The other unique thing about Redout 2 is the amount of work that goes into each turn makes a flawless run like this become art. While there's always room for improvement, knowing how difficult it is to *not* hit walls, makes this all the more satisfying
Yeah, I think that's ultimately what I'm getting at but you've worded it better - the effort that goes into Redout 2 is more in like with conventional racing games, but with the speeds you're going at the reward is heightened!
The other unique thing about Redout 2 is the amount of work that goes into each turn makes a flawless run like this become art. While there's always room for improvement, knowing how difficult it is to *not* hit walls, makes this all the more satisfying
Yeah, I think that's ultimately what I'm getting at but you've worded it better - the effort that goes into Redout 2 is more in like with conventional racing games, but with the speeds you're going at the reward is heightened!
@@Rokinath I like to think that the reason why I leave mistakes in my runs is to give myself something to look forward to improving