+Phillip Wagi the Skip statement will end the current block and return to the code block that called it at the point where the ended code block was called. Basically picking back up from where you left off.
Is it possible to reference another LCD in through the code? So one LCD is looking for code in another LCD? Imagine the code is split on two ships. If they connect code happens, if they dont then nothing happens. Would be cool say for docking only authorized ships in ur automated hangar!
+Artur Olestsik checking text in an LCD is not currently a functionality of this script... but it is an interesting idea. I'll put it in my note book. :)
Nice! Another question is can you give access to the gravity acceleration for Gravity gen? I couldnt find the argument in the list.. Its gonna help me with gravity drive automation...
+José Paulo would be cool if u can call skip funktion in "else if" because it return to the point where called from and with else if u could only start another function but not from this point where it was called from, is that right +The Linking Tinker ?
+Phillip Wagi The new version that I will be releasing soon has 'if', 'else if', and 'else'. Skip has been removed. This allows Skip like functionality without needing to exit the code block and return the previous one altogether.
i love this guy for making this script
+Phillip Wagi the Skip statement will end the current block and return to the code block that called it at the point where the ended code block was called. Basically picking back up from where you left off.
The Linking Tinker thank you :3
Is it possible to reference another LCD in through the code? So one LCD is looking for code in another LCD?
Imagine the code is split on two ships. If they connect code happens, if they dont then nothing happens.
Would be cool say for docking only authorized ships in ur automated hangar!
+Artur Olestsik checking text in an LCD is not currently a functionality of this script... but it is an interesting idea. I'll put it in my note book. :)
+The Linking Tinker i want to build a atmos hover tank but how do i use sensor and how closer how higher something gets powerd
Nice! Another question is can you give access to the gravity acceleration for Gravity gen? I couldnt find the argument in the list.. Its gonna help me with gravity drive automation...
+Artur Olestsik "Gravity" gives you access to the gravity acceleration slider.
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The 'Skip' statement could be replaced by an 'else if' if it was available.
+José Paulo would be cool if u can call skip funktion in "else if" because it return to the point where called from and with else if u could only start another function but not from this point where it was called from, is that right +The Linking Tinker ?
+Phillip Wagi The new version that I will be releasing soon has 'if', 'else if', and 'else'. Skip has been removed. This allows Skip like functionality without needing to exit the code block and return the previous one altogether.