4 russian bb was bouncing shells off of the bow of a t4 japanese light cruiser with paper armor which also makes no damn sense either.
I don't know if it's a bug, but i so recognize that accuracy has been real strange. A few weeks ago i played Alabama, shot the front turrets to a 6 km Friesland and failed every single shot, 3 were going too up and the others were too down. Alabama has been pretty inaccurate lately
It's kinda cool to watch the bugs on legends and PC be the same but they have fixed certain bugs on pc but not legends like the tracking bug on ur secondaires, island bug etc
i got al nj with scharnhorst and iachino and she shoots such good shots. they look like one shell. i do obviously get the occasional troll but usually they're just one shell from the looks of it
I don't even run azure lane Shonoist I agree there is something wrong with that commander as a inspiration I have not runed it since the carrier update cause that's when the bug started to accorded
@@letumpeeksorry I was confused when you said sharnhorse or however you spell off. I thought it was Jersey. My mistake. Thanks for the content. An taking time to reply.
Can you do a research on Musashi? I lost my mind last night when I fired 2 full salvos into a Mogami at 4-5km and for both shots all the shells dissapeared. No even hit the water to get a splash. It went through the Mogami and vanished! :|
I think it's that Musashi I has standard japanese BB dispensersion (so more accurate at super long range and relatively inaccurate at short to mid range) Yamato on the other hand has high tier american BB dispensersion (super accurate in general)
Hmmm i been thinking georgia is bugged i cant play mine, i had a few games in a row and every game was shotguns not one accurate salvo and i have the exact build your using i been going crazy thinking about it
The accuracy mechanics were screwed up years ago. Two things, bias and auto aim. There was almost certainly a usage bias introduced, so those not used for a while are more accurate to gratify those with shiny new ships, and or encourage people to change up ships and update commanders. Get a new ship = super accurate. Update commander = super accurate. Use a least fave ship = super accurate. I think thats why the reset commander thing works. And it definitely works for the first few games, then back to i can't hit anything. Then there's the auto aim.... if you dont train the guns with auto aim dispersion is so high you basically cant hit anything properly. So now you cant lead and predict maneuvering targets like the early days. Turned it into brain dead aiming to suit noobs. So now its boring, was brilliant when first released, now boring. Give me the first release again.
My opinon n mine alone i think that the game tries to over compensate n the data is distorted. Look at ur Commander in the same sence as a module u equip. Like hot dogs with mustard bro, not meant to have both ketchup and mustard on ur dog.
There might be something to this because my build before you took Scharnhorst out was same as yours and I was missing with Iowa at 12Km broadside. Like short and far missing shells like I was playing Gneisenau or something
Thank god i have New Jersey she is actually my main American battleship commander when it comes to good dispersions then my shells hits like a truck or would 1 shot almost every cruiser and punish broadside battleships i was still piss for that damn Yamato I had just unloced Montana and caught a Yamato broadside took almost all of this guy'she health and a damn gearing set it on fire killing it. He just had a pube hair of health and a gearing just took away my kill the best part was the Yamato was not looking at me i was on one of the maps where there are 2 large mountain islands and a small slim pathway we won the game and i had 4 kills and im still piss because that would have been a Kraken
This game and all WG games are totally manipulated, a ship that today is good tomorrow is bad, even in one game the ship is great the next is fatal. Random 100%
I'm not agreeing nor disagreeing, but it has always baffled me as to why people used AL Scharny on USN BBs to begin with when they already have great dispersion values with APR mod. To me I'd rather have shell grouping so either both Cunningham and Iachino together or have Cunningham and Di Revel. That's just me, but to each their own.
We need to get more detail about accuracy and sigma and dispersion in this game because I feel like everything is random (which it is but still we need more information)
They make it confusing. Maybe that’s by design
That ending had MY butthole puckered 🤣🤣🤣
Honestly, after 989 battles in my Yamato when I run Takagi sharn/Cunningham full accuracy my shells go fucking EVERYWHERE. I put on Arthus, sharn and Paulo de ravel(or w/e) and my shells are LAZERS.
I feel like the more accuracy you put on it like over amps the dispersion and actually hurts you more than helps you. So you have to find the perfect balance
My lepanto running literally ZERO accuracy with revel has been deadly accurate. There's some wonky shots, but it honestly feels like you get more wonky shots with full accuracy builds then you do with tank/brawler builds.
Agree
I noticed the same when I used the spotter and my shells went full shotgun.
Don’t worry mentioned it last time Hulu made a video on Reddit and got BLASTED
I don't think it's a bug, I think it's WG screwing with RNG, which they've demonstrated they have ability to do anytime they want. Last night I was grinding through premiums vs bots for oil, ect and my south carolina, a ship I never play for in standard, was stupid accurate for no reason. I don't even have the plotting room mod on that boat. Too much RNG is stupid as it swings the pendulum, esp for battleships, between being a complete joke and nuking everything that makes the slightest mistake.
Other weird stuff that was happening last night was my t4 russian bb was bouncing shells off of the bow of a t4 japanese light cruiser with paper armor which also makes no damn sense either.
ai dont have camos or modules, 4.5% from camo and 5% from concealment mod makes a huge difference
@@jacksonz6596
This was at t3 and 4.
I noticed the same, i thought i was made in the head😂
I don't know if it's a bug, but i so recognize that accuracy has been real strange. A few weeks ago i played Alabama, shot the front turrets to a 6 km Friesland and failed every single shot, 3 were going too up and the others were too down. Alabama has been pretty inaccurate lately
wait for tomorrows video, its in Alabama
Georgia has always been accurate. Everyone just talks bad about it because it has less guns
It's kinda cool to watch the bugs on legends and PC be the same but they have fixed certain bugs on pc but not legends like the tracking bug on ur secondaires, island bug etc
I've been running Al New Jersey with Simms and Jujard since she came out and all my US BB are far more accurate
Wigi gets interns to code the game so I wouldn’t be surprised….
i got al nj with scharnhorst and iachino and she shoots such good shots. they look like one shell. i do obviously get the occasional troll but usually they're just one shell from the looks of it
I noticed the same, i thought i was made in the head. Wigi gets interns to code the game so I wouldn’t be surprised…..
So is it the classic accuracy bug with swapping commanders??
The less build accuracy, the more the game's RNG will counteract to support you to most extents.
I don't even run azure lane Shonoist I agree there is something wrong with that commander as a inspiration I have not runed it since the carrier update cause that's when the bug started to accorded
So Jersey's not working? Who did you put on? Wish I could of seen your captain set up's before an after. Thanks for the content
What do you mean it’s literally the opening 10 seconds of the video
@@letumpeeksorry I was confused when you said sharnhorse or however you spell off. I thought it was Jersey. My mistake. Thanks for the content. An taking time to reply.
Can you do a research on Musashi? I lost my mind last night when I fired 2 full salvos into a Mogami at 4-5km and for both shots all the shells dissapeared. No even hit the water to get a splash. It went through the Mogami and vanished! :|
I think it's that Musashi I has standard japanese BB dispensersion (so more accurate at super long range and relatively inaccurate at short to mid range)
Yamato on the other hand has high tier american BB dispensersion (super accurate in general)
@@ballchungus1900 well, i’m not upset about the dispersion.. i’m upset about the vanishing of shells..
Any update on this? Anyone?
Hmmm i been thinking georgia is bugged i cant play mine, i had a few games in a row and every game was shotguns not one accurate salvo and i have the exact build your using i been going crazy thinking about it
The accuracy mechanics were screwed up years ago. Two things, bias and auto aim.
There was almost certainly a usage bias introduced, so those not used for a while are more accurate to gratify those with shiny new ships, and or encourage people to change up ships and update commanders.
Get a new ship = super accurate.
Update commander = super accurate.
Use a least fave ship = super accurate.
I think thats why the reset commander thing works. And it definitely works for the first few games, then back to i can't hit anything.
Then there's the auto aim.... if you dont train the guns with auto aim dispersion is so high you basically cant hit anything properly. So now you cant lead and predict maneuvering targets like the early days.
Turned it into brain dead aiming to suit noobs. So now its boring, was brilliant when first released, now boring. Give me the first release again.
Im trying this on JB might get 50% hits 😂😂
My opinon n mine alone i think that the game tries to over compensate n the data is distorted. Look at ur Commander in the same sence as a module u equip. Like hot dogs with mustard bro, not meant to have both ketchup and mustard on ur dog.
There might be something to this because my build before you took Scharnhorst out was same as yours and I was missing with Iowa at 12Km broadside. Like short and far missing shells like I was playing Gneisenau or something
It's not a bug, it's a feature 😜
Thank god i have New Jersey she is actually my main American battleship commander when it comes to good dispersions then my shells hits like a truck or would 1 shot almost every cruiser and punish broadside battleships i was still piss for that damn Yamato I had just unloced Montana and caught a Yamato broadside took almost all of this guy'she health and a damn gearing set it on fire killing it. He just had a pube hair of health and a gearing just took away my kill the best part was the Yamato was not looking at me i was on one of the maps where there are 2 large mountain islands and a small slim pathway we won the game and i had 4 kills and im still piss because that would have been a Kraken
This game and all WG games are totally manipulated, a ship that today is good tomorrow is bad, even in one game the ship is great the next is fatal. Random 100%
Just goes to show everyone that all the effort in these commanders etc don't do shiii
Que??
I'm not agreeing nor disagreeing, but it has always baffled me as to why people used AL Scharny on USN BBs to begin with when they already have great dispersion values with APR mod. To me I'd rather have shell grouping so either both Cunningham and Iachino together or have Cunningham and Di Revel. That's just me, but to each their own.
No peek, the game is working as intended, WG is always right we’re just all crazy 🫠