This game is very beautiful. The background art, the danmaku patterns, the characters, and the music itself were all spectacular. I can tell the OST lives up to the quality of Touhou due to how the stage and boss themes go in sync with some of the segments of the gameplay.
32:00 And Reimu would never have to worry about donations at the shrine from that day on. Wonder what the story of this fangame is, though. Also yeesh, that final boss' bullets were way too fast for my eyes.
Iyasenu the story is about some day, there’s been too many shooting stars and it seems never ended, so the heroine decide to investigate while remiu is just being asked by shinmyoumaru( I guess)
@@hoyeunglee2009 The shooting stars are being summoned by the 5th stage boss, so she can summon the final boss to sacrifice her own life to make a wish to revive her village, which was destroyed.
How do you do? I'm Japanese, so there is also a place where English is a little strange, but please permit. A Chinese eastern artillery barrage shooting?It seems very difficult. Though the one which is being cleared is wonderful. I'll also consult your play from now on. Please also persevere in an artillery barrage game from now on.
How are you? I’m Japanese so I’ll make a few mistakes because English is different to Japanese, sorry. An oriental bullet hell? It seems very difficult. But the person who did it is very good. I’ll start watching your videos from now on. Please keep playing bullet hell games. (I made this cuz I didn’t understand it at first, I think this is the gist of it.)
Darn, the good memories of playing this Touhou danmakufu fangame during some visits at my father's apartment. And yes, my father has enjoyed watching me play it like he has done with some good old flash games before considering his love and passion for playing shoot 'em ups. *unhears Cranky's theme from Donkey Kong Country*
This is probably the first Touhou game where I think the stages are just absolutely incredible. They feel like shmup stages. Zun has a heavy reliance on streaming or just plain stupidity in his stages where as this one just felt...nice. Difficult but nice. Then again I felt the music and just about everything else about this game was amazing too. A bit generous on the resources maybe but otherwise so good.
The music actually reminds me of modernized PC98 Touhou music actually. It is more relaxed pace than the modern Touhou music. Then again, relaxed? Probably the reason why I can't exactly hum the music the way ZUN's captures me. To each of their own. I would say the visuals and presentation is really great for a fangame. Like the usage of old Touhou(?) engine instead of Danmakufu.
I dunno about that in terms of stage design. Recently, that definitely is the case, especially with Legacy of Lunatic Kingdom, but I think 10-12 had fantastic stage design (Particularly UFO, UFO has some of the most interesting stage design in the whole series). But I won't deny that this game is also fantastic.
i was craving a new touhou styled shmup lately !! music and character designs are a little predictable and boring but the bullet patterns themselves are spectacular although that stage 5 boss seemed more like a fanmade sagume fight than an original character , pattern wise ( and i still think junkos fight is purer )
I was trying to look for which number in the series this had to be, because I couldn't find it anywhere. Should've noticed from the pretty art that this wasn't officially by ZUN :p
The graphics were pretty good, but I feel ZUN's stages were more atmospheric in which they blend so well with the music and danmaku. The OST is average but the designs of the characters don't feel like they belong in Touhou at all.
I wish that i could make my own Touhou Fangame... i need to first learn how to script and get a better computer in order to do so tho... i just have the perfect idea for a touhou game as such.... i just need the skill to make it...
Showed this to a friend while saying. "You think sans is hard? try this." He then replied: "Sans is still harder. this is way too easy." He isn't my friend anymore
30:20 Reimu: *cried* thank you Tbh, that game looks so good(actually the ost almost makes me cry and the patterns are sync in the music) and looks like we got the hardest level 6 boss xD (she's like junko+ yuyuko +beer+ weeds)
Wow people are harder on this game than I expected, damn. The patterns here are astonishing and the music was a lot better than I expected, with a few standouts.
ah man ! this game looks so fun i love the music , the characters look interesting , and the danmaku looks pretty. i wonder if theres a english patch to it ? because i have no idea what this game is about.
pseudo paradise I think it's about those five know about the shooting star festival and they went there , but because of their greed, the god of stars Uhh I kinda forgot You can actually find the stories in the files
Shit, those last captures of Gensei's spellcards, including the final card before the hidden ones, are the most beautiful I've seen Jaimers do. And I love how they've basically improved upon the LolK final stage and consummated its potential.
Pattern wise, this game looks awesome. I just cant dig this artstyle. Zun art seems so more original, this artstyle looks too anime to me. About the music, it resembles me some pop arrengements. There are no creative compositions. Altough i totally understand because music is the hardest part to do in any touhou game.
You hand Resogun to these guys and they finish it with one life, one hand while cooking you some chicken curry rice and taking selfies at the same time with the other.
It was a good gesture of the creator of this game, to calm down the jokes on Marisa's attire in U.F.O. by making Reimu wear something far more ridiculous.
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
What a beautiful game. Thanks for explaining the mechanics. One question - how come the fire girl midboss in stage 3 (~9min) is different from the actual stage boss? Not sure if I missed something there, but she had really pretty patterns.
I don't get it, I mean the hit box thing. @ 1:11 the players hit box (the red circle) clearly comes into contact with an enemy projectile and it doesn't register as a hit? Also how do the big rounds work? Later in the stages (don't want to look for the exact time but you see them throughout the game in a few stages) there are big projectiles that are basically a disk of light, brightest on the outside and gets darker (fades) towards the center, they are almost twice as big as the player... at some point there is a ton of them coming down the player and he goes through them, not entirely, not through the dark center but the players hit box is traveling through the bright light portion of the disk/projectile... WTF?
D Sandoval if you are still accepting replies: 1. This game has a 1px hitbox. It's smaller than the visible hitbox. 2. Those bullets with brightness on the outside and darkness on the inside are probably what are called bubble bullets -- their sprites are larger than the hitboxes they possess. The hitbox is the inner part, the darker part of the bubble. You can go through the white / light part of the bullet and not due to it.
well i learned it wasnt the most recent the game was double dealing character answer 1:i use the 3rd character with the silver hair (idk her name) with the knife thing still in her hand answer 2:i got to level 3 recently and i normally die at the mid boss fight answer 3: because i didnt doge enough bullets
dow kow After images? Also, part of games like these are memorization, knowing your hitbox, and bullet reading, least for me. For example, take Ami's first boss spell in the video. After knowing how the bullets in that attack are fired, you might find a consistent way to dodge them (I did, but I just can't execute it easily since I am not used to micro dodging as much as streaming). Practice makes perfect, as they say, so I'd keep practicing if I were you. Best of luck out there with games like these.
I'm not sure if this only happens to me, but I'm having a problem where every single Touhou Fangame that runs on SlimDX (FDF, SSS, etc.) has glitched bullets and textures >-> Some enemies and bullets move too fast across the screen, to the point I can't even see them, and every time a fairy dies the explosion effect is huge and the texture is blurry x-x Does someone have this problem as well or knows what may be causing it? qwq
AH! So everyone can win Lunatic Mode easily within a vacuum chamber! Thanks for the advice! Now I can just go into one and not be able to interact with anything at all! So that means I can't lose or win because I won't exist!
This game is very beautiful. The background art, the danmaku patterns, the characters, and the music itself were all spectacular. I can tell the OST lives up to the quality of Touhou due to how the stage and boss themes go in sync with some of the segments of the gameplay.
There's definitely a very Chinese influence on the music.
That's because the art is made after the music!
Stage 4 is the best example. The boss' theme is just perfect with the syncing.
music is technically nice, but lacks ZUN's soul.
@@qbek_san annoying trumpets?
26:00 Touhou players really can go through the rain without getting hit!
you can even say it's not rain of water but rain of lazor
Antasena dilaga r/wooosh
After mastering Touhou, I've never been wet in my entire life... And I didn't even master the Lunatic stages.
@@leafamphii. Not fitting there... It was just a shitty joke. Not someone that didn't get the joke...
@@leafamphii. You...r/wooosh-ed yourself, epic
you know it isn't a ZUN game because the character's portraits are good
so you're saying ZUN art is bad?
Well, some of his art is better than others, should put it that way...He's definitely gotten more consistent over the years
take a guess
ZUN art is good tbh :P
even EoSD
That final boss was a little bit ridiculous.
Then again, so was Junko.
This is one of the few fangames I've seen with music memorable enough to get me humming to it. Quite nice!
KOISHI AS A PLAYABLE CHARACTER, OMG IM GETTING THIS
32:00
And Reimu would never have to worry about donations at the shrine from that day on.
Wonder what the story of this fangame is, though.
Also yeesh, that final boss' bullets were way too fast for my eyes.
it is counterfeit bullets
Iyasenu the story is about some day, there’s been too many shooting stars and it seems never ended, so the heroine decide to investigate while remiu is just being asked by shinmyoumaru( I guess)
@@hoyeunglee2009 The shooting stars are being summoned by the 5th stage boss, so she can summon the final boss to sacrifice her own life to make a wish to revive her village, which was destroyed.
minepose98 ah thanks for clarification
I immediately got a red bull add when I clicked on the time stamp haha
oh yeah literally shooting "stars"
Reimu must have felt horrible having to avoid all of that money. :V
All in all, though, this game is very pretty.
welcome to dark souls, with waiifus, and tons of bullets
drakorg franquenstein So Dark Souls with Tons of Bullets?
except it is worse :3
IceIander North lel, mad cuz someones better at a game than you?
Also to the person you replied to: bitch, try the dancer lady whose name I forgot.
"it's just like dark souls"
"Waifus all over the shop......youll turn into one of them.....sooner or later "
How do you do?
I'm Japanese, so there is also a place where English is a little strange, but please permit.
A Chinese eastern artillery barrage shooting?It seems very difficult.
Though the one which is being cleared is wonderful.
I'll also consult your play from now on.
Please also persevere in an artillery barrage game from now on.
just wish there were English subtitles... and the names of the bosses weren't so hard to read.
The Touhou Games are Japanese, But this is a fan game
Rest assured danmakus are well loved even in the West ... :)
Oh, and the English term is bullet hell if you wanna know
How are you? I’m Japanese so I’ll make a few mistakes because English is different to Japanese, sorry. An oriental bullet hell? It seems very difficult. But the person who did it is very good. I’ll start watching your videos from now on. Please keep playing bullet hell games.
(I made this cuz I didn’t understand it at first, I think this is the gist of it.)
0:15
Why is Koishi's art *so* much better than everyone elses?
ikr
Because she's better than everyone else.
I'm 90% sure all the playable characters were drawn by different people.
Darn, the good memories of playing this Touhou danmakufu fangame during some visits at my father's apartment. And yes, my father has enjoyed watching me play it like he has done with some good old flash games before considering his love and passion for playing shoot 'em ups.
*unhears Cranky's theme from Donkey Kong Country*
This is probably the first Touhou game where I think the stages are just absolutely incredible. They feel like shmup stages. Zun has a heavy reliance on streaming or just plain stupidity in his stages where as this one just felt...nice. Difficult but nice. Then again I felt the music and just about everything else about this game was amazing too. A bit generous on the resources maybe but otherwise so good.
... Not to be accusing or anything, but this is a Fan-Game.
+Firiium I'm aware of that... I'm missing your point.
+Setixir Ah, I'm sorry. I must have misread your comment because I watched this near night time and I'm usually half dead during night. Sorry
>.>
The music actually reminds me of modernized PC98 Touhou music actually. It is more relaxed pace than the modern Touhou music.
Then again, relaxed? Probably the reason why I can't exactly hum the music the way ZUN's captures me. To each of their own.
I would say the visuals and presentation is really great for a fangame. Like the usage of old Touhou(?) engine instead of Danmakufu.
I dunno about that in terms of stage design. Recently, that definitely is the case, especially with Legacy of Lunatic Kingdom, but I think 10-12 had fantastic stage design (Particularly UFO, UFO has some of the most interesting stage design in the whole series). But I won't deny that this game is also fantastic.
Dude this looks awesome. I'll have to try this out myself. Played all the Windows originals, but never played a Touhou fangame before
You know what bugs me out when i'm playin Touhou?
*Would you like to turn on the "Sticky Keys"?*
Kim Cringson you can desactivate them actually
@@ethirium4389 howww
@@petragon1708 when the question apperars, you go to the configuration and the option is there.
(Sorry for my bad english)
@@ethirium4389 ok
Especially Kaeizuka since you can't just hold Z for shots
I love how stage 4 is together with the song
I sometimes return to watch this video because of how freaking perfect of a Touhou game in like every aspect SSS is.
At first I thought, "Huh, did Zun improve his artwork? That's pretty nea-".
Then I glance down and read the description, 'Oh... oh..."
i was craving a new touhou styled shmup lately !!
music and character designs are a little predictable and boring but the bullet patterns themselves are spectacular
although that stage 5 boss seemed more like a fanmade sagume fight than an original character , pattern wise
( and i still think junkos fight is purer )
本当に綺麗な弾幕してるよな...
30分ずっと見惚れてたわ
I was trying to look for which number in the series this had to be, because I couldn't find it anywhere.
Should've noticed from the pretty art that this wasn't officially by ZUN :p
14:58 perfect example of
"If a spellcard looks beautiful, then it's deadly"
Lunatic Mode: 通关后下雨天不打伞也不会被淋湿。
Hue hue.
"Walk in the rain without an umbrella and wouldn't get wet"
Wow, the stage 1 boss theme is really cool. Best track in the game imo.
Honestly, I'm starting to think that it's gotten to a point where these fangames are better than the real thing.
Hmmm.. really? i kinda disagree with you actually (well i guess that is your opinion,so i am okay with it)
...Definitely graphically superior. Not so sure about sound design.
***** If you're talking music, then I definitely agree with you there.
True that. It's generic and can't really make you feel the flow
The graphics were pretty good, but I feel ZUN's stages were more atmospheric in which they blend so well with the music and danmaku. The OST is average but the designs of the characters don't feel like they belong in Touhou at all.
I wish that i could make my own Touhou Fangame... i need to first learn how to script and get a better computer in order to do so tho... i just have the perfect idea for a touhou game as such.... i just need the skill to make it...
I have come up with some "unique" spell cards myself... some quite ordinary and others, cruel litanies from heaven, and others from khaos
That whole final boss is just LOLNOPE incarnate.
Then again I can't do Lunatic, so maybe it's manageable on Normal for me.
35:06 Planner: 北欧晨风 , his wish is to find a girlfriend (written in brackets) In Staff list, all wishes are written in brackets under name.
I'm waiting for someone or something to attempt speedrunning this backwards and blindfolded on a perfect try.
Showed this to a friend while saying. "You think sans is hard? try this." He then replied: "Sans is still harder. this is way too easy." He isn't my friend anymore
sans is for little kids who think reimu is a pokemon
*For fuck sake sans is not bullet hell, stop this madness.*
Ehm, though it is not your classic bullet hell, and way easier than this, it still is bullet hell, by all definitions of the word.
Suggestion: Kill them.
if he is my friend,he dont know what kills him someday
man, these patterns are so beautiful
30:20
Reimu: *cried* thank you
Tbh, that game looks so good(actually the ost almost makes me cry and the patterns are sync in the music) and looks like we got the hardest level 6 boss xD (she's like junko+ yuyuko +beer+ weeds)
If it weren't for the character art, I would've thought this was an official game, good job!
I thought it's about a shooting star meme
ONLY SHOOTING STARS BREAK THE MOLD
Asriel and Marisa decided to make a touhou game.
*This* is what happened.
Lmao
Well, this wasn't what I was expecting from a fan game O_O. Wow, just wow.
The boss music around 21:37 reminds me of something straight out of "The Binding of Isaac"
I love the final boss character spellcards alot,nice fangame
Sometimes I like to just look at the top of the screen and look at how beautiful it is rather than the bottom. The bottom just hurts my eyes
Wow people are harder on this game than I expected, damn. The patterns here are astonishing and the music was a lot better than I expected, with a few standouts.
32:25 "yeah just dodge"
lunatic mode
"after beating this whenever you go out without an umbrella in a rainy day you won't be wet"
(rough translate)
I think Tensei's timeout spell is *[The Sea of Danmaku]* and the final one being *[Shooting Star Legend]*
for a stage 4 boss, she was quite lengthy. I'm definitely getting this game
The creator of this must've really liked PCB... Title sounds really close to a spellcard I made up once.
i love tensei's character design. so cute! BUT, HOLY SHIT she has a crazy bullet pattern to follow
I just love the Final boss just look at her
The music sync during Kage's fight is way too good to go unnoticed
29:05 is very similar to Th15 last stage
ah man ! this game looks so fun i love the music , the characters look interesting , and the danmaku looks pretty. i wonder if theres a english patch to it ? because i have no idea what this game is about.
pseudo paradise
I think it's about those five know about the shooting star festival and they went there , but because of their greed, the god of stars
Uhh I kinda forgot
You can actually find the stories in the files
The game's patterns and osts are really something else
wow this is very well made ! nice job whoever that made this game very like the model of characters
Wow!I can see YOYOMU's cherry system inside ,such nice
The pattern at 13:10 looks kinda sus
Shit, those last captures of Gensei's spellcards, including the final card before the hidden ones, are the most beautiful I've seen Jaimers do. And I love how they've basically improved upon the LolK final stage and consummated its potential.
Hit boxes are a thing of the past
*I CAN'T SEE-* Oh wait, that's every touhou game.
Pattern wise, this game looks awesome. I just cant dig this artstyle. Zun art seems so more original, this artstyle looks too anime to me.
About the music, it resembles me some pop arrengements. There are no creative compositions. Altough i totally understand because music is the hardest part to do in any touhou game.
其实我觉得砂粑粑打得更好QWQ,夏夜祭总体难度不大(真的么?
砂砾籽是能打出東方全正作LNN的啊,实力应该比这位高一个级别。至于难度,四面开始教做人,沙包到此就可以退散了
This is awesome, but I really don't like how Reimu looks in this game. Almost every other character portrait is fantastic, but hers...
The fact that we can see her belly and almost her full legs makes the portrait odd
Shard1697 the guy who did the illustration has unhealthy obsession over reimu
Dat midriff
I guess the guy who made this just wanted a bustier Reimu
30:39 brain.exe stopped working
My body isn't ready for this sh*t. That amasing!
+ 1 Like.
That level 2 boss.... Jesus Christ those are some reflexes you gotta have.
like those BGM so much
You hand Resogun to these guys and they finish it with one life, one hand while cooking you some chicken curry rice and taking selfies at the same time with the other.
背景が素敵 弾幕も綺麗!
i like how they turn reimu's wishes imto spellcards
Just for a little experiment, I muted the audio in this video and played "Oppa Toby Style" over it.
It was a little scary how well it fit.
Hello Sam, how are you doing?
It was a good gesture of the creator of this game, to calm down the jokes on Marisa's attire in U.F.O. by making Reimu wear something far more ridiculous.
The mirror thing is gorgeous !
This game has some really nice music.
Everybody Gucci til Koishi’s a playable character
This game seems very generous but super hard. I couldn't follow the patterns halfway through the game
the difficulty seems to ramp up randomly lol
It's one of the best Touhou fangames I've ever played.
It's not even that hard, if you consider the character hitbox is just *one pixel*.
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
+Awalys True, but the final boss(Tensei) is like really hard (on hard and Lunatic at least) and her "Last Word" SP is freaking troll (it feels like playing AB_EX in Len'en)
クオリティがエグすぎる...
これは、、やばい、、
てか、弾幕レベルが高すぎぃ!
That call back on LoLk Stage 6 though
What a beautiful game. Thanks for explaining the mechanics. One question - how come the fire girl midboss in stage 3 (~9min) is different from the actual stage boss? Not sure if I missed something there, but she had really pretty patterns.
how.... even with a 1 pixel hitbox how?! I couldn't even beat the first stage on a difficulty like that, like at all!
As many a gamer have said before and many will say after... git gud
1:10 HOW?!?! But this looks pretty good for a fan made
Why the heck Tensei "Last Word" Spellcard needs to be a troll spellcard?
did you really suicided twice on penultimat of last stage just to get one missing border there. dude, wtf, way to dank :/
I don't get it, I mean the hit box thing. @ 1:11 the players hit box (the red circle) clearly comes into contact with an enemy projectile and it doesn't register as a hit?
Also how do the big rounds work? Later in the stages (don't want to look for the exact time but you see them throughout the game in a few stages) there are big projectiles that are basically a disk of light, brightest on the outside and gets darker (fades) towards the center, they are almost twice as big as the player... at some point there is a ton of them coming down the player and he goes through them, not entirely, not through the dark center but the players hit box is traveling through the bright light portion of the disk/projectile... WTF?
D Sandoval if you are still accepting replies:
1. This game has a 1px hitbox. It's smaller than the visible hitbox.
2. Those bullets with brightness on the outside and darkness on the inside are probably what are called bubble bullets -- their sprites are larger than the hitboxes they possess. The hitbox is the inner part, the darker part of the bubble. You can go through the white / light part of the bullet and not due to it.
wait...you can play as Koishi?
WHERE I CAN PLAY THIS GAME?!
I can't beat level 2 of the most recent touhou on easy mode :(
Stuck on stage 5..
Gamer Evil I've gotten to stage 4 but I don't have enough freetime during the day to get past that
+Radittsu
1.what type of character do you often use?
2.at what part do you usually die at?
3.why did you die?
Kindly answer these
well i learned it wasnt the most recent the game was double dealing character
answer 1:i use the 3rd character with the silver hair (idk her name) with the knife thing still in her hand
answer 2:i got to level 3 recently and i normally die at the mid boss fight
answer 3: because i didnt doge enough bullets
+Radittsu do you often get trapped by the bullets?
The first time I played this I was thinking this was an easy game
But the stage 4....
One of the scariest thumbnails LOL
That graze bonus thp
Damn.. all these classic shooters are crazy. How the heck do you dodge bullets in this kind of game without seeing after images?
dow kow After images?
Also, part of games like these are memorization, knowing your hitbox, and bullet reading, least for me.
For example, take Ami's first boss spell in the video. After knowing how the bullets in that attack are fired, you might find a consistent way to dodge them (I did, but I just can't execute it easily since I am not used to micro dodging as much as streaming).
Practice makes perfect, as they say, so I'd keep practicing if I were you.
Best of luck out there with games like these.
the ost is so fucking dull
but goodness, those patterns. pretty, difficult, AND interesting. triple whammy
6:15 original character dew not stweal
I'm not sure if this only happens to me, but I'm having a problem where every single Touhou Fangame that runs on SlimDX (FDF, SSS, etc.) has glitched bullets and textures >-> Some enemies and bullets move too fast across the screen, to the point I can't even see them, and every time a fairy dies the explosion effect is huge and the texture is blurry x-x Does someone have this problem as well or knows what may be causing it? qwq
Welp this game is good
Stage 4 was really nice
Crossy road 2 looks nice!
how can you be hurt by a mere leaf?
anyways the last boss sure is creepy
it's the first time i've seen that dazzling spinning danmaku
GG
I feel bad for Rakuki in the whole story. :/
37:59
And now Shooting Star is a meme :^)
If you're just playing the game, I suggest you use Komeiji Koishi
This advice comes from the Chinese XD
+梁小夏 lol i m chinese to. but i know more english so im not good and understand certain parts.
DID YOU JUST TOUCH THAT BIG FAT PROJECTILE IN BLINDING LIGHT, *WITH* YOUR HITBOX, AND SURVIVE!?!?
Something's wrong with touhou
if u dont go pi-chun, then it mean that doesnt hit ur hitbox yet
thats how touhou works
AH! So everyone can win Lunatic Mode easily within a vacuum chamber!
Thanks for the advice! Now I can just go into one and not be able to interact with anything at all! So that means I can't lose or win because I won't exist!