Super Transit Hubs and Why You Need Them in Cities Skylines?
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- Опубліковано 21 сер 2024
- What is a Transit Hub & why does your city need them? Let's use New Tealand as an example to answer that question. Enjoy :-)
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#citiesskylines #biffaplays #newtealand
Remember when this city was on fire every 3 minutes
No! That can only happen to CPP!
Of course i remember😂😂😂😂
Yeah mainly tha industry with forest
the good old days
Can we do that again? I kinda enjoyed it when everything was burning to the ground.
Can you imagine: You're on a bus on your way back to work. Then the bus driver announces that the bus route they're currently on no longer exists.
I’ll get off the bus.
And call a grab(Uber) .
Not the end of the world
@@greatatlas9494 we don't have uber over hear
End of the world!!!
The best part is if you follow the bus they just take any of their passengers straight back to the bus depots, lol
"This is your bus driver speaking due to some changes this bus will self destruct in 5 seconds"
Sounds familiar!
the island with the prison could be “PenalTea Isle”
Alcatea Prison for me! 😆
This was a really good one!
I would go for “never leaf”
I would've named that "Hot Water". Because that's where you end up if you mess around.
An airport near Tearantula terminal could be nice and maybe a cargo airport south of Sugar cube district
That would be such a good idea.
There’s the cargo airport hub that has a train line would be good
Forget it. Biffa hates airports... 😆
I'd put the airport on one of those still unused islands, and the downtown around the hub
Biffa could use the airports dlc for that. It would make it so much more interesting.
Just saying, as a bus driver I'd hate to work on any of those lines, far too many times where we'd be trying to turn a bus around at the end of a dead end road. But in game I suppose it doesn't matter.
It still matters in a game, as it has an effect on the efficiency, the profits and costs, and whether or not people will use it. By and large, the right way to do transport is to look at where people are going to want to go, and make those routes efficient, so they'll choose to use public transport instead of their cars. Additionally, to look at long distances with few stops as being best done by trains, middle distances by metro and monorail, and small, more local journeys by bus and tram. Someone wanting to go from one place to another does not want to go 3 times the distance out of their way to change at a hub to come back to a place that should have been a short, direct bus-ride away.
More interesting that trolleybuses are refuse to turn in the dead end in cities skylines.
@@user-pr9mk7qf6s It could be harder for them because of the overheard cables they need
@@faizg8324 technically speaking, trolley buses can detour if the cables where necessary, as many modern trolleybuses have batteries as backup, mostly for short trips off the cables and so that, if the cables lose power, they can find somewhere out of the way to park
Clearly Biffa has no idea how bus network schould look like. But I’m sure that next episode will be „correcting bus routes” as we will smash his network in comments
Try to avoid long, snakey bus routes which only connect to an isolated area. Try to have your buses connect with other lines at many points. If you do have long, snakey lines, make sure the lines don't take long, unnecessary routes. If you have a grid, avoid having routes that snake everywhere- instead, have lines that follow certain roads. You can have the line go onto a different road, but avoid having the route go from road to road all the time. Also, put stops outside metro stations or train stations or monorail stations! Also, instead of cranking up the number of buses on a line, try to use articulated buses from the workshop. These have higher capacity and won't cause as much traffic as cranking up the number of vehicles.
Came here to say the same thing. Too may times different lines are crossing with no connections to each other.
yeah, it just makes the route efficiency low, that's why people don't tend to use buses as much
I agree with everything you said, except I don't like articulated buses. I prefer double deckers. Making use of vertical space always makes your city more exciting. Let me also add that stops every other block is too frequent and slow down your line unnecessarily. Cims are quite willing to walk several blocks.
Yeah, I was thinking a few times that to get the bus from one area to the adjacent one I'd have to go all the way to the hub and back out again. For me bus lines should be a bit like Olympic rings, ideally with two points of overlap if they are loops, or if they're more back and forth then should intersect with at least two other lines. The bus stations should be used as the base of a bunch of lines that fan out from that hub and intersect with a local bus for each area they cross on their way out and back
Came to say the same thing (and actually wrote another comment before scrolling down enough to find this one).
Biffa’s video: *goes live*
Me: yesss
Biffa’s video: *is about mass transit*
Me: YEEESSSSSSS
Yes, but why are you building a tent?
@Cortez He is talking about Mass Transportation i mean PUBLIC TRANSPORTATION IS What josh meaned.
@@InteloPL He means about Public Transport Or Basically buses,airplanes trains,metro etc. Not a tent!
Why don't we all put our money together, buy an island and let Mayor Biffa start a city there so that we never need to deal with horrendous traffic ever again
Yeah,
Nice idea :-)
As long as he doesn't plan the road layouts... LOL
@@Mythriak_ WHAT IS Even wrong without planning roads huh ???
waiting for the Gofundme update .... everybody getting a % of the island.
with half a million subs, each donating between 10 and 100 dollar, can be a nice island with president Biffa.
Think Biffa missed a trick on the Industry bus line by not having a stop at the ferry stop.
Missed the ferry at Chai too
Your busses do weird loops sometimes because of the dedicated turn lanes, they don't have enough space to change lanes because there's no node. Hope that helps lol
That or lane markings, yeah. Buses being unable to make a left turn straight after a stop is a pretty common problem... I'm surprised Biffa didn't recognise it immediately...
@@simongeard4824 I think he's got a mod, or setting or something, that allows busses to ignore turning restrictions! He's mentioned something like that a couple of times in past videos
@@JacksonOwex It's one of the many Traffic Manager configuration options - "buses may ignore lane arrows" - but isn't enabled by default.
20:33 When you redesigned the park next to the new Spartea Bus Station at the university, you put in paths that connect to the road without park gates, so people can get in for free.
FREE PARKS! WOO
@@IamRyanLPs Biffa's worst nightmare
I think you have made a mistake with the rail intersection in front of glass box station, or whatever it’s called. That’s why the blue line couldn’t go there. It is not possible for trains to come from the right in to the station and then leave to the left or the other way around. Great episode btw!
It wasn't actually a mistake, I clearly remember that Biffa said that he did not want the two sides of the station to connect with eachother when he built it.
@ yes, I remember it too. And now it's a problem for intercity trains because they can only stop there. 😂🤓
Yeah @
I had a bit of a chuckle when he got frustrated about it :)
@ I was aware that I probably missed something like that. Thanks.
@@Pellenr81 Still interesting to see that Biffa acutally got surprised that it didn't work. It could easily be fixed by adding a "slip lane" so at least two tracks get the possibility to cross over
Time to build an Passenger Airport and Cargo Airport.
At this point I'm not sure where he would put it I mentioned putting in the private one on one of the outer islands but he's since used that space for a walkway
The only addition that I would add is more hub-to-hub express routes - like from the University train station to the nearby bus/tram hub then to the other train station and back again. Hubs that are very close but not walking distance can effectively act in a more joined up manner if you can make better connections between them.
Planners call a hub-to-hub a “trunk” route.
Everyday I’m closer and closer to downloading this game and start playing
... DO IT!
I did it.
Much harder than Biffa makes it look. It is however very satisfying when things good how you imagine.
Highly recommend. It's the best way to make 4 hours feel like 30 minutes :)
If i have only one suggestion is to buy it on steam (if you play on PC). Because workshop is so much more valuable than saving a bit of money.
I bought the game and all the expansions in one go when there was a sale on Steam. I don’t spend money on games much but this was worth it. All because I used to love SimCity and Biffa got me addicted.
2:14 "If we can just take a look at this... *inhales Its pretty rubbish" imma start saying this on my zoom meetings :D
:P
I have incorporated 'Horky Borky', 'Oh my giddy aunt's, and 'shiftify' into my vocabulary. When people ask me about them and what they mean, I tell them, and this a new user is born. I haven't met some yet who didn't like them
Biffa making a functional Elizabeth Line that fast?? Someone should call Transport for Greater London to watch this video
Circualr bus lines really tend to get messy and all over the place. That's why i prefer mine to be just back and forth, like most real life lines.
I was gonna say the same, what I do with my bus routes is I add a stop where I want it to stop, and add another stop where I want it to end. From there, I figure out where it goes and where transit service is needed. I don't do loops I make it follow the streets as intended.
I don't know where the heck you live that the busses basically just go in straight lines cause I seen a LOT of circular bus routes!
Good timing just got lunch :)
Enjoy :-)
Good timing was about to go to bed
37:49 - "green teen line" 😂😎👍🏼
that extra underground metro you added to the big train hub should just have 1 line going to the spider hub instead of line ending at Elizabeth square then another line going to the spider hub
Thank you for introducing Mini Motorways Biffa :D now i have another addiction thanks to you 👍🏼👍🏼👍🏼
omg, me 2! its so stressful and relaxing at the same time
Enjoy!
Ditto. I then have to go play city skylines to calm down
It would be amazing if u showed the csl map after all these changes. Loved the series so far!
I just love that you actually play the game. There's so many just design only cities skylines playthroughs and they are so boring. This is the content I live for!
Ever thought about double deckers biffa, to lower the bus traffic as they hold more people
You should name the bus station, Sparteabus station (wordplay on Spartacus)
The main train station doesn't find a route because you have it split in half, as in the three stops on the right side can't go left on the main railway, and the three on the left side can't go right on the main.
It might be a bit tight but you'll need two connections from the two halves to the main railway facing the proper directions.
10:20 The extra stop made it go around the extra block because the stop was so close to where it was original turning left that there was not enough road to get from the right lane where the stop is all the way over to the far left lane to make the turn. Move the stop back a bit and it would reset.
Tip for bus station needs: get the Nonstop Bus Terminal asset from the Workshop - it works the same way as the vanilla bus station, but at half the size, while still having enough platforms for 5 lines.
Added bonus: you have the option to allow intercity busses (same as train stations have for intercity trains) to use the station if you so wish.
Added added bonus: it's actually compact enough that it comfortably fits underneath normal-height elevated roads/rail lines using anarchy for extra optimized space usage, i.e. in combination with elevated (metro or train) stations.
Added added added bonus: it doubles as a bus depot. 👍
I have two suggestions.
1 move/create a forestry industry near tranquil tea point. This would probably include adding a new interchange on the highway.
2 create a huge international and cargo airport put together past the new farm area.
You should also get rid of the tram line
I would love to see what the difference is if you have free transport. Obviously backup your save in case ;-) but first is how many people use the transport paid vs free, and how much money you make for paid transport. I can't remember if you have setup free transport across the city.
Haven’t seen New Tealand in awhile, looks amazing.
Really enjoy watching you tinker with transit. What really helped my bus routes is high capacity busses that hold more than 30 people. Downloaded them from the steam workshop. Saved me so many times.
You got me so hooked to Mini Motorways, that I haven't launched Cities since I got the game.
LOVEDDDDD the smoke transition!!!
Watching this (with lunch as ALWAYS) while I'm not allowed to go to school untill my PCR test comes back and with only 1 and a half days of term left, not looking likely that ill be able to say bye to everyone. This has really cheered me up! Thanks :) xx
I feel you could improve interconnectivity still. All you lines are focused on one single hub, basically creating a lot of cul-de-sacs funneling transit into regional transport (Metro / Mono / Rail) just to change to adjacent neighborhoods. You could easily ad some crossover stops to change bus to bus at the end of lines (furthest point from hub), or create hub to hub lines that serve the community in between while giving access in different directions. In general give them options by creating a spiderweb not a tree structure.
Oooh yes transit.
I wonder how busy your lines are.
Personally, I treat long lines with ridership under 200 as a "disgrace". For some reason, I'm only happy when at least one line in my city hits the 1000 mark.
Never thought I'd see a Biffa city with such bad traffic... glad you're trying to fix it!
Was waiting for this, Tea at the ready =) Hello From York, UK
Hello there!
@@BiffaPlaysCitiesSkylines general Kenobi
Biffa, I usually only watch your fix your city videos, but this was soooo good that I have to go back and watch this series from the start!
26:55 Wasn’t that hub called the Hibiscus Tea Transfer?
Yes, the Hubiscus terminal! There's still a bus line from Hubiscus to Orelando at 5:40
You can call the bus company (of the first area you did) the Spaghettea Bus Company - those lines are all over the place, lord help the drivers! Funnily enough you criticise the next area for the exact same thing you just implemented in the previous one and then repeat the 'all over the place' thing. Love Mayor Biffa, benevolent dictator of New Tealand! Someone check his "herbal" tea supply :P
A couple things I’d suggest- first make hub to hub express bus lines. Secondly expand the tram network to go into your downtown a bit and over by the old university area. More people will use it but there isn’t a reason for them to use it currently. Also why no bus lanes?
I love the fact that your videos are in 2K.. Definitely the highest quality UA-camr out there!
Look at all that empty space at the foot of the Train interchange! If you sink the train tracks splitting off into the station, could you build a really awesome "elevated" bus hub above it?
All those dead-end streets getting fancy Biffa busservice. A lot of happy residents, but that busdriver needs to have huge arms for all that steering and turning around
Mayor Biffa at it again. You removed the messy bus lines and then added other messy bus lines. I would think that bus routes would be more direct and not looping around inside residential areas as much as on the outskirts of them. Sims are willing to walk a ways to stops so having them so close just cause the bus to keep stopping to much. Simpler is better sometimes.
Well done, still love the content.
Biffa for president of problem solving and traffic fixes
FYI, the transit hub near Orelando and Teasney World was called The Hubiscus Tea Transfer
For Orlando, I'd consider doing a slip lane tunnel for busses only from the residential area to the bus station, so the busses dont have to drive all the way around, clogging up the one connection in and out of Orlando. So a tunnel from the Transportation Hub, crossing the train line and emerging on the other side in Orlando.
Transport hubs! My second favourite next to public works campuses (and if you want to make me really happy, good coverage of public libraries is the key).
Also, you may already have plans for that area, but it occurred to me that the "fishbone"-shaped islands to the southwest _could_ be a good place for a combined solar/wind power farm.
12:53
Breaking news: Biffa confirmed to be Count Binface
@10:20 when the red line goes around the block. It does that because the stop is too close to the intersection to switch into the left turn lane. If you add a node, or move the stop back up the line one block it will mirror the opposite line’s turn.
Your "Transit Fix" is amazing!!!!
You were not that bad at routing buses, surprisingly🤣
😁
I like how Biffa has put one gate on that first park area that he moved for the bus station but he has about 6 different entrances to the park area with no gates including the pre-made park connected to the road side
Biffa, I love your channel, but my cardiologist said my heart/stress levels can't take any more videos where you set up bus lanes! My brain surgeon also mentioned i should stop banging my head on the table when your bus lane twists around itself in some inefficient way.
I guess what I'm saying is I formally request trigger/content warnings for any inclusion of bus lines!😂
Am I the only one who appreciates that TranquiliTea park’s region looks like Michigan? And the fact that the Uni is named after Sparty? It’s very humbling to me and the state I’m from. So fun
6:30 probably could've moved the train stop thing back so there was room at the front for a bus thing
Something that's puzzled me of late was why you stopped using isolated mass transit with link hubs. I missed a good year of vids, so I figured maybe some DLC or mod took care of the need for them. I enjoyed seeing them being reemployed in this video given the many districts in this city and how spread out they are.
I love how you get better with every video by adding little by little to your work. Keeep being awesome dude 😎
Thank you Batuhan Guven :-)
Name suggestion!
I propose to name the area around the "spider hub" Gossamer Grove.
Yes, I know there are no trees around there right now, but you can fix that in the name of Awesome Allitteration.
I'd suggest building a commercial area directly around the station, and have it ringed by a nice park.
Being a former bus driver, those buses turn A LOT corners. The Cims will walk. I keep my buses to major streets as much as possible. I do have neighborhood routes in both of my cities. I do use hubs as well. Usually it's a train station or the end of a line for trams (I prefer to use them light rail trains). I did a CW/CCW loop in one my cities CBD and one of the routes thrived and the other didn't. But I'm the amateur, lol. It worked for your city. I would eventually like to do videos on mass transit in the future.
I usually colour code my buslines. Lines connecting industry are a shade of yellow, housing something green, city centers blue etc. You see the function by the colour.
Really like the way you spread the buses and made their own sections. Good new plan. Really enjoying these keep it up!
The green tea line is... green! Brilliant!
The problem with the blue rail line not being able to use the main central train station is quite simple: there is no track connection between the left and right sides of the train station. I also suggest you make this connection as a separate branching off of the main east-west track, as the current ones (left and right) seem to serve way too many trains. Just to avoid any backing up on the main track when trying to turn into the stations.
The videos are Teariffic! Love the uploads.
Much appreciated!
@@BiffaPlaysCitiesSkylines *appreTEAted (or appreciaTEAd?)
@@pyrex2177 appreciaTEAd
The issue with turning down the amount of vehicles on a line because there aren't enough people is that the frequency of pickups is taken into account with if a peep decides to use the transit or not.
I believe the math is literally 'how long does it take me to get from A to B' when a peep is deciding on how to get somewhere. Public transit gets a bonus or hardly any would use it.
I'm not sure if the 'switch lines' limit is still there, there used to be one where a peep wouldn't switch lines more than x times.
If you're actively trying to reduce car traffic in your city, up the frequency & increase the public transit speed limits/distances (special bus/tram only shortcuts) and reduce the car speed limits.
This is why I favour trams over buses, you can usually up the tram speed limit and make them faster than the car.
You just made my night 1000% better. Thanks Biffa!
My pleasure!!
A zoo in the city would be great!
As someone who lives in a big bus/train hub city (chicago) your new bus lines are really good. 👍👍
Glad you like them! :-)
I binge watched all of the videos and now I’m caught up to current Biffa videos. Jumped at that new video notification so fast lol
I think it would serve you well to replace that path next to the hub in no problem atoll with a hump bridge over the railway. It would make your bus lines so much better, and if it caused other traffic problems, make it for busses only.
You need smaller bus hubs, for like 5-6 lines. They exist and some look cool. Look for it. That way you can pop one next to a train and serve a smaller area with a few lines with the longer distance being covered by a train or metro or something long distance.
When you said "One stop, two stops", I immediately said "red stop, blue stop"!. 😁
please do more naming! there are month old regions, unnamed
yeah, waiting for my online name to pop up too :D Eyetok_Alot
In the old bus routes people kept on dying on the bus routes. Some routes lasted weeks or months travel time meandering like mandelbrot fractals.
You could connect the purple line of tranquilitea with the chai quai ferry stop!!
Anyway exellent video as usual👌👌
The bus doesnt turn left because there is no node between the stop and junction therefore the bus is forced to stay on lane going ahead only. Enable in TM:PE an option for buses to ignore lane arrows and they will do it only in such cases (no node to switch or lane connectors preventing it).
There is a metro/local bus hub. To consolidate your mass transit, you could use that to replace your SparTea bus station. Then you can get rid of the extra underground metro station you put in next to the swanky train end station with the integrated elevated metro station.
Nothing beats watching Biffa's video while eating freshly cooked dinner.. Have a lovely day boys and girls 🍜
One of the problems that you haven't addressed with the train lines is that the main station (Glass Box?) only allows trains to return the way they came. The East/West Island line couldn't find a path because there is no way to enter from the east and exit to the west. A couple of tracks to the centre platforms that complete a "Tea" junction (something that I am shocked does not already exist it New "Tea"land would then allow you to have both intercity trains and local trains that run across the map.
the chai line goes into the center of tranquilitea point, but the other line only does the outside. You should add a couple more stops on the chai lines to pick up the middle of tranquilitea point.
Would really appreciate more explainer content that isn't all "let's played" up to make it easier to really get what your getting at, and to match the expectation of the title. But this is of course still very enjoyable. Do your thing, mate!
I hope that “black as the night sky” was a Fast Show reference. As an American, British youtubers seem to be the only place I can find references
17:35 biffa this industry "main road" isn't actually a main road: it's a big road, but it doesn't actually function as a main road: it ends in a dead end. That's why hardly anyone is on it, while the side streets are so busy. When you first placed that long unconnected avenue you said it was temporary and that you would fix it in the future, maybe you don't remember. But right now since it doesn't go anywhere, nobody wants to use it. If you would fix the connection it would take all that traffic off of those side streets and fix that traffic issue.
You asked why the bus lane chose the longer route at 10:20, it's because you have dedicated turning lanes, and your bus doesn't have a node to change lanes in before the junction. Simply moving this bus stop back so the bus can change lane would solve this issue
The realistic thing to do around the Glass Box Hub would be to build the bus terminal on top of the railroad tracks coming into the terminal. That’s a lot of wasted space for such a high-density area.
Two points:
1. Does "reversing the buss line" also automatically adds buss stops across the street? If not, you should go around and check because there will be several (reverse) lines where the buses will keep crossing the street to get to the stop; which is not going to be good for traffic.
2. The way you have it setup now is pretty nice; but it's very difficult, if not impossible for passengers to get on a bus that starts at one station from a bus that starts at another. They'd have to walk long distances; which if the information on the stop sign operates the way it does with us, you can't even read off of that sign. It would be damn good to add an express line that goes from hub to hub only and a reverse of that line; map add one stop half-way in between the hubs, preferably close to or at an existing bus stop, but no more. And keep this bus line on the main roads though; you want to express line to be express, nice and fast, not take the scenic route.
Biffa, you sneaky so-and-so!
You snuck in a new bus street up to Myrtle Square! Think we wouldn't notice? ;) Will be a great connection for pedestrians and cycling as well :) How about also adding a bus-only street/tunnel from that sneaky one to the end of the street by the bus terminal? Let the buses skip that long detour!
No, you've done huge changes, now routes make much more sense. I'd give up somewhere in the middle, your patience is great! Please, give a chance to trolleybus.
The tram should be expanded to a train or metro station to make it more useful. In real life when you have trams, metro and train you have the trams so you can exchange easily from tram to a metro, monorail or from tram to train.
Love the update of the public transport! It really needed an overhaul. But maybe add a small number of taxi 🚕 stations? I noticed that the number was only one in the stats. So maybe put them near the busy areas just to make use of them. Instead of solely relying on bus and trains/metros. Just another option should they want it.
At 35:31 you can put a bus stop in the train station
Also at 45:55 It’s going to happen. You are making the bus system better so there are less passengers on other modes of transport
We should add a time square type of thing in your city and call it TeaSquare
This is exactly the kind of tinkering that I enjoy the most in CS
Clock and Counter clockwise...
Seems like a hub and spoke model is better, one line with stops on both directions.
There will still be plenty of buses.
42:50 you could intigrate the bypass into the roundabout. Just add a lane for this section and use the lane mod which I cant remember the name of. In fact, you could do this for all of your busier roundabouts.
The mod is Traffic Manager: Presidential Edition (TM:PE)
been waiting for this, lets gooo!!