BEAMNG.DRIVE IN A $100K SIM RIG - Urban Gymkhana!
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- Опубліковано 22 сер 2024
- BeamNG.drive has been on my radar for years now, but it's only been recently I've been able to get it running to my satisfaction on the Triple 65in 4K Motion Sim Rig. So today we finally go for a spin and create some chaos in a Gymkhana car around the USA West Coast. Complete with Police Chased of course!
Get ready for a whole lotta fun!
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This is AMAZING!!!!
it would be nice to see what you see
Yeah I’m trying to do another video with drivers eye but they’ve broken triple screen support in the recent updates.
Always amazes me that this game is still in "Alpha". By the time it's in Beta, it could potentially be a great sim. By the time it hits full release, it could be the best sim of all time if the dev's keep up at the rate they are.
Does BeamNG recogize my Logitech wheel and pedals the same as AC?
the content I didn't know I needed.
This is so sick. I play this game ALL THE TIME on my PC but I never thought I would see it used in a simulator like this lol. I would literally never leave this rig if I had it.
Did he go up side down when the car does if so I need this in my life
Well the game is labeled crash test simulator
@@buildtime78years9 no
You're a nerd
"I would literally never leave this rig" - Same here! xD
beamng is a game or simulator that has been underestimated, it is MUCH MORE THAN a crash sim
Agreed!!
Yes easily the most realistic sim to date by miles
Well for a long time its physics were agreed by many as iffy at best. Though slowly there have been improvements here and there under the noses of a lot of sim racing guys and with the more recent tire and ground update it really pushed the physics up to a true high point even when compared objectively to other big popular sim titles. Its only going up from here.
@@MrCasebi the problem wasnt really the physics, it was the ffb. Yes the physics have gotten better but there was a point where the ffb was basically just weight transfer and there was no road feeling or grip loss, on top of that the game only supported single screen until 2-3 months ago.
@@Husk-E23 the ffb is now honestly one of the best I've tried
21:00 nascar should try a track like that :)
also, glad to see BeamNG getting more attention than ever before!
Hi there Mighty
@@ransidbeefoil9781 hello
Greetings!
There is a track like that its the old monza oval
but it is a oval but it has the same angle
Straight from Monza lol
Your setup genuinely freaks me out sometimes. It's definitely reaching that uncanny valley sometimes. Specially in a game like BeamNG. I clench my seat right before a crash or a near crash XD
It really has. For a second I thought the part of the cage on the left side was a physical object
@@joeman840 is its not lmao
@@joeman840 Yes I thought the orange roll cage was real too!
uncanny valley doesn't apply here
@@joeman840 I only realized the orange roll cage wasn't real when it turned into a green one
Great video. I agree, BeamNG used to be "just" a crash sim but it developed into an amazing driving simulator overall. One advantage it has over all regular racing games I've tried is, that it has realistic gearboxes, even when driving with an automatic. And it gets understeer and locking breaks right, something many racing games also are super unrealistic at. In many games, if you understeer or even lock your breaks, no matter what you do, it's basically over, you'll kiss the wall. Not so in BeamNG. As it works in real life, an understeering car can actually be saved by carful breaking and steering.
Yeah, that's the whole selling point of BeamNG, and what they've always been trying to accomplish. At first they were mostly working on crash physics, but the main goal of BeamNG is to have as realistic of a car simulator as possible, and in recent years they've done a good job at that.
Basically everything that could be simulated in a car, is simulated now, it's insane.
It's also crazy to think the game is _still in alpha._ Imagine how much more the game is gonna be if this is what the alpha is like!
@@jonasgrill1155 One thing they definitely need to work on is to get the game on a stable basis. Right now it’s often that mods simply stop working or cause regular crashes after larger updates.
@@jonasgrill1155 with what they have already accomplished in 10 or so years it would be insane what they could do in another 10 years i am super excited about this game’s development bc the developers seem passionate
It's a driving sim with soft body physics, it was never labeled a "crashing sim" and it's essentially been the same game since day one.
@@snavisTM Even tho it never was labeled as a "crashing sim", the capability of simulating crashes was its main selling point for most of its existence.
BeamNG is a total vehicle simulator. Been amazing to watch it grow from its origin days. Incredible people behind it. Its one of my favorite games.
Wow! BeamNG as progressed a lot. For me, the most interesting part was driving from the city to the race track - it was funny that you had to start reading the traffic signs to find to the correct location.
I love how many times Will says he is going to spew, then immediately goes back to doing it again.
I did take a few breaks. Lol
Having a sim like this would really help you over come the fear of a crash if you are someone whose been in an accident or would just genuinely tense up and freeze in these situations. and beamng is the best game to sim on for this i swear
I fear getting used to crashing and not caring IRL
@@RafaAelM FFS 😩😂
Stop the cap. If you’re that afraid you shouldn’t drive take a few years off. I’ve been in a accident and I’ve overcome it in a week or so…but still was driving the next day. Some people mentally aren’t made for driving like others and that’s something you as a person need to except since your risking others lives too
@@TheOnlyKontrol When I first got my bike license, I got over my fear of riding by legit just almost dying a few times. Made me realize my limits
"After getting into a serious crash, I was too afraid to drive. Then I spent some time with BeamNG, and now I work as a getaway driver."
my favorite thing in beamng has always been to try pushing the limits without crashing. in earlier days that used to mean simply driving the car lol
You have been slowly convincing me to get into sim racing. Im getting closer to pulling the trigger, just figuring out how to explain the $$$ to the missus. 😁
"either I spend $$$ on some pretend cars, or I spend $$$$$$ on a real car. This is cheaper" 😁
Why ask? Easier to ask for forgiveness then permission. 😅
The fact that he points and says “over that side” while pointing out the “window” just shows how immersive this must be
Some say Will is still falling off the cliff to this day!
Not really, since we saw him stop. That joke only works if the scene ends without the action having a definitive stopping point.
I hope they add VR support!
Yeah VR support would be a godsend
you can use vorpx
Apparently it doesn’t work very well. Haven’t tried it personally though.
Yeah, all racing games should have VR support from now on
vr does work but i think its a head tracking device of some sort, not sure what its named
damn.... ambilight in a sim rig. now that is something i never knew i needed till i saw it. that is such a sick idea for immersion
I love BeamNG! There is a multiplayer mod, so you can play with others. I really enjoy going off road. You can customize trucks and cars for all kinds of off road conditions, including rock crawling, which I like the most. Find a map in the repository called 4x4 Island and see if you can make it up the hill!
And with mods you can literally modify ANY part of the engines
From this day forth it shall be known as Hiles Hill 😆
Whats cool about a setup like this, and with VR, your body only needs slight motion along with the full on visuals and your brain fills in the rest! Thats why those rollercoaster machines at arcades can feel so real
Sadly beamng doesn't have any official VR support, but I suspect it might be possible to get it working, likely in a pretty broken way
@@tiagobelo4965 there's a way, look it up
@@tiagobelo4965 i tried vorpx on it but it didnt work well
@@tiagobelo4965 Next update the devs have hinted at transitioning to the vulkan renderer, making dual camera 3d easily implementable!
If I had a rig this glorious, I don't know how anyone would be able to get me to leave lol! Its bad enough with my super basic rig.. wish I could give something like this a whirl someday. love it, subscribed bud.
i played f1 2021 for 15 hours straight with my friend , so with this i honestly might stay on it a little less, cuz you take in so much more 3 hours at most
I know how? Power Loss.
BeamNG is such a labor of love, and so is that rig. Great combo dude.
Edit- damn that BMW had some great flight characteristics, that baby flew nice and flat.
That is one killer setup! Things like this make that sim shine so bright and stand up and higher against any other driving sim out there.
Love the BeamNG content. Hopefully you do more on this game.
I love how in this game, you can do about anything. Some RP in the city, and then dodging traffic on the highway, and then naturally you're lead to the race track where the game performs admirably at that too! I've never seen anyone use a super high-end rig to play beamng before and now its my dream!
I definetly wanna see more BeamNG videos on this rig.
Coolest thing I've watched in awhile. I have roughly 150 hours in this game and now wish I had a race rig like that to better experience it.
Almost 2250 hours in BeamNG done on just a controller & desk-mounted steering wheel
Ive got 600 hours in the game and I'd happily give a paycheck to use this rig for a day
Just an observation: Seems that you are nose diving most every time you hit a jump because you're letting off the gas mid-air. Because of the rotational forces of the wheels, you gotta keep keep the RPMs up so you don't nose dive... BTW, love the channel!
Haha yep. I remember this well from my motocross days. Just didn’t want to hammer your ear drums with limiter bashing ;)
someone should make a crazy taxi mode for this lol
Hey hey Hey! You're going the *wrong* way! Follow the *arrow!*
Great to see someone having a blast on beamNG as i do when i play it :)
Awesome to watch, glad to see someone enjoying Beam NG as much as I do
I can see rally being super fun in this thing.
BeamNG's physics are absolutely unreal, that's why it's just good at everything driving.. Off-road, racing, crashing engine testing and building.. the GOAT.
What impresses me the most is that kinda EVERYTHING is simulated with this game.
Like, even torque converter transmissions.
And it also gets drifting right unlike most games where the car just turns around the middle axis - BeamNG has the cars spin around their front axle axis.
On some automatic cars like that BMW wannabe you can actually manually-override, shifter goes like PRNDSM (bring up the HUD if you wanna check). Older autos even have gear lockout (PRND21), and the CVT on the Impreza wannabe has a rev hold function (PRNDS)... this game is just that detailed, amazing stuff.
Been playing it on controller for a while now, but this rig is otherwordly. Might invest in something like a G29 to start off with once I get some more space on my desk...
Go for a Thrustmaster T300 or TX instead of G29. The experience will be much better for about the same price
@@Sithhy afaik most places that sell peripherals over here (Italy) sell Thrustmaster ones for much, much more than Logitech Gs... I heard good things about the T300 as well but ergh. Might have a look online for a deal. Thanks for the heads up!
Yeah since the handling update for the game, it has turned from crashing simulator, to the ultimate car experience simulator.
BeamNG is really good. A guy converted the nordschlieffe from Assetto Corsa and Spa is coming soon. It feels so good with BeamNG physics.
What is Spa
Beam has definitely improved the driving and force feedback a lot in the last couple of updates.
A multiplayer of this would be amazing. Imagine the chaos
There is a multiplayer version, but I have not yet tested it. Muye has at least one video about it.
@@volkerrode4980 The BeamMP mod is really good and its really stable which was kind of surprising when i tried it the first time. i think its like 9/10 for me for what you'd want in a multiplayer
@@alessadayonee can confirm. fun af and def stable
It's called BeamMP it adds multiplayer to BeamNG . Works very well
@@theenhancedmatrix3127 but not enough people
That is so friggin cool👊🏻😁
reminds me of Hard Drivin all those years ago, that had never been seen before and revolutionary, now this.
I love how they set it up making it where the steering wheel is right where the virtual one should be on the screen. It really places you in the car. And when you change cars you get a different dash board and different gauges and dials that actually look like they are part of the rig itself but it's just the regular game stuff. At least from the camera angle.
When I remember that it is 100 grand I guess it makes sense for it to be that cool. You could just get a real race car
Absolutely insane, the most immersive rig I’ve ever seen. I’m so jealous
the anxiety i got when he drove of that cliff😳
nice vid once again!:D
1:51
when your uber driver tells you he knows a shortcut
The thing that makes beamng's physics so good is that unlike other games, the car and all of its moving parts are working in real time and reacting to the road as it would in real life, whereas other games program what the car should do in a given situation so the outcome is the same every time. Beam has realistic unpredictability because the car is doing things completely organically based on the situations you put it in
There is suspension testing on the grid map, I would be curious to see how it would feel for you on the motion platform :))
I keep on forgetting youre playing with a sim rig, it just feels so realsitic! 😂
that setup is genuinely amazing
Wow, BeamNG has improved since I last played it...
Add a mechanism to get out of your car and walk around to explore, and it's open-source GTA.
I wish for beamng VR support definitely cheaper option and with great potential
yep :(
Thinking about buying the game... What's the GTA 5 kinda map with the cops? I'm assuming you gotta mod it
It's all in the base game, the map is West Coast USA and he enabled the AI traffic with police.
That's so cool! I gotta buy it, thank you!
This is in fact my plan of what I will do when I have enough money... glad to see it actually works!
I finally got my wheel handbrake and shifter with FFB all feeling nicely on this game. It’s unreal what you can do
Next video show be a price breakdown of a $100k rig
Its not 100k no where near close. I'd imagine closer to 50k if that
Bloody brilliant coming off the cliff mate 😆😆😆😆
🤣
Haven't even thought of ambient lighting even being a THING in sim racing, this is absolutely awesome in every way
Oh how beamng has come regarding it's driving physics. I still remember how shit it was when it was first released, now its actually really decent.
Yeah it's the best... I wish it have VR support or I have money for 27' triples...
Looks SICKKKKKK!, the camera angles are amazing and it looks like a real footage lol
The realism in beamng is unparalleled with a controller! i couldnt fathom the feelings this simRig would bring!
Bought an rtx 3070 pc and a g29 wheel just for this game lol
I know people might think it's boring but BeamNG's physics might be some of the most fun out there for hotlapping, the cars feel so much more alive than in other sims and the improvements they've made just make the handling into an utter dreamscape compared to what it used to be. Try the F1 mod and just give it a shot on the limit, I beg you!
Beam got REALLY realistic handling wise these last couple years. IMO it has the best driving model out there
@@jonytube Same if you ask me, I can feel the whole car load up in a way that just seems so much more natural. The body, suspension, and tyres all interact in a way that feels so different to other sims.
It's no brainer that BeamNG has the appropriate/best simulation of Chassis flex/vibration, suspension modeling, weight transfer and clutch characteristics you can ever find in a Simulator. And it most certainly tops every other Simulators with its soft body physics. The only problem people have with it is the tyres tend to come off as too grippy because BeamNG doesn't Simulate Tyre wear and Tyre temperatures but I think as time goes on they'd get there. Some people give it slack too for its graphics or unlicensed cars which is just a small part of how amazing this game is.
@@kak8895 I personally love that the cars aren't the real world counterparts, if they were we probably wouldn't have the wigeon and other awesome cars. I think they did a really great job of making original cars for the game
@@RetroPlus They did indeed. I hope they stick with this formula so they don't get caught up with limiting the game due to licensing agreements with manufacturers.
Nice sim rig brother. I started to play BeamNg again after a long time. Like you said its not only a good destruction and crash sim but also a really good driving sim. I enjoy the feeling of driving in the game. And there are plenty of mods for it. Have a good one
This game is awesome however I have such a hard time getting mt ffb setting and wheel working
Ditto, would be cool if Will did a video on setting it up
there is guide in the official beamng website
@@user-eh4vt7kq6v yeah I’ve gone through their guide before. I just can’t ever get it feeling totally correct as something always feels just a bit off. I’ll give it another crack in September when my DD arrives
as much as I like your content, I don't know why you feel the need to put the "$100K" pricetag in a movie description
Helps once in a while to grab the attention of new viewers :)
beamNG has been around for a while, glad it’s finally blowing up
Loved that you steered when, in the air on the half pipe!👍🏼🤣
Haha. Too much trackmania in my teen years
How did you get the triple screen to work good for beamng?
The newer versions of BNG support triple-screen rendering natively in the video options
@@thejo6331 when i use it, it doesnt looks good everything looks wide or small
@@drifted7250 Damn.
@@drifted7250 Did you even try adjusting the options for the triple-screen render?
That set-up is insane.
this game/simulator i play daily usually. it makes me laugh my ass off every time
The rolling shadows under the welds on the roll cage is just nuts and I'm only 30 seconds into the video
beamng is the best racing game ngl. you can do almost anything every other racing sim can do and more just with the base game.
HOLY HELL!!!... THAT'S THE MOST LEGIT SIM RIG I'VE EVER SEEN!? That has to be well over a $100k rig/setup, no? That is INSANE!!! I mean, the ambient lighting alone makes it look/feel so much MORE realistic!
Thanks. Yeah a bit over $100k including the PCs that run it and everything.
I am super jealous. That sim looks like the most fun. Just need money for it now
If you build a sim that just simulates driving a car as realistically as possible, it becomes not just a crash sim, but a car sim. Which means it's also automatically the best racing game, because it's as close to life as possible
That is the coolest sim racing rig ever. BeamNG looks so cool like that! I have to play it on controller with a crappy tv.
I wish i had anything to be able to play racing games just to feel this happiness he does here
That ambient lighting setup is spot on..
He looks like he's having so much fun driving down a mountain, im sure its the same irl!
This is puuuure fun. I wish i could play when i depressed awesome stuff!!!
Will, you are the best!!! I never knew I needed to see that, and now I wander what took so long!!!! LOVE IT!!!!
You don't have to comment every second of it. Its ok to just drive. Great video.
Going 100 + on a dirt road. I'm sliding all over the place! LOL yeah... that sounds about right
“I'll have two number nines, number nine large, a number six with extra dip, a number seven, two number forty-fives, one with cheese, and a large soda”
that ambient lighting would be cool even for flat screen gaming
Yeah , nice little bumpy ride to the beach
Now this is using Beamng to its full potential
Nah, "full potential" will be if/when they add VR support.
I just realised that this would be a good way to train police officers on driving, using a sim of the inside of a standard Cruiser (depending on where) or just general driver training
By training I mean in either chases or just generally high speed in traffic aka irregular driving
You should add some smoke machines up front and have them trigger once your car starts to overheat.
This is trippy as hell
2:45 that's how I drive to the beach, it's a time saver.
I loved racing amateur events as a teen/young-adult, but the further into adulthood I went, the vehicles and parts needed became much more than I could afford... I would absolutely love to have a setup like this to play Dirt Rally in. Hell, you''d be hard pressed to even get me to come out of the damn thing lmao
I'm jealous of the amount of fun you guys have :-) as always great content
very cool setup, and dont get me wrong here I wish I had that kind of money to throw at sim rig... but for a 100k the wheel would move with the seat.
Good video!
Thanks!
normal people falling off a cliff: *dead*
boosted media: well at least my engine is still running, oh my oil is low.
10:08
That's because BeamNG isn't really a crash sim? It's just meant to be a super realistic driving simulator, and that entials crashing. Like, they simulate how oil flows through the car and how it affects the engine, how running low on coolant can affect the engine, what having damaged gaskets or piston heads can do, etc.
It's just meant to be an extremely realistic driving simulator.
3:48 We have cops. They will come after us........ Jumping through stop sign 2 seconds ago :D :D
Honestly love your videos, i always show my girlfriend without giving her context that you are actually in a Sim, the reactions are priceless ! 😂😂
The ambient lighting is so sick!
After that fall off the cliff, you get a simulated death and a simulated judgement meeting with a simulated creator. After that you go to a simulated hell with very realistic burning effects and pitchforking pricks.