This was very fun to watch, and great timing as I'm going to be playing it with folks this weekend! I wasn't sure beforehand, but your narrative made me want to play it. I like how you can use characters to wreak havoc while protecting your own character, keeping them out of trouble. Seems fun!
Thank you so much for this video! Been waiting for someone to make a good up-to-date rules walkthrough of the final version of the game. Now I can finally start pestering my friends to get it on the table :)
Thanks! There's so many interlocking systems in this game, it really felt like solving the Travelling Salesman Problem to explain it in one clean pass.
One rules thing I find is commonly missed is that you can only bribe or use kompromat DURING the activate phase. So you can't do it if you renegotiate and you have to activate a live character. So I don't believe you can bribe someone to revive a character and then activate that character.
I made it because there wasn't already a good one, and this game really needed a good one. I haven't made any others (yet) because this took 30 hours to make (on top of the time spent honing the teach IRL). If the same situation arises with another game, maybe I'll do another. I did enjoy it, despite everything!
Hmm, nice idea, but I'm not confident enough that I'd get it right. I played solo a few times but I found the automa's syntax quite confusing and ambiguous.
Wtf this game is amazing I love this so much even tho but also just because it's so complex, you can do so muh. Gonna buy it with standees and neoprene mat.
This is something that was needed from the get go, the game is pretty easy to play when you have a structured explanation, the rulebook and reference guide is utter garbage, its written for people that know the game not for forst timers and in typical ion form things are not explained clearly and having to reference 3 books is a pain in the a, I will probably sell my copy but mag give it another go after watching this.
🎯 Key Takeaways for quick navigation: 🚀 Stationfall *is a game set on a space station falling out of orbit, with players controlling characters trying to achieve their agendas before the station's destruction.* 💡 Characters *have unique abilities and secret identities, adding layers of strategy and deception to gameplay.* 🌟 Revealing *your secret identity grants additional abilities and focuses your objectives toward scoring points based on your character's agenda.* 🛡️ Items *like helmets protect characters from certain dangers, but only humans can wear them.* 🔍 Players *can gather and use data, including the X-Secret about Project X, which may influence the game's outcome.* 🔥 Hazards *like fires can be triggered using items like Firebombs, posing threats to characters unless they have appropriate protection.* ⚖️ Actions *have consequences: causing humans to become Down can lead to suspicion and guilt, impacting your ability to win.* 💸 Bribes *and Kompromat offer ways to manipulate other players or gain extra actions, but they come with risks and limitations.* 🚀 Escape *Pods are a crucial aspect of the game, with players racing to launch them before the station's destruction.* ⏳ Timed *Launch Actions allow players to delay Pod launches strategically, giving other characters a chance to board.* 🚨 Abandon *Ship can be triggered manually or automatically, leading to chaotic scrambles to the Escape Pods.* 💥 Various *triggers for Abandon Ship include damaging power sections, releasing Project X, or arming the Antimatter.* 🛡️ Damage *to power sections can plunge the station into blackout, affecting gameplay and releasing Project X.* 💣 Arming *the Antimatter is a cataclysmic event that leads to immediate destruction if not prevented.* 📊 The *end-game procedure involves revealing secret identities, delivering data, and tallying scores to determine the winner.* 🃏 Familiarize *yourself with character cards and suggested starting characters to ensure a smooth gameplay experience.* Made with HARPA AI
$100 pricetag 😂 board game producers get bolder by the day and hardcore gamers that buy every new game feed their egos and make them think that those prices are acceptable
I have taught this game more than anyone else, but never nearly as well as this and the props were amazing. Well done and thank you.
Always come back to your video when I need a refresher, it's a tutorial masterpiece.
This is one of the best, and most amusing, board game explanations I’ve ever seen. Kudos!
Simply one of the best rules videos I’ve ever seen.
This is the best concise explanation of this game currently available. Love the thematic touches too. Thanks for making the video.
Have you ever thought about doing more tutorials? You are very good, methodical and quick.
Thank you for this lovely walk through! Great job!
Best board game explanation ever, also amazing props - I laughed out loud several times.
This was very fun to watch, and great timing as I'm going to be playing it with folks this weekend! I wasn't sure beforehand, but your narrative made me want to play it. I like how you can use characters to wreak havoc while protecting your own character, keeping them out of trouble. Seems fun!
You really should be doing more of this! Excellent tutorial. Superb production.
Very thorough but easy to follow, thank you!
Thank you so much for this video! Been waiting for someone to make a good up-to-date rules walkthrough of the final version of the game. Now I can finally start pestering my friends to get it on the table :)
Thanks for this, this video helped immensely for me to explain this game to others.
Wow, great cohesive explanation. I love how every explanation ties into the following one. Good job!
Thanks! There's so many interlocking systems in this game, it really felt like solving the Travelling Salesman Problem to explain it in one clean pass.
Outstanding job covering all the rules in about 1/2 the time of other videos, and entertaining too.
Real great effort has been put into this video with all the physical objects used in it. Very entertaining watch
This is most excellent! Fast and concise and clear!
Very clear, easy to follow tutorial. Big thank you for doing this!!
This is such a clear, well-thought how to play video! Thanks for it!
Really good tutorial!
Best I've seen in quite some time.
It's been said multiple times already, but this was a really good teach.
Thank you so much. This is an excellent tutorial. I've used it multiple times to teach the game.
Extremely helpful and entertaining. Well done, sir!
Thanks for putting this together. Really useful.
Dude you are awesome, this was a very enjoyable teach and I will use it for my tomorrow game of StationFall! Thanks!
Had to stop the video after 7 minutes to give it a like, well done!
One rules thing I find is commonly missed is that you can only bribe or use kompromat DURING the activate phase. So you can't do it if you renegotiate and you have to activate a live character. So I don't believe you can bribe someone to revive a character and then activate that character.
Thank you so much for this excellent rules video! You really should make more of these :)
Amazing video, this is a great walk through!
Really good, really thorough, and hilarious. Congrats
Why is this your only 'learn to play' video? It's excellent.
I made it because there wasn't already a good one, and this game really needed a good one. I haven't made any others (yet) because this took 30 hours to make (on top of the time spent honing the teach IRL).
If the same situation arises with another game, maybe I'll do another. I did enjoy it, despite everything!
excellent presentation, thank you
Great video thank you!
Best explanataion so far 👏
Congrats on the props. Really funny
Really excellent teach, thank you.
Thank you very much for this video!
Great rules teach! Thanks!
You dont get your activation back? Do you have to always use the character your activations was stuck on until you use Wait and get it back?
Amazing, very helpful!
Great video! Could you make a solo tutorial please?
Hmm, nice idea, but I'm not confident enough that I'd get it right. I played solo a few times but I found the automa's syntax quite confusing and ambiguous.
@@TimJeanes I’ve only played the solo mode a couple of times and I’ve found it a bit confusing too!! 😅
Great teach!
Great job!
Just awesome!
ty for the vid. this is like the europa universalis of among us
After you reveal can you still activate other characters?
Yes.
Wtf this game is amazing I love this so much even tho but also just because it's so complex, you can do so muh. Gonna buy it with standees and neoprene mat.
24 seconds in -> insta-like.
Not all heroes wear capes. Some make UA-cam videos.
This is something that was needed from the get go, the game is pretty easy to play when you have a structured explanation, the rulebook and reference guide is utter garbage, its written for people that know the game not for forst timers and in typical ion form things are not explained clearly and having to reference 3 books is a pain in the a, I will probably sell my copy but mag give it another go after watching this.
Adding "fall" or "born" as a suffix in a title is not a good idea.
🎯 Key Takeaways for quick navigation:
🚀 Stationfall *is a game set on a space station falling out of orbit, with players controlling characters trying to achieve their agendas before the station's destruction.*
💡 Characters *have unique abilities and secret identities, adding layers of strategy and deception to gameplay.*
🌟 Revealing *your secret identity grants additional abilities and focuses your objectives toward scoring points based on your character's agenda.*
🛡️ Items *like helmets protect characters from certain dangers, but only humans can wear them.*
🔍 Players *can gather and use data, including the X-Secret about Project X, which may influence the game's outcome.*
🔥 Hazards *like fires can be triggered using items like Firebombs, posing threats to characters unless they have appropriate protection.*
⚖️ Actions *have consequences: causing humans to become Down can lead to suspicion and guilt, impacting your ability to win.*
💸 Bribes *and Kompromat offer ways to manipulate other players or gain extra actions, but they come with risks and limitations.*
🚀 Escape *Pods are a crucial aspect of the game, with players racing to launch them before the station's destruction.*
⏳ Timed *Launch Actions allow players to delay Pod launches strategically, giving other characters a chance to board.*
🚨 Abandon *Ship can be triggered manually or automatically, leading to chaotic scrambles to the Escape Pods.*
💥 Various *triggers for Abandon Ship include damaging power sections, releasing Project X, or arming the Antimatter.*
🛡️ Damage *to power sections can plunge the station into blackout, affecting gameplay and releasing Project X.*
💣 Arming *the Antimatter is a cataclysmic event that leads to immediate destruction if not prevented.*
📊 The *end-game procedure involves revealing secret identities, delivering data, and tallying scores to determine the winner.*
🃏 Familiarize *yourself with character cards and suggested starting characters to ensure a smooth gameplay experience.*
Made with HARPA AI
$100 pricetag 😂 board game producers get bolder by the day and hardcore gamers that buy every new game feed their egos and make them think that those prices are acceptable
amazing teach
Very nicely done! Thank you.