Kornate cultist: SIR WE HAVE EYES ON A HORDE OF OGRES. Bloodthirster: yeah so? Our power is at its Apex, the blood is flowing. Kornate cultist: They entirely consist of cannons. Bloodthirster: We are Lucky that Korne does not care from where the blood flows.
"I am the harbinger of your demise. I am the nightmare in all mortals. I am the thing you fear the most. I am death."-Valkia The Bloody Great content as always
3:27 actually in the khorne ending for TWW3 Khorne can be heard laughing, and in 40K when Magnus' nerd shield was destroyed by a khorne axe he laughed. So there a few RARE moments the guy feels happiness.
@@ProneOyster would make more sense if it was Tzeench. Or maybr Khorne wants skarbrand to start hating him and challenge him to win his position back since the reasom ehy he was banished was for attacked from back.
@@KissMy2Moonsthat is so stupid, like why the fuck is it always tzceeth? What did he think he would achieve? No winder nagash wanted to eat him such petty villainy
I love Khorne with a burning passion. But when I got Warhammer 3 I decided to play as the Daemon's of Chaos with the intention of completely dedicating my Daemon Prince to Khorne. It did not end well. Oh well onto Skarbrand's campaign.
I don’t usually roll anything but empire and dwarves but thought what the hell let’s keep the prologue going and I’m having a blast. I’m going chaos undivided but if I had to dedicate I’d go Khorne hands down
Aw heck, they're the only ones I haven't played yet, because they feel flavorless. Dropping flamers on top of my blood letters sounds nice tho. Real nice.
Hello, I play khorne daemons. I can confirm I do in fact eat crayons and use pva glue as dip. I drench myself in axe body spray every morning before I have my corn flakes without milk and blood orange juice. I hammer nails with my forehead and my temper can be measured in attoseconds. I will actively take the single most direct route to even the most basic of outcomes and bust through walls with a hammer if I think it'll get me to the gym quicker than using the door.
The reason Khorne doesn’t use magic and only barely uses ranged weapons is because (and I’m not joking) Khorne sees magic and guns as dishonorable and cheating.
4:22 Akshualy.. Valkia is not in fact a daemon princess. She's just heavily mutated to look sexy to khorne, she can still die but khorne will just revive her so she can kick more ass unlike a daemon prince who can't really die in the first place, just banished.
19:14 You never fail to throw in a curve ball right at the end and make people second guess what they just saw right before getting sent too the next video
When you hate Khorne this much you know you are a fanboy. Khorne has enough blood and skulls, it is only your hatred of him that truly fuels his worship.
Actually, Khorne followers are amazing artists. Most of their exhibitions dont leave any of the audience members alive so this secret is quite well kept.
Khorne is that chaos god who just want you to play the doom soundtrack on loop while angrily screaming for more death by swathing thousands of melee units to drown out every other race.
Ahh. 1d4chan. The ONLY reputable source for 40k and Sigmar lore. Your explanation of why Skarbrand got the boot is also basically what we came up with in my own server, which is nice.
Khorne is the best faction to play ‘last man standing’ with the map. Partially because he’s one of the only ones who’d want to, and partially because he has the tools to not be boring about it.
do and don't for Khorne: Dont recruit a full army from scratch if you can, and use bloodhost. It is a 17 unit army (Upgraded with skills and skullthrone) with 50% off
He’s fun but I despise his economy. I’m litterly negative income. Still using his starting units and mostly relying on the blood host mechanic. I hope he gets a beastmen overhaul
Honestly that's how he plays, bloodhosts are there for you to constantly overwhelm your enemies with a cheap price to pay (Bloodhost can be increased to 17 units with level 13 skill tree and skullthrone) . Negative income is only a problem if you were to play Khorne without being aggressive. You are to at least fight 2 battles each turn if you are doing it right and wipe out N'Kari by turn 10-ish
@@MiguelSanchezDelVillar yeah, I started doing that. But still I find it kind of dumb that skarbrand has to pay taxes to keep his army from killing each other. I think it should of been like the beastmen, where he only has to upgrade the cap on certain units.
The casual and dry wit of your scripts make your Warhammer vids in a serious league of their own. Like, I like Brickys videos but these ones are just so entertaining! Keep up the amazing work!
Being able to play as khorne daemons has honestly been the big thing that has convinced me to get total war Warhammer 3. I plan on getting like Rome or 3 kingdoms first for cheap so that I can at least come to grips with the combat system and give creative assembly time to iron out the bugs. But I have been convinced.
I have to disagree with some of the negative points made by Pancreas. Exiles of khorne are no doubt the best faction in the game with almost no downsides. This is a lot to read but I have to document my experience with this faction somewhere. They're crazy powerful. If you care to read at all, here's my case: It's too easy to get settlements. I know in the video Pancreas critiques the initial 5% chance to occupy razed settlements and how they cost 2500 skulls to occupy, but in my experience I've had almost no problem with this. The mechanic isn't a downside - it's a huge upside. I could be getting crazy lucky with this % chance, but the odds are doubtful since I'm on my second campaign with Khorne now. Consistently... without fail... after 2 - 3 turns one razed settlement in a province or ALL of them are occupied by you for free as long as you have at least one building there. It's happened so often I'm now convinced that the 5% chance tooltip is bugged or just straight up lying. The chance seems more like 50% to me. With a true 5% or even 10% chance, I would not be seeing razed settlements occupied for free this often. This mechanic gets even more busted, let me explain: Say all of your armies are somewhere far away on the map and an enemy faction attacks and razes a settlement of yours. You have no nearby army to resettle the razed settlement. IT DOESN'T MATTER LOL. In a few turns the settlement is reoccupied by you for free because of this mechanic. You don't even have to send an army over there. More than once I've even seen ON THE TURN RIGHT AFTER THE SETTLEMENT WAS RAZED, it gets reoccupied. Many times when this happens, the enemy army that razed your settlement has already begun to move on and away because they razed it the turn before. This makes it so having your settlements attacked matters far far less than other factions...ESPECIALLY because basic building chains for khorne are really cheap. Also note - I beat the campaign with skarbrand on normal (complete map domination victory) and now I'm on a legendary playthrough doing the same thing. EVEN ON LEGENDARY / VERY HARD BATTLE skarbrand can take out whole settlements just by himself. I put all my troops in the corner and watch him steamroll a whole tzeentch settlement on his lonesome with his passive health regeneration (in his skill tree) - easy decisive victory (game predicted valiant defeat). Skarbrand is probably the most powerful singular lord in the game as far as battles are concerned. Here's the ultimate point (tl;dr): With skarbrand alone you can churn out decisive victory after decisive victory leveling him up very quickly as you raze settlements moving across the whole map. Raze provinces one by one occupying the main settlement in each province, leave all other settlements razed. In a few turns the whole province will automatically occupy itself to you. The npc's even on legendary difficulty can't keep up and can't rebuild fast enough. In the meantime you will be generating tons of income from battles. Most of my first campaign, I was operating at a financial loss at the top of the screen most of the time but it didn't matter because of how much income I was making from battles. This isn't even with exploiting Khorne's faction mechanics. I won't go into that here because this post is too long already. But exiles of khorne are SS tier in WH3. Not as good as high elves from WH2, but they're really good. Like updated beastmen from WH2 but better.
Can't say anything about the older TW WH games but Khorne here rocks. Settlements at the start take some time to get them if you raze them. I have the feeling that the % of your settlements add up to a global pool. I also get every settlement after just one turn now. I even laughed when enemies raze my settlements. They are thrash, I don't even need the fucking settlements. I only need one base fully build. Anything else can be ruined. The only thing as khorne that is very slow is your settlement growth. you really need a long time to get the latest units. I am at turn 60 and still can't get anything better then blood rushers and the firs minotaurs. But that doesn't matter because they will fuck up anything. The most fun part is when someone in the middle of nowhere starts a cult and you jump right into them. Killing a province in one turn and take the capital and creating in this one turn 3 bloodhost armies. Then go into the next portal an wreck something else... I had Kislev on my doorstep with 5 full stacks, even with their little grom untis. Doesn't matter, I reduced all their armies to skulls in one turn only with skarbrand and 8 chaos warriors, 3 bloodletters, 4 bloodcrushers and 4 minotaurs. Essential crippling Kislev from the first place in strength to 40th.
it requires surprising amount of brains really to be effective. I'd like to plan out things as Scarry using Floyd and Dijkstra's algorithms Also, flank the cannons and summon demons right into the darn cannons
Khorne is Based! Personally, he's the embodiment of WarHammer. "No talk, just Smash" I really wish his Honor, Martial Prowess, & love of viscious effective Tactics were shown off more though.
Even as a Khorne fan, I can't help but bust out laughing at your videos & humor - which is raw, crass, & unfiltered - I love it Especially the glue sticks & crayons bits Glue for the glue sticks!
It almost makes me wish they'd make the greater demons NOT practically immortal, that way the writers would be FORCED to not use them as disposable punching bags and at the very least have fights between them and uppity mortal characters end in draws *or dare I say force some mortal characters to actually flee from the fight (such hersey!)* to live to fight another day. (crazy I know right?!)
4:19 is actually a picture of I believe a set for Legion Commander, a hero from Dota, back when they had a big batch of Warhammer themed sets in the works. You can tell because the lil' guys in the background are Dire creeps. Might be inspired by the blood valkyre, who knows.
I think the reason skarbrand gets ridiculous amounts of XP Is because of the amount of kills he has and if he kills there leader that just my guess might also be a glitch
Just wanna say that the way the colonizing ruins works is its X% PER ruin in the province, so if you got just the capital of the region, thats 10% per ruin, I've colonized an entire province in one turn with khorne, it's pretty funny tbh Also khorne kinda plays like WoC from TWW2 where you're expected to have a negative economy because when you sack a settlement you make ungodly amounts of cash. I ended my khorne campaign with like 500k in the bank and 5 armies and tons of the blood host thingies no problem Great vid as usual tho bud, keep it up!
I think a follower of Korne could be appreciative of fine art and by fine art I mean the canvas that is the battle field painted with the blood of your enemies.
I'd like to point out how Skarbrand is literally the only champion in the game that doesn't get what he wants if he wins. After collecting the skull of a god to offer Khorne so he could get back into his graces, Khorne just laughs at him and says it will never be enough.
15:20 Why not just get the bonus replenishment from the lord skills? It's in the first tier and maxing it out honestly just solved the entire problem for me within 4 levels.
Money was a non-issue for me. Constant battles 4-5 per turn with 3~4 armies showed me like -17000 gold or something but I made like 40000 The best thing I did was with skarbrand, and his decked out army of rank6-9 units backdoor the dwarves who’s settlements were just in range of each other. Made me like... 300k gold in 1turn and annihilated 60% of dwarven territories before they could do anything because movement reset and the casualty replenishment after each battle, only stopping when a unit fully died and the rest were like 30% hp lol! I did exactly what he hates wrecked them in 1 turn with all the rerolls
Got a computer back in 2017 and it's still rocks even today 5 years later with graphics because the computer itself cost me almost $3,000 it is designed to play advanced games on the highest settings and not break a sweat. Which it most certainly does even to this day
what spiritually pains me the most is that the Skarbrand A.I will either be a warmongering madman or be a pacifist that is getting his ass kicked by the Norsca, it's a 50-50
You're supposed to summon mortal khorne units to keep the blood meter even and get skulls, it helps both these issues and it basically power levels Skarbrandr Edit: Skarbrandr is supposed to kill them, when you aren't using them.
Use defensive buildings everywhere, have the casualty replenishment building at least once in every region and have the money percentage building in every province. you can get upwards of 2500 a turn, and since you'll usually have low control you can get money/skulls from the rebellions, and since you have the upgraded garrisons everywhere, you can just autoresolve and nab an extra 3-4k every fight.
if youve got some frame issues i suggest using -dx11 on launch options and flicking lighting to low, shadows can fuck with stuff for some people too like me but not sure for everyone, after I did this stuff I was able to make it run better than WHIII, no guarantees tho ofc with every computer having so many variables (i have also heard fog eats up alot of power too(
Build up universes... Invade and feed off emotions... When diminishing returns kick in they blow it up and move on ..... Is Games workshop a Chaos god?
If you put points into replenishment and upkeep cost + take the bloodletter shrine in the NW for extra -30% upkeep, bloodletters become your chaff and replenishment shouldn't be an issue. Upkeep reduction helps solve the economy issue as well
How the hell Valkia still isn’t playable champion in the game yet! Like Come on make her Taller than space marine and have more six packs than Arnold in his prime and most importantly make her THIC
My only nitpick is that I wouldn't increase the settlement colonization chance. For me I never really noticed I was too busy tearing through provinces to even notice my economy getting only slightly better. I focused more on looting and fightin and using those blood ritual army's to worry about an actual economy
the mere fact that he actually dented khorne's armor is impressive considering that we are talking about THE god of blood and murder and destruction like the fact he managed to even scratch him is impressive as no one except literal gods have even come close to that
The bit about interactivity between players, as opposed to having the opponent do their whole turn at once, is less an indictment of Khorne, and more an indictment of Warhammer's "I Go U Go" system. Because it's shit, outmoded, and makes the game itself needlessly complicated to compensate for its inherent shortcomings. One Page Rules doesn't have this problem. Whether in Grimdark Future, Age of Fantasy, or either game's skirmish version, it's a far more sensible Alternating Activations system. You trade off using individual units. In one fell swoop reducing the rules bloat AND making the game inherently more interactive. It's a sublime system, deceptively simple but with hidden layers of tactical nuance. Even a Khorne player has to summon up the brainpower to decide _which_ unit they need to charge with, and in what order. They can't just throw all their dudes forward and roll until they win, even if in practice they still do plenty of charging forward. I will never stop shilling for OPR, and you can't make me.
Battetech's rules are REALLY good about this. Everyone moves and then shoots at the same time, in a way. Pretty great. Even if your guy gets annihilated in one salvo, he still gets to fire his shots this round since damage isn't applied til the end of the round
The way of wrath is super strong. It didnt matter that every faction was declaring war on me as I could just right click everything to death, 15% faster.
Y'know for ranged units I NEVER understood why Khorne and his bois (no, not DA BOYZ!) couldn't I dunno have *demonic spear throwers, chucking spears of searing flames,* or axe throwing madmen whose *axes that spine around after decapitating some mooks* and return to their throwers *like some hell possed boomerangs,* OR dare I suggest *archers of khorne,* archery after all *takes raw strength to even do properly,* let alone it takes years of hard training to get anywhere near decent at. *Khorne SHOULD be a god that appreciates prowess at skilled combat of any kind,* weather that's up and personal melee mayhem or range death that picks of the weak and batters the strong. Basically have potential ranged units of khorne basically be specialized in melting lower tier fodder or even the heavy infantry of most factions but leaving the stronger units relatively unharmed that is until the 50ft daemon with the dual razor axes comes charging in to turn war machines into scrap and mortals into mincemeat. For *""magic""* (BLASPHEMY I know..) why not some intimidation mechanics with some actual damage like a shout of rage echoing from ole'Khorny's wind pipes whuch involves Khornate cultists prodding their mad blood patron so much he snaps (and for a good reason for once!) and screams so hard it rips a whole in reality and sends forth a wave of pure god rage in a particular direction killing most in its path while those around may flee in utter terror (with a chance of complete army route, broken as f*ck I know) because they just heard what a cosmic being sounds like when its annoyed and is already the incarnation of wrath unchained. (by the way this would also kill the caster(s) too and virtually ANY friendly units in its path) Another *""spell""* -like ability could be one Khorne's own *demons, demon princesses, demon mommy valkyrie or even mortal champions* having special seizure attacks in the form of getting so pissed for a brief (and I mean BRIEF) moment that they strike their weapons into the very fabric of the universe causing the area around *the vicinity of the cracking to buckle in on itself like a gods damned singularity of spite* pulling any soul not already immolated by unholy rage fire to be sucked into the vortex *before the Khornate follower's own rage breaks because not even they can stay THAT angry for long* and the breach is closed by a grumpy cosmos understandably tired of magical bullsh*t and eldritch-things giving it metaphysical cancer all the time. But anyway that's just my take and some of my ideas to give Khorne a little more *"spice of variety"* in addition to *the wasabi and horseradish mix that is Khorne's pathos already.*
In late game.. khorne is insanely op, using a cultist to spawn blood letters on enemy artillery is very effective. Also skarbrand can vanguard deploy and can stomp most armies alone while the rest of his forces reach the mainline… the fleshhounds are fast and can take out cav as well as infantry very effectively . The replenishment rate becomes insane where you replenish your entire army post battle. This is the only faction where i destroyed 7 enemy cities in one turn.. thats how op it gets. Skarbrand can 1v1 every lord so use him to kill enemy lords and single entities. He works great vs monster infantry as he can get to 5k weapon strength
Khorne was the a ton of fun in WH3. There the only faction I have completed so far with the campaign (I think around 120-130 turns) on normal difficulty. They would probably be extremely painful to play on legendary as they really rely heavily on melee infantry.
Also I completely destroyed the slaanesh faction that is left and north of you but never had any colonization spread that way and didn’t bother me nice I did have more skulls to go take over duties as I was to busy murdering and taking skulls at the time. If I had spread through the colonization I probably would have won the campaign within 100 turns as I would have had more economy for another army of exalted bloodletters.
When Slaanesh? I can't come back to these videos and their intended climax without some gratification in knowing that the dark prince is touched upon. Some dominate players would penetrate the details, but I'm just suggesting an exploration of the biggest members and mechanics. You know, the tight and well restrained concepts, some real raw stuff. I'm sure you've got some time to play with yourself and figure out what you like.
*Here is another idea for ranged artillery for Khorne's followers.* Why not a catapult that instead of hurling rocks at something it hurls literal demons at something. Basically it would help get some units into the melee fight alot faster, imagine a bloodthirster being launched into the air by a demonic contraption only to then descend from the sky like a red, angry comet into an army of VERY unfortunate mortals.
In one of those trade deals with the other bloodthirster, they offered a peace treaty, but a payment of 900. I sat and pondered this offer untill, I thought. How about YOU, give me 900. he was pleased at this transaction and accepted
They did really well with Taurox in WH2. I think Khorne's faction should've just been a revamp of this. Horde faction, no upkeep, and bonuses for comboing battles but nothing overly damning for not. A bad unit roster, which we already have, would be more than enough to balance those mechanics out.
You can use khorne campaign abilities to summon armies of khorne to attack your armies witch can be used with out interfering with recruitment, witch can be used to keep the meter high when you are unable to fight a fight, so long as can find a place to fight stuff well it's on CD, you can constantly keep the meter up with a single army, and honestly do you need more then one permanent army when you can summon a dozen expendable temp ones that you are somewhat insensitivized to suicide with cuz they are free to recruit but still have upkeep witch can be a massive drain on your economy if you keep them around long, so fuck using abilities to keep them from facing attrition, just send them to fight and fight to they die, well keeping scarbrands forces going
I find the concept of Valkia absurd because I didn't think Khorne could lower his anger, even for a second, enough to even hate-fuck something without obliterating it at an existential level. Her entire story is also just "She got angry and killed everything with her spear and also she's somehow Khorne's favorite waifu". I forgive this, though, because I like Khorne. I also like the Elves. I also like Khaine. Yeah, I'm a monkey. What of it?
"I hate Khorne with a burning passion"
Khorne: "GOOD!"
Based and bloodpilled take
Khorne: YOUR HIRED
@@Strawberrymilkdrink Funny enough Tzeentch has pretty much the same attitude half the time and Tzeentch and Khorne hate each other.
Hatred is the beginning to enlightenment
@@GodOfOrphans so by devil standards they're bros
Pancreas: "I hate Khorne with a burning passion."
Khorne: "Good, let your hate flow through you.."
are you calling Khorne Diabetes?
Oh then I have been fighting him for the past 2 and a half years.
use your anger
Unsurprising that someone who espoused such hate and vitriol towards Khorne becomes yet another servant of the blood god
clearly his hate face was so immense it crushed his skull and forged his brain into a hyper dense golfball
Korne cares not from whence the blood flows, merely that it does.
he now eats khorne on the cob everyday
His hatred for the blood god fuels the blood god! SKULLS FOR THE SKULL THRONE!!
@@vincentrees4970 MILK FOR THE KHORNE FLAKES!!!
I've been playing Daemons of Chaos and Skarbrand offered a non-aggression pact to me.
Funniest shit I've ever seen.
I’ve been playing as tzeentch and they offered me a military alliance
@@Stix_n_Stones418 SKARBRAND WANTS TO HAVE STABLE DIPLOMATIC RELATIONS! SKARBRAND IS A RESPECTABLE MEMBER OF SOCIETY!
We are strong, loyal, dependable allies, yes-yes!
@@wills6487 I'm also in a military alliance with Throt The Unclean
Let's be real, this is probably closer to "let's fight together, not each other."
You forgot that Valkia isn't just Khorne's Daemon Princess, she is the Gorequeen, Consort of Khorne.
Khorne smashes.
she is devoted at least
Slaanesh: well well well I didn't know you had other hobbies, Khorny boy
Smashes it into gore. Thats a horrific image.
Khorne fucks. It's upsetting that a literal embodiment of rage pulls more than half the people I know in college.
@@Goop_3 Well he's also the god of Hatred which is the other half of the coin of Love, you can't have one without the other.
Kornate cultist: SIR WE HAVE EYES ON A HORDE OF OGRES.
Bloodthirster: yeah so? Our power is at its Apex, the blood is flowing.
Kornate cultist: They entirely consist of cannons.
Bloodthirster: We are Lucky that Korne does not care from where the blood flows.
"I am the harbinger of your demise. I am the nightmare in all mortals. I am the thing you fear the most. I am death."-Valkia The Bloody
Great content as always
S-Tier Waifu
Vallia best girl
dommy mommy
@@KingOfMilfgaard yessir
Can’t wait to see her as FLC.
SKARBRAND LOATHES STEALING! SKARBRAND IS A RESPECTABLE MEMBER OF SOCIETY!"
SKARBRAND HAS ISSUES INTERNALIZING HIS ACCOMPLISHMENTS! AND THUS WOULD NEVER DO SOMETHING SO PETTY!
SKARBRAND HATES GOING OUTSIDE! HE ALSO HATES GOING INSIDE! SKARBRAND WILL STAND IN THE DOORFRAME! HE HATES IT SLIGHTLY LESS!
SKARBRAND WILL PAY TAXES! SKARBRAND FEARS THE IRS!
3:27 actually in the khorne ending for TWW3 Khorne can be heard laughing, and in 40K when Magnus' nerd shield was destroyed by a khorne axe he laughed. So there a few RARE moments the guy feels happiness.
Oh, I thought that was tzeentch laughing
Magnus: haaa claw all you want but its penatrate my secrade pop box! *a boyent fly and price the box*.
Khorne isn't a complicated guy, he hates nerds as much as I do
only if tzeentch and his followers are getting bitchslapped back and forth.and slaanesh and his followers.and everyone else.
@@ProneOyster would make more sense if it was Tzeench.
Or maybr Khorne wants skarbrand to start hating him and challenge him to win his position back since the reasom ehy he was banished was for attacked from back.
I really like just killing all other chaos factions with the exiles of khorne closest you can get to playing as an malice faction.
Mods will make Kaleb Daark a Legendary Lord
Malice is the coolest Chaos God.
That's archaon/Yuri for me.
Malal is strong here
@@Cegorachthelaughinggod k
Imagine playing as Khorne and waiting 30+ turns for a ruin to be colonised just to discover that the skaven took it 25 turns ago
THIS!!!!!
the funny thing is, Khorne would probably gave Skarbrand a promotion if he just charged at him head on.
I was thinking maybe he was waiting for that and that's why he laughs at the end of Skarbrand's campaign.
@@aksmex2576 No, it was implied that tzeentch was laughing.
@@KissMy2Moonsthat is so stupid, like why the fuck is it always tzceeth? What did he think he would achieve? No winder nagash wanted to eat him such petty villainy
I love Khorne with a burning passion. But when I got Warhammer 3 I decided to play as the Daemon's of Chaos with the intention of completely dedicating my Daemon Prince to Khorne. It did not end well. Oh well onto Skarbrand's campaign.
real 20 stack welves on turn 10 moment
I don’t usually roll anything but empire and dwarves but thought what the hell let’s keep the prologue going and I’m having a blast. I’m going chaos undivided but if I had to dedicate I’d go Khorne hands down
Aw heck, they're the only ones I haven't played yet, because they feel flavorless. Dropping flamers on top of my blood letters sounds nice tho. Real nice.
Yeah... same though I went straight to skarbrand. Love him. Usually a huge firepower Uber alles but skarbrand changed me a little
Hello, I play khorne daemons.
I can confirm I do in fact eat crayons and use pva glue as dip.
I drench myself in axe body spray every morning before I have my corn flakes without milk and blood orange juice.
I hammer nails with my forehead and my temper can be measured in attoseconds.
I will actively take the single most direct route to even the most basic of outcomes and bust through walls with a hammer if I think it'll get me to the gym quicker than using the door.
Always eat khornflakes with milk
Now that is dedication.
Also heresy.
You seem to be a very reasonable, calm and even-tempered Person
my Friend.
😂
This is so fake, everyone knows Khorne players can't write.
Yeah but how are you writing?
The reason Khorne doesn’t use magic and only barely uses ranged weapons is because (and I’m not joking) Khorne sees magic and guns as dishonorable and cheating.
Oh but breathing fire and summoning troops behind my lines is fine! WTF KHORNE
soo bretonia?
also magic allows you to kill people without shedding blood
@TheLittleTanooki yeah but the bretonains are French and that's also dishonorable
@@bullettime1116 very true.
4:22 Akshualy.. Valkia is not in fact a daemon princess. She's just heavily mutated to look sexy to khorne, she can still die but khorne will just revive her so she can kick more ass unlike a daemon prince who can't really die in the first place, just banished.
That's called a Demon Kin right? Like Dechala, the girlfriend of Azazel?
Why is it that the beings of pure evil just cannot be killed in these universes?
So she's FUNCTIONALLY the same as a daemon prince then?
@@peterwang5660 because grimdark mostly *slowly pushes forward Stormcast* but what if I told you it's not just the bad guys
@@peterwang5660 Vulkan.
19:14 You never fail to throw in a curve ball right at the end and make people second guess what they just saw right before getting sent too the next video
When you hate Khorne this much you know you are a fanboy.
Khorne has enough blood and skulls, it is only your hatred of him that truly fuels his worship.
Actually, Khorne followers are amazing artists. Most of their exhibitions dont leave any of the audience members alive so this secret is quite well kept.
Khorne is that chaos god who just want you to play the doom soundtrack on loop while angrily screaming for more death by swathing thousands of melee units to drown out every other race.
Ahh. 1d4chan. The ONLY reputable source for 40k and Sigmar lore.
Your explanation of why Skarbrand got the boot is also basically what we came up with in my own server, which is nice.
Finally you accepted the best chaos god into your heart and in the process you must remove other people's hearts to appease him
Khorne is the best faction to play ‘last man standing’ with the map. Partially because he’s one of the only ones who’d want to, and partially because he has the tools to not be boring about it.
I really appreciate the DOOM music in the background
BLOOD FOR THE BLOOD GOD!
SKULLS FOR THE SKULL THRONE!
MILK FOR THE KHORNE FLAKES!
i just love khorne not only for their badass looks and no shit's given attitude, but for the pure bloodshed, carnage and genocide.
do and don't for Khorne: Dont recruit a full army from scratch if you can, and use bloodhost. It is a 17 unit army (Upgraded with skills and skullthrone) with 50% off
He’s fun but I despise his economy. I’m litterly negative income. Still using his starting units and mostly relying on the blood host mechanic. I hope he gets a beastmen overhaul
Try sacking settlements before turning them into ruins and you should get better economy
Just buff Skarbrand and start snow balling with blood hosts. You get ridiculous amounts of money for destroying armies and towns.
Honestly that's how he plays, bloodhosts are there for you to constantly overwhelm your enemies with a cheap price to pay (Bloodhost can be increased to 17 units with level 13 skill tree and skullthrone) . Negative income is only a problem if you were to play Khorne without being aggressive. You are to at least fight 2 battles each turn if you are doing it right and wipe out N'Kari by turn 10-ish
@@MiguelSanchezDelVillar yeah, I started doing that. But still I find it kind of dumb that skarbrand has to pay taxes to keep his army from killing each other. I think it should of been like the beastmen, where he only has to upgrade the cap on certain units.
@@nergarus1931 I understand and I like the way he plays. I just hate his economy, it’s dumb and very punishing if you don’t get the ball rolling
I knew this was coming
Rat bastard lookin at my steam achievements
Snikch sensei taught me well.
ur first??!!
The casual and dry wit of your scripts make your Warhammer vids in a serious league of their own. Like, I like Brickys videos but these ones are just so entertaining! Keep up the amazing work!
Being able to play as khorne daemons has honestly been the big thing that has convinced me to get total war Warhammer 3. I plan on getting like Rome or 3 kingdoms first for cheap so that I can at least come to grips with the combat system and give creative assembly time to iron out the bugs. But I have been convinced.
I have to disagree with some of the negative points made by Pancreas. Exiles of khorne are no doubt the best faction in the game with almost no downsides. This is a lot to read but I have to document my experience with this faction somewhere. They're crazy powerful. If you care to read at all, here's my case:
It's too easy to get settlements. I know in the video Pancreas critiques the initial 5% chance to occupy razed settlements and how they cost 2500 skulls to occupy, but in my experience I've had almost no problem with this. The mechanic isn't a downside - it's a huge upside. I could be getting crazy lucky with this % chance, but the odds are doubtful since I'm on my second campaign with Khorne now. Consistently... without fail... after 2 - 3 turns one razed settlement in a province or ALL of them are occupied by you for free as long as you have at least one building there. It's happened so often I'm now convinced that the 5% chance tooltip is bugged or just straight up lying. The chance seems more like 50% to me. With a true 5% or even 10% chance, I would not be seeing razed settlements occupied for free this often. This mechanic gets even more busted, let me explain:
Say all of your armies are somewhere far away on the map and an enemy faction attacks and razes a settlement of yours. You have no nearby army to resettle the razed settlement. IT DOESN'T MATTER LOL. In a few turns the settlement is reoccupied by you for free because of this mechanic. You don't even have to send an army over there. More than once I've even seen ON THE TURN RIGHT AFTER THE SETTLEMENT WAS RAZED, it gets reoccupied. Many times when this happens, the enemy army that razed your settlement has already begun to move on and away because they razed it the turn before. This makes it so having your settlements attacked matters far far less than other factions...ESPECIALLY because basic building chains for khorne are really cheap.
Also note - I beat the campaign with skarbrand on normal (complete map domination victory) and now I'm on a legendary playthrough doing the same thing. EVEN ON LEGENDARY / VERY HARD BATTLE skarbrand can take out whole settlements just by himself. I put all my troops in the corner and watch him steamroll a whole tzeentch settlement on his lonesome with his passive health regeneration (in his skill tree) - easy decisive victory (game predicted valiant defeat). Skarbrand is probably the most powerful singular lord in the game as far as battles are concerned.
Here's the ultimate point (tl;dr):
With skarbrand alone you can churn out decisive victory after decisive victory leveling him up very quickly as you raze settlements moving across the whole map. Raze provinces one by one occupying the main settlement in each province, leave all other settlements razed. In a few turns the whole province will automatically occupy itself to you. The npc's even on legendary difficulty can't keep up and can't rebuild fast enough. In the meantime you will be generating tons of income from battles. Most of my first campaign, I was operating at a financial loss at the top of the screen most of the time but it didn't matter because of how much income I was making from battles. This isn't even with exploiting Khorne's faction mechanics. I won't go into that here because this post is too long already. But exiles of khorne are SS tier in WH3. Not as good as high elves from WH2, but they're really good. Like updated beastmen from WH2 but better.
Can't say anything about the older TW WH games but Khorne here rocks. Settlements at the start take some time to get them if you raze them. I have the feeling that the % of your settlements add up to a global pool. I also get every settlement after just one turn now. I even laughed when enemies raze my settlements. They are thrash, I don't even need the fucking settlements. I only need one base fully build. Anything else can be ruined.
The only thing as khorne that is very slow is your settlement growth. you really need a long time to get the latest units. I am at turn 60 and still can't get anything better then blood rushers and the firs minotaurs. But that doesn't matter because they will fuck up anything.
The most fun part is when someone in the middle of nowhere starts a cult and you jump right into them. Killing a province in one turn and take the capital and creating in this one turn 3 bloodhost armies. Then go into the next portal an wreck something else...
I had Kislev on my doorstep with 5 full stacks, even with their little grom untis. Doesn't matter, I reduced all their armies to skulls in one turn only with skarbrand and 8 chaos warriors, 3 bloodletters, 4 bloodcrushers and 4 minotaurs. Essential crippling Kislev from the first place in strength to 40th.
it requires surprising amount of brains really to be effective. I'd like to plan out things as Scarry using Floyd and Dijkstra's algorithms
Also, flank the cannons and summon demons right into the darn cannons
You are now my favorite youtuber for having such perfect music to match the subject of the video
Khorne is Based!
Personally, he's the embodiment of WarHammer. "No talk, just Smash"
I really wish his Honor, Martial Prowess, & love of viscious effective Tactics were shown off more though.
I really hope this becomes a series, man. I love your content, and watching you roast all the TWW3 factions would be amazing. XD
Oh my dear PancreasNoWork, your seething hatred for the blood god only further pleases the blood god
Even as a Khorne fan, I can't help but bust out laughing at your videos & humor - which is raw, crass, & unfiltered - I love it
Especially the glue sticks & crayons bits
Glue for the glue sticks!
You missed the opportunity to say "I came to a conclusion. Sometimes I like sniffing glue."
Ah yes the warf effect let's make this guy look strong by beating warf even though we've done that the last 20 fights he's had
Avatar of Khaine :'(
It almost makes me wish they'd make the greater demons NOT practically immortal, that way the writers would be FORCED to not use them as disposable punching bags and at the very least have fights between them and uppity mortal characters end in draws *or dare I say force some mortal characters to actually flee from the fight (such hersey!)* to live to fight another day. (crazy I know right?!)
4:19 is actually a picture of I believe a set for Legion Commander, a hero from Dota, back when they had a big batch of Warhammer themed sets in the works. You can tell because the lil' guys in the background are Dire creeps. Might be inspired by the blood valkyre, who knows.
I loved the Scylla quote
" kill for Khorne! kill for Khorne! kill for Khorne!"
LoL a simpler man from simpler times
Blood for the blood god. Sculls for the scull throne. Milk for the Khorneflakes.
Ooooh I expect a hella lot of sass coming, lets go!
Nice, i'm ok with being wrong this time
Skulls for the skull throne.
Blood for the blood god.
I think the reason skarbrand gets ridiculous amounts of XP
Is because of the amount of kills he has and if he kills there leader that just my guess might also be a glitch
Just wanna say that the way the colonizing ruins works is its X% PER ruin in the province, so if you got just the capital of the region, thats 10% per ruin, I've colonized an entire province in one turn with khorne, it's pretty funny tbh
Also khorne kinda plays like WoC from TWW2 where you're expected to have a negative economy because when you sack a settlement you make ungodly amounts of cash. I ended my khorne campaign with like 500k in the bank and 5 armies and tons of the blood host thingies no problem
Great vid as usual tho bud, keep it up!
I think a follower of Korne could be appreciative of fine art and by fine art I mean the canvas that is the battle field painted with the blood of your enemies.
I'd like to point out how Skarbrand is literally the only champion in the game that doesn't get what he wants if he wins. After collecting the skull of a god to offer Khorne so he could get back into his graces, Khorne just laughs at him and says it will never be enough.
Welp I am starting a khorne campaign on the back of this. Thx
good sir you have popped up from seemingly nowhere and i fucking love all your shit please continue to make more
“Scarbrand **HATES** the bald and the balding alike”
what better time to post this video than at the start of a huge war
"I Hate Khorne with a burning passion"
*A loud bellow from The Brass Citadel*
"BACK. UP. YOUR. WORDS. YOU. ARE. HIRED."
You are now one step closer to becoming a follower or khorne, cant wait!
Khorne be like: are they running away? Kill them for skulls. Are they running towards me? Kill them for blood.
15:20 Why not just get the bonus replenishment from the lord skills? It's in the first tier and maxing it out honestly just solved the entire problem for me within 4 levels.
14:05 yes there is a counter to this, it’s called 20 bloodthirsters
Money was a non-issue for me. Constant battles 4-5 per turn with 3~4 armies showed me like -17000 gold or something but I made like 40000
The best thing I did was with skarbrand, and his decked out army of rank6-9 units backdoor the dwarves who’s settlements were just in range of each other. Made me like... 300k gold in 1turn and annihilated 60% of dwarven territories before they could do anything because movement reset and the casualty replenishment after each battle, only stopping when a unit fully died and the rest were like 30% hp lol! I did exactly what he hates wrecked them in 1 turn with all the rerolls
Adore this channel so much!
Got a computer back in 2017 and it's still rocks even today 5 years later with graphics because the computer itself cost me almost $3,000 it is designed to play advanced games on the highest settings and not break a sweat. Which it most certainly does even to this day
what spiritually pains me the most is that the Skarbrand A.I will either be a warmongering madman or be a pacifist that is getting his ass kicked by the Norsca, it's a 50-50
The fact that gladiator is playing in the background the whole time makes this video better automatically
Khorne has been an absolute steam roller to play: beat the campaign in under a hundred twenty turns
eight turns
You're supposed to summon mortal khorne units to keep the blood meter even and get skulls, it helps both these issues and it basically power levels Skarbrandr
Edit: Skarbrandr is supposed to kill them, when you aren't using them.
Use defensive buildings everywhere, have the casualty replenishment building at least once in every region and have the money percentage building in every province. you can get upwards of 2500 a turn, and since you'll usually have low control you can get money/skulls from the rebellions, and since you have the upgraded garrisons everywhere, you can just autoresolve and nab an extra 3-4k every fight.
if youve got some frame issues i suggest using -dx11 on launch options and flicking lighting to low, shadows can fuck with stuff for some people too like me but not sure for everyone, after I did this stuff I was able to make it run better than WHIII, no guarantees tho ofc with every computer having so many variables (i have also heard fog eats up alot of power too(
Doom’s Hellwalker in the background is perfect 👍🏻
9:35 Khorne the tsundere
I like the touch with the Doom background music.
Build up universes...
Invade and feed off emotions...
When diminishing returns kick in they blow it up and move on .....
Is Games workshop a Chaos god?
Oh no.
If you put points into replenishment and upkeep cost + take the bloodletter shrine in the NW for extra -30% upkeep, bloodletters become your chaff and replenishment shouldn't be an issue. Upkeep reduction helps solve the economy issue as well
How the hell Valkia still isn’t playable champion in the game yet!
Like Come on make her Taller than space marine and have more six packs than Arnold in his prime and most importantly make her THIC
My only nitpick is that I wouldn't increase the settlement colonization chance. For me I never really noticed I was too busy tearing through provinces to even notice my economy getting only slightly better. I focused more on looting and fightin and using those blood ritual army's to worry about an actual economy
The fact they added valcia
And now are adding two more dudes you wanted is a lot uv cool chaos juices
the mere fact that he actually dented khorne's armor is impressive considering that we are talking about THE god of blood and murder and destruction like the fact he managed to even scratch him is impressive as no one except literal gods have even come close to that
I've always loved Khorne the most out of all the Chaos Gods. There's a real purity and authenticity to his ethos. 😊
The bit about interactivity between players, as opposed to having the opponent do their whole turn at once, is less an indictment of Khorne, and more an indictment of Warhammer's "I Go U Go" system. Because it's shit, outmoded, and makes the game itself needlessly complicated to compensate for its inherent shortcomings.
One Page Rules doesn't have this problem. Whether in Grimdark Future, Age of Fantasy, or either game's skirmish version, it's a far more sensible Alternating Activations system. You trade off using individual units. In one fell swoop reducing the rules bloat AND making the game inherently more interactive. It's a sublime system, deceptively simple but with hidden layers of tactical nuance.
Even a Khorne player has to summon up the brainpower to decide _which_ unit they need to charge with, and in what order. They can't just throw all their dudes forward and roll until they win, even if in practice they still do plenty of charging forward.
I will never stop shilling for OPR, and you can't make me.
Battetech's rules are REALLY good about this. Everyone moves and then shoots at the same time, in a way. Pretty great.
Even if your guy gets annihilated in one salvo, he still gets to fire his shots this round since damage isn't applied til the end of the round
totally agree.
although it skims on flavorful spells, army rules and personalised customization, but it captures the need of a balanced gameplay.
The way of wrath is super strong. It didnt matter that every faction was declaring war on me as I could just right click everything to death, 15% faster.
As a devout khornate i found all of your little quips and jabs at mega satan very funny
Y'know for ranged units I NEVER understood why Khorne and his bois (no, not DA BOYZ!) couldn't I dunno have *demonic spear throwers, chucking spears of searing flames,* or axe throwing madmen whose *axes that spine around after decapitating some mooks* and return to their throwers *like some hell possed boomerangs,* OR dare I suggest *archers of khorne,* archery after all *takes raw strength to even do properly,* let alone it takes years of hard training to get anywhere near decent at.
*Khorne SHOULD be a god that appreciates prowess at skilled combat of any kind,* weather that's up and personal melee mayhem or range death that picks of the weak and batters the strong.
Basically have potential ranged units of khorne basically be specialized in melting lower tier fodder or even the heavy infantry of most factions but leaving the stronger units relatively unharmed that is until the 50ft daemon with the dual razor axes comes charging in to turn war machines into scrap and mortals into mincemeat.
For *""magic""* (BLASPHEMY I know..) why not some intimidation mechanics with some actual damage like a shout of rage echoing from ole'Khorny's wind pipes whuch involves Khornate cultists prodding their mad blood patron so much he snaps (and for a good reason for once!) and screams so hard it rips a whole in reality and sends forth a wave of pure god rage in a particular direction killing most in its path while those around may flee in utter terror (with a chance of complete army route, broken as f*ck I know) because they just heard what a cosmic being sounds like when its annoyed and is already the incarnation of wrath unchained. (by the way this would also kill the caster(s) too and virtually ANY friendly units in its path)
Another *""spell""* -like ability could be one Khorne's own *demons, demon princesses, demon mommy valkyrie or even mortal champions* having special seizure attacks in the form of getting so pissed for a brief (and I mean BRIEF) moment that they strike their weapons into the very fabric of the universe causing the area around *the vicinity of the cracking to buckle in on itself like a gods damned singularity of spite* pulling any soul not already immolated by unholy rage fire to be sucked into the vortex *before the Khornate follower's own rage breaks because not even they can stay THAT angry for long* and the breach is closed by a grumpy cosmos understandably tired of magical bullsh*t and eldritch-things giving it metaphysical cancer all the time.
But anyway that's just my take and some of my ideas to give Khorne a little more *"spice of variety"* in addition to *the wasabi and horseradish mix that is Khorne's pathos already.*
I’m a USMC vet, of course Khorne/World Eaters are my favorite faction….
"Sometimes it's just nice to know that you are a part of something bigger than yourself"
No. Nothing is more important to yourself than you.
In late game.. khorne is insanely op, using a cultist to spawn blood letters on enemy artillery is very effective. Also skarbrand can vanguard deploy and can stomp most armies alone while the rest of his forces reach the mainline… the fleshhounds are fast and can take out cav as well as infantry very effectively .
The replenishment rate becomes insane where you replenish your entire army post battle.
This is the only faction where i destroyed 7 enemy cities in one turn.. thats how op it gets.
Skarbrand can 1v1 every lord so use him to kill enemy lords and single entities. He works great vs monster infantry as he can get to 5k weapon strength
love your videos! may I have a Nurgle review please? He's my favorite and I'd really like your opinion on the PlaugeFather.
Khorne was the a ton of fun in WH3. There the only faction I have completed so far with the campaign (I think around 120-130 turns) on normal difficulty. They would probably be extremely painful to play on legendary as they really rely heavily on melee infantry.
Also I completely destroyed the slaanesh faction that is left and north of you but never had any colonization spread that way and didn’t bother me nice I did have more skulls to go take over duties as I was to busy murdering and taking skulls at the time. If I had spread through the colonization I probably would have won the campaign within 100 turns as I would have had more economy for another army of exalted bloodletters.
This is very nice and helpfull, thanks!
Can't wait to lead an erranty into the chaos wastes with bretonnia
Love these videos
Khorne: #New pfp
Nurgle: A smile would be nice
Khorne: Nothing to smile about in my life
Who knew, guys that scream “skulls for the skull throne!” Are good at taking skulls.
When Slaanesh?
I can't come back to these videos and their intended climax without some gratification in knowing that the dark prince is touched upon.
Some dominate players would penetrate the details, but I'm just suggesting an exploration of the biggest members and mechanics.
You know, the tight and well restrained concepts, some real raw stuff. I'm sure you've got some time to play with yourself and figure out what you like.
am I spoiled or are you just writing this.... wrongly?
*Here is another idea for ranged artillery for Khorne's followers.* Why not a catapult that instead of hurling rocks at something it hurls literal demons at something. Basically it would help get some units into the melee fight alot faster, imagine a bloodthirster being launched into the air by a demonic contraption only to then descend from the sky like a red, angry comet into an army of VERY unfortunate mortals.
Like that giant Space Marine-Cannon used by the Angry Marines?
I do not and never plan to play Warhammer. Your content is just enjoyable
In one of those trade deals with the other bloodthirster, they offered a peace treaty, but a payment of 900. I sat and pondered this offer untill, I thought. How about YOU, give me 900. he was pleased at this transaction and accepted
They did really well with Taurox in WH2. I think Khorne's faction should've just been a revamp of this. Horde faction, no upkeep, and bonuses for comboing battles but nothing overly damning for not. A bad unit roster, which we already have, would be more than enough to balance those mechanics out.
You can use khorne campaign abilities to summon armies of khorne to attack your armies witch can be used with out interfering with recruitment, witch can be used to keep the meter high when you are unable to fight a fight, so long as can find a place to fight stuff well it's on CD, you can constantly keep the meter up with a single army, and honestly do you need more then one permanent army when you can summon a dozen expendable temp ones that you are somewhat insensitivized to suicide with cuz they are free to recruit but still have upkeep witch can be a massive drain on your economy if you keep them around long, so fuck using abilities to keep them from facing attrition, just send them to fight and fight to they die, well keeping scarbrands forces going
Love khorne he obviously takes the most strategy just like world eaters
I find the concept of Valkia absurd because I didn't think Khorne could lower his anger, even for a second, enough to even hate-fuck something without obliterating it at an existential level. Her entire story is also just "She got angry and killed everything with her spear and also she's somehow Khorne's favorite waifu". I forgive this, though, because I like Khorne. I also like the Elves. I also like Khaine.
Yeah, I'm a monkey. What of it?
Khorne really hit Skarbrand with the "I'm not mad, I'm just disappointed"
That Valkia message at the end aged like fine wine.