The Smash Lab Presents - DI Part 2: Momentum Canceling - SSBB

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 41

  • @WhiteLightnin38
    @WhiteLightnin38 12 років тому

    Yes because as mentioned in VideoGameBootCamp's 1st DI vid, you can air dodge earlier than you can bring out an aerial. This would probably only be useful if the character you are using has a canceling momentum move as you lose the ability to fast fall that you can do with an aerial. You'd also want to take into account the time it takes to do each option and if you are sent flying vertically or horizontally.

  • @ImBaeg
    @ImBaeg 11 років тому +7

    You know.. No video I've seen actually clarifies WHEN to hold the joystick for DI'ing. People who don't know anything about it will wonder if you can just hold it before the attack, or if you do it during hitlag, or if you hold if after you're launched

    • @guitarskills2
      @guitarskills2 11 років тому

      I still haven't found the answer for this. Have you found out when you're supposed to move the joystick?

    • @tsonification
      @tsonification 10 років тому +3

      guitarskills2 When your hitlag ends is when it takes your stick position.

    • @LiteralBacon
      @LiteralBacon 9 років тому

      +Brandon Galletta Extremely late reply but
      You have to hold the joystick while in hitlag, if you hold the joystick while in hitstun, nothing happens.

  • @Roanoke884
    @Roanoke884 13 років тому

    @dynomite31 each character has a bubble inside of them that corresponds with the blast zone. once that bubble is completely in the zone, the character dies. when wario's bike comes out, it does not alter that bubble. if he dies, it's not because the bike.

  • @GiantJigglypuff
    @GiantJigglypuff 13 років тому

    @Poltergust probably because the egg roll doesnt give u much side movement and all u can do afterward is drift (after the lag of coming out of the egg of course), resulting in a KO from falling straight down. besides, he probably didnt have enough time to mention every character. like jiggly's pound

  • @YOSHssb
    @YOSHssb 13 років тому

    @Poltergust Just out of curiosity, have you ever done it Polt? I've done it once, but I couldn't even get back to grab the ledge on FD so I just died anyway =b

  • @Poltergust
    @Poltergust 13 років тому

    @wonfsmacho As far as I know, that doesn't automatically cancel momentum, just decreases it by a significant amount.

  • @ImKiij
    @ImKiij 13 років тому

    @Tikun123 Most do but some b-moves are exceptions. G&W bucket, DK up-b, Wario bike, Diddy side-b, Yoshi eggroll are the main exceptions.

  • @beastological
    @beastological 12 років тому

    im curious; when it comes to the trajectory manipulation part of di, is it basically just reading an attack and di'ing, or is there a bigger time-frame than i think there is?

  • @ImKiij
    @ImKiij 13 років тому

    Is there going to be a part 3? I've heart that with some characters it's faster (if you don't need to fastfall) to airdodge instead of aerialing into momentum cancel. For instance, many say it's faster to airdodge into bike with Wario instead of fair/dair into bike. Or is it actually better to aerial into bike since you can drift during the aerial? Thanks

  • @SmasherExcel
    @SmasherExcel 13 років тому

    My DI just leveled up. Hype.

  • @Bizkit047
    @Bizkit047 13 років тому

    Called it.

  • @Poltergust
    @Poltergust 13 років тому

    @banjokazooiefan3 No, Jigglypuff's Pound does not have the same properties as G&W's down-B, DK's up-B, or Yoshi's side-B. Those three moves completely stop your momentum.
    Also, it is still possible to recover if Yoshi is high enough.

  • @Rundas1234
    @Rundas1234 13 років тому

    heres my question. can you begin drifitng the second you get hit, or is your DI stronger when you begin drifting as close to frame 26 as possible?
    also, could you make a video showing all the characters momentum canceling, as in using their fastest ending aerial?

  • @bujogi
    @bujogi 13 років тому

    @JohnZobac
    i've heard it too, not sure if it actually is the fastest aerial move, but if so, its better to use airdodge when knocked back horizontally (not vertically, cause you need to fastfall asap and you cant ff out of an ad). anyways, this info is almost useless, cause once you can DI, you will hardly get off the stage with such a horizontal knockback. however, if you fail DIing upwards, you'll probably fail momentum cancelling with an ad, too.

  • @GiantJigglypuff
    @GiantJigglypuff 13 років тому

    @Poltergust well pound slows down a lot of the side momentum, as well as rollout for jigglypuff, but i see wat u mean
    and yoshi has to be high and their opponent will be waiting to punish them on the stage

  • @Poltergust
    @Poltergust 13 років тому

    @YOSHssb Yes, you can make it back to the ledge if you get knocked to a corner. Of course, you can be easily edge-hogged.... It's most useful on walk-off sections of certain stages.

  • @Poltergust
    @Poltergust 13 років тому

    @anmax It still has its uses; it's just extremely situational.

  • @PrettyPieHead
    @PrettyPieHead 13 років тому

    @ImKiij I'd say it would be a really special occasion if that's so lol. Air dodge doesn't cancel any momentum at all and is kinda slow anyways, so if you chose to do so, you really have to use a character with only heavy aerials. Atm the only character I can come of would maybe be ike, if he wants to do the side b or something ... what matters to wario, I think his fair and MC into bike is more efficient than air dodging into bike. Like the video said; warios drifting is amazing

  • @TheDakpo
    @TheDakpo 13 років тому

    @Poltergust Also you can cancel momentum with zss' down B

  • @kerb__
    @kerb__ 3 роки тому

    damn old vgboothcamp

  • @gamefreak2050
    @gamefreak2050 9 років тому

    So for momentum cancelling you would have to do it after you initially DI right? because you're already moving the control stick to DI so you'd have to wait until DI'ing is over before you attempt to change the direction of the control stick to momentum cancel?

  • @ghost245353
    @ghost245353 13 років тому

    so it's DI after DI

  • @Poltergust
    @Poltergust 13 років тому

    What, no mention of Yoshi being able to completely cancel momentum with Egg Roll like DK and G&W, GiMR? =/

  • @borjitaea
    @borjitaea 13 років тому

    isn't better to do aerial + jump + B move than aerial + B move?

  • @Poltergust
    @Poltergust 12 років тому

    I explained how it has situational uses.

  • @TiagoDvl
    @TiagoDvl 13 років тому

    But ... B-moves on your DI makes you go higher, right? It can kill you on certain DI.

  • @professorpick
    @professorpick 10 років тому

    Im confused with the b move part, Do you have to use a b move, as someone told me to use simply the fastest aerial which for marth i think would be nair. Should i use nair or dancing blade to help control my di?

    • @Faltrazz
      @Faltrazz 10 років тому

      It's either nair or fair. Probably fair. The reason you want to use your fastest ending aerial is because you can use a B move as fast as possible. Dancing blade carries momentum over from the direction you're going so that would probably actually help kill you. Shield breaker is probably the way to go, but I'm not sure.

  • @ImOnAHorseOhYes
    @ImOnAHorseOhYes 12 років тому

    song name?

  • @Zencho639
    @Zencho639 12 років тому

    explain examples with Ganon!

  • @dynomite31
    @dynomite31 13 років тому

    @Roanoke884 false? how so?

  • @dynomite31
    @dynomite31 13 років тому

    If you cancel with wario's bike touching the blastzone, you will die since you are connected to the bike :(

  • @HomageToBo
    @HomageToBo 12 років тому

    *along

  • @wonfsmacho
    @wonfsmacho 13 років тому

    @Poltergust and sonic! DownB

  • @clayvision
    @clayvision 13 років тому

    why are you so much more useful than the BBR?

  • @Roanoke884
    @Roanoke884 13 років тому

    @dynomite31 that is false