How to create a landscape in Gaea and import into UE5 - Unreal engine 5 Tutorial

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  • Опубліковано 15 чер 2024
  • Hello everyone, how you're doing, I hope you're fine! In this video I'm going to show how you can create a landscape in Gaea and import into Unreal, I hope you find this video useful, Thank you for watching! See you later!
    Gaea software: quadspinner.com
    Music used in the video:
    Track: "Nebula", Sharp Motif
    Music by: Slip.stream
    Free download/Stream: get.slip.stream/Q1Tpba
    Listen on spotify: go-stream.link/sp-sharp-motif
    00:00 Intro
    00:31 Creating the landscape in Gaea
    09:17 Exporting the Height map
    13:14 Importing the landscape into Unreal Engine
    18:20 Final
    #unrealengine5 #unrealengine #unreal #gamedev #gamedevelopment #tutorial #unrealtutorial #landscape #terrain
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КОМЕНТАРІ • 27

  • @bernhardhelbling3412
    @bernhardhelbling3412 День тому

    A very good and instructive tutorial! Thank you for uploading. You just say what's necessary - no blabla ;-)

  • @nelsonswitha_444
    @nelsonswitha_444 4 місяці тому +2

    Very good video, very well explained. Thank you!

  • @adedejiabiodun8343
    @adedejiabiodun8343 4 місяці тому +2

    Very Explanatory!! Excellente!

  • @TC-1207
    @TC-1207 4 місяці тому +3

    nice informative video, you made it easy to follow, thanks

  • @naturesounds9690
    @naturesounds9690 3 місяці тому +1

    Best Video! On Point! Thanks!

  • @ShredMentor
    @ShredMentor Місяць тому

    This is a phenomenal tutorial, thank you so much!

  • @PolStrayt
    @PolStrayt 24 дні тому

    Perfect tutorial for me! thanks!

  • @augustasouza1432
    @augustasouza1432 4 місяці тому +3

    Ficou Muito Bom

  • @keithyakouboff8755
    @keithyakouboff8755 2 місяці тому +1

    Subscribed. Very helpful. Thanks.
    Question: How far down can we get to the surface with, say, a 100 square-mile area and maintain believable resolution? I'm looking to create a flyover of an area encompassing that wide a space, but the altitude is sort of up to me. Thank you!

  • @dougwarner59
    @dougwarner59 25 днів тому

    Great Video but when importing the height maps in to Unreal you really don't need to do any math. Just use 500 for x and y (1009 is approximately 1000 so the result of the math operations will be approx. 500.)

  • @Possessed_Owl
    @Possessed_Owl Місяць тому

    I have a question - what should I do to make the exported landscape from Gaea to FBX match the landscape in the EU engine, which was generated from the height map from Gaea? At the moment they are similar, BUT far from perfect.

  • @souvikkumarbarua5557
    @souvikkumarbarua5557 20 днів тому

    how can i add ocean around the landscape imported from gaea?

  • @elimentaleligos
    @elimentaleligos 3 місяці тому +1

    even after setting for png its only saving as jpg

  • @IstyManame
    @IstyManame 4 місяці тому +1

    I thought you have to set specific recommended values to "Section size" and "number of components" from the unreal doc so it's not compromising quality or perfomance. Do heightmaps work different?

    • @NoWhereSharp
      @NoWhereSharp  4 місяці тому +1

      I really don't know about that, I'll search to see if that is any downsides of using heightmaps, but at least for this simple test I didn't notice any performance issues, but of course it's just a simple landscape with nothing in it

  • @sanjeevansingh6090
    @sanjeevansingh6090 29 днів тому +1

    hello

  • @Princehpxp
    @Princehpxp 19 днів тому

    Is this for the free version of gaea or the paid version?

  • @rajeshbupathivlogs
    @rajeshbupathivlogs 4 місяці тому +3

    Ur from??

    • @NoWhereSharp
      @NoWhereSharp  4 місяці тому

      Brazil

    • @rajeshbupathivlogs
      @rajeshbupathivlogs 3 місяці тому

      @@NoWhereSharp can you work in collaboration for my project in CGI work??? Sir