Max/MSP tutorials made after 2012 seem to be uncommon for some reason (I can't trust any tutorial "uploaded 11 years ago", "uploaded 14 years ago", etc), so thanks for making these!
Clear and thorough tutorial, thank you so much! Very interesting that it works through jit, makes it possible to do visuals that are extremely connected to the sound! A lot to delve into...
What it seems interesting to me is that the random waveforms created here produce tones similar to FM synths. Actually, they have nothing to do with each other, but I guess the complex waveforms produced by FM synths must produce similar complex waves. More precisely, the human ear, or rather the brain, is getting a similar perception. Or I came to such a conclusion because I automatically compared it in between subtraction, additive and FM synth :-), and the winner is FM :-)
because the buffer is being shaped with a cosine wave in jit.gen, it’s basically turning the output into a sine wave modulated by the noise from the jit.bfg - which is more-or-less how fm works! that’s why they sound so similar
Max/MSP tutorials made after 2012 seem to be uncommon for some reason (I can't trust any tutorial "uploaded 11 years ago", "uploaded 14 years ago", etc), so thanks for making these!
Incredible tutorial! This was my "real" introduction to gen~ and codebox and it was super clear, thank you so much!
Excellent work!
Super usefull and very well explained !
Clear and thorough tutorial, thank you so much! Very interesting that it works through jit, makes it possible to do visuals that are extremely connected to the sound! A lot to delve into...
What it seems interesting to me is that the random waveforms created here produce tones similar to FM synths. Actually, they have nothing to do with each other, but I guess the complex waveforms produced by FM synths must produce similar complex waves. More precisely, the human ear, or rather the brain, is getting a similar perception. Or I came to such a conclusion because I automatically compared it in between subtraction, additive and FM synth :-), and the winner is FM :-)
because the buffer is being shaped with a cosine wave in jit.gen, it’s basically turning the output into a sine wave modulated by the noise from the jit.bfg - which is more-or-less how fm works! that’s why they sound so similar
Super useful. well done!
Very very nice! Thanks!
Thanks you for the codebox solution 😊
so much to learn, thanks!
Amazing, as always!
amazing, thanks very much!
Amazing, thanks!
Excellent!
funky) thx a lot!
Thats cool as fuck