This was a great combo video. The music and editing are well-matched with your crazy, creative and impressing combos; all of the stuff made me feel your loves of dmc. This was like an art to be fun to watch. Even though I will not be to be able to play dmc for a while, but I have being looking forward to watching this. Very nice job, everyone.
Friggin amazing combos from everyone! A lot of Turtle's combos surprised me since a good amount of them had some really creative stuff with Dante. Your Vergil combos though were also spectacular as well. Especially with those DT activation setups that I saw. Feels great the DMC community is still going strong after all these years.
Holy hell this vid was full of awesome combos! Amazing gameplay from everyone! Love the timing of the taunt and explosion in the 2:36 combo, and the deaths at 4:20 and 6:24 had me laughing!
Kyo, excellent work of your team, really impressive, it was worth the wait for this video combo. It has satisfied all my expectations of a video combo for me. Imagine that I downloaded it before you put the mega link with NewPipe hahahahahaha congratulations.
I still haven't figured out how to do that reverse/turn-around judgement cut thing at the end, is it with special timing? Or am I missing something? Or have I not skimmed enough tutorials to find it lol
It's veeeeery tricky and hard to do, so I don't blame you. It is a Weapon Switch Judgement Cut. Quickly explained, you hold attack, teleport, release attack & change to Yamato. You have several Weapon Switch JdC methods. In this case, I used a buffering method. Also,in this particular case, you have to press attack twice so you don't go and do a Million Stab. Usually you do an air JdC, but I delayed the Trick > release & stuff on purpose so I would do it on the ground. But for that, you need to be close enough to the ground so that when you Trick, you're on the ground and not stuck in the air. AND being slower on purpose. Reverse part is created through knockback, since I cross over, I just changed sides before the knockback actually took effect. I advise you MartinG's channel (a dude in the commentary) who did a lot of tutorials regarding the matter.
I can't believe ArrancarDante is still this good, I thought he quit a long time ago... And maybe due to amount of guard flying, I feel some similarity between your Dante combos and that of Donguri's.
Frigidmoon Welp, Flying Guard is donguri's specialty but he's not its creator or something like that :p Might be the chance for you to think out of the box
I'm just wondering why I feel like there's a similarity, since both features plenty of them (although yours are more for precise movements). I really wasn't trying imply that in any way, sorry if it came out wrong. EDIT: I checked it again, Maybe it's just mostly because of the first one, the Fullhouse JC RG E&I Rose segment is something he likes doing a lot (although I suppose even that is nothing that unique...).
I didn't think of it wrong, no worries dude. As I said, FG was one of Donguri's specialty, but he's used it mostly in Freestyle and not in combos, which could be a reason.
Putain jsuis jaloux surtout que merde quoi ces dés technique de ninja mais en réel j’me suis pris une baffe quand j’ai essayé les technique de chaser tech 😫😓😭😭😭😭 nan sérieux gg mais putain quec que ses dur d’avoir le timing pour changer de style puis d’enchaîner je te RESPECT GRANDEMENT pour se que vous faite les gars ses VRAIMENT pas easy dsl mais fallais que je complimente le ou l’un des seul joueur pro de dmc frenchi monsieur gg 💪🏾💪🏾🤯🤯🤯🤯🤯😱
@@DEADPOOL9AND i have heard of some cool mods but the core of dmc5 is still not as good as this game. It would take alot more mods and Time to achieve the level of awesomeness that is this game, also mods can't help console users.
120FPS is a setting in DMC4. to be exact, it's framerate:variable. This will actually change many of the gameplay properties, and affect graphics to a certain extent (such as sword trails). Many techniques are generally much harder to time in this mode. Some other things that are tied to framerate also change, such as Vergil's ground tricks.
Bien joué a Toi et a l'équipe on le voit tous les heure d'entrainement que vous avez passez pour arriver a ce niveau , magnifique c'était un régale pour les yeux vous m'avais donné encore plus envie de m'y remettre a ce jeu . petite question ; selon toi quel est le perso le plus facile a contrôler et le plus dur ?
En fait, il y a "facile à contrôler", et "facile à maîtriser". Je dirais Nero > Vergil > Dante, du plus "facile" au plus "difficile". Je tends quand même à nuancer en ayant un main Vergil : le gars est peut-être (largement) moins complexe que Dante, en revanche il a plusieurs couches de timings. Pas seulement les cancels (Jump Cancel/End Dash/JdC Cancel), mais aussi les timings du genre Just Frame Judgement Cut. A prendre en compte également que la vitesse de Vergil de base est beaucoup plus élevée que celle de Dante. Merci du message sinon, hésite pas à pouce bleu (#putaclic)
Redgrave Kyo Merci parce que voilà il me reste Nero et Trish a faire pour le palais et Avec Nero j’étais vraiment une quiche donc faut que je joue un peu avec lui avant de me lancer dans le palais
Hésite pas à t'entraîner sur des Scarecrow de base ou des Frost (ils ont de grandes hitbox). Si t'as du mal avec le Jump Cancel, hésite pas à passer le saut sur L1 par exemple. C'est mon cas et j'y ai trouvé des avantages. (Au fait RPZ Akashi ;D)
minh nguyen You did right. Tricks are slower and easier. Some stuff is impossible without Jump Cancelling, too. But don't cast them out entierely, they're useful at the right time too.
@@RedgraveKyo can you explain how?(1) in dante i have seen that if you do aerial combos and then the scarecrow falls late on ground as compared to60fps .(2)another would be i think i am not sure but enemies react much faster than off 60fps plz help me with this one? (3) nero can't do exshuffle cancel on 60fps. (4)dante's lucifer jump cancel is easy to perform.
@@pfam128 1. More frames, that’s just it. Inertia has a wider effect on 120fps, which allows superior positioning 2. Uhm... Not sure what you mean 3. It can do EX Shuffle Cancel on 60fps, that’s actually the requirement on console 4SE. On PC, you can do a Shuffle Cancel with 120fps even without EX 4. Because you have half of the frames compared to 120fps Oh and niche stuff but Nero’s Charged Shot Cancel is also way easier on 60fps. Though it’s not that hard on 120.
MEGA Link : mega.nz/#!uQAyiRbY!Flw3bIidLT8Ym8len1D1vD40rHJf-79KQTvxKLdk-v0
This was a great combo video.
The music and editing are well-matched with your crazy, creative and impressing combos; all of the stuff made me feel your loves of dmc. This was like an art to be fun to watch. Even though I will not be to be able to play dmc for a while, but I have being looking forward to watching this. Very nice job, everyone.
donguri990 Thank you, donguri. This really means a lot.
Rip the god
Donguri are you asian?
Friggin amazing combos from everyone! A lot of Turtle's combos surprised me since a good amount of them had some really creative stuff with Dante. Your Vergil combos though were also spectacular as well. Especially with those DT activation setups that I saw.
Feels great the DMC community is still going strong after all these years.
S-Senpai noticed me
Holy hell this vid was full of awesome combos! Amazing gameplay from everyone!
Love the timing of the taunt and explosion in the 2:36 combo, and the deaths at 4:20 and 6:24 had me laughing!
You deserve a lot more views. Great job done, great Combo Mad
Hypeeeee xD, so much favourite combo :D
good job everyone! :D
1:12 2:01 2:16 4:23 4:31 4:39 6:59 7:09 7:20 8:06 8:30 9:40 10:50 11:11 11:44 11:53 12:17 favorite
i'd start linking favorite combos but that's like at least half of them. it's an honor to be even listed in a vid of this quality, haha
Kyo, excellent work of your team, really impressive, it was worth the wait for this video combo. It has satisfied all my expectations of a video combo for me. Imagine that I downloaded it before you put the mega link with NewPipe hahahahahaha congratulations.
Thanks for Nero's devil trigger.
Great combo vid 👌
oh this is a wonderful combo video. im pretty late ^^ but i loved it. good job
2bepower Thank you
I still haven't figured out how to do that reverse/turn-around judgement cut thing at the end, is it with special timing? Or am I missing something? Or have I not skimmed enough tutorials to find it lol
It's veeeeery tricky and hard to do, so I don't blame you. It is a Weapon Switch Judgement Cut. Quickly explained, you hold attack, teleport, release attack & change to Yamato. You have several Weapon Switch JdC methods.
In this case, I used a buffering method. Also,in this particular case, you have to press attack twice so you don't go and do a Million Stab.
Usually you do an air JdC, but I delayed the Trick > release & stuff on purpose so I would do it on the ground. But for that, you need to be close enough to the ground so that when you Trick, you're on the ground and not stuck in the air. AND being slower on purpose.
Reverse part is created through knockback, since I cross over, I just changed sides before the knockback actually took effect. I advise you MartinG's channel (a dude in the commentary) who did a lot of tutorials regarding the matter.
Redgrave Kyo thanks for the reply, you guys did great stuff, wish you the best :D
I can't believe ArrancarDante is still this good, I thought he quit a long time ago...
And maybe due to amount of guard flying, I feel some similarity between your Dante combos and that of Donguri's.
Frigidmoon Welp, Flying Guard is donguri's specialty but he's not its creator or something like that :p Might be the chance for you to think out of the box
I'm just wondering why I feel like there's a similarity, since both features plenty of them (although yours are more for precise movements). I really wasn't trying imply that in any way, sorry if it came out wrong.
EDIT: I checked it again, Maybe it's just mostly because of the first one, the Fullhouse JC RG E&I Rose segment is something he likes doing a lot (although I suppose even that is nothing that unique...).
I didn't think of it wrong, no worries dude. As I said, FG was one of Donguri's specialty, but he's used it mostly in Freestyle and not in combos, which could be a reason.
Awesome ! 10/10
Putain jsuis jaloux surtout que merde quoi ces dés technique de ninja mais en réel j’me suis pris une baffe quand j’ai essayé les technique de chaser tech 😫😓😭😭😭😭 nan sérieux gg mais putain quec que ses dur d’avoir le timing pour changer de style puis d’enchaîner je te RESPECT GRANDEMENT pour se que vous faite les gars ses VRAIMENT pas easy dsl mais fallais que je complimente le ou l’un des seul joueur pro de dmc frenchi monsieur gg 💪🏾💪🏾🤯🤯🤯🤯🤯😱
You guys are so amazing :o
beautiful vid,hope capcom make DMC5 turbo mode and Virgil soon
It's sad we won't see this level of awesomeness in dmc5, at least not anytime soon.
With mods there's already reversals, turbo mode and some kind of inertia. Mods are the future.
@@DEADPOOL9AND i have heard of some cool mods but the core of dmc5 is still not as good as this game. It would take alot more mods and Time to achieve the level of awesomeness that is this game, also mods can't help console users.
@@RED-hb1di What do you think DMCV lacks besides turbo mode, inertia and reversals?
Awesome video but does anybody have links to some of the mods here
@Redgrave Kyo: Why does it look like 60fps at your video?
PFTM Because it's useless and too heavy to encode at 120fps. UA-cam doesn't support it, as well as most of PC monitors
120FPS is a setting in DMC4. to be exact, it's framerate:variable. This will actually change many of the gameplay properties, and affect graphics to a certain extent (such as sword trails). Many techniques are generally much harder to time in this mode. Some other things that are tied to framerate also change, such as Vergil's ground tricks.
...is it just me that says “The video is not available.” Or nah? Is that link for seeing the vid? I’m a curious person so I ask a lot of questions lol
Music copyrights, try the PC mode (you can access it through your smartphone/tablet web browser)
Did you manage to watch it in the end ?
hey what song u used
This is lag XD ping 999
N I C E
Bien joué a Toi et a l'équipe on le voit tous les heure d'entrainement que vous avez passez pour arriver a ce niveau , magnifique c'était un régale pour les yeux vous m'avais donné encore plus envie de m'y remettre a ce jeu .
petite question ; selon toi quel est le perso le plus facile a contrôler et le plus dur ?
En fait, il y a "facile à contrôler", et "facile à maîtriser". Je dirais Nero > Vergil > Dante, du plus "facile" au plus "difficile". Je tends quand même à nuancer en ayant un main Vergil : le gars est peut-être (largement) moins complexe que Dante, en revanche il a plusieurs couches de timings. Pas seulement les cancels (Jump Cancel/End Dash/JdC Cancel), mais aussi les timings du genre Just Frame Judgement Cut. A prendre en compte également que la vitesse de Vergil de base est beaucoup plus élevée que celle de Dante.
Merci du message sinon, hésite pas à pouce bleu (#putaclic)
Redgrave Kyo Merci parce que voilà il me reste Nero et Trish a faire pour le palais et Avec Nero j’étais vraiment une quiche donc faut que je joue un peu avec lui avant de me lancer dans le palais
Hésite pas à t'entraîner sur des Scarecrow de base ou des Frost (ils ont de grandes hitbox). Si t'as du mal avec le Jump Cancel, hésite pas à passer le saut sur L1 par exemple. C'est mon cas et j'y ai trouvé des avantages.
(Au fait RPZ Akashi ;D)
Redgrave Kyo Bon ça va merci du conseil !!
Redgrave Kyo je voulais te demander parce que dans la video sa va tellement vite ou je sais pas si tu accélère les video mais tu joue en mode turbo ?
what's the name of the first song
actually...scratch that what are the names of all songs?
> Credits
thank you,good sir!nice video.
It is wrong that i perfered to use jump cancels when i play vergil instead of abuses his trick?
minh nguyen You did right. Tricks are slower and easier. Some stuff is impossible without Jump Cancelling, too. But don't cast them out entierely, they're useful at the right time too.
True. I am currently practicing helm break> yamato first hit loop
It's good if you want to do some freestyle, but that alone will not compensate for combos if that's your objective. :)
Ty. I am actually like freestyle more than combo
Yeah Awesome! keep going man
Do all players play on 120fps is it have any advantages than 60fs
In Vergil there is a rare advantage of 60fps for specific glitches. Aside from that, nope, 120fps is superior for everything
@@RedgraveKyo can you explain how?(1) in dante i have seen that if you do aerial combos and then the scarecrow falls late on ground as compared to60fps .(2)another would be i think i am not sure but enemies react much faster than off 60fps plz help me with this one?
(3) nero can't do exshuffle cancel on 60fps.
(4)dante's lucifer jump cancel is easy to perform.
@@pfam128
1. More frames, that’s just it. Inertia has a wider effect on 120fps, which allows superior positioning
2. Uhm... Not sure what you mean
3. It can do EX Shuffle Cancel on 60fps, that’s actually the requirement on console 4SE. On PC, you can do a Shuffle Cancel with 120fps even without EX
4. Because you have half of the frames compared to 120fps
Oh and niche stuff but Nero’s Charged Shot Cancel is also way easier on 60fps. Though it’s not that hard on 120.
@@RedgraveKyo (2) i mean on 120fps enemies move faster and launch attacks faster or its the same as 60fps?
This is good
I kinda do what I want for the songs, thank you.
@@RedgraveKyo hey chill kid damn.
Du très haut niveau !
Не нравится'
First?
Who else is for multiplayer/ PvP mode in the next DMC?
This took awhile but it's finally here,good job guys.
Не нравится'
Первое: что именно не нравится. Все комбо выполнены на уровне и получились зрелещными.
Второе: нахера было писать 2 одинаковых комментариев?