This is awesome! I'm planning a big city political sandbox campaign and have started making a web of faction connections and this will really help me flesh it out more!
@@ironocy496Yeah nice! What I'm planning is a campaign in Neverwinter as a follow up to an evil party playthrough of Lost Mines of Phandelver combined with Dragon of Icespire Peak. I just want to set this evil party loose with the very opened ended goal of "take over the city" and see what they can do.
This video is fantastic, thank you so much! My new favorite rpg channel. Ive been in love with wwn, but struggle to actually use it. I really enjoyed seeing your example of actually using it!
Very cool ideas. As you're describing this, I was wishing for a graphical tool to show the "topology" of the "plot map." A graphical representation would be a great way to maintain consistency as changes occur. Like... A faction leader is taken out by the party, making his #2 into a #1. New personality inherits the old relationships. One faction becomes significantly weaker, due to player actions, causing the remaining factions to focus more on each other. An external crisis emerges, causing each faction to respond to it from their own motivations.
Brilliant content as always, thank you for the video! Something my completionist brain struggles with is not using everything I come up with, so it's good to hear you say I can just toss whatever I roll on a spark table that doesn't work
Glad it helps! Its been a part of my learning process. I work with what seems good and try to limit the amount of energy and time spent on the things that don't.
This is my favourite gm advice lately, I’m using it for a Starfinder game. It’s tough to run considering they can travel anywhere using the Drift in moments, and the setting is huge. Plus I’ve added an extra trouble by running two campaigns of it at once it’s cool though they take place at the same time. These videos help a lot so lfg
also, perfect timing on this one! after keying my hex map this weekend using tips from your last video, I found myself focusing on various NPCs (who will be providing rumors to my players) and asking, "well whats the deal with this person?"
That was certainly interesting! When I read the title I though more along the lines of a powder keg between different factions... But in the end you can just slap that template from this video on it but instead of NPCs, they are just Factions! Would that work?
You could definitely use it for cross factions too! Factions are a collective group of NPCs so there are a lot of similarities between the two. In the video example I just decided to look at intra-faction problems to simplify it a bit.
This is awesome! I'm planning a big city political sandbox campaign and have started making a web of faction connections and this will really help me flesh it out more!
Glad you found it useful!
Hey I'm working on the same exact thing lol. Nice!
@@ironocy496Yeah nice! What I'm planning is a campaign in Neverwinter as a follow up to an evil party playthrough of Lost Mines of Phandelver combined with Dragon of Icespire Peak. I just want to set this evil party loose with the very opened ended goal of "take over the city" and see what they can do.
This video is fantastic, thank you so much! My new favorite rpg channel. Ive been in love with wwn, but struggle to actually use it. I really enjoyed seeing your example of actually using it!
Glad it is helpful!
I look forward to more! Subscribed and bell rang! 🔔🔨
A mind map is probably a great way to structure that info...
Yes. I do quite a bit of MindMapping for things like this. I love it as a visual approach. 👍
Very cool ideas. As you're describing this, I was wishing for a graphical tool to show the "topology" of the "plot map."
A graphical representation would be a great way to maintain consistency as changes occur. Like...
A faction leader is taken out by the party, making his #2 into a #1. New personality inherits the old relationships.
One faction becomes significantly weaker, due to player actions, causing the remaining factions to focus more on each other.
An external crisis emerges, causing each faction to respond to it from their own motivations.
Yeah, you could probably track the events via a timeline, or some graphical representation of it. That would be handy!
Brilliant content as always, thank you for the video! Something my completionist brain struggles with is not using everything I come up with, so it's good to hear you say I can just toss whatever I roll on a spark table that doesn't work
Glad it helps! Its been a part of my learning process. I work with what seems good and try to limit the amount of energy and time spent on the things that don't.
This video was well made and helpful, keep up the good work sir.
Thanks!
This is my favourite gm advice lately, I’m using it for a Starfinder game. It’s tough to run considering they can travel anywhere using the Drift in moments, and the setting is huge. Plus I’ve added an extra trouble by running two campaigns of it at once it’s cool though they take place at the same time. These videos help a lot so lfg
whoo! New Earthmote video just dropped! 🎉
also, perfect timing on this one! after keying my hex map this weekend using tips from your last video, I found myself focusing on various NPCs (who will be providing rumors to my players) and asking, "well whats the deal with this person?"
Good luck with your worldbuilding!
I really like this series
Thanks!
The Earthmote videos just keep getting better and more thoughtful 🤔. ❤
Havent finished the video but the Program "Obsidian" is a markdown directory, good for keeping this info dow
Can you apply the choice, context, consequence framework (from a previous video) to NPC conflicts?
That was certainly interesting! When I read the title I though more along the lines of a powder keg between different factions... But in the end you can just slap that template from this video on it but instead of NPCs, they are just Factions! Would that work?
I had the same thought.
You could definitely use it for cross factions too! Factions are a collective group of NPCs so there are a lot of similarities between the two.
In the video example I just decided to look at intra-faction problems to simplify it a bit.
I had a similar thought too. 😊
"power" keg?
Thanks, at least I got it correct in the thumbnail image!