It's too expensive for a card imo, feels like we're going back to 2011 where most stuff is high in value and students like us just play with other options which is not that bad
I got interested in the deck, but how well can it play through Nib? seems to me you would need any kind of way to banish them in the gy to get them back?
For nib situation going 1st we have the bystial which you can see i max out those, and the field spell as well. If got nib during combo we can set up the white link in grave and the revive trap passes turn. During opp turn you can activate the trap special the white and banish up to 3 cards(malice would be optimal) then pay LP to bring them back as endurance. For going 2nd we can have spider and crystal heart in side for special back transcode to make accesscode, banish malice to pop and bring malice back still 8000+ damage
Gracias por el Profile de baraja OCG en inglés 🙇🏼♂️
Must be nice to have mulcharmes in rare, were stuck paying $150 usd per copy!
It's too expensive for a card imo, feels like we're going back to 2011 where most stuff is high in value and students like us just play with other options which is not that bad
Great profile. Looking to eventually translate this to TCG. I would assume the Mulcharmy will be TCG's replacement for Maxx C.
This deck looks great, I hope it makes it to TCG too
It comes out in December for the TCG
Ohhh I can't wait til December lol
This decks going to be like 900 USD in the TCG 💀
I've been learning this deck for about a month now. Is it viable to play the blue maliss link?
what outer sleeves are you using?
@@cheeseboi1456 most of us use zwei tcg sleeve, the ones on this video is called broccoli sleeve protector 'matte'
I got interested in the deck, but how well can it play through Nib? seems to me you would need any kind of way to banish them in the gy to get them back?
For nib situation going 1st we have the bystial which you can see i max out those, and the field spell as well. If got nib during combo we can set up the white link in grave and the revive trap passes turn. During opp turn you can activate the trap special the white and banish up to 3 cards(malice would be optimal) then pay LP to bring them back as endurance. For going 2nd we can have spider and crystal heart in side for special back transcode to make accesscode, banish malice to pop and bring malice back still 8000+ damage