holy crap i didnt realize they didnt have before! i felt so bad when i was fighting one of the female Exiles and she was saying "ouch ouch ouch" I felt bad and left. wtf!! hw am i suppose to hunt them nw???
Changes I noticed myself 1 Characters now have a description in the menu that says which role they perform better with some of them having more than 2 benefits. 2 It might be a delusion but I think they improved the overall audio in game, like the levels of each individual thing. 3 More npcs in the city have voices now(at least in Japanese) and human enemies as well. 4 I complained about the login music being too loud (and the constant updates and game files check makes it bothersome) and even if I reduced the music volume, it didn't take effect until after the updates and my login but now is more quiet from the get go.
@@LalalalaMhie KyostinV ? I started playing genshin on kazuha banner in 4.5 his videos helped me a lot I have 100 percented every region and everything maxed out because of him I got wanderer Alhaitam and c1 furina , but lost my 50 /50 on kazuha banner I really wanted him he is my fav😅
using it for Overlord/Calamity echoes able to get 3 echoes after fighting them 4 times (normally since Cost 4 Echoes rng is on 50/50) so i guess it could be multiplicative?
They never did until WuWa did. Even then, the changes are so minor relative to the massive 4 year time span... Shame on the Genshin team for years to come. What a disappointment. WuWa took one patch to fix most of the issues and also add much needed QoL. That alone speaks volumes that you don't really need billions of dollars worth of revenue. All that Genshin did is piss themselves on their own billion-dollar stage. 😐
@@miraqen7801 I doubt that it's devs decision they probably have everything ready just need approval of greed boi director... Still after playing WuWa I don't have urge to go back to GI maybe just for story updates but... well... After that disappointing bit of Traveler story I hope they will cook something better after a year or 3... At least animation was awesome so kudos for that
It’s not hoyo,it’s the genshin team specifically Hsr has been fine with endgame,auto battles,etc.ZZZ has been good from what I’ve played,and like you said Wuwa is focusing on improving player enjoyment.on the other hand I haven’t felt anything done for genshin has improved my experience of gameplay.i only play at this point to see the story
the few changes that was not mention _ sleeping enemies now have audio cue _ human enemies now have voices and detection voices _ shop owners now have voices _ grappling to the location seem to have louder audio of wind blowing
maybe it was just me but certain sound effect is a lot more polish or denser i guess especially when i used inferno rider echo. his hit sound more impactful now and when on riding mode when u steer left or right u can hear louder sound from ur left and right side of the headset. if it already there then maybe i wasnt paying attention b4 so u can ignore it
The Performance Optimalization is crazily good. now its playable on my handheld gaming device. persistance at 55-60 fps, compared to 35-45 fps on medium setting before 1.1 thx Kuro
I'm the only one who noticed that the skin looks more saturated? oh, and they added new voicelines for mobs and resonators, noticed that while playing with Danjin
Anyone noticed in 1.1 they decreased Echoes in overworld? One specific spot I noticed is outside of Feilian Beringal location. Four Hooschiefs starts to fight there when you are nearby but after 1.1 it just two of them. The group of Hooscamps around a bomb flower nearby also reduced to two.
The Loot mapper cannot detect when the tresure chest is very deep below the ground or very high up, I have to use it twice in a higher place and on the ground to double check.
So you are telling me, it took WUWA like 1 patch to add the layered map thing, but it took Genshin 3-4 years to do the exact same thing, and they didn't even add it at the beginning of Sumeru, the region with the most underground stuff......
some things that i noticed is, that the when you grapple to a stationary anchor, you keep your forward momentum in the end, instead of apruptly stopping. Also, as someone who always turns the music down, the bootup music is finally mutable too. great changes all around
Let's make a petition to have the Synthesis, Crafting, Cooking to have faster animation or have no animation at all because, crafting and waiting for the animation is time consuming. Even better if they can be directly teleported to instead of having to walk to them.
7:49 saw a tiding with two of this. I get near not thinking much "alright lets go!" My look when my character got shotgunned by icicles in the fucking face lmaooo *[insert lock in meme here]*
I love that the devs are genuinely committed to providing us with the best possible version of the game. Although the initial release had issues, and some still persist, it is evident that they are dedicated to polishing the game while also still adding brilliant new features. This situation is like how Cyberpunk 2077 started out messy but has now become one of the best games of all time (tbf Wuthering Waves' initial release was not as problematic as Cyberpunk's).
if you lost 50/50 couple times i believe it become 100% guaranteed in the next pull, tho you need to check how many time you need to lost 50/50 for it to have the chance. correct me if im wrong also..
I swear this game just keeps getting better and better by the month it's crazy. ❤️❤️❤️ Hopefully when 1.2. comes, there will be controller support for both IOS and Android.
She had voice lines before, It was a bug that didn't trigger in some devices but I could always hear it in pc, check the list of bugs, her resonance mark also was bugged during 1 0
+ they added a lot of lags, before 1.1 my poco m5 could run on max quality i just turned off anti aliasing, but not even at very low graphics my phone just dies, like my whole phone almost dies
It's a pity that no one noticed that in 1.1 sellers finally have lines of dialogue when shopping or claiming rewards. Also! Enemies now have dialogue lines during combat
Also voice lines, a couple shops have voice lines when you interact/buy (I can see the buying one getting old fast) and human enemies have voices. Also yinlin actually says things when opening chests which was driving me particularly crazy.
Unpopular opinion here but I think they over correct the dragon fly minigame, they should have tuned a control a bit and maybe increase the time by 30 to 50% rather than double. This makes the mini game too easy IMO.
The reason they reduced the difficulty is because of mobile player which is having a sensitivity issue in the latest patch. I hope they fix it soon and send asterite :)
and this problem also occurs in the new challenge. Snowboarding challenge, especially when you hit the booster, you will just get trough the ring without geting the score.
I haven't finished the video yet but from what ive experienced they made Lightning VFX look more appealing majority of the VFX got enhanced like ice becoming clearer, thunder popping with more vibrant colors idk about fire but whenever I use mortefi he's skills look more visually appealing maybe I'm jus seeing things
I was thinking the cruisewing challenges were to easy or any speed tests. Since I always had more then 10 sec left. Getting gold medals should be hard.
The challange is not really a problem for PC user, but it getting harder if you play it from your phone. (+sometimes the FPS dropped during this challange on phone)
Just completed 100% of map within a day im happy that everything is fresh and new not too much of reused challenges/assets. Changes are all good they just need to fix the some off the trees and bushes are just pixelated and in 2D so most likely some free asterites are on the way 😂
That's because you don't even know why they nerfed it. It's so sooooooo buggy most of the time when you enter a ring you don't even get the points because it hasn't even been processed. And i am not talking about mobile here i am talking about my pc, but i still managed to beat all the cruisewing challenges in 1.0
@@ly-gamer7063 seems like a you problem to me chief, my mid to low end pc was able to do it just fine, even then, did they need to lower it so much? I mean I get it, bugs are annoying and need to be fixed, but to lower it to a snails pace is too much over correction imo.
@@rudrapandya-q2d if it's only a me problem they wouldn't have changed it, the obvious is that many people had this problem and that's why they changed it
After the 1.1 update, the game is so smooth and the lag is almost minimal, even on my mid specs laptop it runs pretty smooth and 60 fps(i have 16gb ram and no dedicated graphic card). Also new mechanics i like are the leap devices and transforming into echo: Overall a W for the game!!
Has anyone else noticed the jiggle on characters while walking was nerfed? Also, Sanhua is now missing the mark on her back. Wonder why they made that change.
cruisewing is the most annoying challenge un my opinion since the hit box for collecting the coins is small and you could miss the coin. also, they really learn from other games with the same genres, so they add things that could help with exploring.
Wdym? Every voice line take space even after they're delivered by thr characters. You think they would just disappear in your game files? They would still be there regardless but this time you could access every single one of them.
📍 Wuthering Waves 1.1 Playlist📍
ua-cam.com/play/PLPH2f477dnaxZSffcQ7zClKBSlvZVmgt7.html&playnext=1&index=1
❗ 100% Exploration /All Colectible PLaylist
ua-cam.com/video/g-cTTnT6RNE/v-deo.html&ab_channel=ONGame
❗ Material Farming Route Playlist
ua-cam.com/play/PLPH2f477dnayaON4EgQrvMONBRuYnoOR9.html
❗ ALL Side Quest
ua-cam.com/video/9l9xYuTv9jo/v-deo.html&ab_channel=ONGameua-cam.com/users/sgaming/emoji/7ff574f2/emoji_u2757.png
❗Echo Farming Route Playlist
ua-cam.com/play/PLPH2f477dnaxwrNKZIwvGojxlf05lUvSq.html
❗All Hiden Achievement
ua-cam.com/play/PLPH2f477dnazWDyYN_dCb8_B6RKNI91AK.html&playnext=1&index=1
what's even crazier is, when you open the chest in a cave, the Resonator's voice will be echoed like a real voice environment in a real cave
Oooohh can't wait for Scar to do thjs
YES! I noticed that, man they really cooked
Thats crazy detail...
its the same like in the chasm
@@roflanEbalo except some games just treat that as unnecessary
the souvenir and pharmacy are fully voiced now, and mobs have voice lines
1 exile enemy grunt sounds like "call the ambulance but not for me" meme
holy crap i didnt realize they didnt have before! i felt so bad when i was fighting one of the female Exiles and she was saying "ouch ouch ouch" I felt bad and left. wtf!! hw am i suppose to hunt them nw???
Crownless boss also got some grunt voice lines
@@pluvio_phile45 Just hit them you wimp
Damn now I kinda feel bad about hunting them
Changes I noticed myself
1 Characters now have a description in the menu that says which role they perform better with some of them having more than 2 benefits.
2 It might be a delusion but I think they improved the overall audio in game, like the levels of each individual thing.
3 More npcs in the city have voices now(at least in Japanese) and human enemies as well.
4 I complained about the login music being too loud (and the constant updates and game files check makes it bothersome) and even if I reduced the music volume, it didn't take effect until after the updates and my login but now is more quiet from the get go.
I also noticed the rain effects are MUCH better! Thunder is added and it sounds REALISTIC, the rain gets our screen wet (which is SUCH a nice detail)
it isnt delusion, overall audio did improve
yeah i had to mute the whole game on the settings cause the login music was soo loud im
glad they fix it 👍🏻
the login screen also has background blur now, it seems to buggy tho randomly appearing and disappearing
5:48 THAT NPC 😻
Ugh, what a simp
OMG SHE'S HOT
I would believe you if you told me she will be a playable character
seriously, many of the NPCs in this game looks cool, some enemies too
Kuro cooking well with the npcs as always lmao
NPCs in this game are so good. I live the detail on her design.
I never knew that lootmapper would be that big after the update. I remember I struggle to 100% every area. 💀
Not only that u could also see if u have unfinished quest in the area
Genshin should add something like lootmapper so we don't have to use 2 device 😢
@@_aztraler Yeah Thank god they added that. I have 100% in Whining Aix Mire but the Treasure is at 99% I cant find that damn single treasure. 😩😩
@@Itzz_ankush Yes! I remember watching videos where those loots are. The struggle is real. 💀
@@LalalalaMhie KyostinV ? I started playing genshin on kazuha banner in 4.5 his videos helped me a lot I have 100 percented every region and everything maxed out because of him I got wanderer Alhaitam and c1 furina , but lost my 50 /50 on kazuha banner I really wanted him he is my fav😅
The NPCs have voicelines now too lmao
One of those bandits npc told me to hand over my stuff quietly. I blasted him with full jinshi combo and ult
@@WateringDNami hahhaha😂😂
@@WateringDNamithe other says 'call the ambulance but not for me'. I was literally just dodging him for 5mins just to hear his voicelines
That food that 50 percent increase drop rate for echoes is crazy!
Of 20%, so it should be +10% increase.
depends whether it's addidive or multiplicative imagine having 70% chance for echoes would actually be cracked.
@@Phiestra so much better, like at least you get one in 3 monsters.
@@Phiestrai thought so at first
but my friend who tried says it's 70%
i can't be sure cus i haven't tried.
i already cooked em tho. should i?
using it for Overlord/Calamity echoes
able to get 3 echoes after fighting them 4 times (normally since Cost 4 Echoes rng is on 50/50)
so i guess it could be multiplicative?
it was a chief kiss when echo upgradeing requirement for shell credits. It got reduced so much and it became much better than i thought.
I have also been getting too much crit DMG recently help.
We love a dev team that listens to its playerbase❤ Hoyo could never
They never did until WuWa did. Even then, the changes are so minor relative to the massive 4 year time span... Shame on the Genshin team for years to come. What a disappointment.
WuWa took one patch to fix most of the issues and also add much needed QoL. That alone speaks volumes that you don't really need billions of dollars worth of revenue. All that Genshin did is piss themselves on their own billion-dollar stage. 😐
Both Honkai games seems to have pretty generous devs, for Genshin though, they can go eff themselves for all I care
@@miraqen7801 I doubt that it's devs decision they probably have everything ready just need approval of greed boi director... Still after playing WuWa I don't have urge to go back to GI maybe just for story updates but... well... After that disappointing bit of Traveler story I hope they will cook something better after a year or 3... At least animation was awesome so kudos for that
It’s not hoyo,it’s the genshin team specifically
Hsr has been fine with endgame,auto battles,etc.ZZZ has been good from what I’ve played,and like you said Wuwa is focusing on improving player enjoyment.on the other hand I haven’t felt anything done for genshin has improved my experience of gameplay.i only play at this point to see the story
hoyo always lisens lmao
the few changes that was not mention
_ sleeping enemies now have audio cue
_ human enemies now have voices and detection voices
_ shop owners now have voices
_ grappling to the location seem to have louder audio of wind blowing
And they fix yinlin missing voice line when opening chest
Water texture also enhanced. Try really look at the shallow surface area (only appears in PC)
maybe it was just me but certain sound effect is a lot more polish or denser i guess especially when i used inferno rider echo. his hit sound more impactful now and when on riding mode when u steer left or right u can hear louder sound from ur left and right side of the headset. if it already there then maybe i wasnt paying attention b4 so u can ignore it
This! I first noticed when I found 2 birds in the wild and the combat was next level, the parries and everything was so cool
Ahh so that's why I thought Chixia's forte skill sounds like it hits harder.
On ps5 controller they have changed to chat button to the map button. My favorite change
nah man, I hope they release it on PS5 soon 😔
Man i tought you played in PS5 for a sec. Let's just be patient for the console release because kuro has promised😂
@@fashyakupercent20I really need ps5 version, pc version just can’t detect controller randomly and I have to restart.
They have controller support, so why not a ps5 port? I don’t have pc and my phone overheat all the time.
Also the distance direction is so bad on mobile.
who invented that F**king ice cube with level 73 my half build character just instant dead.
Haha, just get out of the way when it's jumping
You forgot glacio wolfs
@@Tanziro8299 ah yes 12000 HP to 0 in one tail sweep
Don't know which one is harder, crownless or a bunch of ice cubes...
@@eyzen4703 one is enough but they always in group of 3 🥶🥶🥶 and don't trust that tick he can transform. 🥶
Any YinlinMains realise that her resonance liberation vfx looks brighter now?
I hate it. Every time I use her liberation, I get flashed like Genshin's opening screen
Oh tang god I am not the only one with the problem
Check your settings if you have bloom on. They added that graphic option now
@@silverjuly9339 hahahaha, get flashed
@@silverjuly9339 why don't you close your eyes when you...oh wait😏
The game i used to play gonna take 4years to fix one of these problem, That game could never.
Exactly
@MurataBiggestSimp lmao ur really defending gi in every comment that doesnt even mention it
@MurataBiggestSimp Damn bot why ur here🤨
@MurataBiggestSimpare you a bot...??
that is why I drop that game, I break up with it
The Performance Optimalization is crazily good. now its playable on my handheld gaming device. persistance at 55-60 fps, compared to 35-45 fps on medium setting before 1.1
thx Kuro
will it have a change on a helio g85? haven't checked yet since my phone battery is busted :(((
Been waiting for this! Thank you!!
I'm the only one who noticed that the skin looks more saturated? oh, and they added new voicelines for mobs and resonators, noticed that while playing with Danjin
I love the presentation on this. A lot of people have talked about the changes but it's hard to really notice the complete difference on ur own
Thank god for the cruisewing change,it was impossible to control especially on touch screen
6:59 Strange. I played since first released 1.0 and I can change the button like in right image. Im using x360 controller
those changes are only for Dualshock (PlayStation) Controllers
Xbox Controller were already able to customize it
Anyone noticed in 1.1 they decreased Echoes in overworld? One specific spot I noticed is outside of Feilian Beringal location. Four Hooschiefs starts to fight there when you are nearby but after 1.1 it just two of them. The group of Hooscamps around a bomb flower nearby also reduced to two.
The Loot mapper cannot detect when the tresure chest is very deep below the ground or very high up, I have to use it twice in a higher place and on the ground to double check.
It uses a little arrow to show if the treasure below or up
So you are telling me, it took WUWA like 1 patch to add the layered map thing, but it took Genshin 3-4 years to do the exact same thing, and they didn't even add it at the beginning of Sumeru, the region with the most underground stuff......
some things that i noticed is, that the when you grapple to a stationary anchor, you keep your forward momentum in the end, instead of apruptly stopping. Also, as someone who always turns the music down, the bootup music is finally mutable too.
great changes all around
Let's make a petition to have the Synthesis, Crafting, Cooking to have faster animation or have no animation at all because, crafting and waiting for the animation is time consuming.
Even better if they can be directly teleported to instead of having to walk to them.
Or do it like HSR and put the synthesis in our menus so we don’t have to teleport anywhere and can craft stuff on the go using our terminals
The gameplay has become super comfortable 👍🏼
Xiange is a fucking NPC bro she looks better then most Playable Characters in Gacha Games
Who??
@@WateringDNami5:48
NPC model of this game very good just like playable characters
1:04 What the-... That difference of shell credit is so big bruh, I almost regret to spent Solvent for leveling up the echoes 😢
7:49 saw a tiding with two of this. I get near not thinking much "alright lets go!"
My look when my character got shotgunned by icicles in the fucking face lmaooo
*[insert lock in meme here]*
the new food buff is actually crazy this helps alot
I love that the devs are genuinely committed to providing us with the best possible version of the game. Although the initial release had issues, and some still persist, it is evident that they are dedicated to polishing the game while also still adding brilliant new features.
This situation is like how Cyberpunk 2077 started out messy but has now become one of the best games of all time (tbf Wuthering Waves' initial release was not as problematic as Cyberpunk's).
These changes are amazing, now only if they would add 100% character banners or at least 80% banners, I would turn from a gold fish to a Magalodon.
I think they'll do that in some limited banners or events
if you lost 50/50 couple times i believe it become 100% guaranteed in the next pull, tho you need to check how many time you need to lost 50/50 for it to have the chance. correct me if im wrong also..
@@YukiFastlife if you lose 50/50 once the next time a 5 star appears itll be guaranteed, this effect carries over to the next limited banners
@@miyan4velicz shiiii that's nice, I lost 50/50 just then on jinshi, so that means when I pull for changli it's gonna be guaranteed!!
I'm just glad weapon banners are guaranteed, Tired of genshin weapon banners
after 4 days i finally finished 1.1 with 30 and three level 60 characters
Wow, didnt even know about the hold to collect multiple resources at once, awesome feature.
Thanks for the info, keep it up :)
Yup I noticed all the changes myself and I'm back to having 100% on exploration now ngl the windchimes were a problem to find but I did it still
Actually, i had personally contacted the devs about the layered map system like genshin, didnt know they would hear it
didn't think they would add dodo birds, though it seems they learned their lesson from the last time they encountered humans and are fighting back now
I swear this game just keeps getting better and better by the month it's crazy. ❤️❤️❤️
Hopefully when 1.2. comes, there will be controller support for both IOS and Android.
Also don't forget the added Yinyin a voiceline on claiming chests as well
Wait she didn't have one before? I never noticed lol
@@rhianx Yeah I kept using her all the time when claiming chest... Idk about Jiyan though since I didn't have him
She had voice lines before, It was a bug that didn't trigger in some devices but I could always hear it in pc, check the list of bugs, her resonance mark also was bugged during 1 0
@@Yasviele Well it's nice to know the bug is finally fixed then 😅
Yuanwu as well!
Lootmapper is an S Tier now omagaaa
Wish it shows hidden chest as well
Frrrr but I wish it showed hidden chests too
Their is also one Fractsudis, when it dies, it says " the lament "
+ they added a lot of lags, before 1.1 my poco m5 could run on max quality i just turned off anti aliasing, but not even at very low graphics my phone just dies, like my whole phone almost dies
I think that's the phone fault
@@WateringDNami idk, but some people got that
Play in pc dude
Yea same, my Helio g99 runs a lot worse after the update :(
@@neegamind my laptop would explode if i even download that
The TF improvement really show how they listened. That animation really disrupts the immersion when playing
It's a pity that no one noticed that in 1.1 sellers finally have lines of dialogue when shopping or claiming rewards.
Also! Enemies now have dialogue lines during combat
Also voice lines, a couple shops have voice lines when you interact/buy (I can see the buying one getting old fast) and human enemies have voices. Also yinlin actually says things when opening chests which was driving me particularly crazy.
Also there's new graphic options. Bloom makes the game so much prettier omg
and the performance got ta thousand more better ✨
Removing the tacet field animation is great, adding voicelines in gallery however increases the file size and hardly anyone will use it
I'm pretty sure the dialogs occupy storage space regardless. Do you think they just disappear when you listen to them for the first time?
No it doesn't, they've always been there. They just gave us the option to hear it again
you forgot they accidentally adding Minecraft texture for trees
Just one update and we got 4 years worth quality-of-life improvement
One update in the sence of 1.0 to 1.1
They also fixed the camera angle when fighting bosses (at least for the bell turtle) It's better now
4:28 " dont throw the gaddamn baby"
Wow i don't know we can check which part that we don't explore yet
When you opened friendlist and sees no one plays this game anymore..
small details that makes the game greater
I like the update... good improvement
Thanks alot for making this video 😊
10:38 i been playing since launch day there was animation for this???
I love the constant updates Wuwa does to make the gameplay better and fun 🗣️⁉️
Unpopular opinion here but I think they over correct the dragon fly minigame, they should have tuned a control a bit and maybe increase the time by 30 to 50% rather than double. This makes the mini game too easy IMO.
The reason they reduced the difficulty is because of mobile player which is having a sensitivity issue in the latest patch. I hope they fix it soon and send asterite :)
Don't speak because you're privileged, you don't know the pain of missing coins even going through the holes
and this problem also occurs in the new challenge. Snowboarding challenge, especially when you hit the booster, you will just get trough the ring without geting the score.
Coin pick up doesn't register because of lag in this game
@@arghahimel816 ikrrrr
32.Almost half of three's now looking like a 2d layer
At first i thought it's only new area "feature"but they bugged everywhere 😂
I haven't finished the video yet but from what ive experienced they made Lightning VFX look more appealing majority of the VFX got enhanced like ice becoming clearer, thunder popping with more vibrant colors idk about fire but whenever I use mortefi he's skills look more visually appealing maybe I'm jus seeing things
You forget the smoother parkour, now it is even more smooth than before(at least for me)
aint no way i just got spoilered by the dragon fight bro aint no way
thanks you for the ingame differences :}
I was thinking the cruisewing challenges were to easy or any speed tests. Since I always had more then 10 sec left. Getting gold medals should be hard.
The challange is not really a problem for PC user, but it getting harder if you play it from your phone. (+sometimes the FPS dropped during this challange on phone)
@@ton4323literally and also if we go through them too quickly it won't even register some of them
@@ton4323literally and also if we go through them too quickly it won't even register some of them
You forgot one thing, they added voiceovers to merchants in Jinzhou
I can literally hear the fractsidus and exiles scream when they die.
I dont have Jiyan but when i see my friend’s Jiyan, his abs is less pronounced? 😅 anyone feel that way too?
Jianxin's jiggles are nerfed too 😔
01:15 Finally, this annoying challenge has been made easier 👍🏻
Thanks I needed a video version of patch notes.
Just completed 100% of map within a day im happy that everything is fresh and new not too much of reused challenges/assets. Changes are all good they just need to fix the some off the trees and bushes are just pixelated and in 2D so most likely some free asterites are on the way 😂
other noticable changes:
- the lag is back
- the camera is hella sensitive even at 0
- still no mobile optimization (and no, it's not a mobile issue)
6:10 now i don't have to go n get it myself i can just shoot it with a ranged character no wonder its the best feature
So far the Tacet challenge complete animation is my fave. That was soo time consuming
It took genshin forever for a layered map and we get this in 1.1 sheesshhh
Encore now has a white outline around her. Idk why
"Hold" to get item is not a new feature, that was a thing in 1.0 too
The developers are absolutely cooking🔥🔥
You forgot to add, continuous crashes on mobile devices
The sensitivity too high even on zero it's completely unplayable
Womp womp to mobile players 😂😂 buy a pc
For me it's everything OK except temperature, I swear my phone didn't overheat so much during 1.0
@@dalejedrickmaligaya911 everyone can’t afford a pc man😂😂 even if they released it on mobile too they should be able to play without issues as well
@@dalejedrickmaligaya911damn. You and the ppl who liked you, definitely seem to think that everyone in the world can afford a PC, huh.
1:27 it only took them a month to add this when it took genshin 3 years 😹
Ok the cruisewing duration change is just a skill issue 😂😂
Try playing on mobile
the duration extension is whatever but they nerfed it's speed so goddanm much, I liked how fast it was before.
That's because you don't even know why they nerfed it.
It's so sooooooo buggy most of the time when you enter a ring you don't even get the points because it hasn't even been processed.
And i am not talking about mobile here i am talking about my pc, but i still managed to beat all the cruisewing challenges in 1.0
@@ly-gamer7063 seems like a you problem to me chief, my mid to low end pc was able to do it just fine, even then, did they need to lower it so much? I mean I get it, bugs are annoying and need to be fixed, but to lower it to a snails pace is too much over correction imo.
@@rudrapandya-q2d if it's only a me problem they wouldn't have changed it, the obvious is that many people had this problem and that's why they changed it
Really wished they add some choices for the dragonfly race where we can pick either 1 minute or 2 if we pick 1 minute we can get more rewards
After the 1.1 update, the game is so smooth and the lag is almost minimal, even on my mid specs laptop it runs pretty smooth and 60 fps(i have 16gb ram and no dedicated graphic card). Also new mechanics i like are the leap devices and transforming into echo: Overall a W for the game!!
That lootmapper radius is game changer for me
LEZGOOOO THEY MADE THAT GODFORESAKEN CRUISERWING MINIGAME EASIER😭
Has anyone else noticed the jiggle on characters while walking was nerfed? Also, Sanhua is now missing the mark on her back. Wonder why they made that change.
Also Jue's echo creates wind so you can glide and get higher
Wait... People were struggling with Cruisewing challenges o.O this prolonged timer and slowed speed doesn't give challenge anymore
6:14 This has been in the game since 1.0
They also fixed a bug(?) that allowed you to do a parkour jump over Lingyang in co-op, lol
cruisewing is the most annoying challenge un my opinion since the hit box for collecting the coins is small and you could miss the coin.
also, they really learn from other games with the same genres, so they add things that could help with exploring.
4. I'm glad that they got rid of it
5. Dude, I just spent a lots to upgrade like 3-5 5 star Echos to level 25
Also they broke sensitivity so camera spins like crazy even at 0 and I can't play at all😊 I thought they promised better optimisation not worse
Yowww a food for echo drop rate daym🥰🥰WuWa ok you cookin
Damn they stored all voice lines from the very start until now in gallery, no wonder the size is bigger
Wdym? Every voice line take space even after they're delivered by thr characters. You think they would just disappear in your game files? They would still be there regardless but this time you could access every single one of them.
That hold to collect is already had since version 1.0
Don't know if it's just me but the 50% echo drop rate dish doesn't seem to be working