Ik that shrines aren’t dungeons but I still liked them a lot cuz some of them had to make me really creative and I liked all the divine beasts except for the fire one just because of how long it took for me to get in.
I'm not quite sure how you put Ancient Cistern (much as I like it too) above Ocarina's Forest Temple. The Forest Temple and Jabu's Belly famously made one of the best lead developers (Bullfrog) that saw these revealed at the E3 back then, faint. He said he could not fathom what he had just seen as possible, in his words
City in the sky is definitely one of my favourites, just because of how eerie it is, like nothing about it is inherently creepy, but you get a sort of feeling of eerie-ness anyway
It is a good one, the whole thing is rather unsettling and bizzare, like you have so many questions about the place, why the place is, why is it where it is, when was it created, how was it created, who are the oocos, why are they so creepy, when were they created, etc, and then you kill a dragon after it all, which is always fun
Climber 20 I’ve always really liked Temple of Time... for me that’s definitely nostalgia though as replaying it has shown me that it’s a bit lackluster but I still think the last 4 dungeons in Twilight Princess are the best in the series
Exactly. I never understood how so many people absolutely hate it - it's one of my favorites in the game and the series. The varying water levels, the ethereal music, the unique architecture, the aquatic enemies, the battle with Dark Link, the Longshot, and the fight with Morpha were all so amazing. The only flaw it has is that the tunnel of whirlpools can be very frustrating to navigate, but once you figure out how to traverse it, it's no longer an issue.
In retrospect, it is. But as a young kid playing it back then it was dreadful. I got to a point where I thought I messed up so bad I decided to delete my game file and restart from the very beginning.
Okay though, if you look at it objectively the Water Temple was actually well-designed. The only problem (which was a huge problem mind you, huge enough to ruin the temple) was that you couldn't put iron boots on your equipped items. That one change would make it probably worthy of top 10 in my opinion
@@ylijahkern yes but the future of dungeons that you can walk in and out anytime is the new formula. I guess Nintendo got tired of sequence breakers and speedrunners
Hyrule castle is unique in the game in that it actually has a unique atmosphere and an actual dungeon feeling. The fact that they pulled off a complete nonlinear design is also impressive as hell. Honestly this area is the only truly well crafted zone in the entire game.
Even though Skyward Sword might be the most linear in Zelda series, it has the most best boss battles and dungeons, most fleshed out characters, and magical story line.
Yeah, the linearity isn't a problem in my opinion. The padding and repetitiveness are, however. It's still one of the best Zelda games I think. It did more for the overall story and world of Zelda than any game since Ocarina.
@@ClassicTycoon you were supposed to read that as, It has the most "best bosses and dungeons" Stop being so hateful, people can have valid opinons that dont match with yours.
I want the dungeons of the next open world zelda game to be integrated into its world, like actual temples and dungeons that you have to find or stumble accross.
@@zaberfangx11 Copying his comment? That's so cheap. Can't get your own? Plus why live in denial? Skyrim pioneered the amazing formula 10 years ago and over 5 years before Breath1 did. It's not one of the Best games ever created for no reason - get over it and your fanboying and accept the facts.
I think the temples in skyward Sword are amazing but the overworld isn’t great. The opposite of botw. Hopefully they will create the perfect game next time.
I love skyward sword (I'm actually replaying it right now) but the lack of connection between the areas was really disappointing. It didn't feel like a world at all, the game forced you to go up to the sky and down to the other area if for example, you wanted to go from Eldin to Faron. I got used to Twilight princess where you just unlock areas, bomb some piles of rocks and BAM, you could loop around Hyrule field without a single loading screen, so the going up and down to the sky thing, really hit me.
@@cristinamendes8176 there's a lot of issues with Skyward Sword. But I do like the combat, story and 98% of it's characters. The Water Dragon was filler galore and dragged the game and pacing down super hard and one of the fights against the Imprisoned needs to go or just make a partial emergence, enough for Groose to see what Link deals with.
@@ShadowSkyX Same here, I don't have much problems with my motion controls, so I find the battles very enjoyable, especially fighting Koloktos. Oh, the water dragon is an annoyance, in personality and the quests she asks you to do. The fire dragon kind of sucked too, just for the fact he only shows up to give a silly explanation of why everything was chaotic in Eldin and that he's going to fix it and that's it. I wish he was a bit more present in the game. Three battles with the Imprisoned are too much. I was already sick of him when I realized I had to fight him a second time and then he shows up A THIRD TIME AND HE CAN FLY. One thing I thought after my first playthrough is that I would've liked to have Ghirahim as an overworld boss instead of a dugeon's. I love fighting Ghirahim, but I felt like he took the place of two potencially cool dungeon bosses.... Also not fighting Ghirahim and the Imprisoned three times, two is good for me.
I think Vah Naboris was pretty good, cool quests leading up to it and the control mechanics were more creative than the other divine beasts. Thunderblight Ganon was also a good fight.
Maybe I suck at the game or maybe I made a mistake by only going into thunderblight ganon with only 4 hearts, but I can’t fricking beat him! I always get him down to one or two hits away from dead then he wants to zip everywhere and hit me multiple times. I like the dungeon but the boss fight ruins it for me
@@reddeath5791 once you learn how to parry and perfect Dodge every time, he becomes very easy. I did that dungeon as my third one my first play through and found him easy since I already got used to those mechanics.
I never forget the first time I did Forest Temple in Ocarina of Time, because I got stuck by not being able to get through the locked door that leads to the Poe portraits (and subsequently the bow and arrow). I had a little walkthrough guide from the UK’s Official Nintendo Magazine which I was using to help me through the game (my first ever Zelda experience) - however it was very basic and didn’t provide any map locations or detailed explanations etc. I got so frustrated by not finding the key to open the door I even sent a letter to the magazine hoping they will provide the answer in their tips section in the following issue (which it didn’t, we also had no internet at the time to look up the solution). I was so stuck I ended up quitting the Forest Temple and eventually found my way to the Fire Temple - and completing it without the help from the guide (this guide was ‘part 1’ and only went up to the forest Temple as the next issue of the Magazine would provide the second part of walkthrough, however this had not come out yet)! Eventually I returned to the Forest Temple where I had believed to search high and wide over and over again - only to occur to me that the very first area when you enter with the two wolfos was actually part of the dungeon and not the outside. It is then I found the vine to climb up and get the damn key that had lauded me for the better part of two weeks! I have replayed the game and Forest Temple dungeon many times in subsequent years but have never forgotten this experience - and I always grab that key first thing every time I enter! Perhaps for a future video you can make a countdown of the most common times players have gotten stuck in a Zelda game?
Thats the fun thing, you just need the hookshot for the fire temple and you can do a sizeable portion of the water temple. Shoot, I've gotten Epona and got the biggoron sword before I even went to get the hookshot (though it makes the ice cavern easier, but still not necessary). You have to be more patient, but you get Seranade of Water song and iron boots early. I've also beat Gerudo fortress with only the hookshot - and got the heart piece using it. While this isn't much earlier, opening Darunia's door will give access to lighting torches - and bomb flowers. You have just enough time to light the bomb flowers blocking the path back to Lost Woods, without need for the Goron Bracelet. I only learned of this because of Master Mode making use of the lit stick and using it to set off bomb flowers. If I remember correctly Saria should be there at the Sacred Forest Meadow to teach you her song.
I can't think of a time that I have ever agreed more with a top 10 list. Were I to make my own, I think at least 8 of my picks would have been the same, maybe even 9.
I would have loved to see sky keep from skyward sword somewhere in the list, I mean, you literally shift the rooms of the dungeon and collect the triforce. Not to mention, it's underneath the place you would call home. It is, in my opinion, the most memorable dungeon.
I’m so happy to see Skyward Sword getting some love. Breath of the Wild is the best Zelda game because of the world, but Skyward Sword is my favorite game when it comes to dungeons, bosses, and the overall plot
Botw is a great Zelda game but it does miss the core mechanics of Zelda games, Dungeons are the fun/aggravating bulk of the game we enjoy and tbh the Divine Beasts was a bit of a miss in my opinion compared to past dungeons in the series
Botw was an amazing game but I do miss the old Zelda formula. I would rather play something like wind waker or skyward sword than botw just because of the dungeons and bigger emphasis on story because botws story isn’t that good as you can just go to ganon
I think that the Ancient Cistern and the Sandship are the best dungeons in the series (I really love Skyward Sword dungeons). If I don't count the Boss fight, the Sandship is the best for me, but since Koloktos is my favourite boss in the entire series, I don't feel like choosing which dungeon is the best.
I mean...its their opinion so it doesn't even matter, besides the water temple has gotten a lot of hate on most lists already. still one of the most well designed dungeons to date tho imo
Surprised to see a Skyward Sword dungeon at number one, since a lot of peeps don't like that game that much. Though it might not be my #1, i have to agree that dungeon was very good and i loved it. I absolutely loved the style and atmosphere. Thinking purely about puzzles and gameplay, i think OoT's Forest Temple or Stone Tower are the best dungeons in the series. But man, i suddenly really want to play SS again... I'm hoping for tomorrow's Direct!
Rinyuu skyward sword is the 3D Zelda I like the least overall HOWEVER, I think the dungeons are really well designed and some of the best parts of that game
I'm one of the few who absolutely love Skyward Sword. The Ancient Cistern is also one of my favorite temples/dungeons in the series, if only for the atmosphere. I like scaling the statue once it's at its highest to look down from the trippy glass ceiling and at the Furnixes flying by; really quite serene. I hate how in this video of it they played with the interface on - put that on Pro and get all that crap off the screen!!! XD
... if there is one thing people like about Skyward Swird, it's the dungeon design... I say future games should look towards Skyward Sword for inspiration.
@@nahor88 different dialects emphasize different sounds and letters. How horrible they are, being from a different area that pronounces it differently.
@@ANite-vx1vk If that's "OK", then it should be OK that I pronounce certain characters names differently cuz I think it sounds better. "Fi" should be pronounced "Fee" not "Fye", cuz it sounds more effeminate.
nahor88 ...fans...say both??? Nothing in the LoZ series has a truly set pronunciation, and personally I enjoy hearing how different fans of different dialects say certain things. (For pity’s sake, my IRL name is pronounced different ways depending on what accent the person addressing me has, and it’s fantastic.)
My fav dungeon is the Goron Mines from Twilight Princess. The main reason, because of the Iron Boots. For me that was normally one of the most weakest item in the Zelda franchise, but how TP has you use them is brilliant! I enjoy the challenges and puzzles and I like how you get the boss key too. Plus, people tend not to like Water levels my thing is Fire levels, normally (besides deserts and ghost levels). This is one of the few exceptions. Out of the ones mention here, my fav is the Spirit Temple for the reasons ya'll listed, but it's not my fav OOT dungeon though, that honor belongs to The Shadow Temple because I enjoyed the puzzles there more.
Most terrifying dungeon......Arbiter’s dungeon?.........hello *Shadow temple* Even the well is scarier cause of dead hand Yes I know honourable mention
A link between worlds is very underrated. I got it for Christmas this past year and I played it all the way through in a week, it is now my second favorite game of all time only second to twilight princess. I wish this game had more love from the fandom, is a masterpiece.
I hope they stick to the idea of open-ended puzzles that have multiple solutions instead of regressing back to stuff like block and switch puzzles. But having non-shrine, non-Sheikah dungeons should absolutely be in Botw 2. Hell instead of having 120 shrines and 900 Korok seeds, have like maybe 20-25 optional dungeons in the open world.
That game has my favorite dungeon design overall. Even if only 3 of them are in my personal top ten, they're all part of my top five, and my two favorites are both from that game, lol.
@@cremudgenguy2132 To be fair all of them kinda suck until BotW since they all got the same AI as the ones in Ocarina of Time. I do like TP's combat better than others simply because there is more to do than to spam B to win and they got the finishing blow move to remedy waiting for their recovery.
Forest Temple is really my strongest childhood memory from OOT. The magical music, strange hallway, even the garden maze with the moblin leading up to the temple... For reasons unknown I’ve also really enjoyed all of Zeldas fire themed temples. Looking forward to Death Mountain in TotK!
@@Flome810 Oh okay. I just like it for level design and music. And who can forget the Dead Hands boss? I swear to this day that thing still gives me the creeps!
I know this will be unpopular, but I liked the shrines in Breath of the Wild the best. I only get brief windows to play and sometimes if I'm in a large dungeon, I forget where I left off the time before and have to backtrack to remember what I was trying to do. If I only have time for 1-2 shrines, I can complete these in that time window with a sense of accomplishment and satisfaction. With 120, there will be some shrines that are more challenging than others, but I can still get through a tough one in 10 minutes or so, and then I can go about the rest of my day.
Yeah, I hope it's unpopular because the Shrines are easily my least favorite feature ever implemented in Zelda. It's so deeply generic, ugly, and they just slap them all over the map ruining the aesthetic. I'd much rather 5-10 well crafted locations like Hyrule Castle than any of the shrines they made me boringly mull through. It turns the beautiful dungeon experience of the Zelda series into a grind...which is the worst thing I can say about a thing in a videogame. It boils down all the creative and fun elements of dungeons in the previous games and turns them into bite sized chores with little aesthetic surprise or interest, and I go from environmental storytelling to cheap cookie cutter copy paste'd rooms. I get that they are sensitive to your time...but you can just pause the game.
I think they confused quantity for quality. Instead of 900 Koroks just have 20-60 really hard ones. That’s just my opinion- but 100 koroks per region is just excessive. I’m a completion-ist so I need to have all the games I play at 100% even missing one drives me insane
1 Va nabris 2 oot fire temple 3 tp snow peak 4 oot spirit tempel 5 and my favorite is the ending of either the oot final dungeon or the loz tp ganons tower thing
I'm super glad Ancient Cistern made it. It was the first dungeon that popped into my head when I saw the title. It was one of the few Zelda dungeons I've played that really felt like a journey I got to go on along with Link.
13:39 This is exactly how I feel about the Forest Temple. Hearing this brought me to tears a little. Sometimes I still hear the ambiance when I feel nostalgic. I have to say though, I think the Spirit Temple is up at the top with this one and the Ancient Cistern, which I knew you would choose as number one. Also the Spirit Temple got some of its inspiration from Islam. I think the Shadow Temple is amazing too.
@Lima L. I love the Forest Temple background music too. It fits it perfectly. It's soothing yet ominous like being in a garden, but there's a wallmaster stalking you, or like knowing what to do but not being sure where to look like with the Phantom Ganon battle and the Poe Sisters. That one part in the background music that gets louder and more unsettling always freaks me out. It 's like the sound that plays when your hearts are low.
I love how TP hyrule castle builds up tension from beginning to the very top. The bgm thunder and lightning made it feel like the final battle was getting nearer and nearer. The game even included ally aid like the support of the resistance, souls of the fallen soldiers, and the moved king bulblin who "followed the stronger side". Also that midna scene in the beginning where she got all hyped up and destroyed the barrier was intense
My Number 1 favorite Dungeon in any Zelda game will always be the Earth Temple for Wind Waker. Everything in there was placed so well to make the experience really fun, & traveling through the dungeon with one of my favorite characters (Medli) made it even better. I’ll never forget figuring out that you have to use your Shield to deflect light by complete accident.
Stone Tower Temple in Majora's mask (N64) was fine. The 3D version didn't fix the entrance where you play elegy of emptiness 20,000,000 times. I wondered if I was fighting twinmold correctly
Forest temple is my personal best dungeon aswell I have played so many Zelda games and for years and years I could not even get close to picking one favourite as I have got so many to pick but when I bought ocarina of time and then got to the forest temple I knew that I would really enjoy doing this dungeon and that was the minute that I first entered the main door and saw all of the Poe sisters and now that will always be the one that forever will stand out and will remain at the top of my list of the best dungeons ever and I will be really shocked if I ever change it to another one because that dungeon is just so blooming fantastic and just really special and also eerie. X
Some good choices. I think the Goron Mines from Twilight Princess deserves SOME spot here, but not #1. I almost lost it though when you showed OoT's Water Temple and was like "oh hell no!"
The music! Also, the lower half and upper half being so different helped it stand out. And the whole game felt like it built up to that point, kinda like the Arbiter's Grounds in TP.
The Forrest Temple is unbeatable IMO! the theme is haunting and amazing, the temple design is genius and what's better than a abandoned overgrown mansion in the middle of the Forrest? Also not forgetting it's the home of one of the best Zelda bosses in Zelda history! Phantom Ganon! i will never forget the first time entered that Temple.. I was blown away!
@@swlchl Oh yes i love MM but i'm not a fan of Stone Tower at all....HOWEVER!!! the design is absolutely genius and the soundtrack is nice, i also like fighting the boss as Giant Link it's something new and awesome :) i fully understand the love for that temple but my favorite in that game is Great Bay!
8.) Earth Temple is amazing. Although I normally don't like dark, crypt-like places in video games, I love the music, the use of light, the Mirror Shield, and co-oping with Medley, one of my favorite characters in Wind Waker. 6.) Spirit Temple has another special place in my heart! It's no surprise that both Spirit and Earth Temple are in my top 5 list, with both having a Mirror Shield. The aesthetic and music is just sooooo good, and it was clever to split it into Child and Adult halves. Welp, I guess I finally will be able to experience the Skyward Sword dungeons on this list because the HD remake was announced for the Switch!
Love love LOVE seeing Skyward Sword get the respect it deserves. Easily my favorite Zelda game - the story, characters, dungeons, and MUSIC are the best!!
Really good picks while I don't quite agree on their individual ranking. I also admire how you valuated the dungeons with taking various things in account such as battles, music, items, gameplay and atmosphere.
Stone Tower Temple, Forest Temple, Level 9 from TLoZ, Hyrule Castle from BotW, and the Skykeep from SW are my favorites. Skykeep is very underratted, I love the concept of moving the rooms around and collecting the triforce. Honorable mentions go to Ancient Cistern, Great Bay Temple, Ice Dungeon in ALBW, and Wind Temple from WW.
I'll never forget the Forest Temple... The chills I got when the music kicked in and the wolfos attacked, and how they only got stronger as I plunged deeper into the dark, ghost-ridden mansion. An experience that's never been topped since!
I feel like Hyrule Castle from botw only made the list because it's basically the only one. It's fun to explore but it's not a good dungeon. You can basically skip the entire thing with waterfalls.
I actually did that ON ACCIDENT the first time I went into the castle. I had no idea there was even a dungeon in there, I just saw a waterfall, went up it, and then I was outside the boss door all of a sudden. A big reason why I don't like open world games, I hate missing things with no clue where to even start looking X'D
In my own opinion I disliked snowpeak and would have replaced it with city in the sky its boss is a friggin dragon the music is very creepy and it makes you wonder if its what's left of skyloft
I had only one problem with that dungeon. The fantastic amount of waiting you had to do for things on slow moving contraptions or pea-hats to move into the correct position for the claw shot. It didn't ruin it for me, still fantastic, just would have been better without it.
Forest Temple and Thieve's Town (LttP) easily. Forest Temple is perfectly eerie, and the twists and turns plus its amazing music nail the idea that the gloves are off and the adult dungeons aren't playing around. Thieve's Town and its twist of seeing the boss room early then finding the maiden, but having her turn into the boss once you take her to that room captivated me at a young age and still mystifies me to this day. It's such a neat concept.
I’ve played legend of Zelda since I was super young. But I have to say my number one would be the temple of time from twilight princess. The boss wasn’t that fun for me, although the nostalgia of seeing the temple of time like that and going through the door was just my biggest moment as a kid
That made me happy that the Forest Temple made the cut. The nostalgic music, atmosphere, monsters, and mechanics is what made it one of if not the my most favorite dungeons. :)
I just don't get why everyone loves the forest temple so much. I mean sure it was a pretty good dungeon but nothing spectacular. Ancient cistern, stone tower temple, the sandship and the desert dungeon in tp (I don't know how to spell the english name) all were outstanding but the forest temple never felt like something special to me. The poesisters aren't very exciting. I'm also not a fan of fighting the same miniboss three times. The twisted corridor is cool but that is just one small thing and the dungeon only uses it in two locations and then you never see it again. The athmosphere wasn't that special to me either: A old temple in the middle of the forest. Phantom Ganon was just a combination of "find the real enemy" and "classic Zelda tennis". I don't hate this dungeon. I definitely think it's one of the better dungeons. But I don't think it's anything outstanding. And I just don't get how anyone can choose this as their favorite Zelda dungeon. Is it simply nostalgia. Or am I just stupid. I'm just asking why everyone loves this dungeon, cause I don't understand it.
People love the forest temple simply because of the atmosphere, music is one of the creepiest tunes in the series, lots of dark green and greys that give off the haunted vibe to it. And personally it's one of the few dungeons that is hard to remember, could be bad game design, but who doesn't want blind spots in one of their favorite games? I usually have fun in it, so it's good design in my book.
Breath of the Wild had the worst dungeons imho. And Hyrule Castle could be 90% skipped if you knew where you were going. It was probably the worst game in the franchise with regards to dungeons which were basically just a series of little mini physics games. Too few enemies or fighting, too few items being used (this is kind of limited by BOTW's equipment dynamic though). I much preferred the any of the dungeons from any of the previous games for the most part, even Skyward Swords very linear dungeons still were more interesting and felt less like chores.
I wouldn't have placed BOTW Hyrule Castle on the list. TP Hyrule Castle maybe. Either way, I enjoyed. Now, im gonna go watch the video by Dr. Wily that showed up at the end of this one.
Very good list. I agree completely with the Ancient Cistern as #1. It's such a fantastic experience. Koloktos is hands down my favorite zelda boss of all time.
Amazing list! The #1 was completely unexpected, but I agree 100%. And thank you for including the Thieve's Den from ALBW! That dungeon really showed why I love playing video games.
That was a great list. Forest Temple had me get a guidebook when I first played the game. Also, the ceiling master scared me from playing the temple for awhile.
Really Ganon's Castle from BOTW??? It was barely a dungeon, but yeah it was cool, but there were still much better ones in other games. Dungeons were almost the worst thing about BOTW.
Ganons castle was random, it has probably the only likeable music in it, but since it's not linear, I haven't done anything in it. It's just a place to get good weapons from in my experience
It’s not “Ganon’s” Castle. The cool thing about it is that it actually feels like a regular castle and not some random temple that was build for no reason. It feels like a real building, just like Snowpeak ruins and Arbiter’s Grounds did
They WERE the worst things in BOTW. I have a feeling less people would’ve been excited for that game at launch if they knew that there were ZERO real dungeons in the world
This makes me sad. Zelda is obviously no longer Zelda thanks to BOTW... And seeing all the amazing dungeons, special items, and creative boss battles just makes me miss the "good old days". BOTW was a great game, but just didn't feel like a Zelda game to me.
BOTW is a beloved game to me, but honestly the lack of traditional dungeons was disappointing to me. The feeling of being somewhere important and doing something important is not as strong in BOTW, because nothing is holding you back from going for Ganon. There’s no need to go against a divine beast, which makes being there less meaningful. The map is not just a journey, but the destination, so there’s more emphasis on it, which is understandable, but after getting all divine beasts I just roamed around until I got bored and wanted to finish the game. Even seeing the landmarks, and looking at all the interesting things in the map seemed less interesting because I didn’t feel an importance of the map around me. The lack of people and towns added to the feel, and seeing the flora and fauna of the map got repetitive, same with the weather. I love that game, but I just hope they emphasize the value of traditional dungeons, and the beauty of having a more involved and moving story. Also I hope they add caves and the ability to swim underwater, cuz you know, that should’ve been there from jump?
I'm so glad the Ancient Cistern was number 1. It's my favorite zelda dungeon too! Although I have to say, having Vah Naboris be my first dungeon in botw, it really took my breath away.
Your Zelda content is some of my favorite!! I haven't really played Majora's Mask or Skyward Sword, but here is my personal list: 1. Snowpeak Ruins (Twilight Princess) 2. Arbiter's Ground (Twilight Princess) 3. Forest Temple (Ocarina Of Time) 4. City In The Sky (Twilight Princess) 5. Hyrule Castle (Breath Of The Wild) 6. Earth Temple (Wind Waker) 7. Spirit Temple (Ocarina Of Time) 8. Tower Of Gods (Wind Waker 9. Shadow Temple (Ocarina Of Time) 10. Vah Naboris (Breath Of The Wild)
From what I’ve played I like the forest temple, spirit temple, water temple in ocarina of time and Goron mines, Snowpeak, and temple of time in twilight princess
Make sure to also check out our Top 10 Zelda Bosses! ua-cam.com/video/wLtwoOgKC6A/v-deo.html
Ik that shrines aren’t dungeons but I still liked them a lot cuz some of them had to make me really creative and I liked all the divine beasts except for the fire one just because of how long it took for me to get in.
I'm not quite sure how you put Ancient Cistern (much as I like it too) above Ocarina's Forest Temple.
The Forest Temple and Jabu's Belly famously made one of the best lead developers (Bullfrog) that saw these revealed at the E3 back then, faint. He said he could not fathom what he had just seen as possible, in his words
City in the sky is definitely one of my favourites, just because of how eerie it is, like nothing about it is inherently creepy, but you get a sort of feeling of eerie-ness anyway
The concept itself is already outstanding. Best dungeon ever for me :)
@Winter Ice That's the cherry on top
my fav dungeon, the boss battle is just amazing
It is a good one, the whole thing is rather unsettling and bizzare, like you have so many questions about the place, why the place is, why is it where it is, when was it created, how was it created, who are the oocos, why are they so creepy, when were they created, etc, and then you kill a dragon after it all, which is always fun
I absolutely love that dungeon!
arbiters grounds always has and probably always will be my favorite. maybe it’s just the nostalgia but i love it so so much
@@Midna78 agree love deathsword
Climber 20 I’ve always really liked Temple of Time... for me that’s definitely nostalgia though as replaying it has shown me that it’s a bit lackluster but I still think the last 4 dungeons in Twilight Princess are the best in the series
Same. I want mooore dungeons like it with more of a story. Oh and any desert themed ones...
It's great but honestly I prefer Snowpeak
@Braeden Snow Peak is awesome. Love the mystery surrounding it. I'd take both LOL
my top 5
1. Stone tower temple (MM)
2. City in the sky (TP)
3. Arbiter's Grounds (TP)
4. Forest Temple
5. Ancient Cistern (SS)
How are these exactly my favorites xD
This is my top 5 just switch Spirit temple with city in the sky
Stone Tower is also my all time favourite.
The new watchmojo looks great
Edit: Now I want to replay Twilight Princess lol
Dekus are called Mojos in French.
I love your documentaries
You should play it! It’s a really great game in my opinion
IKR they're as man-childish as those idiots are over there XD
Probably my favorite game in the whole franchise
Oh please we all know that the Water Temple from Ocarina Of Time is Zelda Dungeon perfection.
Exactly. I never understood how so many people absolutely hate it - it's one of my favorites in the game and the series. The varying water levels, the ethereal music, the unique architecture, the aquatic enemies, the battle with Dark Link, the Longshot, and the fight with Morpha were all so amazing. The only flaw it has is that the tunnel of whirlpools can be very frustrating to navigate, but once you figure out how to traverse it, it's no longer an issue.
Right😂🤣 best dungeon of all time
In retrospect, it is. But as a young kid playing it back then it was dreadful. I got to a point where I thought I messed up so bad I decided to delete my game file and restart from the very beginning.
Hello KingK
Okay though, if you look at it objectively the Water Temple was actually well-designed. The only problem (which was a huge problem mind you, huge enough to ruin the temple) was that you couldn't put iron boots on your equipped items. That one change would make it probably worthy of top 10 in my opinion
never thought I would see a botw dungeon on a best dungeons list.
Same.
Thats what I was thinking. Breath of the Wild was know for its horrible dungeons and lack of them
@@ylijahkern yes but the future of dungeons that you can walk in and out anytime is the new formula. I guess Nintendo got tired of sequence breakers and speedrunners
Hyrule castle is unique in the game in that it actually has a unique atmosphere and an actual dungeon feeling. The fact that they pulled off a complete nonlinear design is also impressive as hell.
Honestly this area is the only truly well crafted zone in the entire game.
Kind of makes me think who cares what these guys think. They know nothing.
Even though Skyward Sword might be the most linear in Zelda series, it has the most best boss battles and dungeons, most fleshed out characters, and magical story line.
Yeah, the linearity isn't a problem in my opinion. The padding and repetitiveness are, however.
It's still one of the best Zelda games I think. It did more for the overall story and world of Zelda than any game since Ocarina.
"most best"... clearly someone who would like skyward sword
Still my all time favorite Zelda game!!
@@ClassicTycoon you were supposed to read that as, It has the most "best bosses and dungeons"
Stop being so hateful, people can have valid opinons that dont match with yours.
I still think Twilight Princess had the best story
I want the dungeons of the next open world zelda game to be integrated into its world, like actual temples and dungeons that you have to find or stumble accross.
Aang Pearce so... skyrim
@@pureevilecho150 yeah sure if that's what skyrim's like, make it like skyrum
@@pureevilecho150 So... Zelda
@@zaberfangx11 Copying his comment? That's so cheap. Can't get your own?
Plus why live in denial? Skyrim pioneered the amazing formula 10 years ago and over 5 years before Breath1 did. It's not one of the Best games ever created for no reason - get over it and your fanboying and accept the facts.
@@netweed09 Zelda has it long before The Elder Scrolls start but keep dreaming buddy
I think the temples in skyward Sword are amazing but the overworld isn’t great. The opposite of botw. Hopefully they will create the perfect game next time.
I love skyward sword (I'm actually replaying it right now) but the lack of connection between the areas was really disappointing. It didn't feel like a world at all, the game forced you to go up to the sky and down to the other area if for example, you wanted to go from Eldin to Faron. I got used to Twilight princess where you just unlock areas, bomb some piles of rocks and BAM, you could loop around Hyrule field without a single loading screen, so the going up and down to the sky thing, really hit me.
Theres no such thing as perfect
@@cristinamendes8176 there's a lot of issues with Skyward Sword. But I do like the combat, story and 98% of it's characters. The Water Dragon was filler galore and dragged the game and pacing down super hard and one of the fights against the Imprisoned needs to go or just make a partial emergence, enough for Groose to see what Link deals with.
@@ShadowSkyX Same here, I don't have much problems with my motion controls, so I find the battles very enjoyable, especially fighting Koloktos. Oh, the water dragon is an annoyance, in personality and the quests she asks you to do. The fire dragon kind of sucked too, just for the fact he only shows up to give a silly explanation of why everything was chaotic in Eldin and that he's going to fix it and that's it. I wish he was a bit more present in the game.
Three battles with the Imprisoned are too much. I was already sick of him when I realized I had to fight him a second time and then he shows up A THIRD TIME AND HE CAN FLY. One thing I thought after my first playthrough is that I would've liked to have Ghirahim as an overworld boss instead of a dugeon's. I love fighting Ghirahim, but I felt like he took the place of two potencially cool dungeon bosses.... Also not fighting Ghirahim and the Imprisoned three times, two is good for me.
Skyward sword = Lorule BoTW = Hyrule
I think Vah Naboris was pretty good, cool quests leading up to it and the control mechanics were more creative than the other divine beasts. Thunderblight Ganon was also a good fight.
Maybe I suck at the game or maybe I made a mistake by only going into thunderblight ganon with only 4 hearts, but I can’t fricking beat him! I always get him down to one or two hits away from dead then he wants to zip everywhere and hit me multiple times. I like the dungeon but the boss fight ruins it for me
@@reddeath5791 once you learn how to parry and perfect Dodge every time, he becomes very easy. I did that dungeon as my third one my first play through and found him easy since I already got used to those mechanics.
I agree, Vah Naboris was the high point of BotW for me.
No
I never forget the first time I did Forest Temple in Ocarina of Time, because I got stuck by not being able to get through the locked door that leads to the Poe portraits (and subsequently the bow and arrow).
I had a little walkthrough guide from the UK’s Official Nintendo Magazine which I was using to help me through the game (my first ever Zelda experience) - however it was very basic and didn’t provide any map locations or detailed explanations etc. I got so frustrated by not finding the key to open the door I even sent a letter to the magazine hoping they will provide the answer in their tips section in the following issue (which it didn’t, we also had no internet at the time to look up the solution).
I was so stuck I ended up quitting the Forest Temple and eventually found my way to the Fire Temple - and completing it without the help from the guide (this guide was ‘part 1’ and only went up to the forest Temple as the next issue of the Magazine would provide the second part of walkthrough, however this had not come out yet)!
Eventually I returned to the Forest Temple where I had believed to search high and wide over and over again - only to occur to me that the very first area when you enter with the two wolfos was actually part of the dungeon and not the outside.
It is then I found the vine to climb up and get the damn key that had lauded me for the better part of two weeks! I have replayed the game and Forest Temple dungeon many times in subsequent years but have never forgotten this experience - and I always grab that key first thing every time I enter!
Perhaps for a future video you can make a countdown of the most common times players have gotten stuck in a Zelda game?
Thats the fun thing, you just need the hookshot for the fire temple and you can do a sizeable portion of the water temple. Shoot, I've gotten Epona and got the biggoron sword before I even went to get the hookshot (though it makes the ice cavern easier, but still not necessary). You have to be more patient, but you get Seranade of Water song and iron boots early. I've also beat Gerudo fortress with only the hookshot - and got the heart piece using it.
While this isn't much earlier, opening Darunia's door will give access to lighting torches - and bomb flowers. You have just enough time to light the bomb flowers blocking the path back to Lost Woods, without need for the Goron Bracelet. I only learned of this because of Master Mode making use of the lit stick and using it to set off bomb flowers. If I remember correctly Saria should be there at the Sacred Forest Meadow to teach you her song.
I can't think of a time that I have ever agreed more with a top 10 list. Were I to make my own, I think at least 8 of my picks would have been the same, maybe even 9.
I would have loved to see sky keep from skyward sword somewhere in the list, I mean, you literally shift the rooms of the dungeon and collect the triforce. Not to mention, it's underneath the place you would call home. It is, in my opinion, the most memorable dungeon.
I’m so happy to see Skyward Sword getting some love. Breath of the Wild is the best Zelda game because of the world, but Skyward Sword is my favorite game when it comes to dungeons, bosses, and the overall plot
Botw was nice because of the open world but it felt so empty.
The world, is the only thing going for it ...
They were more of experientiing with it. Though, still a great game
Botw is boring
Botw is a great Zelda game but it does miss the core mechanics of Zelda games, Dungeons are the fun/aggravating bulk of the game we enjoy and tbh the Divine Beasts was a bit of a miss in my opinion compared to past dungeons in the series
Botw was an amazing game but I do miss the old Zelda formula. I would rather play something like wind waker or skyward sword than botw just because of the dungeons and bigger emphasis on story because botws story isn’t that good as you can just go to ganon
I think that the Ancient Cistern and the Sandship are the best dungeons in the series (I really love Skyward Sword dungeons).
If I don't count the Boss fight, the Sandship is the best for me, but since Koloktos is my favourite boss in the entire series, I don't feel like choosing which dungeon is the best.
Yeah those two were amazing indeed!
Which boss is koloktos again? Like the boss of which dungeon from which Zelda game?
@@jordanismyname3486 Ancient Cistern from Skyward Sword
@@jordanismyname3486 big metal thing. Six arms. Big blades. And the 2nd best final stage in the game.
I haven't actually gotten there yet, but I have fought ghirahim for the first time (better than all 4 blight ganon bosses and master khoga.)
I was fooled into thinking it would be another Water Temple #1 list. Glad it wasn't.
Angarato Tasartir I wouldn’t be surprised.
I mean...its their opinion so it doesn't even matter, besides the water temple has gotten a lot of hate on most lists already.
still one of the most well designed dungeons to date tho imo
I don’t think I’ve seen a list with the Water Temple on it. It’s always Forest+Spirit
I mean, the acinet cistern could be argued as partly a water temple. I’d say it’s a water, light and darkness temple, but mainly light and darkness.
Darkwolf of the moon Yep. I meant the one from OoT
Surprised to see a Skyward Sword dungeon at number one, since a lot of peeps don't like that
game that much. Though it might not be my #1, i have to agree that dungeon was very good and i loved it.
I absolutely loved the style and atmosphere. Thinking purely about puzzles and gameplay, i think OoT's Forest Temple or Stone
Tower are the best dungeons in the series.
But man, i suddenly really want to play SS again... I'm hoping for tomorrow's Direct!
Rinyuu skyward sword is the 3D Zelda I like the least overall HOWEVER, I think the dungeons are really well designed and some of the best parts of that game
If they announce Skyward Sword HD tomorrow (which I'd say is a possibility) I would be ecstatic
I'm one of the few who absolutely love Skyward Sword. The Ancient Cistern is also one of my favorite temples/dungeons in the series, if only for the atmosphere. I like scaling the statue once it's at its highest to look down from the trippy glass ceiling and at the Furnixes flying by; really quite serene. I hate how in this video of it they played with the interface on - put that on Pro and get all that crap off the screen!!! XD
... if there is one thing people like about Skyward Swird, it's the dungeon design... I say future games should look towards Skyward Sword for inspiration.
Skyward Sword may have tons of issues, but that game nailed dungeon design.
You guys should have actually written out the names as you announced the dungeons especially in the honorable mentions
And learn how to pronounce names... what the fuck is "Boe-koe-blins?". It's fucking "Boe-KAH-blins".
@@nahor88 different dialects emphasize different sounds and letters. How horrible they are, being from a different area that pronounces it differently.
@@ANite-vx1vk If that's "OK", then it should be OK that I pronounce certain characters names differently cuz I think it sounds better. "Fi" should be pronounced "Fee" not "Fye", cuz it sounds more effeminate.
nahor88
...fans...say both??? Nothing in the LoZ series has a truly set pronunciation, and personally I enjoy hearing how different fans of different dialects say certain things. (For pity’s sake, my IRL name is pronounced different ways depending on what accent the person addressing me has, and it’s fantastic.)
@@nahor88 I pronounce it Buh-kah-blins
My fav dungeon is the Goron Mines from Twilight Princess. The main reason, because of the Iron Boots. For me that was normally one of the most weakest item in the Zelda franchise, but how TP has you use them is brilliant! I enjoy the challenges and puzzles and I like how you get the boss key too. Plus, people tend not to like Water levels my thing is Fire levels, normally (besides deserts and ghost levels). This is one of the few exceptions.
Out of the ones mention here, my fav is the Spirit Temple for the reasons ya'll listed, but it's not my fav OOT dungeon though, that honor belongs to The Shadow Temple because I enjoyed the puzzles there more.
I agree
Zodia195 my favorite dungeon is arbiters grounds
Goron Mines is definitely one of the best. One of my main reasons...it is big! With a lot of enemies and puzzles.
Goron Mines was a fantastic dungeon. It was a huge dungeon as well. Almost every dungeon in the game was huge
Goron mines is just fancy mario galaxy
I love how this shows how good skyward sword is. Everyone seems to hate on Skyward Sword but it is really one of the best Zelda games of all time.
Ikr!
And now witness it in HD!! =)
@@netweed09 Two years later and I'm excited. Skyward Sword is still my favorite and I still stand by my old comment.
Most terrifying dungeon......Arbiter’s dungeon?.........hello *Shadow temple*
Even the well is scarier cause of dead hand
Yes I know honourable mention
And knowing you can be sucked in to the sand as well 😲
I feel like Eagle's Tower from Link's Awakening deserves at least an honourable mention, if not a place in the top 10.
ooooh yes!
A link between worlds is very underrated. I got it for Christmas this past year and I played it all the way through in a week, it is now my second favorite game of all time only second to twilight princess. I wish this game had more love from the fandom, is a masterpiece.
Honestly the 3DS version of the water temple is amazing so they should totally be on here, it’s just a good solid complex dungeon
Although I loved most of the shrines in BOTW, I hope they include some old fashioned dungeons in the next one as well.
I hope they stick to the idea of open-ended puzzles that have multiple solutions instead of regressing back to stuff like block and switch puzzles. But having non-shrine, non-Sheikah dungeons should absolutely be in Botw 2. Hell instead of having 120 shrines and 900 Korok seeds, have like maybe 20-25 optional dungeons in the open world.
If Twilight Princess's dungeons were all as classic as Snowpeak it may have been my number 1 overall Zelda game.
I do love the dungeons in that game (except for the forest and water temples, those might be the 2 most boring Zelda dungeons ever).
That game has my favorite dungeon design overall. Even if only 3 of them are in my personal top ten, they're all part of my top five, and my two favorites are both from that game, lol.
tp duns were gud but tpbaddies sux & r the ezest in the serees
@@cremudgenguy2132 To be fair all of them kinda suck until BotW since they all got the same AI as the ones in Ocarina of Time. I do like TP's combat better than others simply because there is more to do than to spam B to win and they got the finishing blow move to remedy waiting for their recovery.
@@TheBrutalSax tru. all 3d baddies sux til botw
ww wuz fun evan tho baddies sux
may b it wuz the A cownter & the baddies faces
Sky keep is also pretty cool.
I don't consider botw to really be a true Zelda game, and I really like sky keep so I agree
Sky keep?
@@Velocity7437 The last dungeon from Skyward Sword. You can move its rooms and features elements from previous dungeons.
That's a good dungeon
I love that dungeon.
Woot! Glad to see SS's dungeons getting the recognition they deserve!
Forest Temple is really my strongest childhood memory from OOT.
The magical music, strange hallway, even the garden maze with the moblin leading up to the temple...
For reasons unknown I’ve also really enjoyed all of Zeldas fire themed temples. Looking forward to Death Mountain in TotK!
twilight princess is one of the greatest masterpieces of all time. i can’t think of anything right off-hand that i didn’t like about the game at all
The tutorial section of the game in ordinary village gives me aids
The first hour is pretty shit like. Some of the bug collecting can be boring. Other than that, it is absolutely amazing.
Zant was such a cool villain that they gave an unsatisfying ending too
@@ColmK83
Exactly. Tbe beginning of the game is so slow and the wolf parts can be boring
@@icypick1001 haha you made me choke on my tea!
The Shadow Temple has always been my childhood fear in the Zelda series. The best temple in my opinion!
Worst in my opinion
@@Flome810 Why?
@@SegaDisneyUniverse mainly because there is no main area to come back to and that frustrated me. Also bongo bongo is a complete joke.
@@Flome810 Oh okay. I just like it for level design and music. And who can forget the Dead Hands boss? I swear to this day that thing still gives me the creeps!
@@SegaDisneyUniverse as much as I love oot the whole game gives off this creepy vibe that makes me feel alone
I know this will be unpopular, but I liked the shrines in Breath of the Wild the best. I only get brief windows to play and sometimes if I'm in a large dungeon, I forget where I left off the time before and have to backtrack to remember what I was trying to do. If I only have time for 1-2 shrines, I can complete these in that time window with a sense of accomplishment and satisfaction. With 120, there will be some shrines that are more challenging than others, but I can still get through a tough one in 10 minutes or so, and then I can go about the rest of my day.
Yeah, I hope it's unpopular because the Shrines are easily my least favorite feature ever implemented in Zelda. It's so deeply generic, ugly, and they just slap them all over the map ruining the aesthetic. I'd much rather 5-10 well crafted locations like Hyrule Castle than any of the shrines they made me boringly mull through. It turns the beautiful dungeon experience of the Zelda series into a grind...which is the worst thing I can say about a thing in a videogame. It boils down all the creative and fun elements of dungeons in the previous games and turns them into bite sized chores with little aesthetic surprise or interest, and I go from environmental storytelling to cheap cookie cutter copy paste'd rooms.
I get that they are sensitive to your time...but you can just pause the game.
Forrest temple #1,🤔 I can agree with that👍🏼
It wasn't tho
We need TP HD WW HD and maybe even a Skyward Sword HD for the switch.
They should just add a virtual console :( The switch is the perfect console for zelda (e.g It has motion controls for SS/TP)
There’s already a WW HD
@@Flome810 for TP and WW HD i meant ports. I have a switch but i ain't buyin a wii u just to play these 2
@@erieriderschillingcorner1595 oh sorry my bad
And what about the Ice Temple of A Link to the past? Oh wait! IT'S ACTUALLY HELL.
Chauve Capé The ice temple makes me want to pull my hair out it’s so hard
Here’s my fav 3D dungeons:
- Forest Temple (OoT)
- Water Temple (OoT)
- Woodfall Temple
- Lakebed Temple
- Arbiter’s Ground
- Snowhead Temple
- Castle in the Sky
- Ancient Cistern
- Sandship
Breath of the wild definitely needed more hard puzzles.
For sure, and more tools.
I think they confused quantity for quality. Instead of 900 Koroks just have 20-60 really hard ones. That’s just my opinion- but 100 koroks per region is just excessive. I’m a completion-ist so I need to have all the games I play at 100% even missing one drives me insane
City in the sky and the sand ship are my all time favourites
Those are our top 10 Zelda Dungeons. What are yours? And how will you celebrate Zelda's 33 anniversary?
I like Water Temple!
I will play the games all over again also I love the 3rd dungeon of a link to the past because of the challenge
Ganon’s Tower in Wind Waker
1 Va nabris
2 oot fire temple
3 tp snow peak
4 oot spirit tempel
5 and my favorite is the ending of either the oot final dungeon or the loz tp ganons tower thing
I knew the moment I started watching that number one would be ancient cistern. It's always been my favorite too
I'm super glad Ancient Cistern made it. It was the first dungeon that popped into my head when I saw the title. It was one of the few Zelda dungeons I've played that really felt like a journey I got to go on along with Link.
Yes ancient cistern ❤️
the shots of the snowy town and you skiing down the hill make me so happy!
This is where I live :)
Who's Ready For Tomorrow?
Get hypppppe
The Water temple is my favourite. I played the 64 version haha. Was great.
13:39 This is exactly how I feel about the Forest Temple. Hearing this brought me to tears a little. Sometimes I still hear the ambiance when I feel nostalgic. I have to say though, I think the Spirit Temple is up at the top with this one and the Ancient Cistern, which I knew you would choose as number one. Also the Spirit Temple got some of its inspiration from Islam. I think the Shadow Temple is amazing too.
The forest temple and the Ancient cistern are the definition of Zelda magic
@Lima L. I love the Forest Temple background music too. It fits it perfectly. It's soothing yet ominous like being in a garden, but there's a wallmaster stalking you, or like knowing what to do but not being sure where to look like with the Phantom Ganon battle and the Poe Sisters. That one part in the background music that gets louder and more unsettling always freaks me out. It 's like the sound that plays when your hearts are low.
Lima L. I hear it in my daydreams, as well as the Hyrule Courtyard melody😍
I love how TP hyrule castle builds up tension from beginning to the very top. The bgm thunder and lightning made it feel like the final battle was getting nearer and nearer. The game even included ally aid like the support of the resistance, souls of the fallen soldiers, and the moved king bulblin who "followed the stronger side". Also that midna scene in the beginning where she got all hyped up and destroyed the barrier was intense
My Number 1 favorite Dungeon in any Zelda game will always be the Earth Temple for Wind Waker. Everything in there was placed so well to make the experience really fun, & traveling through the dungeon with one of my favorite characters (Medli) made it even better. I’ll never forget figuring out that you have to use your Shield to deflect light by complete accident.
Medli is easily my favorite Rito. Sure Revali and Mass are both very great and all, but this is MEDLI that we are talking about. XD
Stone Tower Temple in Majora's mask (N64) was fine. The 3D version didn't fix the entrance where you play elegy of emptiness 20,000,000 times. I wondered if I was fighting twinmold correctly
Ikana fortress
Haven't watched this yet but let's be real OOT forest temple is the best
Dammit... and i thought this video was going to be perfect
Forest temple is my personal best dungeon aswell I have played so many Zelda games and for years and years I could not even get close to picking one favourite as I have got so many to pick but when I bought ocarina of time and then got to the forest temple I knew that I would really enjoy doing this dungeon and that was the minute that I first entered the main door and saw all of the Poe sisters and now that will always be the one that forever will stand out and will remain at the top of my list of the best dungeons ever and I will be really shocked if I ever change it to another one because that dungeon is just so blooming fantastic and just really special and also eerie. X
Shadow Temple in the mentions but not in the top 10... wow. I mean you can have your own opinion but this seems more like a crime!
The ancient cistern dungeon and the boss Koloktos are in my top Favorites of dungeons and bosses in the Legend of Zelda Series.
Some good choices. I think the Goron Mines from Twilight Princess deserves SOME spot here, but not #1. I almost lost it though when you showed OoT's Water Temple and was like "oh hell no!"
My favorite dungeon throughout the Zelda series, was the City in the Sky in Twilight Princess.
the one part is really memorable from the ancient cistern was the climbing of the spiders thread. that was badass.
Great list but Glaring omission City In The Sky
My top 3 fav dungeons are:
3-Forest Temple OoT
2-Sandship SS
1 Stone Tower Temple MM
My personal fave is the tower of gods in Wind Waker.
Wind Waker is my all-time favorite Zelda game, but to be honest, Tower of the Gods was a little slow. It really did feel like a set of trials, though.
The music! Also, the lower half and upper half being so different helped it stand out. And the whole game felt like it built up to that point, kinda like the Arbiter's Grounds in TP.
Mine, too. Tower of the Gods has the most clear-cut paths, though 😭
bigmanting
Dragon Roost Cavern is my personal favorite. I just love the island and the music is so good. Definitely one of my favorite tracks in all of Zelda.
Twilight Princess is best Zelda game.
Fight me.
It has the best dungeons IMO. But the overworld is kinda barren.
Carlos André Reis This. If we could get SS/TP dungeons with BOTW overworld, Nintendo might never have to make another Zelda game again.
Sorry, I don't like fanservice
Don't agree, but it's better than BOTW
I’m biased so I agree lol
The Forrest Temple is unbeatable IMO! the theme is haunting and amazing, the temple design is genius and what's better than a abandoned overgrown mansion in the middle of the Forrest? Also not forgetting it's the home of one of the best Zelda bosses in Zelda history! Phantom Ganon! i will never forget the first time entered that Temple.. I was blown away!
Have you played Majora's Mask? The final temple in MM is #1 for me.
@@swlchl Oh yes i love MM but i'm not a fan of Stone Tower at all....HOWEVER!!! the design is absolutely genius and the soundtrack is nice, i also like fighting the boss as Giant Link it's something new and awesome :) i fully understand the love for that temple but my favorite in that game is Great Bay!
@@The-Xclusiveeeee Great Bay is what the Divine Beasts should have been. Also are you basing this off the N64 or 3DS version?
I love like all the dungeons from Ocarina of Time
And yes that includes the water temple.
8.) Earth Temple is amazing. Although I normally don't like dark, crypt-like places in video games, I love the music, the use of light, the Mirror Shield, and co-oping with Medley, one of my favorite characters in Wind Waker.
6.) Spirit Temple has another special place in my heart! It's no surprise that both Spirit and Earth Temple are in my top 5 list, with both having a Mirror Shield. The aesthetic and music is just sooooo good, and it was clever to split it into Child and Adult halves.
Welp, I guess I finally will be able to experience the Skyward Sword dungeons on this list because the HD remake was announced for the Switch!
Love love LOVE seeing Skyward Sword get the respect it deserves. Easily my favorite Zelda game - the story, characters, dungeons, and MUSIC are the best!!
Really good picks while I don't quite agree on their individual ranking.
I also admire how you valuated the dungeons with taking various things in account such as battles, music, items, gameplay and atmosphere.
Oh, yeah - I’m always here for more Zelda content. Great video guys.
Stone Tower Temple, Forest Temple, Level 9 from TLoZ, Hyrule Castle from BotW, and the Skykeep from SW are my favorites. Skykeep is very underratted, I love the concept of moving the rooms around and collecting the triforce. Honorable mentions go to Ancient Cistern, Great Bay Temple, Ice Dungeon in ALBW, and Wind Temple from WW.
NO LTTP dungeons? No 2d dungeons at all on your list.
ALTTP dungeons are criminally underrated
I'll never forget the Forest Temple...
The chills I got when the music kicked in and the wolfos attacked, and how they only got stronger as I plunged deeper into the dark, ghost-ridden mansion.
An experience that's never been topped since!
That thumbnail is exactly how I want the next Zelda to look. PLEASE NINTENDO
I feel like Hyrule Castle from botw only made the list because it's basically the only one. It's fun to explore but it's not a good dungeon. You can basically skip the entire thing with waterfalls.
I actually did that ON ACCIDENT the first time I went into the castle. I had no idea there was even a dungeon in there, I just saw a waterfall, went up it, and then I was outside the boss door all of a sudden. A big reason why I don't like open world games, I hate missing things with no clue where to even start looking X'D
In my own opinion I disliked snowpeak and would have replaced it with city in the sky its boss is a friggin dragon the music is very creepy and it makes you wonder if its what's left of skyloft
I had only one problem with that dungeon. The fantastic amount of waiting you had to do for things on slow moving contraptions or pea-hats to move into the correct position for the claw shot. It didn't ruin it for me, still fantastic, just would have been better without it.
Forest Temple and Thieve's Town (LttP) easily.
Forest Temple is perfectly eerie, and the twists and turns plus its amazing music nail the idea that the gloves are off and the adult dungeons aren't playing around.
Thieve's Town and its twist of seeing the boss room early then finding the maiden, but having her turn into the boss once you take her to that room captivated me at a young age and still mystifies me to this day. It's such a neat concept.
8:48 Time Stones?....That Sandship Better Watch Out For Thanos.
I was gonna say I've played every Zelda game, but the forest temple is just one of the greatest, but the cistern is just a masterpiece
I’ve played legend of Zelda since I was super young. But I have to say my number one would be the temple of time from twilight princess. The boss wasn’t that fun for me, although the nostalgia of seeing the temple of time like that and going through the door was just my biggest moment as a kid
Doesn’t the temple of time have that armogohma boss fight?
@@reddeath5791 if that's the name of the huge tarantula, then yes
That made me happy that the Forest Temple made the cut. The nostalgic music, atmosphere, monsters, and mechanics is what made it one of if not the my most favorite dungeons. :)
I just don't get why everyone loves the forest temple so much. I mean sure it was a pretty good dungeon but nothing spectacular. Ancient cistern, stone tower temple, the sandship and the desert dungeon in tp (I don't know how to spell the english name) all were outstanding but the forest temple never felt like something special to me. The poesisters aren't very exciting. I'm also not a fan of fighting the same miniboss three times. The twisted corridor is cool but that is just one small thing and the dungeon only uses it in two locations and then you never see it again. The athmosphere wasn't that special to me either: A old temple in the middle of the forest. Phantom Ganon was just a combination of "find the real enemy" and "classic Zelda tennis".
I don't hate this dungeon. I definitely think it's one of the better dungeons. But I don't think it's anything outstanding. And I just don't get how anyone can choose this as their favorite Zelda dungeon. Is it simply nostalgia. Or am I just stupid. I'm just asking why everyone loves this dungeon, cause I don't understand it.
Arbiters grounds is litterly just the forest temple but way better.
People love the forest temple simply because of the atmosphere, music is one of the creepiest tunes in the series, lots of dark green and greys that give off the haunted vibe to it. And personally it's one of the few dungeons that is hard to remember, could be bad game design, but who doesn't want blind spots in one of their favorite games? I usually have fun in it, so it's good design in my book.
@@TheBrutalSax thanks for the reply. I guess it's just a personal thing then.
I'll be honest. There are some things that I like that I can't really explain why. Especially with Zelda. XD
Great video. The Arbiter's Grounds music is so creepy and unsettling. It does such a great job of encapturing the feeling of impending doom.
The Forest Temple is probably my all-time favorite.
Seeing Ocarina and Majora’s on consoles that aren’t the N64 makes me... uncomfortable. :/
Really enjoyed this video, though!
Forever gunna be a fan of level 9... That music has permeated my soul since 1987
Breath of the Wild had the worst dungeons imho. And Hyrule Castle could be 90% skipped if you knew where you were going. It was probably the worst game in the franchise with regards to dungeons which were basically just a series of little mini physics games. Too few enemies or fighting, too few items being used (this is kind of limited by BOTW's equipment dynamic though). I much preferred the any of the dungeons from any of the previous games for the most part, even Skyward Swords very linear dungeons still were more interesting and felt less like chores.
Couldn’t agree more. I did not enjoy the “dungeons” it was very straight forwards & the game itself felt... short
Very good List
I also really enjoy the Lakebed Temple and the OOT Water Temple because of the complexity
I wouldn't have placed BOTW Hyrule Castle on the list. TP Hyrule Castle maybe.
Either way, I enjoyed. Now, im gonna go watch the video by Dr. Wily that showed up at the end of this one.
Make sure to like and subscribe before you leave ;)
@@commonwealthrealm already subscribed. Forgot to like. Thanks for the reminder!
Very good list. I agree completely with the Ancient Cistern as #1. It's such a fantastic experience. Koloktos is hands down my favorite zelda boss of all time.
The Spirit Temple in Orcarina of Time is objectively the best Zelda Dungeon of all time.
Also I like the original shield with the moon.
Bhutt Hert Oh hell yeah
Stone tower temple was better imo. (In most opinions)
@@shermsauce3405 I like that temple as well.
It's always been my favorite
Amazing list! The #1 was completely unexpected, but I agree 100%. And thank you for including the Thieve's Den from ALBW! That dungeon really showed why I love playing video games.
I knew it would be ancient cistern. I knew it
That was a great list. Forest Temple had me get a guidebook when I first played the game. Also, the ceiling master scared me from playing the temple for awhile.
Fuck ceiling master lmfao i have occasional nightmares about that son of a bitch
Really Ganon's Castle from BOTW???
It was barely a dungeon, but yeah it was cool, but there were still much better ones in other games.
Dungeons were almost the worst thing about BOTW.
Ganons castle was random, it has probably the only likeable music in it, but since it's not linear, I haven't done anything in it. It's just a place to get good weapons from in my experience
Took a spot from city in the sky
It’s not “Ganon’s” Castle. The cool thing about it is that it actually feels like a regular castle and not some random temple that was build for no reason. It feels like a real building, just like Snowpeak ruins and Arbiter’s Grounds did
I do want them to revisit that idea, but add some actual puzzles in there other than the 2 gates you need the ice block rune for.
They WERE the worst things in BOTW. I have a feeling less people would’ve been excited for that game at launch if they knew that there were ZERO real dungeons in the world
OOT forest temple is so good.
The twisty hallways and atmosphere makes this dungeon. And the boss is great.
Omygod agreed. It's kinda underrated
This makes me sad. Zelda is obviously no longer Zelda thanks to BOTW... And seeing all the amazing dungeons, special items, and creative boss battles just makes me miss the "good old days". BOTW was a great game, but just didn't feel like a Zelda game to me.
Same as you
Thieves hideout is not a linear dungeon. It is lock and key type dungeon.
BOTW is a beloved game to me, but honestly the lack of traditional dungeons was disappointing to me. The feeling of being somewhere important and doing something important is not as strong in BOTW, because nothing is holding you back from going for Ganon. There’s no need to go against a divine beast, which makes being there less meaningful. The map is not just a journey, but the destination, so there’s more emphasis on it, which is understandable, but after getting all divine beasts I just roamed around until I got bored and wanted to finish the game. Even seeing the landmarks, and looking at all the interesting things in the map seemed less interesting because I didn’t feel an importance of the map around me. The lack of people and towns added to the feel, and seeing the flora and fauna of the map got repetitive, same with the weather. I love that game, but I just hope they emphasize the value of traditional dungeons, and the beauty of having a more involved and moving story. Also I hope they add caves and the ability to swim underwater, cuz you know, that should’ve been there from jump?
I'm so glad the Ancient Cistern was number 1. It's my favorite zelda dungeon too! Although I have to say, having Vah Naboris be my first dungeon in botw, it really took my breath away.
Gosh that must have been soooo hard as your first divine beast. I went to Vah Ruta first and I still had troubles.
i think lots of people now adays really overlooks windwaker
Your Zelda content is some of my favorite!!
I haven't really played Majora's Mask or Skyward Sword, but here is my personal list:
1. Snowpeak Ruins (Twilight Princess)
2. Arbiter's Ground (Twilight Princess)
3. Forest Temple (Ocarina Of Time)
4. City In The Sky (Twilight Princess)
5. Hyrule Castle (Breath Of The Wild)
6. Earth Temple (Wind Waker)
7. Spirit Temple (Ocarina Of Time)
8. Tower Of Gods (Wind Waker
9. Shadow Temple (Ocarina Of Time)
10. Vah Naboris (Breath Of The Wild)
If Skyward Sword got a port for the switch it would probably have a lot better of a reputation
I doubt that.
It's such a blast to watch tops as good as these, keep it up mah bois!!!
Every time I see footage of Ocarina of Time "3d" it just looks weird. Doesn't look like the link I know from N64 Ocarina.
Trust me, once you play oot3d, you cant go back to n64.
From what I’ve played I like the forest temple, spirit temple, water temple in ocarina of time and Goron mines, Snowpeak, and temple of time in twilight princess