He's done other games as well. I think he's done PUBG, and even Minecraft at one point. Yes, there are cheaters in Multiplayer Minecraft, and I'm not talking about hack clients on 2B2T.
Roblox hackers get this more often than bans. Any FPS where they didn't set up infinite health or a good enough aim bot gives the whole server a chance to beam them lol.
I did this all the damn time and a game called Hot Wheels unleashed that being said there's only a few cheaters in the community that I know of one very known cheater that has not been banned yet for whatever reason but I routinely fucking kick their ass
It's so rare though. I prefer the ones that have their lives ruined because they were committing real crimes, or at the very least the "rig" they have built for this and then game on. No, no cheating, or don't game at all. Better safe than sorry.
ScriptKid is proof that not all heroes wear capes, I hope they're doing well wherever they are. Also the people that download the "cheats" are lucky he wasn't malicious about it and only pranked them because someone with other intentions could have definitely wreaked some havoc
@@Unknown_Genius the fact that cheats get full kernel level access means that most anti cheat nowadays also requers full kernel level access duck that I stoped playing multiplayer games because of it.
I do think this is the best solution, wish it was done more offen , but i wish anti cheats actually work , edit problem is games like cod use thier anti cheat to protect people
it also falsely detects mods like shit that changes the look of armor and things as cheats. and ntm you'll be marked as a cheater if you unknowingly summon or get invaded by one to.
yeah it was never done well i megamuled in darksouls for fun and i barely got matched with other cheaters but i would just sign out to not deal with people instead
Yeah, the biggest problem is if a cheater gave you an hacked item you could also get soft-banned like that... and good fucking luck getting unbanned by FromSoft lol
The cloaking thing mentioned in number ten cracked me up. I just have this image in my brain of the cheating player appearing in a level and seeing everyone else cloaking predator style and just thinking “oh sh*t”
I immediately thought one thing: That's a CS nightmare. And with the story going on and it not being quite clear if the software behind it is really that good at detecting ACTUAL cheaters, oof. Wasn't working in that field at that time anymore, but I can guarantee there were thousands of tickets regarding "I can't see other players or shoot anymore", which got immediately shot down by canned messages from bad CS agents and were ultimately just false positives.
I remember the Martin Fury shirt. The thing is, he didn’t only use it in Raids but also PVP. We were so pissed because he would just walk across the map and we were all instakilled almost the moment he came into our line of sight. Was so glad to see that PoS banned
I really miss cheats in single player games! Whether it was a spot you just couldn't get past or you just wanted to mess around, having the option really improved games.
Yes! I loved using cheats when I didn't want to grind but just go berzerk without risk. I bought the game, I should be allowed to use it the way I want. Maybe allow cheats after you've finished the game? That way the gamer plays it the way the developer wants and then the gamer can do whatever the f--k he/she wants. 😄
I still really love how Game Developer Tycoon dealt with pirates / cheaters: in-game you'd go bankrupt because your game would be pirated so much it was impossible to make a profit. Led to a lot of people complaining online it was "impossible to make money because of pirates" and such and the developers literally laughing at them.
Separating toxic\cheating gamers into their own crap servers is perfect. You put them all together and let 'em bother each other and the regular servers stay clean. The trash takes itself out.
@@Unknown_Genius Plus people can just report anyone and if they get enough reports from someone in the lobby telling everyone to report them, then they get shadowbanned for like a day
Honestly, the amount of bots in Runescape (Old School in this case) is unimaginable... since the in-game economy is player driven, the bots actually have a huge impact on it by farming loads of high value items, saturating the market, causing the prices to go way down. It might seem like a good thing if you want to buy a certain item and you're not rich, but the way to make money in this game is to actually grind for such items so you can sell them for profit. In the end, it makes the grind even more tedious.
I botted a tiny bit in the original Runescape. However I used it just to level up I also think the enemies I was doing it on had a rare chance to drop a specific item, I can't really remember. Set it where it would just keep battling and had tons of health items, would check on it every 20 minutes or so and heal if need be. Was still "there" it just allowed me to play in the background while doing other things. I don't think it was the worst or most egregious use of botting.
I used to play runescape - bots made everyone miserable... they also took up resource nodes that you were trying to farm for your own levelling. Funny thing was I had a mod pop in a few times when I was grinding agility to level 99 one time (Yes I was insane, and yes I was bored) to ensure I wasn't a bot - we had some great convos in the Karamja agility place.
And it it's not the bots driving prices down like crazy, it's the fuckin' alcher guilds driving prices UP like crazy. If you're not in the know; an 'alcher guild' is basically a group of extremely wealthy players who buy as many of a specific item from the Grand Exchange as they can and immediately use Low Alchemy on it, removing that item from the world thus making it more rare, and by turning it into as little gold as possible it makes sure that gold itself is more valuable as well. Now they sell the last maybe dozen items that actually exist on the GE themselves for 100x the price they bought it for and make a huge profit of gold that is worth even more than it was when they started. It's literally insider trading but in RS form.
I don’t think I’ve encountered any cheaters in MW2, and if I did i didn’t notice so they were either removed or penalized in some way. Ricochet seems to work
I get punishing people for cheating in multiplayer games. I really get that. Don't cheat in multiplayer games. That, big a-hole move. But... single player? Really?
Ehh, nodding characters to be romancing options in story based games can be ick. I mean his dad trying to make him straight at the very real risk of permanent brain damage was a huge part of Dorian's character motivation and arc. And being forced to move on from Aerith dying is the POINT.
I mean, if the developers want people to experience their art in a specific way, then it makes sense to me to have anticheating measures. I think sometimes we forget that video games are pieces of art that have real life human artist that want their stories to be learned in the way that they imagined it in their own heads. It's like taking a painting by Leonardo and hanging it upside down because *you* think it looks better that way, even though the painting was meant to be right side up. Most people would look at you like you're crazy if you did that to a painting. I think the developers who punish cheating think like that.
There should be a feature in games where if someone tries to cheat in multiplayer all their cheats and stuff is removed from their account and they have to start over, same should happen to leaderboard cheaters and tjey get removed from the leaderboard entirely
maybe, but like determining if someone is cheating is hard enough, let alone someone TRYING to cheat. I detest cheaters but proving someone is or isnt cheating is so very hard unless you have a way to monitor their game files constantly
@@Unknown_Genius right, I am not a super gamer but I have some friends that do shit sometimes that suspend belief., though I did get banned from a DayZ server once for headshotting an admin at some distance that made them think I was cheating...
Cheater - “What are you in for?” Criminal - “Murder, you?” Cheater - “I created cheats for a video game.” Criminal - “*gasp* you monster! Stay away from me!”
Last time I used cheats was in GTA San Andreas. I got to the mission with Madd Dogg on the roof and the game kept crashing. I had already did ALL the spray tags and gang territory takeovers. Literally lost a 40 hour+ save file..I learned my lesson the hard way SMH
Wasn't that with the cheat that made all npcs fight, and Madd dogg would jump from the roof to fight with other npcs, killing him and losing the mission?
Oh yeah, I remember seeing Scriptkid's videos. It was very funny. Not only is he cracked at making fake cheating softwares, his editing skills are on point too.
Just blows my mind how u can come up with such quality lists every single day almost for YEARS.. never have gotten bored with your content .. I’m sure everyone agrees .. we look fwd to your video drops more than most lok
I think the first anti-cheater implementation I saw in a game, was(maybe mentioned here before, sorry if so) the Goblin Bounty Hunter mob in final fantasy XI. Fishing bots were becoming a problem as the game continued, so these nasty goblins were added, to specifically hug the coastline or specific lakes where fishing bots had been reported. Back when they first came out, I remember they were just normal level for the area. However, I recall people didn't like fighting them, so SE eventually dialled back their strength since most bots were hardly strong enough characters to deal with a goblin. That and the player was of course afk running a script. I feel like it was effective too. Mostly I just see bots trying to level up in the starter zones, or yelling about rmt in the big towns. Now why anyone would need to buy gil in a 20 year old mmorpg, is beyond my comprehension... Aside from Goblins, the game already featured patrolling monsters, so being afk or not aware of your surroundings would be stupid and cost you hard-earned experience points and hours of work. It's a nice game, I like it.
A cheat streamer got hit by ricochet and it does exactly what it says it does, also entertaining to watch him AND his friends go from laughing at it to rageing
Just a slight note on Bad Egg. I've experimented with them in Gen 3 and 4, and messed around with them in Gen 5. Bad Eggs were more of a programming quirk than an actual cheat detection. They were pretty inconsistent in 3 and 4, even when the actions taken were completely illegal. I spawned in 6 completely illegal Pokemon in my party, and out of 100 spawns I got around 30 Bad Eggs. In the wild it was even rarer, most likely due to the inability to force things like Abilities, Attacks, and such onto the wild encounter. Don't remember too much of Gen 5, but I do remember it has better detection. I believe this was around the time when TPCI got seriously into competitive as well, so it makes sense that they'd want to have some type of cheat detection. A few years ago, Nintendo used the Bad Egg pretty effectively in Pokemon Home. Completely illegal Pokemon, such as Pokemon who were permanently transformed into a special form were detected and made into Bad Eggs to prevent them from ever being used again. Also, Gamesharks and Action Replays of the early 90s and 00s were very dangerous. For example, they had a switch that when pressed up would turn the device on and activate the cheats, while pressing it down would deactivate the device and the cheats. Because of how the Gameboy saved, if you saved your game while the device was active, it would save the data from the device as well, completing destroying the save file. I know this because my copy of Pokemon Blue only has glitchy Mew spawns for every fight. The console versions were a bit safer in general, but the inability to turn off any cheats due to the device being a disc was basically a disaster waiting to happen.
The Gameshark scenarios kinda showcase another reason why disc games were superior to cartridge games. You might lose a save but you can't mess up a disc for using GS. With cartridge not only will you end up losing a save, you can brick the entire ROM. Heck I didn't even use GS and my Zelda Link's Awakening is bricked because of an existing exploit within the game, so now textures are corrupted and deleting saves made no difference
There should be no punishments for single player games, you're not affecting anyone else but yourself and some people just do it to make it easier or to have fun exploring the game in new ways
I think a fun spin off of this video idea would be 10 games that welcomed cheats, like GTA San Andreas, THPS, Time Splinters 2, even Minecraft with it's whole 'cheats' menu.
How's this for an idea for anticheat? If you're detected cheating, your inputs will become randomized and the randomizer shifts after every input so nobody can learn and memorize the new button prompts.
Genshin might be a single player game but I'd guess that the cheats they got annoyed about were bypassing the gatcha elements of the game and thats how they make their money.
Honestly, I'd be pissed seeing everyone with all the super-rare characters while I grinded. May have been out of greed but Hoyoverse sending the hackers to the Shadow Realm was probably the right thing to do for the player base.
Cheating in videogames should be met with zero tolerance. Instant banning and platforms and companies should communicate with one another banning them overall.
It's not nasty but more hilarious. In South Park the fractured but whole if you try to enter a code correctly to a safe or door which you haven't collected yet in-game you get cartman dressed as tom brady's coach telling you to stop cheating
The funny thing is the code is so obvious that I accidentally got it on the first try. Figured I'd mess around for a couple of attempts before actually looking for a Post-It note only for that to happen. I found that brief rant hilarious.
I highly recommend anyone who hasn't seen ScriptKid videos, to go to his channel and watch them. You'll laugh yourself into tears, they're that funny. I've rewatched them all several times and still have to pause the video to catch my breath and wipe away tears from my eyes from laughing so hard. This kid is a genius, and it's beyond satisfying to watch cheaters get what they deserve.
for the genshin impact one, im guessing they probably got the massive fine and jailed because the cheat allowed them to bypass the gacha system (essentially loot boxes by another name) and they were swimming in high level characters items and materials. so hoyoverse could argue they were stealing from them by not paying for the loot boxes, oh sorry the gacha system.
When me and my brother were little (before we even knew about cheating in games) and played our first Pokemon game - Sapphire - we got a bad egg legitimately. There was a guy in the Sunken Ship that gave us the egg. We thought it was just a spooky thing.
To be honest sometimes the developers are worst for a game than the cheaters. I have been playing GTA Online since the start & have seen things changed for the worst for normal players to deal with people that exploit bugs. Passive mode no longer being available in certain vehicles, yacht defenses being disabled for flying near it, & my personal favorite the Cargobob hook being shortened to deal with car duplication cheaters. That made it no longer functional for lifting certain things such as the Chernobog & Graintrailer without losing control & crashing or dropping them.
Gta online is by far the worst. There are bugs in that game that have been there since the beginning but the only way to get them to fix a bug is to exploit it somehow.
Are we not going to mention the fact that everything costs so fucking much money because the cheaters packed the market with billions of cheated in money? So a legitimate player has to do raids hundreds of times to purchase a single car, or buy fucking Shark Cards. :T
I remember way back in MapleStory before Nexon took over from Wizet there was a Ban Wave that happened and if you read the chat it would tell you who got banned and why. It got hilarious because people ended up making sport out of it. My favorite was "YouCantBanMe got banned because we can" I remember just sitting in Orbis tower for an hour just reading these as they came in. Hacking was a huge problem in the game back then, everyone was using vacuum hacks and bots.
Ricochet is saying their system analyzes what methods a hacker is using, allowing them to identify all the other hackers who use the same method. Then they can improve the system so no one can use that method anymore, banning all the hackers at once. Basically rather than banning the hacker automatically, they just figure out how they did it. Then slam the ban hammer.
as someone who stopped playing cod, ricochet doesn't work most of the time, you keep reporting a rage cheater but nothing happens not even a week after your report, Activision only cares about money
i hate activision too and i no idea if ricochet works, but it's an a.i that need's to learn and evolve, of course it would take more than a week, and at least it works in concept
People don't want to play a game filled with cheaters so if they only care about money then they would care about dealing with cheaters so that they can have maximum existing and new players... It is a fact that they have spent millions of dollars on anti-cheat solutions.
Overwhelming cheating is why I had to quit Warzone. It's another reason why I'm going back to single player offline games after work. Not to include the prices of the skins when I quit. I haven't even played the new map, and won't until they get the cheating in warzone under control.
No! They deserve more! They rip the company of money for their own profit. More companies should go all in on cheaters. Maybe then one day we will get a mostly cheating free gaming experience!
@@KkommA88 multiplayer games, sure but single players games shouldn't matter. (Genshin impact's multiplayer isn't really true multiplayer before you say anything about that) Edit: unless they changed it since I last played.
Pair cheaters with other cheaters (shadowbannong them essentially) will always be my favourite method of dealing with them. Hard for cheaters to realize since most aren't all that smart to begin with. Thus, it'll be longer until they realize and create a new account. But having cheaters deal almost no damage also sounds like a good option
For the fall guys one. Don't delete cheater island. Just fill it with bots so the guy plays alone lol. They didn't get banned! They just... Unlocked single player mode permanently
For DK64, I tried to use Gameshark and it wouldn't even load the game because the Gameshark made the game not able to see the required Expansion Pak. Without that, the game literally could not launch.
A friend told me this story a couple days ago. A few years ago, he was playing TF2 on a community trade server, screwing around and doing whatever. A Sniper on the enemy team was suspected of cheating, and after a bit of investigation they absolutely were. My friend was friends with one of the admins, and when he called him, they decided to do some trolling instead of banning them immediately. For context, there's a plugin on the server that allowed players to resize their models. You can resize your model but if you resize your model below 100% size you will deal zero damage. They resized the Sniper to 99.9% model size. Literally impossible to see the difference. When the cheater realized he was doing no damage he started accusing him of cheating. They kept on trolling the cheater for a few minutes before finally banning him.
The genshin cheaters getting jail time seems more like a corporate greed type of story than a scumbags get what they deserved type of story like cheaters on pvp games not quite sure how to feel about that.
It's super messed up. I'm very against cheaters in multiplayer but even that I'd just ban them no jail time. But jail for a single player game and their developers are prosecuting cheaters.
@John Alcott yeah the harshness is partially that they produced and sold cheats and the game itself is very reliant on ingame purchases in the form of things similar to lootboxes so with that correlation if the cheaters were to sell things that would circumvent the need to buy In game purchases they would be taking some money out of the way of the game studio. Even still considering that it would be reasonable to only sue them for the estimated money they would have lost them as a maximum, jail time is way too much.
@@Browhy766 It's similar to cracking a game and selling it, that's what they did. We have plethora of stories of renowned crackers getting jail time because they got caught. These 3 did exactly the same thing, and Hoyoverse evidently had the money to pursue the case with the full force of the law.
Stealing from corporations is still stealing. If it was really an infinite Primogems bot rather than sneaking in a few freebie pulls then that's a lot of money and jail makes sense.
@@perfectpats that's unfortunately true. It clearly shows signs of people with no life.. full definition. I don't mind people completing a game and then cheating but I hate them cheating before completing the game too. Just seems pointless even playing
with the first one this is a brilliant way tbh. banning them never works they just make a new account, keeping them in the game but making them useless just turns their one sided attempt back at them.
@@Unknown_Genius when you leave an account unbanned making a new one is not as front of mind. Is it foolproof? No but it's better then an outright ban.
For Genshin Impact, they likely go that harsh to protect all that microtransaction money people spend on gotcha. Otherwise I doubt they would go as harsh. As for those corrupting game ones, my guess would be that if they crash the game or even break it, it likely was some code they didn't update and started to cause issues, but never bothered to go back, since it was not intended to be a problem through normal play. Though for singleplayer only games, it is ridiculous to have anti cheat measurements, since whole thing with cheating hurts no one. Like at best I could stand behind disabling achievements, like you get with Age of Empires 2 Definitive Edition for example. Bethesda is funny though, they let you have achievements with cheats, but god forbid you install a mod, then you got to also add achievement re-enable mod to it... :-D So yeah, typical Bethesda competence on same level as their ability to fix bugs without fans doing it in mod for them. :-D
It's wild because Genshin has managed to someone how avoid being sued by Nintendo for this long. You'd think they'd cut slack given their entire base game is stolen code from Zelda.
Number two reminds me of the South Park episode where a single player keeps destroying everyone so the developers give the gang an overpowered sword to defeat him.
I used to love in the old days, tell people in game chat that all they had to do to unlock shooting through walls and endless ammo, was press alt+F4. Now, I feel most people know what that does, but back in the old day, it was really fun to see a bunch of people just disconnect from the game. It always made me laugh.
Leroy got the tshirt from one of the ingame giftboxes, alot of guildmates passed the shirt round to help them complete alot of the harder quests. but yea game gave him the shirt and eventual ban.
Back in the day, late 90's/early 2000's, even cheating in single player was kinda considered taboo or just lame. I remember I had a friend who got stuck in MOH (iirc) the winter map. He was stuck because his computer would just lag out like crazy on that map, it was a very intense map (graphics wise) so I told him to just input the cheat code to skip the level. My roommate was appalled that I would suggest someone ever cheat, but I was like it's single player and he can't progress without it, isn't that what single player cheats are for?
On the past people used to use Gameshark not just for cheats but also to use illegal games or games from other countries, Nintendo was specially cruel with the punishments...
I got my brother's WoW account banned by going to the GM island. It was relatively easy considering videos existed teaching people how to get there. Funny thing is that they could've patched it so nobody could get there, but they didn't, so curious people went there anyway. When I went, there was literally nothing that can be done there, but still if you were caught being there by a GM, you were banned for it.
DYNG has talked to rare devs and about talked about the infinite health cheat issue in Donkey Kong, so if there was anything confirming it as intentional or not they would have found it. Their sense though is it's a bug in how infinite health affects the save file.
I had to laugh at the "i don't know every weirdo in WoW is Leroy something." How can you not know about LEEEEERRROOOOYY JEEENNNKINNS! It's more classical then Mozart
Honestly the guy that creates the csgo mod that hurts cheaters is a madlad and a genius
👆🏻
Not all heroes wear capes.
now all he has to do is make a fake cheat that bricks computers lol
I think there needs to be more like this.
He's done other games as well. I think he's done PUBG, and even Minecraft at one point. Yes, there are cheaters in Multiplayer Minecraft, and I'm not talking about hack clients on 2B2T.
My favorite way cheaters get punished is when someone beats them legitimately. It's so satisfying to see them lose despite cheating.
Roblox hackers get this more often than bans.
Any FPS where they didn't set up infinite health or a good enough aim bot gives the whole server a chance to beam them lol.
I did this all the damn time and a game called Hot Wheels unleashed that being said there's only a few cheaters in the community that I know of one very known cheater that has not been banned yet for whatever reason but I routinely fucking kick their ass
Heard of people who cheated to have infinite health being killed by legitimate players by throwing them off cliffs in souls games
It's so rare though. I prefer the ones that have their lives ruined because they were committing real crimes, or at the very least the "rig" they have built for this and then game on. No, no cheating, or don't game at all. Better safe than sorry.
@@theparadoxisbored6622memories of my childhood in Phantom forces… Yeah, I was one of the guys who would make cheaters rage-quit. Those were the days.
ScriptKid is proof that not all heroes wear capes, I hope they're doing well wherever they are. Also the people that download the "cheats" are lucky he wasn't malicious about it and only pranked them because someone with other intentions could have definitely wreaked some havoc
@@Unknown_Genius the fact that cheats get full kernel level access means that most anti cheat nowadays also requers full kernel level access duck that I stoped playing multiplayer games because of it.
Fromsoft also did make cheaters only match with others. The problem was that their anti-cheat was bad and didn't detect most of cheaters 😅
I do think this is the best solution, wish it was done more offen , but i wish anti cheats actually work , edit problem is games like cod use thier anti cheat to protect people
it also falsely detects mods like shit that changes the look of armor and things as cheats. and ntm you'll be marked as a cheater if you unknowingly summon or get invaded by one to.
yeah it was never done well i megamuled in darksouls for fun and i barely got matched with other cheaters but i would just sign out to not deal with people instead
@@keybae23cringe
Yeah, the biggest problem is if a cheater gave you an hacked item you could also get soft-banned like that... and good fucking luck getting unbanned by FromSoft lol
The cloaking thing mentioned in number ten cracked me up. I just have this image in my brain of the cheating player appearing in a level and seeing everyone else cloaking predator style and just thinking “oh sh*t”
😅
Wouldn't it be funny if the cheater sees everyone suddenly invisible and nearly impervious to bullets then screams "Hey that's cheating!"
Imagine they have also cloaking and just run around wondering where everyone is
Hey, but that's cheating!
I immediately thought one thing: That's a CS nightmare. And with the story going on and it not being quite clear if the software behind it is really that good at detecting ACTUAL cheaters, oof.
Wasn't working in that field at that time anymore, but I can guarantee there were thousands of tickets regarding "I can't see other players or shoot anymore", which got immediately shot down by canned messages from bad CS agents and were ultimately just false positives.
I remember the Martin Fury shirt. The thing is, he didn’t only use it in Raids but also PVP. We were so pissed because he would just walk across the map and we were all instakilled almost the moment he came into our line of sight. Was so glad to see that PoS banned
So, not only did he use a broken item, he LIED about how he used it
Dam. If i ended up with a Mod item like that id pawn it off ASAP let some other succa take the fall for usin it + ez money 😎
@@Dovah_Slayer Ofc he did. “Oh this item instakills everything? Must have been intentional.”
@@anubis7457 he deserved to be banned I hope it was a hardware ban too
I really miss cheats in single player games! Whether it was a spot you just couldn't get past or you just wanted to mess around, having the option really improved games.
Agreed. Put cheats back in single player only. Turn off achievements and no multiplayer and let single player guys mess around for fun.
I hope GTA 6 will continue this tradition like in the previous GTA games.
Agree ,but not turn off the achivements permanently.I mean they have to be turn off only for time when you use cheats.
Yes! I loved using cheats when I didn't want to grind but just go berzerk without risk. I bought the game, I should be allowed to use it the way I want. Maybe allow cheats after you've finished the game? That way the gamer plays it the way the developer wants and then the gamer can do whatever the f--k he/she wants. 😄
The best used to be the god mode. After playing Duke Nukem to just walk around and go beserk
I still really love how Game Developer Tycoon dealt with pirates / cheaters: in-game you'd go bankrupt because your game would be pirated so much it was impossible to make a profit. Led to a lot of people complaining online it was "impossible to make money because of pirates" and such and the developers literally laughing at them.
Doing the lord’s work. Cheaters getting what they deserve is so satisfying
If only more devs did this on all platforms, dealing with hackers that aren't even on your skill level, is just sad.
No heart at all
I've been the one to vote a bot out of RuneScape. It was definitely a bot. So I got to choose from the punishments. It was fun.
Other game companies: Cheating? Your account has been suspended.
Hoyoverse: Cheating? Your LIFE has been suspended!
The more creative the punishment is, the better it is, especially if it ends up here for everyone else's enjoyment.
Script kid is a diabolical genius. Love his videos
👍🏼👍🏼
Separating toxic\cheating gamers into their own crap servers is perfect. You put them all together and let 'em bother each other and the regular servers stay clean. The trash takes itself out.
@@Unknown_Genius Guess the extra sales could cover the server costs.
@@Unknown_Genius Plus people can just report anyone and if they get enough reports from someone in the lobby telling everyone to report them, then they get shadowbanned for like a day
@@finkamain1621you can just ban the person yourself and not be a little baby
Honestly, the amount of bots in Runescape (Old School in this case) is unimaginable... since the in-game economy is player driven, the bots actually have a huge impact on it by farming loads of high value items, saturating the market, causing the prices to go way down. It might seem like a good thing if you want to buy a certain item and you're not rich, but the way to make money in this game is to actually grind for such items so you can sell them for profit. In the end, it makes the grind even more tedious.
I botted a tiny bit in the original Runescape. However I used it just to level up I also think the enemies I was doing it on had a rare chance to drop a specific item, I can't really remember. Set it where it would just keep battling and had tons of health items, would check on it every 20 minutes or so and heal if need be. Was still "there" it just allowed me to play in the background while doing other things. I don't think it was the worst or most egregious use of botting.
To me if repeated, monotonous tasks are the only way to get stronger, I lose interest. Thus why I never really got into Runescape.
I used to play runescape - bots made everyone miserable... they also took up resource nodes that you were trying to farm for your own levelling. Funny thing was I had a mod pop in a few times when I was grinding agility to level 99 one time (Yes I was insane, and yes I was bored) to ensure I wasn't a bot - we had some great convos in the Karamja agility place.
And it it's not the bots driving prices down like crazy, it's the fuckin' alcher guilds driving prices UP like crazy.
If you're not in the know; an 'alcher guild' is basically a group of extremely wealthy players who buy as many of a specific item from the Grand Exchange as they can and immediately use Low Alchemy on it, removing that item from the world thus making it more rare, and by turning it into as little gold as possible it makes sure that gold itself is more valuable as well. Now they sell the last maybe dozen items that actually exist on the GE themselves for 100x the price they bought it for and make a huge profit of gold that is worth even more than it was when they started. It's literally insider trading but in RS form.
the bad egg isnt just for cheating
it also happens when the code of a random pokemon becomes corrupt which is why it causes saves to get corrupted
The egg of missingno
@@Sh_Wh you could call it that I guess
I don’t think I’ve encountered any cheaters in MW2, and if I did i didn’t notice so they were either removed or penalized in some way. Ricochet seems to work
I get punishing people for cheating in multiplayer games. I really get that.
Don't cheat in multiplayer games. That, big a-hole move.
But... single player? Really?
Ehh, nodding characters to be romancing options in story based games can be ick. I mean his dad trying to make him straight at the very real risk of permanent brain damage was a huge part of Dorian's character motivation and arc.
And being forced to move on from Aerith dying is the POINT.
@@BetaJackMaxis Wtf are you talking about? Why are you commenting on this?
@@TheRebelkid15 It was a side relayed subject and I wanted to contribute. And you apparently wanted to be a dick in response.
@@BetaJackMaxis Yeah. I'm going to be a dick in response. This had nothing to do with the original comment.
I mean, if the developers want people to experience their art in a specific way, then it makes sense to me to have anticheating measures. I think sometimes we forget that video games are pieces of art that have real life human artist that want their stories to be learned in the way that they imagined it in their own heads. It's like taking a painting by Leonardo and hanging it upside down because *you* think it looks better that way, even though the painting was meant to be right side up. Most people would look at you like you're crazy if you did that to a painting. I think the developers who punish cheating think like that.
There should be a feature in games where if someone tries to cheat in multiplayer all their cheats and stuff is removed from their account and they have to start over, same should happen to leaderboard cheaters and tjey get removed from the leaderboard entirely
👆🏻
maybe, but like determining if someone is cheating is hard enough, let alone someone TRYING to cheat. I detest cheaters but proving someone is or isnt cheating is so very hard unless you have a way to monitor their game files constantly
@@Unknown_Genius right, I am not a super gamer but I have some friends that do shit sometimes that suspend belief., though I did get banned from a DayZ server once for headshotting an admin at some distance that made them think I was cheating...
... and a Silverback is sent to their house to give some physical feedback
Cheater - “What are you in for?”
Criminal - “Murder, you?”
Cheater - “I created cheats for a video game.”
Criminal - “*gasp* you monster! Stay away from me!”
cheaters should get kicked to a easy bot lobby so they don't suspect anything.
Haa yea
Add some file monitoring to that and you could get some intel on how to better find it in the future too.
@@101jir i'm very sorry, find what?
@@WarpedFabric Find other cheaters / find abnormalities in logs indicating cheaters.
A sequel after 7 years ! Thanks for that 🎉🎉🎉🎉
Last time I used cheats was in GTA San Andreas. I got to the mission with Madd Dogg on the roof and the game kept crashing. I had already did ALL the spray tags and gang territory takeovers. Literally lost a 40 hour+ save file..I learned my lesson the hard way SMH
Wasn't that with the cheat that made all npcs fight, and Madd dogg would jump from the roof to fight with other npcs, killing him and losing the mission?
To be fair, the game told you straight up if you walked into a save point after cheating that saving a cheated game is a really, REALLY bad idea.
Oh yeah, I remember seeing Scriptkid's videos. It was very funny.
Not only is he cracked at making fake cheating softwares, his editing skills are on point too.
These type of videos are so interesting to watch, you learn something every day for someone that loves video games.
Just blows my mind how u can come up with such quality lists every single day almost for YEARS.. never have gotten bored with your content .. I’m sure everyone agrees .. we look fwd to your video drops more than most lok
Falcon: "Until we hear about a cheater and a firing squad..."
Blizzard employee: "Urgh, firing squad, of course. Hey Bill! Put away the guillotine!"
OMG, let's PRAY that never happens!!!
I think the first anti-cheater implementation I saw in a game, was(maybe mentioned here before, sorry if so) the Goblin Bounty Hunter mob in final fantasy XI.
Fishing bots were becoming a problem as the game continued, so these nasty goblins were added, to specifically hug the coastline or specific lakes where fishing bots had been reported.
Back when they first came out, I remember they were just normal level for the area.
However, I recall people didn't like fighting them, so SE eventually dialled back their strength since most bots were hardly strong enough characters to deal with a goblin. That and the player was of course afk running a script.
I feel like it was effective too. Mostly I just see bots trying to level up in the starter zones, or yelling about rmt in the big towns.
Now why anyone would need to buy gil in a 20 year old mmorpg, is beyond my comprehension...
Aside from Goblins, the game already featured patrolling monsters, so being afk or not aware of your surroundings would be stupid and cost you hard-earned experience points and hours of work.
It's a nice game, I like it.
14 still has issues with RMT shouters, and I go out of my way to report every single one of them I have the misfortune of catching a shout from. e-e
00:06 Oh, you don't say.. Where? In video games?
He said it twice in 7 seconds
🤣
A cheat streamer got hit by ricochet and it does exactly what it says it does, also entertaining to watch him AND his friends go from laughing at it to rageing
Just a slight note on Bad Egg. I've experimented with them in Gen 3 and 4, and messed around with them in Gen 5. Bad Eggs were more of a programming quirk than an actual cheat detection. They were pretty inconsistent in 3 and 4, even when the actions taken were completely illegal. I spawned in 6 completely illegal Pokemon in my party, and out of 100 spawns I got around 30 Bad Eggs. In the wild it was even rarer, most likely due to the inability to force things like Abilities, Attacks, and such onto the wild encounter. Don't remember too much of Gen 5, but I do remember it has better detection. I believe this was around the time when TPCI got seriously into competitive as well, so it makes sense that they'd want to have some type of cheat detection. A few years ago, Nintendo used the Bad Egg pretty effectively in Pokemon Home. Completely illegal Pokemon, such as Pokemon who were permanently transformed into a special form were detected and made into Bad Eggs to prevent them from ever being used again.
Also, Gamesharks and Action Replays of the early 90s and 00s were very dangerous. For example, they had a switch that when pressed up would turn the device on and activate the cheats, while pressing it down would deactivate the device and the cheats. Because of how the Gameboy saved, if you saved your game while the device was active, it would save the data from the device as well, completing destroying the save file. I know this because my copy of Pokemon Blue only has glitchy Mew spawns for every fight. The console versions were a bit safer in general, but the inability to turn off any cheats due to the device being a disc was basically a disaster waiting to happen.
The Gameshark scenarios kinda showcase another reason why disc games were superior to cartridge games. You might lose a save but you can't mess up a disc for using GS. With cartridge not only will you end up losing a save, you can brick the entire ROM. Heck I didn't even use GS and my Zelda Link's Awakening is bricked because of an existing exploit within the game, so now textures are corrupted and deleting saves made no difference
I love that topic! There are so cool things like in the Serious Sam series and many more!
I don’t understand punishing cheaters in single player games, like who cares?
The only UA-cam channel I don't mind watching ads for
There should be no punishments for single player games, you're not affecting anyone else but yourself and some people just do it to make it easier or to have fun exploring the game in new ways
it is pretty much just a mod in single player
Alot of games just turn off achievements and let you go free
"Botany Bay. Botany Bay! Oh, no! We've got to get out of here now. Damn!"
Cheating in singleplayer games? Go for it bud!
Cheating in multiplayer games? That's just sad lmao.
Another Sunday treat from gameranx
Enjoy!
Pog
I think a fun spin off of this video idea would be 10 games that welcomed cheats, like GTA San Andreas, THPS, Time Splinters 2, even Minecraft with it's whole 'cheats' menu.
single player games.
How's this for an idea for anticheat? If you're detected cheating, your inputs will become randomized and the randomizer shifts after every input so nobody can learn and memorize the new button prompts.
Genshin might be a single player game but I'd guess that the cheats they got annoyed about were bypassing the gatcha elements of the game and thats how they make their money.
Honestly, I'd be pissed seeing everyone with all the super-rare characters while I grinded. May have been out of greed but Hoyoverse sending the hackers to the Shadow Realm was probably the right thing to do for the player base.
Cheating in videogames should be met with zero tolerance. Instant banning and platforms and companies should communicate with one another banning them overall.
It's not nasty but more hilarious. In South Park the fractured but whole if you try to enter a code correctly to a safe or door which you haven't collected yet in-game you get cartman dressed as tom brady's coach telling you to stop cheating
The funny thing is the code is so obvious that I accidentally got it on the first try. Figured I'd mess around for a couple of attempts before actually looking for a Post-It note only for that to happen. I found that brief rant hilarious.
The ricochet system from Warzone is straight up out of Camomo's play book when dealing with hackers
I highly recommend anyone who hasn't seen ScriptKid videos, to go to his channel and watch them. You'll laugh yourself into tears, they're that funny. I've rewatched them all several times and still have to pause the video to catch my breath and wipe away tears from my eyes from laughing so hard. This kid is a genius, and it's beyond satisfying to watch cheaters get what they deserve.
In Battlefield 2042 , we are on PS5 cross playing with PC. The mouse/keyboard problem notwithstanding, we have to deal with cheaters too.
I love ScriptKid, his idea is genius
👆🏻
Now I want to see "List of games humiliated/banned you from using their own cheat code in single player game"
for the genshin impact one, im guessing they probably got the massive fine and jailed because the cheat allowed them to bypass the gacha system (essentially loot boxes by another name) and they were swimming in high level characters items and materials. so hoyoverse could argue they were stealing from them by not paying for the loot boxes, oh sorry the gacha system.
yeah it's likely that could get to theft or fraud over $5k pretty easily
I guess they were also hacking/stealing keys. So it was essentially theft.
I honestly can't blame the cheaters in this case!!! If U could buy the characters individually that would be different!!!
When me and my brother were little (before we even knew about cheating in games) and played our first Pokemon game - Sapphire - we got a bad egg legitimately. There was a guy in the Sunken Ship that gave us the egg. We thought it was just a spooky thing.
To be honest sometimes the developers are worst for a game than the cheaters. I have been playing GTA Online since the start & have seen things changed for the worst for normal players to deal with people that exploit bugs. Passive mode no longer being available in certain vehicles, yacht defenses being disabled for flying near it, & my personal favorite the Cargobob hook being shortened to deal with car duplication cheaters. That made it no longer functional for lifting certain things such as the Chernobog & Graintrailer without losing control & crashing or dropping them.
Gta online is by far the worst. There are bugs in that game that have been there since the beginning but the only way to get them to fix a bug is to exploit it somehow.
Are we not going to mention the fact that everything costs so fucking much money because the cheaters packed the market with billions of cheated in money? So a legitimate player has to do raids hundreds of times to purchase a single car, or buy fucking Shark Cards. :T
I remember way back in MapleStory before Nexon took over from Wizet there was a Ban Wave that happened and if you read the chat it would tell you who got banned and why. It got hilarious because people ended up making sport out of it. My favorite was "YouCantBanMe got banned because we can"
I remember just sitting in Orbis tower for an hour just reading these as they came in. Hacking was a huge problem in the game back then, everyone was using vacuum hacks and bots.
Ricochet is saying their system
analyzes what methods a hacker is using, allowing them to identify all the other hackers who use the same method. Then they can improve the system so no one can use that method anymore, banning all the hackers at once.
Basically rather than banning the hacker automatically, they just figure out how they did it.
Then slam the ban hammer.
AI finally being useful.
@@Unknown_Genius Ricochet actually had a problem of banning players almost indiscriminately only a few months ago didn't it?
If however the hacker is using methods that are unknown then Ricochet fails
I absolutely love my action replay and GameShark. Just single player, not hurting no one.
Just what I need a gameranx video to relax and probably sleep laughing cause of falcon
Facts
7 was actually very effective. It gave people an obvious showing that something was being done instead of just leaving everyone guessing.
Regarding #1: You could also add "interference with government data", over in China they watch you play.
babe wake up new gameranx vid
Love your videos
When it comes to cheats and pirates the developers response can never be extreme enough.
as someone who stopped playing cod, ricochet doesn't work most of the time, you keep reporting a rage cheater but nothing happens not even a week after your report, Activision only cares about money
i hate activision too and i no idea if ricochet works, but it's an a.i that need's to learn and evolve, of course it would take more than a week, and at least it works in concept
People don't want to play a game filled with cheaters so if they only care about money then they would care about dealing with cheaters so that they can have maximum existing and new players... It is a fact that they have spent millions of dollars on anti-cheat solutions.
Overwhelming cheating is why I had to quit Warzone. It's another reason why I'm going back to single player offline games after work. Not to include the prices of the skins when I quit. I haven't even played the new map, and won't until they get the cheating in warzone under control.
The guys in number one definitely do not deserve 4 years or even 1 year of jail. That's ridiculous.
And that game is incredibly grindy with microtransactions so it's probably why the developers went that route. Really sucks imo
Lol deserved
No! They deserve more! They rip the company of money for their own profit. More companies should go all in on cheaters. Maybe then one day we will get a mostly cheating free gaming experience!
@@KkommA88 multiplayer games, sure but single players games shouldn't matter. (Genshin impact's multiplayer isn't really true multiplayer before you say anything about that) Edit: unless they changed it since I last played.
well that's just how China's legal system is
Pair cheaters with other cheaters (shadowbannong them essentially) will always be my favourite method of dealing with them. Hard for cheaters to realize since most aren't all that smart to begin with. Thus, it'll be longer until they realize and create a new account.
But having cheaters deal almost no damage also sounds like a good option
👆⬆️ᴄᴏɴɢʀᴀᴛᴜʟᴀᴛɪᴏɴs ғᴀɴ☺ ʏᴏᴜ’ᴠᴇ ʙᴇᴇɴ ʀᴀɴᴅᴏᴍʟʏ sᴇʟᴇᴄᴛᴇᴅ ᴀs ᴀ ᴡɪɴɴᴇʀ 📩 ᴛᴏ ᴄʟᴀɪᴍ ᴀ ᴘʀɪᴢᴇ🎁 ɴᴏᴡ✅
For the fall guys one. Don't delete cheater island. Just fill it with bots so the guy plays alone lol.
They didn't get banned! They just... Unlocked single player mode permanently
Lmao the Chinese government worried about theft of intellectual property is a oxymoron 🤣
For DK64, I tried to use Gameshark and it wouldn't even load the game because the Gameshark made the game not able to see the required Expansion Pak. Without that, the game literally could not launch.
It's sad when good punishments are left behind cause everybody's becoming more sensitive about everything
That isn't what happened, clueless toxic mouth-breather
Uh... I don't think that's why they're left behind. It's simply less work and easier to make something where they're just banned.
Only thing I’d potentially defend about cheating in Pokémon, is getting event pokemon for events you couldn’t possibly attend.
If I want to cheat in an offline solo game then let me. Ridiculous they were doing this to single player games.
A friend told me this story a couple days ago. A few years ago, he was playing TF2 on a community trade server, screwing around and doing whatever. A Sniper on the enemy team was suspected of cheating, and after a bit of investigation they absolutely were. My friend was friends with one of the admins, and when he called him, they decided to do some trolling instead of banning them immediately. For context, there's a plugin on the server that allowed players to resize their models. You can resize your model but if you resize your model below 100% size you will deal zero damage.
They resized the Sniper to 99.9% model size. Literally impossible to see the difference. When the cheater realized he was doing no damage he started accusing him of cheating. They kept on trolling the cheater for a few minutes before finally banning him.
👆⬆️ᴄᴏɴɢʀᴀᴛᴜʟᴀᴛɪᴏɴs ғᴀɴ☺ ʏᴏᴜ’ᴠᴇ ʙᴇᴇɴ ʀᴀɴᴅᴏᴍʟʏ sᴇʟᴇᴄᴛᴇᴅ ᴀs ᴀ ᴡɪɴɴᴇʀ 📩 ᴛᴏ ᴄʟᴀɪᴍ ᴀ ᴘʀɪᴢᴇ🎁 ɴᴏᴡ
The genshin cheaters getting jail time seems more like a corporate greed type of story than a scumbags get what they deserved type of story like cheaters on pvp games not quite sure how to feel about that.
It's super messed up. I'm very against cheaters in multiplayer but even that I'd just ban them no jail time. But jail for a single player game and their developers are prosecuting cheaters.
@John Alcott yeah the harshness is partially that they produced and sold cheats and the game itself is very reliant on ingame purchases in the form of things similar to lootboxes so with that correlation if the cheaters were to sell things that would circumvent the need to buy In game purchases they would be taking some money out of the way of the game studio.
Even still considering that it would be reasonable to only sue them for the estimated money they would have lost them as a maximum, jail time is way too much.
@@Browhy766 It's similar to cracking a game and selling it, that's what they did. We have plethora of stories of renowned crackers getting jail time because they got caught. These 3 did exactly the same thing, and Hoyoverse evidently had the money to pursue the case with the full force of the law.
Cuz they stealing money
Stealing from corporations is still stealing. If it was really an infinite Primogems bot rather than sneaking in a few freebie pulls then that's a lot of money and jail makes sense.
Gameranx: Leroy is a popular name in WoW.
Captain America: I understood that reference!
I love hearing about cheaters getting what they deserve 😂 if you suck at a game deal with it 😂😂😂.
Not all cheaters are people who suck at the game. A lot of times, it’s the good players who are still cheating.
@@perfectpats if you're cheating at a game then you aren't "good" at shit, 🤡😂
@@perfectpats that's unfortunately true. It clearly shows signs of people with no life.. full definition. I don't mind people completing a game and then cheating but I hate them cheating before completing the game too. Just seems pointless even playing
with the first one this is a brilliant way tbh. banning them never works they just make a new account, keeping them in the game but making them useless just turns their one sided attempt back at them.
@@Unknown_Genius when you leave an account unbanned making a new one is not as front of mind. Is it foolproof? No but it's better then an outright ban.
For Genshin Impact, they likely go that harsh to protect all that microtransaction money people spend on gotcha. Otherwise I doubt they would go as harsh.
As for those corrupting game ones, my guess would be that if they crash the game or even break it, it likely was some code they didn't update and started to cause issues, but never bothered to go back, since it was not intended to be a problem through normal play. Though for singleplayer only games, it is ridiculous to have anti cheat measurements, since whole thing with cheating hurts no one. Like at best I could stand behind disabling achievements, like you get with Age of Empires 2 Definitive Edition for example.
Bethesda is funny though, they let you have achievements with cheats, but god forbid you install a mod, then you got to also add achievement re-enable mod to it... :-D So yeah, typical Bethesda competence on same level as their ability to fix bugs without fans doing it in mod for them. :-D
It's wild because Genshin has managed to someone how avoid being sued by Nintendo for this long. You'd think they'd cut slack given their entire base game is stolen code from Zelda.
Lol I loved my GameShark back in the day! That entry was a POWERFUL shot of nostalgia ♥️
Gee I think I’ll watch part 1 before I watch part 2!
*goes through 7 years worth of videos*
I heard GameShark ruined games when I was a kid but I never had any problems using one.
Number two reminds me of the South Park episode where a single player keeps destroying everyone so the developers give the gang an overpowered sword to defeat him.
I used to love in the old days, tell people in game chat that all they had to do to unlock shooting through walls and endless ammo, was press alt+F4. Now, I feel most people know what that does, but back in the old day, it was really fun to see a bunch of people just disconnect from the game. It always made me laugh.
Can you imagine telling other inmates that you’re in for cheating on a video game? 😂
Leroy got the tshirt from one of the ingame giftboxes, alot of guildmates passed the shirt round to help them complete alot of the harder quests.
but yea game gave him the shirt and eventual ban.
Gameranx: cheatmaker going to jail is crazy
an average game enjoyer: good riddance.
Back in the day, late 90's/early 2000's, even cheating in single player was kinda considered taboo or just lame. I remember I had a friend who got stuck in MOH (iirc) the winter map. He was stuck because his computer would just lag out like crazy on that map, it was a very intense map (graphics wise) so I told him to just input the cheat code to skip the level. My roommate was appalled that I would suggest someone ever cheat, but I was like it's single player and he can't progress without it, isn't that what single player cheats are for?
Omg i thought people forgot about Battlefield 1942, my favorite game of all time along with the Desert Combat mod
Being Sued and Jailed is just waaaaaaaayyyy too much
“Until we see a cheater executed by a firing squad”
CCP: “Hold my beer!”
You're creative ❤️ keep it up bro❤️
Cheating in multiplayer games is the most dishonorable thing you can do.
Wow. I feel bad just watching walkthroughs on YT. I couldn't imagine this kind of thing.
"I ain't NEVAH gonna stop cheating in video games." - William Montgomery
Falcon is the best! Love your vids and your takes!
On the past people used to use Gameshark not just for cheats but also to use illegal games or games from other countries, Nintendo was specially cruel with the punishments...
I got my brother's WoW account banned by going to the GM island. It was relatively easy considering videos existed teaching people how to get there. Funny thing is that they could've patched it so nobody could get there, but they didn't, so curious people went there anyway. When I went, there was literally nothing that can be done there, but still if you were caught being there by a GM, you were banned for it.
1 prisoner: I robbed few banks thats why i got to jail. Why did u go to jail?
2 prisoner: UHHH I hacked genshin impact
all prisoners: AHHHHHHHHHH
DYNG has talked to rare devs and about talked about the infinite health cheat issue in Donkey Kong, so if there was anything confirming it as intentional or not they would have found it. Their sense though is it's a bug in how infinite health affects the save file.
i really feel the misery when you said "The grind"
I had to laugh at the "i don't know every weirdo in WoW is Leroy something." How can you not know about LEEEEERRROOOOYY JEEENNNKINNS! It's more classical then Mozart