Railroader Timetable Feature Overview - Experimental Branch

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  • Опубліковано 21 гру 2024

КОМЕНТАРІ • 49

  • @ConductorGoldy
    @ConductorGoldy 2 години тому +2

    This is really cool! Something that might come in handy, though, would be an option to automatically switch the train to the opposite direction one after it completes the last stop. For example, train 19 automatically becomes train 18 when it finishes its westbound run. Not like it's that hard to change it "by hand", but it would definitely be a quality of life,

  • @ostsan8598
    @ostsan8598 10 годин тому +17

    Finally, in game rewards and penalties for sticking to or falling behind my timetables.

  • @CorvusxRex
    @CorvusxRex 10 годин тому +27

    Another Railroader update video? Best Christmas present ever.

  • @divebombexpert2619
    @divebombexpert2619 11 годин тому +10

    Game just keeps getting belter and belter. Thanks for all your hard work.

  • @holydayss1er
    @holydayss1er 10 годин тому +4

    It is pure genius, your game is truly amazing and you guys give it a lot of love and it is showing !

  • @hereandthererailway
    @hereandthererailway 4 години тому

    fantastic! cannot wait to dive in!

  • @Omegabigb
    @Omegabigb 10 годин тому +4

    woohoo, early christmas gift, just looked to the patch notes, very happy with al the AE fixes, Excited to start playing with the timetables.

  • @Brotherdot
    @Brotherdot 11 годин тому +4

    Wohoo! Updating at once to check this out.

  • @An00b1s
    @An00b1s 8 годин тому +1

    Really cool to see this in! Happy holidays to you and the team!

  • @ZeroWinter812
    @ZeroWinter812 10 годин тому +3

    Great Update as always guys! Merry Christmas!

  • @SkittleKicksPlays
    @SkittleKicksPlays 7 годин тому +1

    You guys are nailing this out of the park. Can't wait to pick Railroader up!!!

  • @ssingfo
    @ssingfo 4 години тому

    Really awesome looking update. Though I do have a wish for a certain feature related to this. Either the timetable shows an approximation of how many passengers to expect between each two given stations. (Might be nicer to choose to plan ahead and stuff with this obviously considering other possible travel ways like express trains overtaking local trains at stations, dunno if passengers could cope with that.) Or statistics of last day, with numbers of exact passengers from where to where. And if passengers were left behind at a station (only if not a number).

  • @JAdg75oo00
    @JAdg75oo00 11 годин тому +3

    Another update video so soon?! Wooo weeee Merry Christmas to to all railroaders! Keep up the good work fellas and I hope we get a lot of stuff tested out and approved in experimental 🙂🚂

  • @TP75-mit_dem_Stimmen_im_Kopf
    @TP75-mit_dem_Stimmen_im_Kopf 5 годин тому

    Great Video, can´t wait for the Main Branch Update.

  • @dwarfgdl4635
    @dwarfgdl4635 10 годин тому +1

    Thanks Adam!

  • @DragonHalo99
    @DragonHalo99 6 годин тому

    Thank you for the early Christmas present Adam and I hope you have a Merry Christmas and a happy new year.

  • @maddman46
    @maddman46 7 годин тому

    OH YEA BABY!!! Love it!

  • @XNetwork100
    @XNetwork100 7 годин тому

    Great video!! I have a pretty good understanding on how to work the timetable now and I am so excited to use it in my world!!! Thank you for all the hard work on the game :)

  • @CoryAY82383
    @CoryAY82383 4 години тому

    New computer and new game start plus update video? great weekend

  • @RailfanLandon8271
    @RailfanLandon8271 9 годин тому

    I can't wait for it to go into the main game! Merry Christmas

  • @whit838
    @whit838 10 годин тому

    I am absolutely loving the game. Thank you for the update :)

  • @pranavghantasala6808
    @pranavghantasala6808 6 годин тому

    I think it would be worth adding some kind of risk/reward for implementing a timetable, for instance you get more passenger traffic but a potential penalty for lateness (ticket compensation for passengers, etc.)

  • @SeanMurrellRTS
    @SeanMurrellRTS 10 годин тому

    Merry Christmas Adam and team! What a great Christmas gift you've provided. Keep up the great work!

  • @advanced_pilgrim7027
    @advanced_pilgrim7027 34 хвилини тому

    The loco roster In the game is already amazing, especially at the size it is right now. I’ve heard many people talk about adding articulates, and mods nonetheless. But I think with the size as is of the main line, even with the freight it’ll be too much. There isn’t enough to really need an articulate, even with the grades or length/cargo need. But I think there should be some smaller ones, like the DMIR 0-10-2, a couple more shunters/short haul. Maybe a budd RDC, or hell, some geared locomotives like a Shay, climax, or heisler. Nonetheless, this game is amazing as ever!

  • @x1heavy
    @x1heavy 10 годин тому

    I am just a small line. The train will get there when it gets there. Am running a small concept to stay small until I accumulate the cash to start growing and have the engines to keep up with it outright without debt.

  • @ALouisae
    @ALouisae 9 годин тому

    yay! railroader update!!!!

  • @herzglass
    @herzglass 10 годин тому

    Great!!! Will have a look ASAP.
    Have you ever considered getting in touch with AngeTheGreat who is behind the (steam) engine simulator? Maybe he could help greatly with improving whistle sounds, which I feel could use some work. Just an idea. Happy holidays. Love your game. Really got me into railroads and steam engines the past few weeks.

  • @Alphawolf2325
    @Alphawolf2325 11 годин тому +1

    Real.

  • @Photoshop5857
    @Photoshop5857 5 годин тому

    Will the waypoint system be in the 2025 main build? really want it to be lol

  • @cmd062
    @cmd062 8 годин тому

    Will this work with freight too I assume? I mean not to pick up or set out but to schedule it to leave its origin and make its local stops where you can then teleport to and take over switching? This would certainly allow more multitasking as well as organization. I already run a timetable that I made in notepad through trial and error recording arrival/departure times, this will make it much easier to mange and create new trains.

  • @railroadactive
    @railroadactive 4 години тому

    Will there be a way for a train to pick up passengers for alarka but then drop them off at alarka junction to transfer to another train or will the box need to be manually unchecked when the train gets to the junction?

  • @robertbalazslorincz8218
    @robertbalazslorincz8218 8 годин тому

    Is there going to be a setting to tell AI engineers uncouple and to service their engine (AKA refuel refill water)? Iirc theres already a runaround command right?

  • @Disnydude1
    @Disnydude1 10 годин тому

    For me personally. Since Im a lone wolf player. Timetables wouldnt matter. I just run the daily while Im working other yards. Im basically 50% sandbox mode. But for multiplayer this is cool. I know some of my friends would like this.

  • @h2osmokey
    @h2osmokey 7 годин тому +1

    How does the AI react to opposing traffic and passing?

    • @hangarflying
      @hangarflying 6 годин тому

      From my experience of playing for the past five days, AE will stop for a switch set against it, a fusee (flair), or if it gets too close to a detected object (train or car on the track). I haven’t tried putting two trains head to head, but I’d imagine they would stop for each other assuming they’re not going too fast.

  • @MainlyHuman
    @MainlyHuman 8 годин тому

    Question: is there a way to associate a crew with more than one train? Let's say you want to have a service running back and forth across the line all day would you need to manually change the timetable slot each time? It might be neat to be able to specify a list, so the locomotive is automatically assigned to its next job.
    Also I think this would be a useful feature for freight operations too, it would just need yards and sidings added as locations.

    • @BNSFandSP
      @BNSFandSP 3 години тому

      Adding to that; could one crew handle two consists running multiple round trips opposite each other?

  • @T3ki1a_
    @T3ki1a_ 10 годин тому +1

    I got a question,
    When it comes to train that go back and forth, like a local train from Whitier to Bryson, am I gonna need to go into the train crew settings all the time to change the timetable they're assigned to? Seems a bit dauntless.

    • @railroader
      @railroader  10 годин тому +3

      It is simpler then it might seem but do understand what you mean. We hope the feature will be smoother over time, including automatic "symbol" changes.

  • @JintySteam1
    @JintySteam1 8 годин тому

    a few questions:
    Can this work with the waypoint mode?
    Will the engine turn the switches using road mode with the timetable activated?

  • @Sleeper____1472
    @Sleeper____1472 9 годин тому

    Ah, so that's what the patch today was.

  • @schwarzermoritz
    @schwarzermoritz 10 годин тому

    Only one transfer? Why not two?

  • @MrPupsi
    @MrPupsi 11 годин тому

    I dont know how to feel about that. Its awesome, of course, for long or bigger railroads. But if i want to use that on a small line i would have to edit this all the time :/

    • @T3ki1a_
      @T3ki1a_ 10 годин тому +1

      Probably why it's optional

    • @MrPupsi
      @MrPupsi 10 годин тому

      @@T3ki1a_ yea true

    • @railroader
      @railroader  10 годин тому

      I personally use it on my Whittier to Alarka Junction shortline, is quite enjoyable on a smaller railroad. But as was mentioned, it is optional, so totally up to you!
      - Connor

    • @MrPupsi
      @MrPupsi 10 годин тому

      @@railroader i may use it on a shorter run when there is more automation :D for example ticking the passenger cars should be ticked automaticly when the train is put on the timetable. But anyway - its an awesome update, great work! :) cant wait for a main push.

  • @Hugo-xr1mg
    @Hugo-xr1mg 11 годин тому

    siguru grosso

  • @andersonpeixoto-i5p
    @andersonpeixoto-i5p 9 годин тому

    -80% $10.00