These gnomes scared me as a kid. Not just because they look physically deformed, but also because as a kid i always thought gnomes were supposed to be the good guys. The music is kind of upbeat and "funny" when they show up but then they toss you into the sea killing you... The fact they can only speak in rhymes is creepy aswell and the voices are bizzare. "Five fierce guards of the isle we be. Watch for a foreign man said he. With ears and nose, tongue, hands, and eyes. It's nature cannot be disguised. If man it be, then man it dies!" 😲
I'm DMing a D&D campaign based on this King's Quest game and I can't wait till the players get to this isle. They're gonna have a blast with the 5 gnomes!
I don't know about you, but I'm sick of this potato version. I'm going to redo it in better quality like I did with the King's Quest V reel. So if it still doesn't exist in six months or so feel free to rip into this comment to get my rear in gear. The snag has been recording the music. Once I have the Sound Canvas library it should be pretty straightforward. I'll also address the extreme amount of redundancy in this series. A lot of methods look similar while being slightly different so all the clips have to be there, but the repeating cutscenes don't.
I do hope you consider making a video showing the many ways you can give a mint/peppermint to the genie (and perhaps even show that unique dialogue with showing the genie the hunter’s lamp).
Question - What do you think happenes when the gnomes end up with something deadly to the touch/taste on their beach? "Taste, Grum Blah Blah Blah." *Taste Test* "Grum? Oh Grum? Oh fuck, he's dead. It's poision here, as we did dread."
Question - If only one of the gnomes can actualy see well, and none of them have there sences ready when they run into you... How did they know you were even there? Do they have a beach radar or something?
Yeah, he ends up visiting the underworld in the game so it makes sense later on. You escape by passing a test and making the ruler (can't remember his name but it might be nero)cry by showing him a reflection of himself in a mirror. A lot of death come from the genie that tricks you through out the game as well.
This death reel is a great companion to the Rongpurae. I couldn't hear what the five senses gnomes were saying over Slowbeef and Diabeetus making fun of the game, but now I see why you need the rabbit's foot specifically for the touch gnome, and the vanishing ink for the sight one.
The kid is the vizier's evil twit of a genie in disguise, like so many other characters that tempt noble Alexander to the 'do something stupid' side of the Force. That's probably already been said, but you can never be too careful... He's also not technically going to 'hell'. It's just the underworld. Some religions don't draw a distinction between good and evil, dead is dead. Though I do wonder, as this game draws on greek mythos, why our poor prince didn't qualify for the elysion fields.
The gnomes are actually pretty crazy little things... guess they needed to all work together to realize that they need to trust their senses, and thus each of them needs to test something. Maybe because they're all only good at one sense and the others are unbelievably terrible... In Alexander's position I'd probably wish for nothing more than the ability to just kill them in battle or them allowing me to run away... fortunately their is a way past them.
Alexander could just walk away... nah that solution's to obvious (+ invisible ink looks better) The gnomes are smart enough to make every 2nd sentence rhyme but not smart enough to check for an intruder at the same time lol
There was a re-release of all the King's Quest games a couple years back, I believe; you can buy the set on Amazon, and they will run on modern computers.
@TAGMOMG If you use the Look action on the water, Alexander (or, rather, the narrator) will note the dimpling pattern on the water's suface indicates a strong undertoe. I still think, though, that the unnatural strength of the currents caused by the realm's proximity to the Land of the Dead is the only way an undertoe could just suck a man down like that. That clear things up?
Kookoon, you are so wrong. I would love to get my hands on all of the King's Quest, Space Quest & Police Quest games. They were pretty difficult, especially when the player could not jump online to find free walk-throughs.
It's like the old saying "if a friend told one to jump off a bridge, would they". Also, that kid just did not do anything to save poor Alex. Alex pleads to be rescue, and the kid just laughs at him!
I never thought of this, but that kid who just laughed at Alex when he cries out for help just before drowns is unbeleivably cruel. In real life, that kid would have saved Alex, but it's still nasty to just laugh at Alex as he drowns.
No, but he gets one when he has to fight Alhazred at the very end, granted it's a huge broadsword that he has to swing around in a rather unwieldy manner...but for those who haven't reached the end, I'm not gonna spoil the rest!
I had messed up in this game before as a kid too and even with the gnome and drowned in the game too. The Gnomes are funny btw and Don Messick also voiced Scooby Doo before Frank Welker took over the role too.
LOL nearly all the voices of the gnomes sounds like some of the characters from the Hanna Barbara cartoons, mainly scooby doo. I looked it up and Don Messick did them...he did a lot of work for Hanna Barbara voice wise.
It's too bad life isn't like these old Sierra games. Because then if you die, like poor Alex does here, you could just "Restore" your last save and try again!
I used to play this game as a baby. Seriously, like... 2 years old just clicking on things. I was often drowned by strong undercurrents. Actually, that's about as far as I got every time.
I'm having a problem when I die and go to the land of the dead. The guy who says "Ticket's Only" always gets cut off and the song finishes before Alexander even goes into the thing. I don't know what's wrong. If anyone has an idea message me. Thank you
@Falchion1984 Well, things where never really muddy, but I see where you're coming from. Still, I assumed that the "Looks Like An Undertow Here!" Message you got when you were about to walk in was about the only hint you got... It makes what I said funnier, anyway. ;)
@TAGMOMG I got it from shadyparadox's Enhanced walkthrough where he uses Look and Talk on EVERYTHING. It's long but really funny. Enjoy and catch you later.
2:00 Warning signs? WHAT WARNING SIGNS?!? I took a long walk of a short pier, that's all! how the hell was I suposed to know it was the strongest sea in the world, eh?
Someone else was actually interested in compiling ways to die in this game? xD I'm amazed. I compiled a list as I have no means of making clips...lol, wow. I just have to see if we found the same amount of death/restart scenes. The reason I did it myself was, as a kid, all the in-game deaths I was use to were annoying or gruesome, but these made me laugh. (Guess I was a sadist?) ...Barring when Alex burns to death on the Mist Isle, and the one that can happen when you meet Death.
@thegameulost Oh, I don't know, trusting a boy who wants you to jump into the same water you nearly drowned in just hours before seems far less wise to me.
This series has been remastered in 2021! #nomorepotato
ua-cam.com/video/dUqcqRXZZBM/v-deo.html
"Alexander feels an intense rush of euphoria as he eviscerates the gnomes one by one with the old rusty corkscrew"
Alexander is a serial killer now
5:15 If he can hear Alexander's heartbeat, surely he could hear the winding sound of the mechanical nightingale, and thus conclude that it's not real?
I played this game as a kid, never beat it until adolescence. I think I experienced ALL of these.
If there's one thing I remember from this game 20 years ago it's those skeleton people. As a kid this was what I saw ALL THE TIME.
These gnomes scared me as a kid. Not just because they look physically deformed, but also because as a kid i always thought gnomes were supposed to be the good guys. The music is kind of upbeat and "funny" when they show up but then they toss you into the sea killing you...
The fact they can only speak in rhymes is creepy aswell and the voices are bizzare.
"Five fierce guards of the isle we be. Watch for a foreign man said he. With ears and nose, tongue, hands, and eyes. It's nature cannot be disguised. If man it be, then man it dies!"
😲
The island with the Gnomes use to piss me off, took me ages to get past those Gnomes!
I think I had trouble with Bill Batter
Same.
To be fair, i like the Ryhmes
I love how the entire video is just Alexander drowning
Tickets only. Next.
I liked those rhyming gnomes!
I love the gnome with the eyes. That looks soo cool XD
I love these gnomes and their rhymes. It's also clever how they say different things depending on what you use.
Alexander has no need to carry around large rocks.
2:16-3:19, Come for a swim they said, It'll be fun they said.
Lol awesome job in dat joke tho
Your comment has an Asterix flavour on it...!
@VHDT10
I haven't played this game in years, but I think you're supposed to pour the ink for the seeing gnome.
I've never heard of an undertow dragging you out when you wade in only up to your knees.
Should have paid more attention to the warnings.
I'm DMing a D&D campaign based on this King's Quest game and I can't wait till the players get to this isle. They're gonna have a blast with the 5 gnomes!
I don't know about you, but I'm sick of this potato version.
I'm going to redo it in better quality like I did with the King's Quest V reel. So if it still doesn't exist in six months or so feel free to rip into this comment to get my rear in gear.
The snag has been recording the music. Once I have the Sound Canvas library it should be pretty straightforward.
I'll also address the extreme amount of redundancy in this series. A lot of methods look similar while being slightly different so all the clips have to be there, but the repeating cutscenes don't.
Ok
I'm just amazed anyone still pays attention to an almost 13-year old video about a much older game.
@@Aristocles22 Actually, according to the analytics, this video is still among my top viewed videos week to week. So it seems worth it to me to redo.
You are a legend. These videos will serve countless future generations of padwans well.
I do hope you consider making a video showing the many ways you can give a mint/peppermint to the genie (and perhaps even show that unique dialogue with showing the genie the hunter’s lamp).
Anyone remember the "Higher-Def" version where the talking faces, icons, and cut-scenes looked a lot better?
Question - What do you think happenes when the gnomes end up with something deadly to the touch/taste on their beach?
"Taste, Grum Blah Blah Blah."
*Taste Test*
"Grum? Oh Grum? Oh fuck, he's dead. It's poision here, as we did dread."
Question - If only one of the gnomes can actualy see well, and none of them have there sences ready when they run into you...
How did they know you were even there? Do they have a beach radar or something?
Yeah, he ends up visiting the underworld in the game so it makes sense later on. You escape by passing a test and making the ruler (can't remember his name but it might be nero)cry by showing him a reflection of himself in a mirror. A lot of death come from the genie that tricks you through out the game as well.
Thank you Shadyparadox for all your wonderful videos.
It's Don Messick! RIP, Don!
Those short things used to scare the shit outta me when i was little!
the word they say is "bier". That's like something they put bodies on before they go to their graves
It's also normally pronounced like "buyer".
The puns in the death messages are so lame... I love it! xD
This death reel is a great companion to the Rongpurae. I couldn't hear what the five senses gnomes were saying over Slowbeef and Diabeetus making fun of the game, but now I see why you need the rabbit's foot specifically for the touch gnome, and the vanishing ink for the sight one.
The gnome Grumtrump sounds an awful lot like Bill Thompson...
The kid is the vizier's evil twit of a genie in disguise, like so many other characters that tempt noble Alexander to the 'do something stupid' side of the Force. That's probably already been said, but you can never be too careful... He's also not technically going to 'hell'. It's just the underworld. Some religions don't draw a distinction between good and evil, dead is dead. Though I do wonder, as this game draws on greek mythos, why our poor prince didn't qualify for the elysion fields.
What, stopping JUST SHORT of you, on a beach on an island? Pretty slim odds there.
Dealing with those gnomes always made me really nervous XD And I always wondered what would happen if you gave them different stuff :D
Narrator: "guess those gnomes couldn't read a con_SENSES"
yes they could, that's why he's dead!
The gnomes are actually pretty crazy little things... guess they needed to all work together to realize that they need to trust their senses, and thus each of them needs to test something.
Maybe because they're all only good at one sense and the others are unbelievably terrible...
In Alexander's position I'd probably wish for nothing more than the ability to just kill them in battle or them allowing me to run away... fortunately their is a way past them.
Is that the voice of FLint from GI joe as the narrator?
Yes.
I knew it! THanks for confirming it! :)
Great idea, except... what sword?
I personally would've just walked away while they were still talking.
Alexander could just walk away...
nah that solution's to obvious (+ invisible ink looks better)
The gnomes are smart enough to make every 2nd sentence rhyme
but not smart enough to check for an intruder at the same time
lol
There was a re-release of all the King's Quest games a couple years back, I believe; you can buy the set on Amazon, and they will run on modern computers.
I remember getting that second death as a kid. Scared the crap out of me when I was little hah
@TAGMOMG If you use the Look action on the water, Alexander (or, rather, the narrator) will note the dimpling pattern on the water's suface indicates a strong undertoe. I still think, though, that the unnatural strength of the currents caused by the realm's proximity to the Land of the Dead is the only way an undertoe could just suck a man down like that. That clear things up?
Do you think there would ever be a film version of this, or even Space Quest?
6:01 We shall send him to his beer?
LOL Beer!
A bier (pronounced like “beer”) is the carrying frame of a coffin.
This is why I preferred the Lucas art philosophy
Alexander feels a strange pulling sensation!
All of them are voiced by the late Don Messick! RIP, Don!
"part 1 of 10"
lol Sierra
Those gnomes are perverted
Nothing like getting swept off your feet...
Oh my god, I remember playing this game when I was like 6 years old. NOSTALGIA ATTACK!
I love dying in King's Quest its fun to see all the ways they make fun of you for losing.
Ah... I totally love Alexander! It's awful to see him die ._. (And I saw that a lot of times when playing...)
Kookoon, you are so wrong. I would love to get my hands on all of the King's Quest, Space Quest & Police Quest games. They were pretty difficult, especially when the player could not jump online to find free walk-throughs.
It's like the old saying "if a friend told one to jump off a bridge, would they".
Also, that kid just did not do anything to save poor Alex. Alex pleads to be rescue, and the kid just laughs at him!
Is there a different death if you talk to the gnome with the ears? Or can you do that?
Would anyone these days spend a whole year trying to beat a game without looking for the solution on the internet?? back in the day we sure did...
Ah, this is my favourite of the series. Alexander always had some inventive ways to get himself killed, eh?
I never thought of this, but that kid who just laughed at Alex when he cries out for help just before drowns is unbeleivably cruel.
In real life, that kid would have saved Alex, but it's still nasty to just laugh at Alex as he drowns.
Ah, thank you :)
No beer for Alexander then :(
Fact: The narrator for this game is Bill Ratner, best known as the voice of Flint in the 1980s G.I. Joe animated series.
civilwildman whaaaaaaat???
No idea why the gnomes don't just send the one with giant eyes first. Or heck, why they send anyone but him, ever.
Awesome! This was my favorite game as a kid. How on earth can I play it again on my Vista machine?
No, but he gets one when he has to fight Alhazred at the very end, granted it's a huge broadsword that he has to swing around in a rather unwieldy manner...but for those who haven't reached the end, I'm not gonna spoil the rest!
I had messed up in this game before as a kid too and even with the gnome and drowned in the game too. The Gnomes are funny btw and Don Messick also voiced Scooby Doo before Frank Welker took over the role too.
NEXT!
That shit scared me so much when I was 6...
When I was 5 I had nightmares about those doors, they still make me shit scared to this day
The death scenes in this game traumatized me as a child. I soooo love this game, though.
The eye gnome's eye bulge is scary. Too realistic, even with these graphics.
I miss this game!!
LOL nearly all the voices of the gnomes sounds like some of the characters from the Hanna Barbara cartoons, mainly scooby doo. I looked it up and Don Messick did them...he did a lot of work for Hanna Barbara voice wise.
It's too bad life isn't like these old Sierra games.
Because then if you die, like poor Alex does here, you could just "Restore" your last save and try again!
I used to play this game as a baby. Seriously, like... 2 years old just clicking on things. I was often drowned by strong undercurrents. Actually, that's about as far as I got every time.
I loved playing this game when I was a kid.
I'm having a problem when I die and go to the land of the dead. The guy who says "Ticket's Only" always gets cut off and the song finishes before Alexander even goes into the thing. I don't know what's wrong. If anyone has an idea message me. Thank you
Lot of drowning deaths in this, kinda think of it...I don't think I ever played This one from Serria.
@Falchion1984 Well, things where never really muddy, but I see where you're coming from. Still, I assumed that the "Looks Like An Undertow Here!" Message you got when you were about to walk in was about the only hint you got...
It makes what I said funnier, anyway. ;)
9:55.....ahhhh those puns!!
@TAGMOMG I got it from shadyparadox's Enhanced walkthrough where he uses Look and Talk on EVERYTHING. It's long but really funny. Enjoy and catch you later.
that death at 1:39 made no sense. First there were no warning signs, second Alexander did not get sweep off his feet!
Those gnomes are voiced by the late Don Messick! RIP, Don!
@tiberianfiend Yeah... except that he doesn't have a sword, nor is he able to get his hands on one until the game's finale.
At 5:41, you can see the talk icon is disabled.
Poor Alex. Man I love this game.
Yeah... he's Shamir the Genie, and that's one of his MANY attempts to slay Alexander.
The gnomes are awesome. ^_^ I want to play this game now...
It wasn't their voices as much as the fact it took them like 4 minutes just to finish.
2:00
Warning signs? WHAT WARNING SIGNS?!?
I took a long walk of a short pier, that's all! how the hell was I suposed to know it was the strongest sea in the world, eh?
Haven't you heard of Don Messick?
I use to love this game. Good times!
@shadyparadox so what they dont like him. that shod be the part where you start sliceing
Someone else was actually interested in compiling ways to die in this game? xD I'm amazed. I compiled a list as I have no means of making clips...lol, wow. I just have to see if we found the same amount of death/restart scenes.
The reason I did it myself was, as a kid, all the in-game deaths I was use to were annoying or gruesome, but these made me laugh. (Guess I was a sadist?) ...Barring when Alex burns to death on the Mist Isle, and the one that can happen when you meet Death.
it's on Valve's Steam.
google Steam king's quest.
@thegameulost Oh, I don't know, trusting a boy who wants you to jump into the same water you nearly drowned in just hours before seems far less wise to me.
right right man. Same here. Of course I wasn't really old enough to know how to get past them
@tiberianfiend he dsnt get a sword until the very end of the game
@shadyparadox They don't seem to have a problem killing him, though.
Step 1: Pause on any of the Narrator's death quips
Step 2: Accuire Sunglasses
Step 3: watch?v=Rp6-wG5LLqE&t=456s
Step 4: AWESOME
those gnomes creep me out so much...
Check the King's Quest wiki. They're quoted there.
This is an excellent question.
@TasteOfTorment I agree. They gave me nightmares :S