KitBash3D to Unreal Engine 4

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 50

  • @WitOlszewski
    @WitOlszewski 4 роки тому +1

    Could you please tell how did you managed to fix that colliding issue in 4:50? You kinda skipped it and didn't explain how to get to that menu to turn that on.

    • @SmartPoly
      @SmartPoly  4 роки тому +1

      Open the static mesh and on the bottom right scroll down to collisions. Switch it to use complex collision as simple

    • @WitOlszewski
      @WitOlszewski 4 роки тому

      @@SmartPoly ohhh, i've been trying to edit actor instead of static mesh :) Many thanks!

  • @MatthewsFILMs
    @MatthewsFILMs 4 роки тому +3

    Why do the textures look so ugly for kitbash in ue4?

  • @hiphopshot1050
    @hiphopshot1050 2 роки тому +1

    Hello, great videos please keep them coming. Do you think you create a Kitbash to UE5...also show us how to change the Kitbash signs to make our own unique buildings like you mentioned in the video.

  • @kenydemeza
    @kenydemeza 2 роки тому +1

    Now to add interior to kitbash building ?

  • @Ilikepapyrus
    @Ilikepapyrus 4 роки тому +1

    Thanks for the very useful video! Keep up the good work!

  • @JovonPhillips
    @JovonPhillips 4 роки тому +1

    How do you modify the buildings to add working doors?

  • @milalolli
    @milalolli 2 роки тому

    I struggle with clothing effect on flags and curtains when importaing Kitbash, I looked at some tutorials but I am stuck. Any advice, would be great

  • @onesilverleaf6781
    @onesilverleaf6781 4 роки тому +1

    Was it the lighting or the metalics are off for things on the buildings and stuff?

  • @Octillionaire
    @Octillionaire 3 роки тому +1

    Could you make a video on the process of adding an interior to a kitbash3D building?

    • @kenydemeza
      @kenydemeza 2 роки тому +2

      Please do that I really want to know

  • @oguzcankecili8764
    @oguzcankecili8764 4 роки тому

    Can we make reflections with them

  • @scottlee38
    @scottlee38 4 роки тому

    Been eyeballing kitbash for a while!

  • @ScottGelber
    @ScottGelber 2 роки тому

    thanks for the tutorial. i want to suggest you get a pop-filter, i dont mean to be smarmy... just a suggestion

  • @12Jerbs
    @12Jerbs 4 роки тому

    Unreal Engine refuses to load any of the .uasset files and says they are unsupported. I just have a blank world :/

    • @SmartPoly
      @SmartPoly  4 роки тому

      Did you open the kitbash project or did you just drag and drop the .uasset files? You can only migrate them from inside the project

    • @12Jerbs
      @12Jerbs 4 роки тому

      I opened the project through windows explorer (double-clicked the project file & that loaded Unreal Engine). But If I look in Unreal content browser, the directory structure was there, but no files. If I “show in explorer” (which opens windows explorer) the files are there.
      Perhaps I should open Unreal Engine and then open the project through Unreal?

    • @12Jerbs
      @12Jerbs 4 роки тому +1

      4.25 needed (I was on 4.24)

  • @novasolarismonarchofataris8475
    @novasolarismonarchofataris8475 2 роки тому +1

    Actors aren't showing up

  • @lyoovue5223
    @lyoovue5223 3 роки тому

    Thank you very much 👍🏼 💯

  • @JanHarcarik
    @JanHarcarik 4 роки тому

    would it be possible to show us how the meshes are setup? polycount for some of them, lods, uv and so on. i am somewhat interested in these assets, but i still cant thell if they can be used in runtime build.

    • @YouGotCreeped
      @YouGotCreeped 4 роки тому

      You could export the meshes and simplify them using a 3D modelling program?

    • @JanHarcarik
      @JanHarcarik 4 роки тому +2

      @@YouGotCreeped sure, but if I buy game ready assets, i kinda expect them to be game ready.

    • @tarekwayne9193
      @tarekwayne9193 3 роки тому

      @@JanHarcarik THIS

  • @Hel_the_End
    @Hel_the_End 4 роки тому +1

    THANK YOU MAAAAAAAAAAAAAAAN YOU SAVE ME! ooh thanks I love you

  • @breadop67
    @breadop67 3 роки тому

    Do I launch the project in 1.26 or before that since 1.26 just sits a 45%.

  • @MarioMurkl
    @MarioMurkl 4 роки тому

    Hi , good video !
    For me , nothing showed up in the folders , still 3gb the package but when i open it just empty, is there any solution?

    • @I-_-I_SB
      @I-_-I_SB 3 роки тому

      File may be in download instead of ue4 folder. Copy final KB3D KIT FOLDER CONTAINING CONFIG CONTENT .... PROJECT FILES, copy it to your UE4 FOLDER, THEN DELETE COPY IN DOWNLOAD FOLDER to save space
      \-_-/

    • @I-_-I_SB
      @I-_-I_SB 3 роки тому

      You downloaded it to your downloads folder instead of your UE4 FOLDER,
      \-_-/ the full answer can be found on an above reply.

  • @SB-qe8nj
    @SB-qe8nj 4 роки тому +1

    I download it, its crazy

  • @kimwilliams2496
    @kimwilliams2496 4 роки тому +2

    could you help please was dragging and dropping the actors and nothing happens I know that seems stupid but been trying to set this up since the 4.0 video came out last week and been nothing but frustrated dealing with this lol thanks much??

  • @khris1977
    @khris1977 4 роки тому

    Now you talking..thanks for this UE4 tutorial.:)

  • @ARMORHOUS3weplay
    @ARMORHOUS3weplay 4 роки тому

    Nice video but you forgot one thing. What if I want to migrate my KB actor files into a previous version of UE4 say...4_24 instead of 4_25? I seem to be having some issues with this.

    • @SmartPoly
      @SmartPoly  4 роки тому

      Maybe try switching the project version of the kitbashed project to 4.24?

  • @IndexError_
    @IndexError_ 4 роки тому

    Whats the licensing for kitbash? Like can their stuff be used in games or is it just creativity purposes?

    • @take0ne
      @take0ne 3 роки тому

      If you just use the *FREE* pack he has shown in this Video, you can use it for free as a hobby. However, if you have a team under 7 artists, the license for the *FREE* pack costs 399€. And we dont wanna talk about how much the other packs which already cost over 200€, cost with a Studio License (Over 7 artists)...

  • @printedmarble6985
    @printedmarble6985 3 роки тому

    take a shot everytime he says "little" haha for real though thanks for the video!

  • @MegaMitrandir
    @MegaMitrandir 4 роки тому

    show the insides of a buildings

    • @ThePixelitomedia
      @ThePixelitomedia 4 роки тому +1

      lol there are no insides. Kitbash comes without interiors. They sucking

    • @take0ne
      @take0ne 3 роки тому +2

      @@ThePixelitomedia and their other packs can cost over 300€. And don't forget the Indie Team License which costs 399€. So you would end up paying 699€ as a Indie Team for like 15 Buildings which dont even have interior. We dont even wanna start talking about the AAA studio license which probably goes into the thousand dollars area

  • @felipelourentino8522
    @felipelourentino8522 4 роки тому

    Parabéns que conteúdo bom

  • @faradaysinfinity
    @faradaysinfinity 4 роки тому

    Stoked

  • @zeroskyline8037
    @zeroskyline8037 4 роки тому

    thanks

  • @ty_teynium
    @ty_teynium 4 роки тому

    3 gigs ... Yeah that's sounds about right. I guess that's fair.

  • @ThePixelitomedia
    @ThePixelitomedia 4 роки тому

    Dont know why everybody hyping kitbash. The models are medicre with bad textures. Have fun using them in games... No interiors...

    • @bvaldez21
      @bvaldez21 4 роки тому +2

      it's about leveraging what is available to you and using creative problem solving. I'm sure there is a use for these type of models...I can think of a few off the top of my head tbh.

  • @troyhayder6986
    @troyhayder6986 4 роки тому +1

    No thanks... Every game will look identical... There's a lot to be said for a personal touch...

  • @lukelader
    @lukelader 4 роки тому

    Kitrash 3D