Warhammer The Old World Battle Report - Dwarfs vs Orcs & Goblins

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  • Опубліковано 13 жов 2024
  • Trying out some new tricks for the Dwarfs as they take on a Troll-heavy list of filthy greenskins.
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КОМЕНТАРІ • 30

  • @Kcignatius
    @Kcignatius 4 місяці тому +4

    There should be a rule that wound counters always show wounds left, rather than wounds taken.

    • @Andy2D6
      @Andy2D6  4 місяці тому +1

      I agree with this... but then in AoS, certain units have damage thresholds denoted by how many wounds they've taken, so it's easier to keep track of it the same way.

  • @robertchmielecki2580
    @robertchmielecki2580 4 місяці тому

    You could easily magnetise these great weapons on the backs of your Quarrelers. A tiny round magnet on the back will look just like a piece of armour, and can be used to attach a great axe or hammer with its own magnet.

  • @Jewus19
    @Jewus19 4 місяці тому

    thank you for the continued coverage of the old world :) good entertainment!

    • @Andy2D6
      @Andy2D6  4 місяці тому

      Plenty more to come.

  • @GilthosDrakoniss
    @GilthosDrakoniss 4 місяці тому +1

    Flaming attacks does not block the Wyverns regen, it does not have the flammable rule.

    • @Andy2D6
      @Andy2D6  4 місяці тому

      Indeed. I was under the impression that the trousers had that effect.

  • @Wulfseal
    @Wulfseal 4 місяці тому

    Good report. Troll hide trouser do not come with flammable, just regeneration. It would be thematic if they did and were cheaper.

    • @Andy2D6
      @Andy2D6  4 місяці тому

      Good to know.

  • @musictheorywizard4799
    @musictheorywizard4799 4 місяці тому

    The early wyvern move was questionable.

  • @Anecron1
    @Anecron1 4 місяці тому

    Does flaming attacks really remove regeneration from the troll hide trousers? They are not flammable, are they?

    • @Andy2D6
      @Andy2D6  4 місяці тому

      It seems not. I just assumed it would give the user the same properties.

  • @Jimmyjazz1414
    @Jimmyjazz1414 4 місяці тому

    I like the list, i was kinda confused about armor bane stacking after the faq but it is used as an example of stacking so ye
    I quite like the changes in the list, runesmiths are very good
    I think that more than ever you need cannons or grunge throwers instead of organ gun, that 30' range of pretty much your whole army is gonna need something scary to make the opponent move sometimes
    You are lucky you are not playing against wood elves!
    Well, wood elves are OP anyway, i kinda have them rent free in my head cause they keep wrecking me 😢
    If you are interested i can send you my dwarf list to try, you are gonna need to assemble your gyros first :)
    Nice battle report!
    Oh, and as the lad said, engineer doesnt work with rangers

    • @Andy2D6
      @Andy2D6  4 місяці тому +1

      I may have to accept that not every list needs Organ Guns, despite them being my favourite.
      And yes, good thing I didn't CHEAT with the Engineer yet.

  • @Kcignatius
    @Kcignatius 4 місяці тому

    Throwing Axes have the same S as Crossbows. Your comment at the end made it seem like you were playing them as S3

    • @Andy2D6
      @Andy2D6  4 місяці тому +1

      I was playing them correctly. I meant that they lack any AP or Armourbane.

  • @Jimmyjazz1414
    @Jimmyjazz1414 4 місяці тому

    Your hammerers look like they are underperforming, do you apply the stoic defender rule (+1in +1attacks when charged)?

    • @Andy2D6
      @Andy2D6  4 місяці тому +2

      I sure do. There were fighting a lot of Regenerating units, though.

  • @jean-danieltrottier5147
    @jean-danieltrottier5147 Місяць тому

    i think youre king is not enough survivable! He really need Shieldbearers! Or Drop the king and make youre BSB very survavible with Master rune of Grungni, Master rune of Gromil & Rune of preservation! This guys in a ironbreakers unit wont go anywhere!

    • @Andy2D6
      @Andy2D6  Місяць тому

      I'm working on my new Lord on Shieldbearers model.

  • @nukeman4048
    @nukeman4048 4 місяці тому

    Hammerers can't benefit from the runesmith flaming ability since they have magical attacks.

    • @Andy2D6
      @Andy2D6  4 місяці тому

      Interesting. Which rule is it that prevents them from working together?

    • @nukeman4048
      @nukeman4048 4 місяці тому

      @@Andy2D6 believe its under flaming attacks, can't be applied to magical weapons unless its from a magical source i believe, same goes for poison.

  • @blecao
    @blecao 4 місяці тому +1

    No new news about dwarf release
    Thats a grudging gw

  • @oukt237
    @oukt237 4 місяці тому

    Nice😎

  • @robertchmielecki2580
    @robertchmielecki2580 4 місяці тому

    This last turn Wyvern-related comment just shows how you should ALWAYS show wounds remaining not inflicted on the model. Wounds inflicted is totally irrelevant, what is actually informative is how many wounds the model has left.
    I saw the O&G player marking wounds inflicted starting from the first turns and thought "oh, this is nonsense" and what do you know - at the end of the game we got a proof that it indeed caused misinformation and confusion.

    • @Andy2D6
      @Andy2D6  4 місяці тому +1

      It makes sense, but in other game systems it is usually done the other way. AoS monsters require you to know how many wounds they've taken, rather than remaining. Board games it's quite common to drop a wound marker next to a unit for each wound they've taken.
      I will be fully on board with a campaign to get everyone to show remaining wounds in The Old World.

  • @monsterhelmet48
    @monsterhelmet48 4 місяці тому

  • @GilthosDrakoniss
    @GilthosDrakoniss 4 місяці тому

    😎😎