@@haydenbell1758 yah, I mean that usually the case. These guys were just player first before they pickup the camera and make youtube, after all. Cammy refer manytimes to learning from "greatest titan player in the game" and "greatest hunter in the game" so you know there are other big fishes in the pond. But Cammy, Drew, Coolguy, Fallout is the ones that spend his time sharing it out to thousands of people, so they are good in that way. Every pro player have to start somewhere, and their resources probably helped a ton of top tier player start their journey.
seeing cammy use every single aspect of his kit so seamlessly is truly an elegant thing to behold. really learning how to use the sandbox to your advantage opens up so many avenues for finding fun new ways to enjoy the game
Meanwhile, everyone on /r/dtg thinks Behemoth is unusable and F tier. Am I the only one seeing they can dash farther than goddamn Icarus with the melee?
If no distractions procd sooner then this build might actually make gunplay feel smoother but you have to practically walk around aimed im everywhere to actually get it in a gun fight
@vıı. then it’ll be like how feeding frenzy/kill clip used to be. no one would want to use anything else. it’s not healthy for one perk to make all the other ones obsolete
Give it third eye on proc and bump it to 1.3 sec If you want to commit to a lockdown build, you shouldn't be hit so hard by radar *edit: even a simplified radar with four pie slices would be nice
I love when cammy isn't playing to win, he's playing to use the build to its fullest potential, and to me- that is what makes destiny such a cool and fun game to sink hours into
Its because Hunters are the most tryhard pvp players and the easiest class to be 'good' with. Its always a hunter t-bagging, solo-supering, and running away from gunfights theyre losing. The other two classes don't do this anywhere near as often.
What I noticed throughout the video is that no distractions didn’t proc as much because the gunfights happened to quick. If the perk was passive, then I think it’d be a really sought after perk.
i still dont think so and my reasoning is that there are just better perks out there that usually occupy that same slot... mida being the best example of this.... got it as the new updated perk for the catalyst and still sees almost no play once so ever and its not even a bad gun and that perk does so much work for it...
17:20 Fact is, Ancient Gospel exists, and it has better base stats with what might be argued as a stronger perk pool to pair with Mantle or Burning Steps (for lethality purposes).
Hey Cam, can you try a video series about each subclass as a whole? So for instance top tree nova With contraverse hold, makes the grenades good at shutting down angles, and teams who group up like stag warlocks. With ashes to assets, a strong super is likely to be had first with unsuspecting enemies, who stick together. It works well with essentially most things, but works best with a shotty, because it let's the grenades open up the enemies for primary damage, pulses and hand canons are likely the best, and shottys to finish off low health enemies from a ton of chip damage. It's counters are snipers, and people who don't roam as a close group, because snipers are harder to hit with the nade, and have more time to react, and the gap is harder to close. It works well in iron banner, and sixes as a whole because it lets a strong shutdown super to be acquired first, and can kill off an entire zone, with primary clean up, in 3s and trials, can stop people from camping one angle and grouping up, and single track minded apes, and prevent angles from being utilized. Basically just an overview, what it is good at, what it is bad at, what it counters, what its own counters are, ideal stat splits, ideal loadout, and playstyle, and when to try to use it, and how to get good at it. This would be really cool, because it could show some different options, and builds that break the meta. Anyways, that was long winded, love the content!
just a heads up- no distractions doesn't proc if you begin shooting BEFORE the perk text shows up on the left of your screen. Gotta wait until that text appears before any rounds or fired, or it won't activate until you stop shooting.
2:51 No distractions doesn't seem to be active during this engagement. Of course, the double unflinching and the barricade were present, but it seems like you thought no distractions was active at that time as well.
The barricade buff wasnt present during the Palindrome fight, he was on the wrong side of the barricade. Ofcourse not even No Distractions was active, as he ADSed too slow. The x2 unflinching was ofcourse active, but Cammy also took 2 headshots as well. But will say that unflinching served its purpose, the 1st shot from the opponent had no flinch at all & only the 2nd shot (that broke shields) flinched him. But by then Cammy had also missed his 3rd shot.
I gotta say Cam, I love your content. It's helped and inspired me to improve so much over the years - from D1, where I could barely snag a single kill - to now, where I can even engage in trials. One day, I'll get flawless, and I'll have your content to thank for it. Thank you man.
Came for that last line. The primary weapon flinch has really killed my enjoyment. After so many years of practice missing even when you are 100% sure you're on target has gotten so old. I just want to pace my shots and get rewarded with more consistent accuracy, but as it is spamming and crossing your fingers is the only option.
Sounds u never experienced bow to its fullest potential lol stompeez, full mobility, double bow targeting, icarus on ur bow, and ur bow must have archers tempo, rampage can be sweet too, so strong. I ran that during not forgotten meta to high success.
Question, What about a that same roll but with surplus instead of no dist? If the flinch protection from NoD isn't noticeable enough in a gun fight between hcs, Surplus or even slideshot would help more for the annual skate for those fights and with the stat boost from surplus, it could even help it match palindrome in at least stats like stability and handling. And it could let you use range boosting scopes instead of fast draw to help with range even more.
I got a surplus/swashbuckler and kept it to "try it" because of swashbuckler. But after I tried it, I kept it because of surplus. Flared magwell, range MW and hitmark/sureshot on sights. Using sureshot, but hitmark makes it incredibly snappy and stable (that's the beauty of surplus). I don't think it can compete with a good palindrome roll, but for us solo players that can't get a palindrome it's a great option. Now I'm actively looking for a Crossfire HCS/Accurized rds./surplus/timed payload with a range MW, I do think that one can be a beast.
Finite Impactor also gets no distractions but it can roll elemental capacitor in the 4th column as well. Paired with stasis you get no distractions + better strafing and it’s a really fun roll to play around with.
Stasis 4-frag and rally barricade might be the ultimate foundation for a Sweet Business Actium War Rig build. Additionally, a GL with ALH + DR + Blinding nades will add extra suppression damage and cover ranges past Sweet Business’s damage falloff.
Cammy you’re my hero haha.. I have been looking at my Finite Impactor no distractions roll, and I always ask myself, was I right, is no distractions the play on this one? I always go with yes, but now I know for sure haha
Honestly, I could watch you play and explain your builds for hours. You've gotta be one of the highest IQ players out there and you're also just fuckin GOOD. So skillful with literally everything you use and yes, you obviously handpick the content to give us but so does everyone else. And NO OTHER PLAYER that i've seen shows such mastery over even everything from meta weapons to stuff that everyone sh*ts on nowadays. Damn i love your content CammyCakes
I havent been playing d2 for about 8 months now and seeing annual skate being back just makes me want to come back. I absolutely loved this gun since d2 came out.
this made me want to actually go farm out all my missing stasis titan stuff, the no flinch meme is great and all but i love how you played with your whole kit and used the stasis stuff in such interesting ways! pretty cool video!
The fact I just got a no distraction multi-kill clip roll, stability masterwork from doing lake of shadows just now...I'm pretty hyped about it. I was just casually listening to you play and talk about this weapon!
Hey Cammie, do you think you could put together a competitive build with a 180 handcannon that could work in Trials? I really love 180s and can do really well in Control/Rumble, but struggle to be successful with them in Trials.
Two times that you were flinched in one in widow's and the other in dead cliffs, no distractions perk wasn't active, even though you were aiming, cause the perk takes an eternity to proc
Hey cammy, during your comparison you can actually snap the window to the right and then select the other window to have it on left. Figure this would be a useful tip for future comparisons in gunsmith.
I use almost this same exact roll, it's my energy workhorse. People underestimate no distractions. I have a sniper with no distractions and snapshot, but still get flinched pretty hard on that.
Using alpha lupi barricades to break stasis grenades and get rime crystals is just like... omega big brain. Its like a slower, beefier wormhusk. An ice-coated uno reverse card.
Rally gives more range less flintch and faster reload but towering is better for more situations and unless u want something specific from rally I wouldn’t use it
I’m convinced that you, coolguy, and Drewsky are the only ones that actually think outside the box for builds. Kudos sir.
The whole Firing Range crew thinks through the sandbox very well. (Fallout, Cam, Drew, Mercules, and CoolGuy's group podcast)
As far as creators go maybe but there's tons of players who make crazy builds all the time that go un noticed
the average pvper is playing checkers while they're playing 5d chess with multiverse time travel
the only ones that you know in the community, yes. just beware you know you very small portion of the community
@@haydenbell1758 yah, I mean that usually the case. These guys were just player first before they pickup the camera and make youtube, after all. Cammy refer manytimes to learning from "greatest titan player in the game" and "greatest hunter in the game" so you know there are other big fishes in the pond. But Cammy, Drew, Coolguy, Fallout is the ones that spend his time sharing it out to thousands of people, so they are good in that way. Every pro player have to start somewhere, and their resources probably helped a ton of top tier player start their journey.
seeing cammy use every single aspect of his kit so seamlessly is truly an elegant thing to behold. really learning how to use the sandbox to your advantage opens up so many avenues for finding fun new ways to enjoy the game
Straight up. I love watching this guy play, it's truly a thing of beauty.
I know right? It's so inspiring
Meanwhile, everyone on /r/dtg thinks Behemoth is unusable and F tier. Am I the only one seeing they can dash farther than goddamn Icarus with the melee?
Seriously, Barricade as a crystal breaker?? 10,000 IQ
“I used the unflinching to make everyone start flinching”
You fool cammy! Youve become the very thing you swore to destroy!
Same energy as using the stones to destroy the stones
Every silence and squal was thrown at him with the intent of only killing him
Yeah its what a super is for, killing people.
@@jj.jayjay. I really hope you understand what I had meant by that comment, otherwise i feel sorry for you
Cammy was the high value target that game. Fuck him in particular I guess 🤷🏾♂️
@@GearGolemTMF you should solo super the guy in the lead
Uh yeah, you use your super to kill someone. How often do you get the chance to multikill with a super in rumble?
This would be cool to see with knucklehead radar so you can keep your radar up at all times
That was what I was thinking... you would need a Titan friend to set up the baricades and it might be kinda crazy
or just the radar mod
@@colbu ⁉️
Colby Hope the mod doesn’t keep your radar up when aiming down sights
@@myguy6128 my bad, i must be thinking of something else
If no distractions procd sooner then this build might actually make gunplay feel smoother but you have to practically walk around aimed im everywhere to actually get it in a gun fight
@vıı. then it’ll be like how feeding frenzy/kill clip used to be. no one would want to use anything else. it’s not healthy for one perk to make all the other ones obsolete
@@clarkkent1616 yeah it should just proc sooner. Make it stronger but not op.
Give it third eye on proc and bump it to 1.3 sec
If you want to commit to a lockdown build, you shouldn't be hit so hard by radar
*edit: even a simplified radar with four pie slices would be nice
a slow ramp up but a slightly longer time to hit max?
ngl it was really satisfying to hear "i've pretty much already won this game" and then almost completely throw
He wanted the #2 guy's head for the 20th kill, almost lost it but managed to nail him at the end.
I love when cammy isn't playing to win, he's playing to use the build to its fullest potential, and to me- that is what makes destiny such a cool and fun game to sink hours into
Indeed. It stands alone in that front.
The second match was the funniest match I’ve ever seen in this game, hands down. It says so much of what Destiny is lol.
This is how every single match plays for me lol
Its because Hunters are the most tryhard pvp players and the easiest class to be 'good' with. Its always a hunter t-bagging, solo-supering, and running away from gunfights theyre losing. The other two classes don't do this anywhere near as often.
@@NuclearRizzicist I mean maybe for you
Its literally unbelievable how well cammy can maximise every one of his abilities.
Loving the daily commentaries, getting flashbacks to the warming days
What I noticed throughout the video is that no distractions didn’t proc as much because the gunfights happened to quick. If the perk was passive, then I think it’d be a really sought after perk.
i still dont think so and my reasoning is that there are just better perks out there that usually occupy that same slot... mida being the best example of this.... got it as the new updated perk for the catalyst and still sees almost no play once so ever and its not even a bad gun and that perk does so much work for it...
17:20 Fact is, Ancient Gospel exists, and it has better base stats with what might be argued as a stronger perk pool to pair with Mantle or Burning Steps (for lethality purposes).
but it looks ugly af
@@ivanrahman798 You're crazy.
Hey Cam, can you try a video series about each subclass as a whole?
So for instance top tree nova
With contraverse hold, makes the grenades good at shutting down angles, and teams who group up like stag warlocks. With ashes to assets, a strong super is likely to be had first with unsuspecting enemies, who stick together. It works well with essentially most things, but works best with a shotty, because it let's the grenades open up the enemies for primary damage, pulses and hand canons are likely the best, and shottys to finish off low health enemies from a ton of chip damage. It's counters are snipers, and people who don't roam as a close group, because snipers are harder to hit with the nade, and have more time to react, and the gap is harder to close. It works well in iron banner, and sixes as a whole because it lets a strong shutdown super to be acquired first, and can kill off an entire zone, with primary clean up, in 3s and trials, can stop people from camping one angle and grouping up, and single track minded apes, and prevent angles from being utilized.
Basically just an overview, what it is good at, what it is bad at, what it counters, what its own counters are, ideal stat splits, ideal loadout, and playstyle, and when to try to use it, and how to get good at it.
This would be really cool, because it could show some different options, and builds that break the meta.
Anyways, that was long winded, love the content!
just a heads up- no distractions doesn't proc if you begin shooting BEFORE the perk text shows up on the left of your screen. Gotta wait until that text appears before any rounds or fired, or it won't activate until you stop shooting.
And that's one of the reasons it's a worthless perk. If they changed it so it procked as soon as you ADS it would be S tier.
2:51 No distractions doesn't seem to be active during this engagement. Of course, the double unflinching and the barricade were present, but it seems like you thought no distractions was active at that time as well.
The barricade buff wasnt present during the Palindrome fight, he was on the wrong side of the barricade. Ofcourse not even No Distractions was active, as he ADSed too slow.
The x2 unflinching was ofcourse active, but Cammy also took 2 headshots as well. But will say that unflinching served its purpose, the 1st shot from the opponent had no flinch at all & only the 2nd shot (that broke shields) flinched him. But by then Cammy had also missed his 3rd shot.
I gotta say Cam, I love your content. It's helped and inspired me to improve so much over the years - from D1, where I could barely snag a single kill - to now, where I can even engage in trials. One day, I'll get flawless, and I'll have your content to thank for it.
Thank you man.
Behemoth titians are such a rare breed these days. Really neat playstyle with the witherhoard! Gonna have to try this myself
Came for that last line. The primary weapon flinch has really killed my enjoyment. After so many years of practice missing even when you are 100% sure you're on target has gotten so old. I just want to pace my shots and get rewarded with more consistent accuracy, but as it is spamming and crossing your fingers is the only option.
“You saw he had a smg why would you challenge that?” Thats exactly me when I play trials with randoms
Cammy, of course, has the best taste in anime
Primaries having no flinch and specials having more would actually make this game goated. Please make it happen bingo
FR, can't hit anything when my ads is getting juggled around by either palindrome or explosive payload fatebringer
Bow gonna be top tier when that happens
@@Johanisnotreal Meh not really, you can't be as agile with a bow. Plus everyone treats a bow like a sniper so they probably won't even peak.
Last time bungie made skill a requirement in PvP (year one), the entire community hated it. That’s not gonna happen
Sounds u never experienced bow to its fullest potential lol stompeez, full mobility, double bow targeting, icarus on ur bow, and ur bow must have archers tempo, rampage can be sweet too, so strong. I ran that during not forgotten meta to high success.
Been loving the constant live commentaries, cam. Keep up the good work
8:37, hunter Bakris dodges through the witherhoard, and off the map, true KEKW moment right there
If anything, I feel like this gameplay showcases that Rally Barricade is getting kind of overlooked after the buff it got.
Damn cammy is uploading like crazy this week we must be blessed
wings of sacred dawn with no distractions sniper is also pretty funny.
Question, What about a that same roll but with surplus instead of no dist? If the flinch protection from NoD isn't noticeable enough in a gun fight between hcs, Surplus or even slideshot would help more for the annual skate for those fights and with the stat boost from surplus, it could even help it match palindrome in at least stats like stability and handling. And it could let you use range boosting scopes instead of fast draw to help with range even more.
I got a surplus/swashbuckler and kept it to "try it" because of swashbuckler. But after I tried it, I kept it because of surplus. Flared magwell, range MW and hitmark/sureshot on sights. Using sureshot, but hitmark makes it incredibly snappy and stable (that's the beauty of surplus). I don't think it can compete with a good palindrome roll, but for us solo players that can't get a palindrome it's a great option. Now I'm actively looking for a Crossfire HCS/Accurized rds./surplus/timed payload with a range MW, I do think that one can be a beast.
Ur inventory is always so satisfying to look at idk why it’s just so satisfying to see all good weapons all masterworked
Cammy pumping out the live coms like an artificial intelligences
"Hey, at least I'm using my whole kit" just a casual shutdown from Cam no problem
Finally someone else using my fave gun. Same roll but I have a range mw. It's so good for peak shooting.
If the annual skate, judgment or finite impactor could get barrels and not sights they would be so much better
That's the sad truth in d2 but weapons like stochastic variable would benefit with higher zoom sights
In my opinion Cammy is the greatest player to touch this game the way he plays and breaks down the game is so beautiful. Truly inspirational🙌🏾
8:37 that was glorious
who would win in an unflinching contest?
the ultra unflinching annual skate vs literally any sniper
At 4:18 that activation sound was so satisfying. Damn I miss Behemoth.
This is the sort of goofy, off-meta stuff that I missed from you, and what makes Destiny so great. Welcome back creative Cammy! ☆
Pretty sure iron banner hand cannon can roll with it too
a good way to test the flinch of this magnitude is to have a teammate dump the entire fourth horseman on the side.
"Watch Konosuba" this is why I'm subbed to this man😂😂
Finite Impactor also gets no distractions but it can roll elemental capacitor in the 4th column as well. Paired with stasis you get no distractions + better strafing and it’s a really fun roll to play around with.
You’re builds are the ones I wait for when looking for stuff outside the meta box. Keep up the good work man.
10:00 finite Impactor can roll with hi cal no distractions eye of the storm, which seems like a better version of annual skate
The focus was on maximum Unflinching, but it ended up being about styling on shotgun apes and shatterdive.
Nice!
I 100% agree that specials should take wayyy more flinch.
Stasis 4-frag and rally barricade might be the ultimate foundation for a Sweet Business Actium War Rig build. Additionally, a GL with ALH + DR + Blinding nades will add extra suppression damage and cover ranges past Sweet Business’s damage falloff.
Sweet Business has that same built in unflinching, courtesy of its catalyst. ever think of giving that a try with icefall mantle?
Cammy you’re my hero haha.. I have been looking at my Finite Impactor no distractions roll, and I always ask myself, was I right, is no distractions the play on this one? I always go with yes, but now I know for sure haha
Honestly, I could watch you play and explain your builds for hours. You've gotta be one of the highest IQ players out there and you're also just fuckin GOOD. So skillful with literally everything you use and yes, you obviously handpick the content to give us but so does everyone else. And NO OTHER PLAYER that i've seen shows such mastery over even everything from meta weapons to stuff that everyone sh*ts on nowadays. Damn i love your content CammyCakes
“Unlucky” @3:37 lol
That jabate @2:30 was super crispy
I like watching Cammy play because he doesn't just play the game he kinda just fucks around with it
I havent been playing d2 for about 8 months now and seeing annual skate being back just makes me want to come back. I absolutely loved this gun since d2 came out.
2:52 the reason you still got flinched like crazy was because you didn't proc no distractions
how are you liking the changes to rally barricade?
8:18 two of the worst ways to die i have seen.....LOL got em even the 3rd one
Half the time, you got flinched because no distractions wasn't even up.
5:01 thereeee! Like 90% less flinch insane
This man holds the power to make a jade rabbit meta.
this made me want to actually go farm out all my missing stasis titan stuff, the no flinch meme is great and all but i love how you played with your whole kit and used the stasis stuff in such interesting ways! pretty cool video!
Would you recommend trying burst on titan vs strafe?
Where can I get a good hand cannon from ?
What about no distractions and timed payload? Less flinch plus flinch?
“I want some duels” instantly gets solo supered
8:37 When it works out better than you thought
The fact I just got a no distraction multi-kill clip roll, stability masterwork from doing lake of shadows just now...I'm pretty hyped about it. I was just casually listening to you play and talk about this weapon!
3 videos in such a short notice? This is a fucking treat!
Anti sea-bear circle 😂😂🤣 i love cammy
LOVING the quick uploads : )
cammy is the sensei of d2, while he may not get 50 bombs every game it makes up for it that he is incredibly clever
That poor bastard at 8:40 😂
Whats that shader it looks so good
alternate video title, everyone throws supers at cammy's and he still come on top
That hunter with Multimach had to have been pissed lmao
i wonder about this loadout but with knucklehead radar, nightstalker, and radar tuner?
Hey Cammie, do you think you could put together a competitive build with a 180 handcannon that could work in Trials? I really love 180s and can do really well in Control/Rumble, but struggle to be successful with them in Trials.
cammy just bullies all them apes 8:05
thats actually a pretty badass looking titan too
THANK YOU CAMMY!!!!! Your content has been superb lately.🤌🏼🤍
This hand cannon, with knucklehead radar would actually be pretty nice, not having to worry about radar.
Two times that you were flinched in one in widow's and the other in dead cliffs, no distractions perk wasn't active, even though you were aiming, cause the perk takes an eternity to proc
Legendary hand cannon tier list has two tiers: Palindrome and Not Palindrome.
Hey cammy, during your comparison you can actually snap the window to the right and then select the other window to have it on left. Figure this would be a useful tip for future comparisons in gunsmith.
Should flinch be adjusted again?
What is the highest skill ceiling subclass for titan?
What rocket is that in the beginning?
That last line made me like you even more, Cammy.
I use almost this same exact roll, it's my energy workhorse. People underestimate no distractions. I have a sniper with no distractions and snapshot, but still get flinched pretty hard on that.
Using alpha lupi barricades to break stasis grenades and get rime crystals is just like... omega big brain. Its like a slower, beefier wormhusk. An ice-coated uno reverse card.
I wish I enjoyed the crucible how Cammycakes does, I enjoy it every now and then, but soloing and having fun is what I'm trying to achieve
LOL that vex mind hunter call out was epic
I got one with max range with range masterwork and timed payload. It's so good.
@cammycakes the iron banner hand cannon can roll with no distractions and iron reach making it much better than the anual skate
What FOV are you using cammy?
please cam keep these up, I don't care what you talk about it could literally be how the grass is shaded idc I'd listen
No distractions is a S tier perk imo. Love that perk on contingency plan.
I’ve been seeing a lot of rally barricades, any reason to use that over the normal barricade
Rally gives more range less flintch and faster reload but towering is better for more situations and unless u want something specific from rally I wouldn’t use it
What helmet ornament is that?
Witherhoard is OP because it doesn't hurt the user. Just that makes it nuts