As a Synchron main, preventing Crystal Wing and other Dragon Synchros from Kaiju'd or Ra Egg'd is a pain without relying on Rose Maiden. However with Assault Synchron, it'll help us out. Edit: This card is a nice W for Synchron mains. Konami give us a Super Poly Synchro version. Fusions are feed too well as it is.
You totally could. Though you’d probably want to make sure you use Crystal Wing’s negate first before you do that, or else you’d just waste Assault Synchron’s effect
We could also play multiple right? Use it on our turn to bring back something after using stardust synchron, and then on their turn with shooting majestic or blazar
@@aarigovindankutty7355 you could, but in a competitive sense there’s no reason to play more than one. Usually Synchron decks play only multiple copies of Junk and Stardust, while the others they may play are only one ofs.
@@Synchron_YGO nah its a definite 2-3 of. We'd just change ratios to accommodate the versatility. Meaning we can finally use lvl 3 extenders and probably make the stardust engine 2synchron, 2 trail, 2 illumination. Then with Wurm and ASSD coming out you'd be dumb not to play multiple.
As a Synchron main, preventing Crystal Wing and other Dragon Synchros from Kaiju'd or Ra Egg'd is a pain without relying on Rose Maiden. However with Assault Synchron, it'll help us out.
Edit: This card is a nice W for Synchron mains. Konami give us a Super Poly Synchro version. Fusions are feed too well as it is.
If we needed could we also use it after using stardust synchron’s effect on our turn to bring back like crystal wing or something?
You totally could. Though you’d probably want to make sure you use Crystal Wing’s negate first before you do that, or else you’d just waste Assault Synchron’s effect
We could also play multiple right? Use it on our turn to bring back something after using stardust synchron, and then on their turn with shooting majestic or blazar
@@aarigovindankutty7355 you could, but in a competitive sense there’s no reason to play more than one. Usually Synchron decks play only multiple copies of Junk and Stardust, while the others they may play are only one ofs.
@@Synchron_YGO nah its a definite 2-3 of. We'd just change ratios to accommodate the versatility. Meaning we can finally use lvl 3 extenders and probably make the stardust engine 2synchron, 2 trail, 2 illumination. Then with Wurm and ASSD coming out you'd be dumb not to play multiple.